Add roll windows from actor sheet
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69
templates/weapon-attack-dialog.hbs
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69
templates/weapon-attack-dialog.hbs
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<div class="oh-roll-dialog oh-weapon-dialog">
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{{!-- Weapon header --}}
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<div class="weapon-header">
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<img src="{{weaponImg}}" class="weapon-img-sm" alt="{{weaponName}}" />
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<div class="weapon-header-info">
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<span class="weapon-name-lg">{{weaponName}}</span>
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<div class="weapon-badges">
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<span class="damage-formula-badge">{{damageLabel}} → {{baseDamageDice}}d6</span>
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<span class="roll-color-badge color-badge-{{damageColorType}}">{{damageColorLabel}} {{damageThreshold}}+</span>
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{{#if apValue}}<span class="ap-badge">AP{{apValue}}</span>{{/if}}
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{{#if isRanged}}<span class="range-badge">{{shortRange}}/{{longRange}}ft</span>{{/if}}
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</div>
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{{#if traits}}
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<div class="weapon-traits-row">
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{{#each traits}}<span class="trait-tag-sm">{{this}}</span>{{/each}}
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</div>
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{{/if}}
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</div>
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</div>
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{{!-- Attack roll config --}}
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<fieldset class="attack-options-block">
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<legend>{{localize "OATHHAMMER.Dialog.Attack"}}</legend>
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<div class="pool-info-line">
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{{skillLabel}} ({{attrLabel}} {{attrRank}}) + {{localize "OATHHAMMER.Label.SkillRank"}} {{skillRank}}
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{{#if autoAttackBonus}} + <span class="auto-bonus">+{{autoAttackBonus}} auto</span>{{/if}}
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= <strong>{{baseAttackPool}}d6</strong>
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</div>
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{{#if hasNimble}}
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<div class="roll-option-row">
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<label>{{localize "OATHHAMMER.Dialog.Attribute"}}</label>
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<select name="attrOverride">
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<option value="might">{{mightLabel}} ({{mightRank}})</option>
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<option value="agility">{{agilityLabel}} ({{agilityRank}}) — {{localize "OATHHAMMER.Dialog.NimbleHint"}}</option>
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</select>
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</div>
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{{/if}}
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<div class="roll-option-row">
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<label>{{localize "OATHHAMMER.Dialog.AttackModifier"}}</label>
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<select name="attackBonus">
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{{#each attackBonusOptions}}<option value="{{value}}"{{#if selected}} selected{{/if}}>{{label}}</option>{{/each}}
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</select>
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<span class="roll-option-hint">{{localize "OATHHAMMER.Dialog.AttackModifierHint"}}</span>
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</div>
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{{#if isRanged}}
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<div class="roll-option-row">
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<label>{{localize "OATHHAMMER.Dialog.RangeCondition"}}</label>
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<select name="rangeCondition">
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{{#each rangeOptions}}<option value="{{value}}">{{label}}</option>{{/each}}
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</select>
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</div>
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{{/if}}
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</fieldset>
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{{!-- Visibility --}}
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<fieldset class="roll-visibility-block">
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<legend>{{localize "OATHHAMMER.Dialog.Visibility"}}</legend>
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<select name="visibility">
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{{selectOptions rollModes selected=visibility localize=true}}
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</select>
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</fieldset>
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</div>
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