Add roll windows from actor sheet

This commit is contained in:
2026-03-15 23:20:32 +01:00
parent 82fddb0cb3
commit 49347370c7
57 changed files with 6372 additions and 184 deletions

View File

@@ -13,7 +13,6 @@
"Trait": "Oath Hammer Trait Sheet",
"Oath": "Oath Hammer Oath Sheet",
"Condition": "Oath Hammer Condition Sheet",
"Lineage": "Oath Hammer Lineage Sheet",
"Class": "Oath Hammer Class Sheet",
"Building": "Oath Hammer Building Sheet"
},
@@ -61,28 +60,6 @@
"Survival": "Survival",
"Tracking": "Tracking"
},
"Lineage": {
"Dwarf": "Dwarf",
"Firbolg": "Firbolg",
"Halfling": "Halfling",
"HighElf": "High Elf",
"Human": "Human",
"WoodElf": "Wood Elf",
"FIELDS": {
"description": {
"label": "Description"
},
"traits": {
"label": "Traits"
},
"movement": {
"label": "Movement (ft)"
},
"gritModifier": {
"label": "Grit Modifier"
}
}
},
"Class": {
"Berserker": "Berserker",
"Champion": "Champion",
@@ -128,7 +105,7 @@
"buildTime": { "label": "Build Time" },
"taxRevenue": { "label": "Tax Revenue / month" },
"constructed":{ "label": "Constructed" },
"settlement": { "label": "Settlement" },
"description":{ "label": "Description" },
"notes": { "label": "Notes" }
}
@@ -264,7 +241,7 @@
"SkillModifier": "Mod",
"TotalDice": "Total",
"ColorDice": "Color",
"DropLineage": "Drop Lineage Here",
"Lineage": "Lineage",
"DropClass": "Drop Class Here",
"Traits": "Traits",
"Features": "Features",
@@ -276,12 +253,18 @@
"Magic": "Magic",
"Damage": "Damage",
"Tradition": "Tradition",
"DivineTradition": "Divine Tradition",
"Piety": "Piety",
"Quantity": "Qty",
"Rarity": "Rarity",
"Penalty": "Penalty",
"Equipped": "Eq.",
"XPCurrent": "Current XP"
"XPCurrent": "Current XP",
"Ritual": "Ritual",
"MagicMissile": "Magic Missile",
"SpellSave": "Save",
"StressBlocked": "BLOCKED — over stress threshold!",
"ArcaneStressShort": "AS"
},
"ColorDice": {
"White": "White (4+)",
@@ -296,8 +279,108 @@
"Building": "New Building"
},
"ToggleSheet": "Toggle Edit/Play Mode",
"Action": {
"CastSpell": "Cast Spell",
"InvokeMiracle": "Invoke Miracle"
},
"Dialog": {
"SkillCheckTitle": "Skill Check: {skill}",
"SkillCheck": "Skill Check",
"Options": "Options",
"Roll": "Roll",
"DV": "Difficulty (DV)",
"DVHint": "successes needed",
"Modifier": "Bonus / Penalty",
"ModifierHint": "extra or fewer dice",
"Supporters": "Supporters",
"SupportersHint": "+1 die each",
"LuckSpend": "Luck Points",
"LuckHint": "+2 dice each",
"Available": "available",
"Visibility": "Visibility",
"Attribute": "Attribute",
"RollSkill": "Click to roll skill check",
"AttackTitle": "Attack: {weapon}",
"DamageTitle": "Damage: {weapon}",
"Attack": "Attack",
"Damage": "Damage",
"AttackModifier": "Modifier",
"AttackModifierHint": "situational bonus or penalty",
"DamageModifier": "Damage Modifier",
"DamageModifierHint": "extra or fewer damage dice",
"RangeCondition": "Range Condition",
"RangeNormal": "Normal",
"RangeLong": "Long Range",
"RangeMoving": "Moving Before Shot",
"RangeConcealment": "Concealment",
"RangeCover": "Cover",
"RollAttack": "Roll Attack",
"RollDamage": "Roll Damage",
"SV": "Net Successes (SV)",
"SVHint": "attack successes defense successes",
"NimbleHint": "nimble — use Agility",
"SpellCastTitle": "Cast Spell: {spell}",
"CastSpell": "Cast Spell",
"CastOptions": "Cast Options",
"Enhancement": "Enhancement",
"ElementCondition": "Elemental Condition",
"ElementNone": "Not met",
"ElementMet": "Element met",
"Grimoire": "Grimoire",
"GrimoireHas": "Has Grimoire",
"GrimoireNo": "No Grimoire (2)",
"MiracleCastTitle": "Invoke Miracle: {miracle}",
"InvokeMiracle": "Invoke Miracle",
"InvokeOptions": "Invoke Options",
"MiracleDVNote": "miracle # today",
"MiracleCount": "Miracle # Today",
"MiracleCountHint": "1st = DV 1, 2nd = DV 2...",
"MiracleFailWarning": "Failure blocks ALL miracles for the rest of the day."
},
"Enhancement": {
"None": "None",
"Focused": "Focused (red dice, +1 stress)",
"Controlled": "Controlled (+1 stress)",
"Empowered": "Empowered (+2 stress)",
"Extended": "Extended (1 die, +1 stress)",
"Penetrating": "Penetrating (1 die, +1 stress)",
"Lethal": "Lethal (2 dice, +2 stress)",
"Hastened": "Hastened (3 dice, +3 stress)",
"Safe": "Safe Spell (3 dice, no stress from 1s)"
},
"Roll": {
"Check": "Check",
"Success": "Success!",
"Failure": "Failure",
"AutoSuccess": "Automatically Available",
"RarityCheck": "Rarity Check",
"NoActor": "No character selected — assign a character to your user first.",
"Successes": "successes",
"Damage": "damage",
"RollDamage": "Roll Damage",
"SpellCast": "Spell Cast",
"MiracleCast": "Miracle Invocation",
"StressGained": "Arcane Stress Gained",
"MiracleBlocked": "You are now blocked from casting miracles for the rest of the day!",
"DualAttr": {
"DefenseMelee": "melee defense",
"FightingNimble": "nimble weapon",
"MagicSpells": "spells"
}
},
"Character": {
"FIELDS": {
"lineage": {
"label": "Lineage",
"fields": {
"name": {
"label": "Lineage"
},
"traits": {
"label": "Lineage Traits"
}
}
},
"attributes": {
"label": "Attributes"
},
@@ -330,12 +413,6 @@
"biodata": {
"label": "Background",
"fields": {
"lineage": {
"label": "Lineage"
},
"class": {
"label": "Class"
},
"age": {
"label": "Age"
},
@@ -439,9 +516,6 @@
"traits": {
"label": "Traits"
},
"slots": {
"label": "Item Slots"
},
"rarity": {
"label": "Rarity"
},
@@ -491,6 +565,9 @@
"traits": {
"label": "Traits"
},
"specialProperties": {
"label": "Special Properties"
},
"rarity": {
"label": "Rarity"
},
@@ -704,6 +781,18 @@
"TwoHanded": "Two-handed",
"Versatile": "Versatile"
},
"WeaponProperty": {
"Accurate": "Accurate",
"AdvMechanism": "Adv. Mechanism",
"ArmorBane": "Armor Bane",
"Balanced": "Balanced",
"HeavyDraw": "Heavy Draw",
"MasterCrafted": "Master-Crafted",
"Ornate": "Ornate",
"Refined": "Refined",
"RuneEtched": "Rune-Etched",
"Tempered": "Tempered"
},
"DivineTradition": {
"Druidic": "Druidic",
"Profane": "Profane",
@@ -799,7 +888,6 @@
"magic-item": "Magic Item",
"trait": "Trait",
"oath": "Oath",
"lineage": "Lineage",
"class": "Class"
},
"Actor": {