Add roll windows from actor sheet
This commit is contained in:
160
lang/en.json
160
lang/en.json
@@ -13,7 +13,6 @@
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"Trait": "Oath Hammer Trait Sheet",
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"Oath": "Oath Hammer Oath Sheet",
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"Condition": "Oath Hammer Condition Sheet",
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"Lineage": "Oath Hammer Lineage Sheet",
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"Class": "Oath Hammer Class Sheet",
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"Building": "Oath Hammer Building Sheet"
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},
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@@ -61,28 +60,6 @@
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"Survival": "Survival",
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"Tracking": "Tracking"
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},
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"Lineage": {
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"Dwarf": "Dwarf",
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"Firbolg": "Firbolg",
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"Halfling": "Halfling",
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"HighElf": "High Elf",
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"Human": "Human",
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"WoodElf": "Wood Elf",
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"FIELDS": {
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"description": {
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"label": "Description"
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},
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"traits": {
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"label": "Traits"
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},
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"movement": {
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"label": "Movement (ft)"
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},
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"gritModifier": {
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"label": "Grit Modifier"
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}
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}
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},
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"Class": {
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"Berserker": "Berserker",
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"Champion": "Champion",
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@@ -128,7 +105,7 @@
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"buildTime": { "label": "Build Time" },
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"taxRevenue": { "label": "Tax Revenue / month" },
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"constructed":{ "label": "Constructed" },
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"settlement": { "label": "Settlement" },
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"description":{ "label": "Description" },
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"notes": { "label": "Notes" }
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}
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@@ -264,7 +241,7 @@
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"SkillModifier": "Mod",
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"TotalDice": "Total",
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"ColorDice": "Color",
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"DropLineage": "Drop Lineage Here",
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"Lineage": "Lineage",
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"DropClass": "Drop Class Here",
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"Traits": "Traits",
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"Features": "Features",
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@@ -276,12 +253,18 @@
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"Magic": "Magic",
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"Damage": "Damage",
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"Tradition": "Tradition",
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"DivineTradition": "Divine Tradition",
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"Piety": "Piety",
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"Quantity": "Qty",
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"Rarity": "Rarity",
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"Penalty": "Penalty",
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"Equipped": "Eq.",
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"XPCurrent": "Current XP"
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"XPCurrent": "Current XP",
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"Ritual": "Ritual",
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"MagicMissile": "Magic Missile",
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"SpellSave": "Save",
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"StressBlocked": "BLOCKED — over stress threshold!",
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"ArcaneStressShort": "AS"
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},
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"ColorDice": {
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"White": "White (4+)",
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@@ -296,8 +279,108 @@
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"Building": "New Building"
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},
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"ToggleSheet": "Toggle Edit/Play Mode",
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"Action": {
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"CastSpell": "Cast Spell",
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"InvokeMiracle": "Invoke Miracle"
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},
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"Dialog": {
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"SkillCheckTitle": "Skill Check: {skill}",
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"SkillCheck": "Skill Check",
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"Options": "Options",
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"Roll": "Roll",
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"DV": "Difficulty (DV)",
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"DVHint": "successes needed",
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"Modifier": "Bonus / Penalty",
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"ModifierHint": "extra or fewer dice",
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"Supporters": "Supporters",
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"SupportersHint": "+1 die each",
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"LuckSpend": "Luck Points",
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"LuckHint": "+2 dice each",
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"Available": "available",
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"Visibility": "Visibility",
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"Attribute": "Attribute",
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"RollSkill": "Click to roll skill check",
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"AttackTitle": "Attack: {weapon}",
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"DamageTitle": "Damage: {weapon}",
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"Attack": "Attack",
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"Damage": "Damage",
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"AttackModifier": "Modifier",
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"AttackModifierHint": "situational bonus or penalty",
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"DamageModifier": "Damage Modifier",
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"DamageModifierHint": "extra or fewer damage dice",
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"RangeCondition": "Range Condition",
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"RangeNormal": "Normal",
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"RangeLong": "Long Range",
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"RangeMoving": "Moving Before Shot",
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"RangeConcealment": "Concealment",
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"RangeCover": "Cover",
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"RollAttack": "Roll Attack",
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"RollDamage": "Roll Damage",
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"SV": "Net Successes (SV)",
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"SVHint": "attack successes − defense successes",
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"NimbleHint": "nimble — use Agility",
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"SpellCastTitle": "Cast Spell: {spell}",
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"CastSpell": "Cast Spell",
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"CastOptions": "Cast Options",
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"Enhancement": "Enhancement",
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"ElementCondition": "Elemental Condition",
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"ElementNone": "Not met",
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"ElementMet": "Element met",
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"Grimoire": "Grimoire",
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"GrimoireHas": "Has Grimoire",
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"GrimoireNo": "No Grimoire (−2)",
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"MiracleCastTitle": "Invoke Miracle: {miracle}",
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"InvokeMiracle": "Invoke Miracle",
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"InvokeOptions": "Invoke Options",
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"MiracleDVNote": "miracle # today",
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"MiracleCount": "Miracle # Today",
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"MiracleCountHint": "1st = DV 1, 2nd = DV 2...",
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"MiracleFailWarning": "Failure blocks ALL miracles for the rest of the day."
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},
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"Enhancement": {
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"None": "None",
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"Focused": "Focused (red dice, +1 stress)",
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"Controlled": "Controlled (+1 stress)",
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"Empowered": "Empowered (+2 stress)",
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"Extended": "Extended (−1 die, +1 stress)",
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"Penetrating": "Penetrating (−1 die, +1 stress)",
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"Lethal": "Lethal (−2 dice, +2 stress)",
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"Hastened": "Hastened (−3 dice, +3 stress)",
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"Safe": "Safe Spell (−3 dice, no stress from 1s)"
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},
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"Roll": {
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"Check": "Check",
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"Success": "Success!",
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"Failure": "Failure",
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"AutoSuccess": "Automatically Available",
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"RarityCheck": "Rarity Check",
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"NoActor": "No character selected — assign a character to your user first.",
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"Successes": "successes",
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"Damage": "damage",
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"RollDamage": "Roll Damage",
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"SpellCast": "Spell Cast",
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"MiracleCast": "Miracle Invocation",
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"StressGained": "Arcane Stress Gained",
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"MiracleBlocked": "You are now blocked from casting miracles for the rest of the day!",
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"DualAttr": {
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"DefenseMelee": "melee defense",
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"FightingNimble": "nimble weapon",
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"MagicSpells": "spells"
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}
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},
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"Character": {
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"FIELDS": {
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"lineage": {
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"label": "Lineage",
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"fields": {
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"name": {
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"label": "Lineage"
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},
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"traits": {
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"label": "Lineage Traits"
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}
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}
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},
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"attributes": {
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"label": "Attributes"
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},
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@@ -330,12 +413,6 @@
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"biodata": {
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"label": "Background",
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"fields": {
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"lineage": {
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"label": "Lineage"
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},
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"class": {
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"label": "Class"
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},
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"age": {
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"label": "Age"
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},
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@@ -439,9 +516,6 @@
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"traits": {
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"label": "Traits"
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},
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"slots": {
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"label": "Item Slots"
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},
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"rarity": {
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"label": "Rarity"
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},
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@@ -491,6 +565,9 @@
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"traits": {
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"label": "Traits"
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},
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"specialProperties": {
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"label": "Special Properties"
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},
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"rarity": {
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"label": "Rarity"
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},
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@@ -704,6 +781,18 @@
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"TwoHanded": "Two-handed",
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"Versatile": "Versatile"
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},
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"WeaponProperty": {
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"Accurate": "Accurate",
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"AdvMechanism": "Adv. Mechanism",
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"ArmorBane": "Armor Bane",
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"Balanced": "Balanced",
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"HeavyDraw": "Heavy Draw",
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"MasterCrafted": "Master-Crafted",
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"Ornate": "Ornate",
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"Refined": "Refined",
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"RuneEtched": "Rune-Etched",
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"Tempered": "Tempered"
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},
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"DivineTradition": {
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"Druidic": "Druidic",
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"Profane": "Profane",
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@@ -799,7 +888,6 @@
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"magic-item": "Magic Item",
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"trait": "Trait",
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"oath": "Oath",
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"lineage": "Lineage",
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"class": "Class"
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},
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"Actor": {
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