Add roll windows from actor sheet
This commit is contained in:
788
.history/lang/en_20260308154930.json
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788
.history/lang/en_20260308154930.json
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@@ -0,0 +1,788 @@
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{
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"OATHHAMMER": {
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"Sheet": {
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"Character": "Oath Hammer Character Sheet",
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"NPC": "Oath Hammer NPC Sheet",
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"Weapon": "Oath Hammer Weapon Sheet",
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"Armor": "Oath Hammer Armor Sheet",
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"Ammunition": "Oath Hammer Ammunition Sheet",
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"Equipment": "Oath Hammer Equipment Sheet",
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"Spell": "Oath Hammer Spell Sheet",
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"Miracle": "Oath Hammer Miracle Sheet",
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"MagicItem": "Oath Hammer Magic Item Sheet",
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"Ability": "Oath Hammer Ability Sheet",
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"Oath": "Oath Hammer Oath Sheet",
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"Condition": "Oath Hammer Condition Sheet",
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"Lineage": "Oath Hammer Lineage Sheet",
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"Class": "Oath Hammer Class Sheet"
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},
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"Tab": {
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"Identity": "Identity",
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"Skills": "Skills",
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"Combat": "Combat",
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"Magic": "Magic",
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"Equipment": "Equipment",
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"Notes": "Notes"
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},
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"Attribute": {
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"Might": "Might",
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"Toughness": "Toughness",
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"Agility": "Agility",
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"Willpower": "Willpower",
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"Intelligence": "Intelligence",
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"Fate": "Fate"
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},
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"Skill": {
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"Academics": "Academics",
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"Acrobatics": "Acrobatics",
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"AnimalHandling": "Animal Handling",
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"Athletics": "Athletics",
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"Brewing": "Brewing",
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"Carpentry": "Carpentry",
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"Defense": "Defense",
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"Dexterity": "Dexterity",
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"Diplomacy": "Diplomacy",
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"Discipline": "Discipline",
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"Fighting": "Fighting",
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"Folklore": "Folklore",
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"Fortune": "Fortune",
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"Heal": "Heal",
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"Leadership": "Leadership",
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"Magic": "Magic",
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"Masonry": "Masonry",
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"Orientation": "Orientation",
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"Perception": "Perception",
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"Resilience": "Resilience",
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"Ride": "Ride",
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"Shooting": "Shooting",
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"Smithing": "Smithing",
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"Stealth": "Stealth",
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"Survival": "Survival",
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"Tracking": "Tracking"
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},
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"Lineage": {
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"Dwarf": "Dwarf",
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"Firbolg": "Firbolg",
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"Halfling": "Halfling",
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"HighElf": "High Elf",
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"Human": "Human",
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"WoodElf": "Wood Elf",
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"FIELDS": {
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"description": {
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"label": "Description"
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},
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"traits": {
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"label": "Traits"
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},
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"movement": {
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"label": "Movement (ft)"
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},
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"gritModifier": {
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"label": "Grit Modifier"
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}
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}
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},
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"Class": {
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"Berserker": "Berserker",
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"Champion": "Champion",
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"Delver": "Delver",
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"Knight": "Knight",
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"Mage": "Mage",
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"Priest": "Priest",
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"Scout": "Scout",
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"Soldier": "Soldier",
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"Spellblade": "Spellblade",
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"Troubadour": "Troubadour",
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"FIELDS": {
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"description": {
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"label": "Description"
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},
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"features": {
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"label": "Features"
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},
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"armorProficiency": {
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"label": "Armor Proficiency"
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},
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"weaponProficiency": {
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"label": "Weapon Proficiency"
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}
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}
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},
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"Tradition": {
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"Elemental": "Elemental",
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"Illusionist": "Illusionist",
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"Imperial": "Imperial",
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"Infernal": "Infernal",
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"Runic": "Runic",
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"Stygian": "Stygian"
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},
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"ArmorType": {
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"Light": "Light",
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"Medium": "Medium",
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"Heavy": "Heavy"
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},
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"Currency": {
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"GP": "Gold Pieces",
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"SP": "Silver Pieces",
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"CP": "Copper Pieces"
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},
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"AmmoType": {
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"Standard": "Arrow / Bolt",
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"Bodkin": "Bodkin (−1 armor)",
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"Envenomed": "Envenomed (poison)",
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"Incendiary": "Incendiary (flaming)"
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},
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"EquipmentType": {
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"Potion": "Potion",
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"Container": "Container",
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"Mount": "Mount",
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"HealingSupply": "Healing Supply",
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"Food": "Food & Drink",
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"LightSource": "Light Source",
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"Misc": "Miscellaneous",
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"Vehicle": "Vehicle",
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"Animal": "Animal",
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"WarMachine": "War Machine"
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},
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"MagicItemType": {
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"Focus": "Focus",
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"Talisman": "Talisman",
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"Trinket": "Trinket"
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},
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"Rarity": {
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"Always": "Always",
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"Common": "1 – Common",
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"Uncommon": "2 – Uncommon",
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"Rare": "3 – Rare",
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"VeryRare": "4 – Very Rare",
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"Legendary": "5 – Legendary"
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},
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"AbilityType": {
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"ClassAbility": "Class Ability",
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"LineageTrait": "Lineage Trait"
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},
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"Condition": {
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"Blinded": "Blinded",
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"BlindedDesc": "Cannot see. -3 penalty to defense and melee attack rolls. Cannot perform ranged attacks or cast spells.",
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"Confused": "Confused",
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"ConfusedDesc": "Must make a DV2 Discipline check at the start of each turn or may not move or perform actions.",
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"Dazed": "Dazed",
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"DazedDesc": "Cannot perform Magic checks or move more than 10 ft. -1 penalty to attack and defense rolls.",
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"Deafened": "Deafened",
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"DeafenedDesc": "Cannot hear. -3 penalty to Magic checks due to verbal components required for miracles and spells.",
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"Demoralized": "Demoralized",
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"DemoralizedDesc": "−1 penalty to Discipline checks. Cannot perform Leadership checks.",
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"Diseased": "Diseased",
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"DiseasedDesc": "Lose 1 rank in all attributes. Can be treated with a DV5 Heal check once per day.",
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"Enfeebled": "Enfeebled",
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"EnfeebledDesc": "-2 penalty to attack and defense rolls. Cannot move more than 10 ft or perform the Run action.",
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"Fatigued": "Fatigued",
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"FatiguedDesc": "-1 penalty to attack and defense rolls, and to Resilience checks. Removed by a full night's rest.",
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"Frightened": "Frightened",
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"FrightenedDesc": "Cannot approach enemies. May attempt a DV2 Discipline check as an action to end this condition. Cannot perform Leadership checks.",
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"Ignited": "Ignited",
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"IgnitedDesc": "Suffers 1DD flaming damage at the end of each round, ignoring armor. Can remove condition as an action (ends turn prone).",
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"Inspired": "Inspired",
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"InspiredDesc": "+1 bonus to Discipline and Leadership checks.",
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"Invisible": "Invisible",
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"InvisibleDesc": "Cannot be seen by ordinary means. Cannot be targeted by magic or ranged attacks. -3 penalty to melee attacks against invisible targets.",
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"Poisoned": "Poisoned",
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"PoisonedDesc": "Suffers 1DD poison damage (black die) at the end of each round, ignoring armor.",
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"Restrained": "Restrained",
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"RestrainedDesc": "Cannot move.",
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"Stunned": "Stunned",
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"StunnedDesc": "Cannot speak, move, or perform actions. -3 penalty to defense rolls."
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},
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"Label": {
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"Character": "Character",
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"NPC": "NPC",
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"Grit": "Grit",
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"Luck": "Luck",
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"Defense": "Defense",
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"DefenseValue": "Defense Value",
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"ArmorRating": "Armor Rating",
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"DefenseBonus": "Defense Bonus",
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"Movement": "Movement",
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"ArcaneStress": "Arcane Stress",
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"StressValue": "Stress",
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"Attributes": "Attributes",
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"Biodata": "Background",
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"Background": "Background",
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"Experience": "Experience",
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"Level": "Level",
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"XP": "Current XP",
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"TotalXP": "Total XP",
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"Abilities": "Abilities & Traits",
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"Oaths": "Oaths",
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"Weapons": "Weapons",
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"Armor": "Armor & Shields",
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"Ammunition": "Ammunition",
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"Spells": "Spells",
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"Miracles": "Miracles",
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"Equipment": "Equipment",
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"MagicItems": "Magic Items",
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"Conditions": "Conditions",
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"Description": "Description",
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"Notes": "Notes",
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"Stats": "Statistics",
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"CR": "Challenge Rating",
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"AttackBonus": "Attack Bonus",
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"DamageBonus": "Damage Bonus",
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"Currency": "Currency",
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"None": "None",
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"Effect": "Effect",
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"Components": "Components",
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"Charges": "Charges",
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"NoWeapons": "No weapons equipped.",
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"NoArmor": "No armor or shields.",
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"NoSpells": "No spells known.",
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"NoMiracles": "No miracles known.",
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"NoEquipment": "No equipment.",
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"Enchantment": "Enchantment",
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"Tenet": "Tenet",
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"Boon": "Boon",
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"Bane": "Bane",
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"Skill": "Skill",
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"SkillRank": "Rank",
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"SkillModifier": "Mod",
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"TotalDice": "Total",
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"ColorDice": "Color",
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"DropLineage": "Drop Lineage Here",
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"DropClass": "Drop Class Here",
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"Traits": "Traits",
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"Features": "Features",
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"Name": "Name",
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"Type": "Type",
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"Damage": "Damage",
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"Tradition": "Tradition",
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"Piety": "Piety",
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"Quantity": "Qty",
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"Rarity": "Rarity",
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"Penalty": "Penalty",
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"Equipped": "Eq.",
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"XPCurrent": "Current XP"
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},
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"ColorDice": {
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"White": "White (4+)",
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"Red": "Red (3+)",
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"Black": "Black (2+)"
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},
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"NewItem": {
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"Weapon": "New Weapon",
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"Spell": "New Spell",
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"Miracle": "New Miracle",
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"Equipment": "New Equipment"
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},
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"ToggleSheet": "Toggle Edit/Play Mode",
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"Character": {
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"FIELDS": {
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"attributes": {
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"label": "Attributes"
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},
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"grit": {
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"label": "Grit"
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},
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"luck": {
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"label": "Luck",
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"fields": {
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"value": {
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"label": "Luck"
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},
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"max": {
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"label": "Luck Max"
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}
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}
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},
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"arcaneStress": {
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"label": "Arcane Stress"
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},
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"movement": {
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"label": "Movement"
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},
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"defense": {
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"label": "Defense"
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},
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"experience": {
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"label": "Experience"
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},
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"biodata": {
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"label": "Background",
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"fields": {
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"lineage": {
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"label": "Lineage"
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},
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"class": {
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"label": "Class"
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},
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"age": {
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"label": "Age"
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},
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"gender": {
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"label": "Gender"
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},
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"height": {
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"label": "Height"
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},
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"weight": {
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"label": "Weight"
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},
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"eyes": {
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"label": "Eye Color"
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},
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"hair": {
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"label": "Hair Color"
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},
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"alignment": {
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"label": "Alignment"
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}
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}
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},
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"currency": {
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"label": "Currency",
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"gold": {
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"label": "Gold"
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},
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"silver": {
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"label": "Silver"
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},
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"copper": {
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"label": "Copper"
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}
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},
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"description": {
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"label": "Description"
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},
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"notes": {
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"label": "Notes"
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},
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"skills": {
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"label": "Skills"
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}
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}
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},
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"NPC": {
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"FIELDS": {
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"attributes": {
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"label": "Attributes"
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},
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"grit": {
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"label": "Grit"
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},
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"defense": {
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"label": "Defense"
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},
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"movement": {
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"label": "Movement"
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},
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"attackBonus": {
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"label": "Attack Bonus"
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},
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"damageBonus": {
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"label": "Damage Bonus"
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},
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"challengeRating": {
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"label": "Challenge Rating"
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},
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"description": {
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"label": "Description"
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},
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"notes": {
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"label": "Notes"
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}
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}
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},
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"Weapon": {
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"FIELDS": {
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"proficiencyGroup": {
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"label": "Proficiency Group"
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},
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"usesMight": {
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"label": "Uses Might"
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},
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"damageMod": {
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"label": "Damage Modifier"
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},
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"ap": {
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"label": "Armor Penetration (AP)"
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},
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"reach": {
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"label": "Reach (ft)"
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},
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"shortRange": {
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"label": "Short Range (ft)"
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},
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"longRange": {
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"label": "Long Range (ft)"
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},
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"traits": {
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"label": "Traits"
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},
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"slots": {
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"label": "Item Slots"
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},
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"rarity": {
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"label": "Rarity"
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},
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"equipped": {
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"label": "Equipped"
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||||
},
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"cost": {
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"label": "Cost"
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||||
},
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"currency": {
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||||
"label": "Currency"
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||||
},
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"description": {
|
||||
"label": "Description"
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||||
},
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"isMagic": {
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"label": "Magic Item"
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||||
},
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||||
"magicQuality": {
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||||
"label": "Quality"
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||||
},
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||||
"isCursed": {
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||||
"label": "Cursed"
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||||
},
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||||
"magicEffect": {
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"label": "Enchantment"
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},
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"classRestriction": {
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"label": "Restriction"
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||||
}
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}
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||||
},
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"Armor": {
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"FIELDS": {
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||||
"armorType": {
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||||
"label": "Armor Type"
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},
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"armorValue": {
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"label": "Armor Value (AV)"
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},
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"penalty": {
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"label": "Penalty"
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||||
},
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"slots": {
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"label": "Slots"
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||||
},
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||||
"traits": {
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||||
"label": "Traits"
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||||
},
|
||||
"rarity": {
|
||||
"label": "Rarity"
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||||
},
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||||
"equipped": {
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||||
"label": "Equipped"
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||||
},
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||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"currency": {
|
||||
"label": "Currency"
|
||||
},
|
||||
"isMagic": {
|
||||
"label": "Magic Item"
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||||
},
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||||
"magicQuality": {
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||||
"label": "Quality"
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||||
},
|
||||
"isCursed": {
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||||
"label": "Cursed"
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||||
},
|
||||
"magicEffect": {
|
||||
"label": "Enchantment"
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||||
},
|
||||
"classRestriction": {
|
||||
"label": "Restriction"
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||||
}
|
||||
}
|
||||
},
|
||||
"Ammunition": {
|
||||
"FIELDS": {
|
||||
"ammoType": {
|
||||
"label": "Ammunition Type"
|
||||
},
|
||||
"quantity": {
|
||||
"label": "Quantity"
|
||||
},
|
||||
"rarity": {
|
||||
"label": "Rarity"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"currency": {
|
||||
"label": "Currency"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Equipment": {
|
||||
"FIELDS": {
|
||||
"itemType": {
|
||||
"label": "Category"
|
||||
},
|
||||
"quantity": {
|
||||
"label": "Quantity"
|
||||
},
|
||||
"slots": {
|
||||
"label": "Slots"
|
||||
},
|
||||
"rarity": {
|
||||
"label": "Rarity"
|
||||
},
|
||||
"lightRadius": {
|
||||
"label": "Light Radius (ft)"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"currency": {
|
||||
"label": "Currency"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Spell": {
|
||||
"FIELDS": {
|
||||
"tradition": {
|
||||
"label": "Tradition"
|
||||
},
|
||||
"difficultyValue": {
|
||||
"label": "Difficulty Value (DV)"
|
||||
},
|
||||
"isRitual": {
|
||||
"label": "Ritual"
|
||||
},
|
||||
"isMagicMissile": {
|
||||
"label": "Magic Missile"
|
||||
},
|
||||
"range": {
|
||||
"label": "Range"
|
||||
},
|
||||
"duration": {
|
||||
"label": "Duration"
|
||||
},
|
||||
"spellSave": {
|
||||
"label": "Spell Save"
|
||||
},
|
||||
"element": {
|
||||
"label": "Element"
|
||||
},
|
||||
"runeType": {
|
||||
"label": "Rune Type"
|
||||
},
|
||||
"isExalted": {
|
||||
"label": "Exalted"
|
||||
},
|
||||
"effect": {
|
||||
"label": "Effect"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Miracle": {
|
||||
"FIELDS": {
|
||||
"divineTradition": {
|
||||
"label": "Divine Tradition"
|
||||
},
|
||||
"difficultyValue": {
|
||||
"label": "Difficulty Value (DV)"
|
||||
},
|
||||
"isRitual": {
|
||||
"label": "Ritual"
|
||||
},
|
||||
"range": {
|
||||
"label": "Range"
|
||||
},
|
||||
"duration": {
|
||||
"label": "Duration"
|
||||
},
|
||||
"spellSave": {
|
||||
"label": "Spell Save"
|
||||
},
|
||||
"effect": {
|
||||
"label": "Effect"
|
||||
}
|
||||
}
|
||||
},
|
||||
"MagicItem": {
|
||||
"FIELDS": {
|
||||
"itemType": {
|
||||
"label": "Type"
|
||||
},
|
||||
"quality": {
|
||||
"label": "Quality"
|
||||
},
|
||||
"isCursed": {
|
||||
"label": "Cursed"
|
||||
},
|
||||
"isBonded": {
|
||||
"label": "Bonded"
|
||||
},
|
||||
"classRestriction": {
|
||||
"label": "Restriction"
|
||||
},
|
||||
"usagePeriod": {
|
||||
"label": "Usage Period"
|
||||
},
|
||||
"maxUses": {
|
||||
"label": "Max Uses"
|
||||
},
|
||||
"slots": {
|
||||
"label": "Slots"
|
||||
},
|
||||
"equipped": {
|
||||
"label": "Equipped"
|
||||
},
|
||||
"effect": {
|
||||
"label": "Effect"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Ability": {
|
||||
"FIELDS": {
|
||||
"abilityType": {
|
||||
"label": "Type"
|
||||
},
|
||||
"source": {
|
||||
"label": "Source (Class / Lineage)"
|
||||
},
|
||||
"usagePeriod": {
|
||||
"label": "Usage Period"
|
||||
},
|
||||
"maxUses": {
|
||||
"label": "Max Uses"
|
||||
},
|
||||
"description": {
|
||||
"label": "Description"
|
||||
}
|
||||
}
|
||||
},
|
||||
"WeaponGroup": {
|
||||
"Common": "Common",
|
||||
"Dueling": "Dueling",
|
||||
"Heavy": "Heavy",
|
||||
"Polearms": "Polearms",
|
||||
"Bows": "Bows",
|
||||
"Throwing": "Throwing"
|
||||
},
|
||||
"WeaponTrait": {
|
||||
"Block": "Block",
|
||||
"Brutal": "Brutal",
|
||||
"Clumsy": "Clumsy",
|
||||
"Couched": "Couched",
|
||||
"Deadly": "Deadly",
|
||||
"Fast": "Fast",
|
||||
"Flaming": "Flaming",
|
||||
"Nimble": "Nimble",
|
||||
"Parry": "Parry",
|
||||
"Reload": "Reload",
|
||||
"Repel": "Repel",
|
||||
"Stunning": "Stunning",
|
||||
"Sweep": "Sweep",
|
||||
"TwoHanded": "Two-handed",
|
||||
"Versatile": "Versatile"
|
||||
},
|
||||
"DivineTradition": {
|
||||
"Druidic": "Druidic",
|
||||
"Profane": "Profane",
|
||||
"Sanctified": "Sanctified"
|
||||
},
|
||||
"Element": {
|
||||
"Air": "Air",
|
||||
"Earth": "Earth",
|
||||
"Fire": "Fire",
|
||||
"Water": "Water",
|
||||
"Varies": "Varies"
|
||||
},
|
||||
"RuneType": {
|
||||
"Armor": "Armor",
|
||||
"Talisman": "Talisman",
|
||||
"Warding": "Warding",
|
||||
"Weapon": "Weapon"
|
||||
},
|
||||
"ArmorTrait": {
|
||||
"Clanging": "Clanging",
|
||||
"Reinforced": "Reinforced"
|
||||
},
|
||||
"UsagePeriod": {
|
||||
"None": "Passive (always on)",
|
||||
"Encounter": "Per Encounter",
|
||||
"Day": "Per Day"
|
||||
},
|
||||
"MagicQuality": {
|
||||
"Lesser": "Lesser",
|
||||
"Greater": "Greater",
|
||||
"Legendary": "Legendary"
|
||||
},
|
||||
"OathType": {
|
||||
"Compassion": "Oath of Compassion",
|
||||
"Courage": "Oath of Courage",
|
||||
"Diligence": "Oath of Diligence",
|
||||
"Faith": "Oath of Faith",
|
||||
"Humility": "Oath of Humility",
|
||||
"Justice": "Oath of Justice",
|
||||
"Loyalty": "Oath of Loyalty",
|
||||
"Peace": "Oath of Peace",
|
||||
"Perseverance": "Oath of Perseverance",
|
||||
"Purity": "Oath of Purity",
|
||||
"Truth": "Oath of Truth",
|
||||
"Wisdom": "Oath of Wisdom"
|
||||
},
|
||||
"OathFields": {
|
||||
"oathType": {
|
||||
"label": "Oath"
|
||||
},
|
||||
"tenet": {
|
||||
"label": "Tenet"
|
||||
},
|
||||
"boon": {
|
||||
"label": "Boon"
|
||||
},
|
||||
"bane": {
|
||||
"label": "Bane"
|
||||
},
|
||||
"violated": {
|
||||
"label": "Violated"
|
||||
}
|
||||
},
|
||||
"Oath": {
|
||||
"FIELDS": {
|
||||
"oathType": {
|
||||
"label": "Oath"
|
||||
},
|
||||
"tenet": {
|
||||
"label": "Tenet"
|
||||
},
|
||||
"boon": {
|
||||
"label": "Boon"
|
||||
},
|
||||
"bane": {
|
||||
"label": "Bane"
|
||||
},
|
||||
"violated": {
|
||||
"label": "Violated"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"TYPES": {
|
||||
"Item": {
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"ammunition": "Ammunition",
|
||||
"equipment": "Equipment",
|
||||
"spell": "Spell",
|
||||
"miracle": "Miracle",
|
||||
"magic_item": "Magic Item",
|
||||
"magic-item": "Magic Item",
|
||||
"ability": "Ability",
|
||||
"oath": "Oath",
|
||||
"lineage": "Lineage",
|
||||
"class": "Class"
|
||||
},
|
||||
"Actor": {
|
||||
"character": "Character",
|
||||
"npc": "NPC"
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user