Item ehnance, fixes on actor sheet

This commit is contained in:
2026-03-08 13:23:11 +01:00
parent aaf965c78a
commit 317c4990bc
7 changed files with 162 additions and 127 deletions

View File

@@ -2,40 +2,24 @@
<fieldset>
<legend>{{localize "OATHHAMMER.Label.Character"}}</legend>
<div class="character-pc character-pc-{{ifThen isPlayMode 'play' 'edit'}}">
<div class="character-left">
<div class="character-portrait">
<img class="actor-img" src="{{actor.img}}" data-edit="img" data-action="editImage" data-tooltip="{{actor.name}}" />
</div>
<fieldset>
<div class="flexrow character-resource">
<span class="resource-label">{{localize "OATHHAMMER.Label.Grit"}}</span>
{{formInput systemFields.grit.fields.value value=system.grit.value name="system.grit.value" disabled=isPlayMode}}
<span>/</span>
{{formInput systemFields.grit.fields.max value=system.grit.max name="system.grit.max" disabled=isPlayMode}}
</div>
<div class="flexrow character-resource">
<span class="resource-label">{{localize "OATHHAMMER.Label.Luck"}}</span>
{{formInput systemFields.luck.fields.value value=system.luck.value name="system.luck.value" disabled=isPlayMode}}
<span>/</span>
{{formInput systemFields.luck.fields.max value=system.luck.max name="system.luck.max" disabled=isPlayMode}}
</div>
<div class="flexrow character-resource">
<span class="resource-label">{{localize "OATHHAMMER.Label.Defense"}}</span>
<input type="text" value="{{system.defense.value}}" disabled class="defense-display" />
</div>
<div class="flexrow character-resource">
<span class="resource-label">{{localize "OATHHAMMER.Label.Movement"}}</span>
{{formInput systemFields.movement.fields.base value=system.movement.base name="system.movement.base" disabled=isPlayMode}}
</div>
</fieldset>
{{!-- Portrait column --}}
<div class="character-portrait">
<img class="actor-img" src="{{actor.img}}" data-edit="img" data-action="editImage" data-tooltip="{{actor.name}}" />
</div>
{{!-- Right column: name + identity + stats band --}}
<div class="character-right">
{{!-- Row 1: Name + toggle --}}
<div class="character-name">
{{formInput fields.name value=source.name rootId=partId disabled=isPlayMode}}
<a class="control" data-action="toggleSheet" data-tooltip="OATHHAMMER.ToggleSheet" data-tooltip-direction="UP">
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
</a>
</div>
{{!-- Row 2: Identity bar (lineage + class + level/xp) --}}
<div class="character-identity-bar">
<div class="identity-slot lineage-slot {{#unless lineage}}empty{{/unless}}" data-drop-type="lineage">
{{#if lineage}}
@@ -72,7 +56,32 @@
{{formInput systemFields.experience.fields.total value=system.experience.total name="system.experience.total" disabled=isPlayMode}}
</div>
</div>
<div class="attributes-stress-row">
{{!-- Row 3: Unified stats band: resources | attributes | arcane stress --}}
<div class="character-stats-band">
<fieldset class="character-resources">
<div class="character-resource">
<span class="resource-label">{{localize "OATHHAMMER.Label.Grit"}}</span>
{{formInput systemFields.grit.fields.value value=system.grit.value name="system.grit.value" disabled=isPlayMode}}
<span class="res-sep">/</span>
{{formInput systemFields.grit.fields.max value=system.grit.max name="system.grit.max" disabled=isPlayMode}}
</div>
<div class="character-resource">
<span class="resource-label">{{localize "OATHHAMMER.Label.Luck"}}</span>
{{formInput systemFields.luck.fields.value value=system.luck.value name="system.luck.value" disabled=isPlayMode}}
<span class="res-sep">/</span>
{{formInput systemFields.luck.fields.max value=system.luck.max name="system.luck.max" disabled=isPlayMode}}
</div>
<div class="character-resource">
<span class="resource-label">{{localize "OATHHAMMER.Label.Defense"}}</span>
<input type="text" value="{{system.defense.value}}" disabled class="defense-display" />
</div>
<div class="character-resource">
<span class="resource-label">{{localize "OATHHAMMER.Label.Movement"}}</span>
{{formInput systemFields.movement.fields.base value=system.movement.base name="system.movement.base" disabled=isPlayMode}}
</div>
</fieldset>
<fieldset class="character-attributes character-attributes-{{ifThen isPlayMode 'play' 'edit'}}">
<legend>{{localize "OATHHAMMER.Label.Attributes"}}</legend>
<div class="attributes-grid">
@@ -84,6 +93,7 @@
{{/each}}
</div>
</fieldset>
<fieldset class="character-arcane-stress">
<legend>{{localize "OATHHAMMER.Label.ArcaneStress"}}</legend>
<div class="stress-inputs">
@@ -93,6 +103,7 @@
</div>
</fieldset>
</div>
</div>
</div>
</fieldset>