Initial import

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2026-03-07 17:19:40 +01:00
commit 03bc0b7043
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import { SYSTEM } from "../config/system.mjs"
export default class OathHammerCharacter extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields
const requiredInteger = { required: true, nullable: false, integer: true }
const schema = {}
schema.description = new fields.HTMLField({ required: true, textSearch: true })
schema.notes = new fields.HTMLField({ required: true, textSearch: true })
const attributeField = () => new fields.SchemaField({
rank: new fields.NumberField({ ...requiredInteger, initial: 1, min: 1, max: 4 })
})
schema.attributes = new fields.SchemaField({
might: attributeField(),
toughness: attributeField(),
agility: attributeField(),
willpower: attributeField(),
intelligence: attributeField(),
fate: attributeField()
})
schema.grit = new fields.SchemaField({
value: new fields.NumberField({ ...requiredInteger, initial: 2, min: 0 }),
max: new fields.NumberField({ ...requiredInteger, initial: 2, min: 0 })
})
schema.luck = new fields.SchemaField({
value: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 })
})
schema.arcaneStress = new fields.SchemaField({
value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
threshold: new fields.NumberField({ ...requiredInteger, initial: 10, min: 0 })
})
schema.movement = new fields.SchemaField({
base: new fields.NumberField({ ...requiredInteger, initial: 30, min: 0 }),
adjusted: new fields.NumberField({ ...requiredInteger, initial: 30, min: 0 })
})
schema.defense = new fields.SchemaField({
value: new fields.NumberField({ ...requiredInteger, initial: 10, min: 0 }),
armorRating: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
bonus: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
})
schema.experience = new fields.SchemaField({
current: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
total: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
level: new fields.NumberField({ ...requiredInteger, initial: 1, min: 1 })
})
schema.biodata = new fields.SchemaField({
lineage: new fields.StringField({ required: true, initial: "dwarf", choices: SYSTEM.LINEAGE_CHOICES }),
class: new fields.StringField({ required: true, initial: "fighter", choices: SYSTEM.CLASS_CHOICES }),
age: new fields.StringField({ required: true, nullable: false, initial: "" }),
gender: new fields.StringField({ required: true, nullable: false, initial: "" }),
height: new fields.StringField({ required: true, nullable: false, initial: "" }),
weight: new fields.StringField({ required: true, nullable: false, initial: "" }),
eyes: new fields.StringField({ required: true, nullable: false, initial: "" }),
hair: new fields.StringField({ required: true, nullable: false, initial: "" }),
alignment: new fields.StringField({ required: true, nullable: false, initial: "" })
})
schema.currency = new fields.SchemaField({
gold: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
silver: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
copper: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
})
return schema
}
static LOCALIZATION_PREFIXES = ["OATHHAMMER.Character"]
prepareDerivedData() {
super.prepareDerivedData()
this.grit.max = this.attributes.might.rank + this.attributes.toughness.rank
this.defense.value = 10 + this.attributes.agility.rank + this.defense.armorRating + this.defense.bonus
}
}