feat: updated to github version
This commit is contained in:
108
scripts/dataModel/dataModel.js
Normal file
108
scripts/dataModel/dataModel.js
Normal file
@@ -0,0 +1,108 @@
|
||||
const {
|
||||
HTMLField, SchemaField, NumberField, StringField, FilePathField, ArrayField
|
||||
} = foundry.data.fields;
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Base Models */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
class Stat extends foundry.abstract.TypeDataModel
|
||||
{
|
||||
static defineSchema() {
|
||||
return {
|
||||
id: new StringField({ required: true, initial: "statID"}),
|
||||
name: new StringField({ required: true, intial: "Stat"}),
|
||||
die: new NumberField({ required: true, integer: true, min: 0, max: 20, initial: 4}),
|
||||
modifiers: new ArrayField({ required: true, type: Modifier, default: []}),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
class Modifier extends foundry.abstract.TypeDataModel
|
||||
{
|
||||
static defineSchema() {
|
||||
return {
|
||||
statID: new StringField({ required: true, initial: "statID"}),
|
||||
name: new StringField({ required: true, initial: "Modifier"}),
|
||||
value: new NumberField({ required: true, integer: true, initial: 0}),
|
||||
};
|
||||
}
|
||||
|
||||
Modifier(statID,name,value) {
|
||||
this.statID = statID;
|
||||
this.name = name;
|
||||
this.value = value;
|
||||
};
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Effect Models */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
class EffectDataModel extends foundry.abstract.TypeDataModel
|
||||
{
|
||||
static defineSchema() {
|
||||
return {
|
||||
description: new StringField({ required: true, initial: "A EffectDescription" }),
|
||||
modifier: new Modifier({ required: true, nullable: true, default: null}),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
class Flaw extends foundry.abstract.TypeDataModel
|
||||
{
|
||||
static defineSchema() {
|
||||
return {
|
||||
name: new StringField({ required: true, initial: "Flaw"}),
|
||||
description: new StringField({ required: true, initial: "A FlawDescription" })
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
class Strength extends EffectDataModel
|
||||
{
|
||||
static defineSchema() {
|
||||
return {
|
||||
...super.defineSchema(),
|
||||
name: new StringField({ required: true, initial: "Strength"})
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Item Models */
|
||||
/* -------------------------------------------- */
|
||||
/* How this will work is when we first load a sheet we load all the items we have and take their effects and apply them to our stats. */
|
||||
|
||||
class Item extends foundry.abstract.TypeDataModel
|
||||
{
|
||||
static defineSchema() {
|
||||
return {
|
||||
name: new StringField({ required: true, initial: "Item"}),
|
||||
description: new StringField({ required: true, initial: "An ItemDescription" }),
|
||||
effects: new ArrayField({ required: true, type: EffectDataModel, default: []}),
|
||||
};
|
||||
}
|
||||
|
||||
Item(name,description,effects) {
|
||||
this.name = name;
|
||||
this.description = description;
|
||||
this.effects = effects;
|
||||
}
|
||||
}
|
||||
|
||||
class Wand extends Item
|
||||
{
|
||||
static defineSchema() {
|
||||
return {
|
||||
name: new StringField({ required: true, initial: "Wand"}),
|
||||
wood: new Item({ required: true, initial: new Item()}),
|
||||
core: new Item({ required: true, initial: new Item()}),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Actor Models */
|
||||
/* -------------------------------------------- */
|
Reference in New Issue
Block a user