Ame/Ame max

This commit is contained in:
2025-10-26 13:47:59 +01:00
parent 2fac292459
commit a39d214f1b
77 changed files with 295 additions and 619 deletions

View File

@@ -44,7 +44,6 @@ export class MournbladeCYD2ActorSheet extends foundry.appv1.sheets.ActorSheet {
protections: foundry.utils.duplicate(this.actor.getArmors()),
historiques: foundry.utils.duplicate(this.actor.getHistoriques() || []),
talents: foundry.utils.duplicate(this.actor.getTalents() || []),
mutations: foundry.utils.duplicate(this.actor.getMutations() || []),
dons: foundry.utils.duplicate(this.actor.getDons() || []),
pactes: foundry.utils.duplicate(this.actor.getPactes() || []),
tendances: foundry.utils.duplicate(this.actor.getTendances() || []),
@@ -56,7 +55,6 @@ export class MournbladeCYD2ActorSheet extends foundry.appv1.sheets.ActorSheet {
profils: foundry.utils.duplicate(this.actor.getProfils() || []),
combat: this.actor.getCombatValues(),
equipements: foundry.utils.duplicate(this.actor.getEquipments()),
artefacts: foundry.utils.duplicate(this.actor.getArtefacts()),
richesse: this.actor.computeRichesse(),
coupDevastateur: this.actor.items.find(it => it.type == "talent" && it.name.toLowerCase() == "coup devastateur" && !it.system.used),
valeurEquipement: this.actor.computeValeurEquipement(),