Files
uberwald 24aac79101 fix: protection stacking + remove misleading def from combat card
getProtection(): replace threshold sum<4 with hasRealArmor check.
Old logic broke when two sub-4 items (e.g. shield 2 + light armor 3)
summed >=4 and lost the base+4 bonus — causing protection to decrease
when equipping them together.

actor-sheet.hbs: remove defenseTotal from top-right combat card.
This value excluded Mêlée skill, making it always wrong vs
the per-weapon defense shown in the combat tab.
2026-06-27 22:04:04 +02:00
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2026-04-03 00:39:39 +02:00
2025-10-26 00:31:32 +02:00
2025-10-26 00:31:32 +02:00
2025-10-26 00:31:32 +02:00