{{!-- Main Tab --}}
Adversités
{{#each system.adversite as |adv key|}}
-
-
{{adv}}
+
{{/each}}
{{#if isGM}}
Mod. de Vigueur
Mod. de Seuil de Pouvoir
{{/if}}
-
{{#each talents as |talent key|}}
-
{{talent.name}}
{{talent.system.resumebonus}}
{{/each}}
{{!-- Competences Tab --}}
-
{{#each skills as |skill key|}}
-
{{skill.name}}
{{#each skill.system.predilections as |pred key|}}
{{#if (and pred.acquise (not pred.used))}}
{{pred.name}},
{{/if}}
{{/each}}
{{#if (ne skill.system.attribut1 "none")}}
{{/if}}
{{#if (ne skill.system.attribut2 "none")}}
{{/if}}
{{#if (ne skill.system.attribut3 "none")}}
{{/if}}
{{/each}}
{{!-- Dons/Pactes Tab --}}
-
{{#each dons as |don key|}}
-
{{don.name}}
{{don.system.allegeance}}
{{/each}}
-
{{#each pactes as |pacte key|}}
-
{{pacte.name}}
{{pacte.system.allegeance}}
{{/each}}
-
{{#each runes as |rune key|}}
-
{{rune.name}}
{{rune.system.formule}}
{{rune.system.seuil}}
{{/each}}
-
{{#each tendances as |tendance key|}}
-
{{tendance.name}}
{{tendance.system.allegeance}}
{{/each}}
-
{{#each traitsChaotiques as |trait key|}}
-
{{trait.name}}
{{/each}}
-
{{#each traitsEspeces as |trait key|}}
-
{{trait.name}}
{{/each}}
{{!-- Equipement Tab --}}
-
{{#each armes as |arme key|}}
-
{{arme.name}}
{{#if arme.system.equipped}}
{{else}}
{{/if}}
{{#if arme.system.isdefense}}
{{else}}
{{/if}}
{{#if arme.system.equipped}}
{{else}}
{{/if}}
{{/each}}
-
{{#each protections as |protection key|}}
-
{{protection.name}}
{{/each}}
{{!-- Equipement Tab --}}
-
{{#each monnaies as |monnaie key|}}
-
{{monnaie.name}}
{{monnaie.system.quantite}}
-
+
{{/each}}
-
{{#each equipements as |equipement key|}}
-
{{equipement.name}}
{{equipement.system.quantite}}
-
+
{{/each}}
{{!-- Biography Tab --}}
{{#each historiques as |historique key|}}
-
{{/each}}
{{#each profils as |profil key|}}
-
{{/each}}
Description
{{editor description target="system.biodata.description" button=true owner=owner editable=editable}}