|
|
|
@@ -23,6 +23,29 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Parse une valeur d'effet en nombre
|
|
|
|
|
* Gère les strings comme "+2", "-3", "5"
|
|
|
|
|
* @param {string|number} value - Valeur à parser
|
|
|
|
|
* @returns {number} - Valeur numérique
|
|
|
|
|
* @private
|
|
|
|
|
*/
|
|
|
|
|
static _parseEffectValue(value) {
|
|
|
|
|
if (typeof value === 'number') return value;
|
|
|
|
|
if (typeof value !== 'string') return 0;
|
|
|
|
|
|
|
|
|
|
const trimmed = value.trim();
|
|
|
|
|
if (!trimmed) return 0;
|
|
|
|
|
|
|
|
|
|
if (trimmed.startsWith('+')) {
|
|
|
|
|
return parseFloat(trimmed.substring(1)) || 0;
|
|
|
|
|
} else if (trimmed.startsWith('-')) {
|
|
|
|
|
return -(parseFloat(trimmed.substring(1)) || 0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return parseFloat(trimmed) || 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Hook appelé lorsqu'un effet est appliqué
|
|
|
|
|
* Permet de personnaliser le calcul des modifications
|
|
|
|
@@ -30,10 +53,15 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
*/
|
|
|
|
|
static _onApplyActiveEffect(effect, change, current, delta, changes) {
|
|
|
|
|
// Pour Mournblade, nous voulons gérer les valeurs string (ex: "+1", "-2")
|
|
|
|
|
// Convertir en nombre si nécessaire
|
|
|
|
|
if (typeof current === "number" && typeof delta === "number") {
|
|
|
|
|
return current + delta;
|
|
|
|
|
// Convertir delta en nombre si nécessaire
|
|
|
|
|
const numericDelta = this._parseEffectValue(delta);
|
|
|
|
|
const numericCurrent = current != null ? Number(current) : 0;
|
|
|
|
|
|
|
|
|
|
if (!isNaN(numericDelta) && !isNaN(numericCurrent)) {
|
|
|
|
|
return numericCurrent + numericDelta;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Si on ne peut pas calculer, retourner delta tel quel
|
|
|
|
|
return delta;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -43,9 +71,14 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
*/
|
|
|
|
|
static _onRemoveActiveEffect(effect, change, current, delta, changes) {
|
|
|
|
|
// Logique inverse de l'application
|
|
|
|
|
if (typeof current === "number" && typeof delta === "number") {
|
|
|
|
|
return current - delta;
|
|
|
|
|
// Foundry gère déjà la suppression, ce hook est pour des calculs personnalisés
|
|
|
|
|
const numericDelta = this._parseEffectValue(delta);
|
|
|
|
|
const numericCurrent = current != null ? Number(current) : 0;
|
|
|
|
|
|
|
|
|
|
if (!isNaN(numericDelta) && !isNaN(numericCurrent)) {
|
|
|
|
|
return numericCurrent - numericDelta;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return current;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -59,32 +92,48 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
* @param {string} attribute - Attribut cible (adr, pui, cla, pre, tre, vigueur, etc.)
|
|
|
|
|
* @param {number|string} value - Valeur du bonus/malus
|
|
|
|
|
* @param {object} options - Options supplémentaires
|
|
|
|
|
* @returns {Object} - Données de l'effet
|
|
|
|
|
* @returns {Object|null} - Données de l'effet ou null
|
|
|
|
|
*/
|
|
|
|
|
static createSimpleEffect(name, attribute, value, options = {}) {
|
|
|
|
|
// Validation des paramètres
|
|
|
|
|
if (!name || typeof name !== "string") {
|
|
|
|
|
console.warn("MournbladeCYD2 | Effect name must be a non-empty string");
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (value == null) {
|
|
|
|
|
console.warn("MournbladeCYD2 | Effect value cannot be null or undefined");
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const attributeKey = this.getAttributeKey(attribute);
|
|
|
|
|
if (!attributeKey) {
|
|
|
|
|
console.warn(`MournbladeCYD2 | Unknown attribute: ${attribute}`);
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Normaliser la valeur en string
|
|
|
|
|
const valueString = String(value).trim();
|
|
|
|
|
|
|
|
|
|
return {
|
|
|
|
|
name: name,
|
|
|
|
|
icon: options.icon || "systems/fvtt-mournblade-cyd-2-0/assets/icons/effect.webp",
|
|
|
|
|
description: options.description || "",
|
|
|
|
|
name: name.trim(),
|
|
|
|
|
icon: options.icon || "systems/fvtt-mournblade-cyd-2-0/assets/icons/capacite.webp",
|
|
|
|
|
description: (options.description || "").trim(),
|
|
|
|
|
changes: [
|
|
|
|
|
{
|
|
|
|
|
key: attributeKey,
|
|
|
|
|
mode: CONST.ActiveEffect.MODES.ADD,
|
|
|
|
|
value: value.toString(),
|
|
|
|
|
priority: options.priority || 0
|
|
|
|
|
value: valueString,
|
|
|
|
|
priority: options.priority ?? 0
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
disabled: options.disabled || false,
|
|
|
|
|
disabled: Boolean(options.disabled),
|
|
|
|
|
duration: options.duration || {},
|
|
|
|
|
origin: options.origin || null,
|
|
|
|
|
tint: options.tint || "",
|
|
|
|
|
transfer: options.transfer !== false
|
|
|
|
|
transfer: options.transfer !== false,
|
|
|
|
|
statuses: options.statuses || [],
|
|
|
|
|
flags: options.flags || {}
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -128,7 +177,7 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
static createMultiEffect(name, changes, options = {}) {
|
|
|
|
|
return {
|
|
|
|
|
name: name,
|
|
|
|
|
icon: options.icon || "systems/fvtt-mournblade-cyd-2-0/assets/icons/effect.webp",
|
|
|
|
|
icon: options.icon || "systems/fvtt-mournblade-cyd-2-0/assets/icons/capacite.webp",
|
|
|
|
|
description: options.description || "",
|
|
|
|
|
changes: changes.map(c => ({
|
|
|
|
|
key: c.key,
|
|
|
|
@@ -155,17 +204,26 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
* @returns {Promise<ActiveEffect|null>} - L'effet créé ou null
|
|
|
|
|
*/
|
|
|
|
|
static async applyEffectToActor(actor, effectData) {
|
|
|
|
|
if (!actor || !actor.isOwner) return null;
|
|
|
|
|
if (!actor || !actor.canUserModify(game.user, "update")) return null;
|
|
|
|
|
|
|
|
|
|
const effect = effectData instanceof foundry.documents.ActiveEffect
|
|
|
|
|
? effectData
|
|
|
|
|
: new CONFIG.ActiveEffect.documentClass(effectData);
|
|
|
|
|
let effect;
|
|
|
|
|
if (effectData instanceof foundry.documents.ActiveEffect) {
|
|
|
|
|
effect = effectData;
|
|
|
|
|
} else if (effectData?.toObject) {
|
|
|
|
|
effect = effectData;
|
|
|
|
|
} else {
|
|
|
|
|
effect = new CONFIG.ActiveEffect.documentClass(effectData);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
try {
|
|
|
|
|
const createdEffects = await actor.createEmbeddedDocuments("ActiveEffect", [effect.toObject()]);
|
|
|
|
|
return createdEffects[0];
|
|
|
|
|
} catch (error) {
|
|
|
|
|
console.error("MournbladeCYD2 | Failed to apply effect:", error);
|
|
|
|
|
ui.notifications?.error(
|
|
|
|
|
game.i18n?.localize("MOURNBLADECYD2.EFFECT.applyError") ||
|
|
|
|
|
`Erreur: Impossible d'appliquer l'effet (${error.message})`
|
|
|
|
|
);
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@@ -178,11 +236,13 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
*/
|
|
|
|
|
static async applyItemEffectsToActor(item, actor) {
|
|
|
|
|
if (!item?.effects?.length || !actor) return [];
|
|
|
|
|
if (!actor.canUserModify(game.user, "update")) return [];
|
|
|
|
|
|
|
|
|
|
const effectsToApply = [];
|
|
|
|
|
for (const effectData of item.effects) {
|
|
|
|
|
// Vérifier si l'effet doit être appliqué automatiquement
|
|
|
|
|
if (effectData.getFlag("mournblade-cyd2", "autoApply") !== false) {
|
|
|
|
|
// Par défaut, appliquer automatiquement SAUF si explicitement désactivé
|
|
|
|
|
const autoApply = effectData.getFlag("mournblade-cyd2", "autoApply");
|
|
|
|
|
if (autoApply !== false) {
|
|
|
|
|
effectsToApply.push({
|
|
|
|
|
...effectData.toObject(),
|
|
|
|
|
origin: item.uuid,
|
|
|
|
@@ -193,8 +253,17 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
|
|
|
|
|
if (effectsToApply.length === 0) return [];
|
|
|
|
|
|
|
|
|
|
try {
|
|
|
|
|
const createdEffects = await actor.createEmbeddedDocuments("ActiveEffect", effectsToApply);
|
|
|
|
|
return createdEffects;
|
|
|
|
|
} catch (error) {
|
|
|
|
|
console.error("MournbladeCYD2 | Failed to apply item effects:", error);
|
|
|
|
|
ui.notifications?.error(
|
|
|
|
|
game.i18n?.localize("MOURNBLADECYD2.EFFECT.applyItemError") ||
|
|
|
|
|
`Erreur: Impossible d'appliquer les effets de l'item`
|
|
|
|
|
);
|
|
|
|
|
return [];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
@@ -208,13 +277,14 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
* @returns {Promise<ActiveEffect|null>} - L'effet désactivé
|
|
|
|
|
*/
|
|
|
|
|
static async disableEffect(owner, effectId) {
|
|
|
|
|
if (!owner?.canUserModify(game.user, "update")) return null;
|
|
|
|
|
|
|
|
|
|
const effect = owner.effects.get(effectId);
|
|
|
|
|
if (effect) {
|
|
|
|
|
if (!effect) return null;
|
|
|
|
|
|
|
|
|
|
await effect.update({ disabled: true });
|
|
|
|
|
return effect;
|
|
|
|
|
}
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Active un effet
|
|
|
|
@@ -223,13 +293,14 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
* @returns {Promise<ActiveEffect|null>} - L'effet activé
|
|
|
|
|
*/
|
|
|
|
|
static async enableEffect(owner, effectId) {
|
|
|
|
|
if (!owner?.canUserModify(game.user, "update")) return null;
|
|
|
|
|
|
|
|
|
|
const effect = owner.effects.get(effectId);
|
|
|
|
|
if (effect) {
|
|
|
|
|
if (!effect) return null;
|
|
|
|
|
|
|
|
|
|
await effect.update({ disabled: false });
|
|
|
|
|
return effect;
|
|
|
|
|
}
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Toggle l'état d'un effet (actif/désactivé)
|
|
|
|
@@ -238,13 +309,14 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
* @returns {Promise<ActiveEffect|null>} - L'effet togglé
|
|
|
|
|
*/
|
|
|
|
|
static async toggleEffect(owner, effectId) {
|
|
|
|
|
if (!owner?.canUserModify(game.user, "update")) return null;
|
|
|
|
|
|
|
|
|
|
const effect = owner.effects.get(effectId);
|
|
|
|
|
if (effect) {
|
|
|
|
|
if (!effect) return null;
|
|
|
|
|
|
|
|
|
|
await effect.update({ disabled: !effect.disabled });
|
|
|
|
|
return effect;
|
|
|
|
|
}
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Supprime un effet
|
|
|
|
@@ -253,13 +325,14 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
* @returns {Promise<ActiveEffect|null>} - L'effet supprimé
|
|
|
|
|
*/
|
|
|
|
|
static async deleteEffect(owner, effectId) {
|
|
|
|
|
if (!owner?.canUserModify(game.user, "delete")) return null;
|
|
|
|
|
|
|
|
|
|
const effect = owner.effects.get(effectId);
|
|
|
|
|
if (effect) {
|
|
|
|
|
if (!effect) return null;
|
|
|
|
|
|
|
|
|
|
await owner.deleteEmbeddedDocuments("ActiveEffect", [effectId]);
|
|
|
|
|
return effect;
|
|
|
|
|
}
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* -------------------------------------------- */
|
|
|
|
|
/* Méthodes utilitaires */
|
|
|
|
@@ -271,10 +344,14 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
* @returns {string|null} - Clé complète ou null
|
|
|
|
|
*/
|
|
|
|
|
static getAttributeKey(attribute) {
|
|
|
|
|
if (!attribute) return null;
|
|
|
|
|
|
|
|
|
|
const config = game.system.mournbladecyd2?.config;
|
|
|
|
|
if (!config?.effectAttributeKeys) return null;
|
|
|
|
|
|
|
|
|
|
return config.effectAttributeKeys[attribute] || null;
|
|
|
|
|
// Normaliser en minuscules pour correspondre à la config
|
|
|
|
|
const normalizedAttribute = attribute.toLowerCase().trim();
|
|
|
|
|
return config.effectAttributeKeys[normalizedAttribute] || null;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
@@ -593,16 +670,18 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
/**
|
|
|
|
|
* Crée un effet d'adversité bleue
|
|
|
|
|
* @param {number} value - Nombre d'adversités
|
|
|
|
|
* @returns {Object} - Données de l'effet
|
|
|
|
|
* @returns {Object|null} - Données de l'effet ou null
|
|
|
|
|
*/
|
|
|
|
|
static createAdversiteBleueEffect(value) {
|
|
|
|
|
if (value == null) return null;
|
|
|
|
|
|
|
|
|
|
return this.createSimpleEffect(
|
|
|
|
|
`Adversité Bleue: +${value}`,
|
|
|
|
|
"adversite.bleue",
|
|
|
|
|
value,
|
|
|
|
|
{
|
|
|
|
|
icon: "systems/fvtt-mournblade-cyd-2-0/assets/icons/gemme_bleue.webp",
|
|
|
|
|
type: "temp",
|
|
|
|
|
duration: { type: "rounds", value: 1 },
|
|
|
|
|
statuses: ["adversite-bleue"]
|
|
|
|
|
}
|
|
|
|
|
);
|
|
|
|
@@ -611,16 +690,18 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
/**
|
|
|
|
|
* Crée un effet d'adversité rouge
|
|
|
|
|
* @param {number} value - Nombre d'adversités
|
|
|
|
|
* @returns {Object} - Données de l'effet
|
|
|
|
|
* @returns {Object|null} - Données de l'effet ou null
|
|
|
|
|
*/
|
|
|
|
|
static createAdversiteRougeEffect(value) {
|
|
|
|
|
if (value == null) return null;
|
|
|
|
|
|
|
|
|
|
return this.createSimpleEffect(
|
|
|
|
|
`Adversité Rouge: +${value}`,
|
|
|
|
|
"adversite.rouge",
|
|
|
|
|
value,
|
|
|
|
|
{
|
|
|
|
|
icon: "systems/fvtt-mournblade-cyd-2-0/assets/icons/gemme_rouge.webp",
|
|
|
|
|
type: "temp",
|
|
|
|
|
duration: { type: "rounds", value: 1 },
|
|
|
|
|
statuses: ["adversite-rouge"]
|
|
|
|
|
}
|
|
|
|
|
);
|
|
|
|
@@ -629,16 +710,18 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
/**
|
|
|
|
|
* Crée un effet d'adversité noire
|
|
|
|
|
* @param {number} value - Nombre d'adversités
|
|
|
|
|
* @returns {Object} - Données de l'effet
|
|
|
|
|
* @returns {Object|null} - Données de l'effet ou null
|
|
|
|
|
*/
|
|
|
|
|
static createAdversiteNoireEffect(value) {
|
|
|
|
|
if (value == null) return null;
|
|
|
|
|
|
|
|
|
|
return this.createSimpleEffect(
|
|
|
|
|
`Adversité Noire: +${value}`,
|
|
|
|
|
"adversite.noire",
|
|
|
|
|
value,
|
|
|
|
|
{
|
|
|
|
|
icon: "systems/fvtt-mournblade-cyd-2-0/assets/icons/gemme_noire.webp",
|
|
|
|
|
type: "temp",
|
|
|
|
|
duration: { type: "rounds", value: 1 },
|
|
|
|
|
statuses: ["adversite-noire"]
|
|
|
|
|
}
|
|
|
|
|
);
|
|
|
|
@@ -652,19 +735,24 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
* Crée un effet de Rune prononcée
|
|
|
|
|
* @param {Object} rune - Données de la rune
|
|
|
|
|
* @param {number} pointsAme - Points de pouvoir dépensés
|
|
|
|
|
* @returns {Object} - Données de l'effet
|
|
|
|
|
* @returns {Object|null} - Données de l'effet ou null
|
|
|
|
|
*/
|
|
|
|
|
static createRunePrononceeEffect(rune, pointsAme) {
|
|
|
|
|
if (!rune || !rune.name || pointsAme == null) return null;
|
|
|
|
|
|
|
|
|
|
// Utiliser une icône par défaut si l'image de la rune est l'image par défaut
|
|
|
|
|
const icon = rune.img?.includes('/blank.png') || !rune.img
|
|
|
|
|
? "systems/fvtt-mournblade-cyd-2-0/assets/icons/rune.webp"
|
|
|
|
|
: rune.img;
|
|
|
|
|
|
|
|
|
|
return {
|
|
|
|
|
name: `Rune: ${rune.name} (Prononcée)`,
|
|
|
|
|
icon: rune.img || "systems/fvtt-mournblade-cyd-2-0/assets/icons/rune.webp",
|
|
|
|
|
description: rune.system.description || "",
|
|
|
|
|
changes: [
|
|
|
|
|
// Ajouter ici les modifications spécifiques de la rune
|
|
|
|
|
],
|
|
|
|
|
icon: icon,
|
|
|
|
|
description: rune.system?.description || "",
|
|
|
|
|
changes: [], // Les modifications spécifiques peuvent être ajoutées par les appels
|
|
|
|
|
disabled: false,
|
|
|
|
|
duration: { type: "rounds", value: Math.ceil(pointsAme / 3) },
|
|
|
|
|
origin: rune.uuid,
|
|
|
|
|
origin: rune.uuid || null,
|
|
|
|
|
tint: "#00ff00",
|
|
|
|
|
transfer: true,
|
|
|
|
|
flags: {
|
|
|
|
@@ -681,17 +769,24 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
* Crée un effet de Rune tracée
|
|
|
|
|
* @param {Object} rune - Données de la rune
|
|
|
|
|
* @param {number} pointsAme - Points de pouvoir dépensés
|
|
|
|
|
* @returns {Object} - Données de l'effet
|
|
|
|
|
* @returns {Object|null} - Données de l'effet ou null
|
|
|
|
|
*/
|
|
|
|
|
static createRuneTraceeEffect(rune, pointsAme) {
|
|
|
|
|
if (!rune || !rune.name || pointsAme == null) return null;
|
|
|
|
|
|
|
|
|
|
// Utiliser une icône par défaut si l'image de la rune est l'image par défaut
|
|
|
|
|
const icon = rune.img?.includes('/blank.png') || !rune.img
|
|
|
|
|
? "systems/fvtt-mournblade-cyd-2-0/assets/icons/rune.webp"
|
|
|
|
|
: rune.img;
|
|
|
|
|
|
|
|
|
|
return {
|
|
|
|
|
name: `Rune: ${rune.name} (Tracée)`,
|
|
|
|
|
icon: rune.img || "systems/fvtt-mournblade-cyd-2-0/assets/icons/rune.webp",
|
|
|
|
|
description: rune.system.description || "",
|
|
|
|
|
changes: [],
|
|
|
|
|
icon: icon,
|
|
|
|
|
description: rune.system?.description || "",
|
|
|
|
|
changes: [], // Les modifications spécifiques peuvent être ajoutées par les appels
|
|
|
|
|
disabled: false,
|
|
|
|
|
duration: { type: "rounds", value: Math.ceil(pointsAme / 3) * 2 },
|
|
|
|
|
origin: rune.uuid,
|
|
|
|
|
origin: rune.uuid || null,
|
|
|
|
|
tint: "#0000ff",
|
|
|
|
|
transfer: true,
|
|
|
|
|
flags: {
|
|
|
|
@@ -707,6 +802,6 @@ export class MournbladeCYD2Effects {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Initialisation automatique
|
|
|
|
|
table Hooks.once("init", () => {
|
|
|
|
|
Hooks.once("init", () => {
|
|
|
|
|
MournbladeCYD2Effects.init();
|
|
|
|
|
});
|
|
|
|
|