Correction sur talent et monnaies
Release Creation / build (release) Successful in 9m16s

This commit is contained in:
2026-06-23 21:19:43 +02:00
parent dd0276e7e1
commit 5eeffd5e24
85 changed files with 685 additions and 245 deletions
+14 -7
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@@ -1,7 +1,14 @@
2026/06/08-07:56:30.303527 7f15cebfd6c0 Recovering log #295
2026/06/08-07:56:30.313800 7f15cebfd6c0 Delete type=3 #293
2026/06/08-07:56:30.313855 7f15cebfd6c0 Delete type=0 #295
2026/06/08-07:57:05.068091 7f15cdbfb6c0 Level-0 table #300: started
2026/06/08-07:57:05.068111 7f15cdbfb6c0 Level-0 table #300: 0 bytes OK
2026/06/08-07:57:05.076017 7f15cdbfb6c0 Delete type=0 #298
2026/06/08-07:57:05.082392 7f15cdbfb6c0 Manual compaction at level-0 from '!scenes!dYKdGdh2PbtXs32a' @ 72057594037927935 : 1 .. '!scenes.levels!dYKdGdh2PbtXs32a.defaultLevel0000' @ 0 : 0; will stop at (end)
2026/06/23-20:58:29.370405 7fc30ebfd6c0 Recovering log #299
2026/06/23-20:58:29.381365 7fc30ebfd6c0 Delete type=3 #297
2026/06/23-20:58:29.381418 7fc30ebfd6c0 Delete type=0 #299
2026/06/23-21:19:17.834268 7fc30cbff6c0 Level-0 table #304: started
2026/06/23-21:19:17.837305 7fc30cbff6c0 Level-0 table #304: 1626 bytes OK
2026/06/23-21:19:17.844003 7fc30cbff6c0 Delete type=0 #302
2026/06/23-21:19:17.859456 7fc30cbff6c0 Manual compaction at level-0 from '!scenes!dYKdGdh2PbtXs32a' @ 72057594037927935 : 1 .. '!scenes.levels!dYKdGdh2PbtXs32a.defaultLevel0000' @ 0 : 0; will stop at '!scenes.levels!dYKdGdh2PbtXs32a.defaultLevel0000' @ 110 : 1
2026/06/23-21:19:17.859463 7fc30cbff6c0 Compacting 1@0 + 1@1 files
2026/06/23-21:19:17.862677 7fc30cbff6c0 Generated table #305@0: 2 keys, 1626 bytes
2026/06/23-21:19:17.862684 7fc30cbff6c0 Compacted 1@0 + 1@1 files => 1626 bytes
2026/06/23-21:19:17.868575 7fc30cbff6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
2026/06/23-21:19:17.868727 7fc30cbff6c0 Delete type=2 #260
2026/06/23-21:19:17.868832 7fc30cbff6c0 Delete type=2 #304
2026/06/23-21:19:17.876018 7fc30cbff6c0 Manual compaction at level-0 from '!scenes.levels!dYKdGdh2PbtXs32a.defaultLevel0000' @ 110 : 1 .. '!scenes.levels!dYKdGdh2PbtXs32a.defaultLevel0000' @ 0 : 0; will stop at (end)