ActiveEffects: Add complete ActiveEffects management system

- New: modules/mournblade-cyd2-effects.js with utility methods for creating, applying, and managing effects
- New: templates/partial-active-effects.hbs for displaying actor effects
- New: templates/partial-item-effects.hbs for displaying item effects
- Update: modules/mournblade-cyd2-config.js with effect configuration (types, attribute keys, categories)
- Update: templates/actor-sheet.hbs and creature-sheet.hbs with Effects tab
- Update: templates/partial-item-nav.hbs with conditional Effects tab
- Update: templates/item-talent-sheet.hbs with Effects tab content
- Update: base-actor-sheet.mjs with effect action handlers (create, edit, delete, toggle)
- Update: base-item-sheet.mjs with effect action handlers and context
- Update: modules/mournblade-cyd2-main.js to import and expose MournbladeCYD2Effects
- Update: lang/fr.json with effect-related translations

Features:
- Support for creating permanent and temporary effects
- Support for attribute modifications (ADR, PUI, CLA, PRE, TRE, etc.)
- Support for health, soul, combat, and adversity modifications
- Support for status effects
- Support for runes (pronounced and traced) effects
- Toggle to enable/disable effects
- Duration tracking (rounds, turns, seconds, combat, scene)
- Display of all active modifications summary

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
This commit is contained in:
2026-06-06 22:51:31 +02:00
parent 5ab03920d6
commit 156672d853
12 changed files with 1291 additions and 2 deletions
+37 -2
View File
@@ -71,5 +71,40 @@
"traced": "Tracée",
"tracedrune": "Rune tracée",
"tracerune": "Tracer"
}
}
},
"EFFECT": {
"new": "Nouvel Effet",
"edit": "Éditer l'effet",
"delete": "Supprimer l'effet",
"deleteConfirm": "Supprimer l'effet",
"deleteConfirmText": "Êtes-vous sûr de vouloir supprimer cet effet ?",
"create": "Créer un effet",
"name": "Nom de l'effet",
"icon": "Icône",
"description": "Description",
"changes": "Modifications",
"addChange": "Ajouter une modification",
"duration": "Durée",
"durationType": "Type de durée",
"durationValue": "Valeur",
"disabled": "Désactivé",
"transfer": "Transférer au token",
"noDuration": "Aucune (permanent)",
"rounds": "Rounds",
"turns": "Tours",
"seconds": "Secondes",
"combat": "Jusqu'à la fin du combat",
"scene": "Jusqu'à la fin de la scène",
"attribute": "Attribut",
"value": "Valeur",
"mode": "Mode",
"modeAdd": "Ajouter",
"modeMultiply": "Multiplier",
"modeOverride": "Remplacer",
"modeUpgrade": "Améliorer",
"modeDowngrade": "Dégrader",
"activeEffects": "Effets Actifs",
"noActiveEffects": "Aucun effet actif",
"effectSummary": "Résumé des modifications",
"toggleEffect": "Activer/Désactiver"
}