Files
uberwald 1b10a77748
Release Creation / build (release) Successful in 46s
Fix as per CSV sheet tracking + creature explanation
2026-05-17 18:01:35 +02:00

161 lines
7.2 KiB
Handlebars

<section class="mgne-sheet">
<div class="sheet-header">
<img class="actor-portrait" src="{{actor.img}}" data-edit="img" data-action="editImage" alt="{{actor.name}}" />
<div class="header-fields">
<input type="text" name="name" value="{{source.name}}" />
<div class="grid three">
<div class="resource-box resource-box-track resource-box-compact resource-box-inline resource-box-inline-track">
<label class="resource-label-accent">{{localize "MGNE.Common.HP"}}</label>
<div class="resource-track">
<div class="numeric-cluster">
<span class="numeric-caption numeric-caption-strong">{{localize "MGNE.Common.Current"}}</span>
<input class="numeric-input" type="number" name="system.hp.value" value="{{source.system.hp.value}}" />
</div>
<span class="track-separator">/</span>
<div class="numeric-cluster">
<span class="numeric-caption numeric-caption-strong">{{localize "MGNE.Common.Max"}}</span>
<input class="numeric-input" type="number" name="system.hp.max" value="{{source.system.hp.max}}" />
</div>
</div>
</div>
<div class="resource-box resource-box-compact">
<label>{{localize "MGNE.Common.Morale"}}</label>
<div class="numeric-pill">
<select class="compact-select" name="system.morale">
{{#each selectOptions.moraleValues}}
<option value="{{value}}" {{#if (isEqual ../source.system.morale value)}}selected{{/if}}>{{label}}</option>
{{/each}}
</select>
</div>
</div>
<div class="resource-box resource-box-compact">
<label>{{localize "MGNE.Common.ArmorDie"}}</label>
<div class="numeric-pill">
<select class="compact-select" name="system.armor.die">
{{#each selectOptions.armorDice}}
<option value="{{value}}" {{#if (isEqual ../source.system.armor.die value)}}selected{{/if}}>{{label}}</option>
{{/each}}
</select>
</div>
</div>
</div>
</div>
</div>
<div class="inventory-section">
<div class="inventory-header">
<h3>{{localize "MGNE.Common.Attack"}}</h3>
</div>
<fieldset>
<div class="grid three">
<div>
<label>{{localize "MGNE.Common.Label"}}</label>
<input type="text" name="system.attack.label" value="{{source.system.attack.label}}" />
</div>
<div>
<label>{{localize "MGNE.Common.Damage"}}</label>
<input type="text" name="system.attack.damage" value="{{source.system.attack.damage}}" />
</div>
<div class="inline-buttons">
<button type="button" class="rollable" data-roll-type="profile-attack">{{localize "MGNE.Common.Attack"}}</button>
<button type="button" class="rollable" data-roll-type="profile-damage">{{localize "MGNE.Common.Damage"}}</button>
<button type="button" class="rollable" data-roll-type="morale">{{localize "MGNE.Common.Morale"}}</button>
</div>
</div>
</fieldset>
</div>
<div class="grid three">
<div>
<label>{{localize "MGNE.Companion.TheyValue"}}</label>
<input type="text" name="system.valueText" value="{{source.system.valueText}}" />
</div>
<div>
<label>{{localize "MGNE.Companion.Trait"}}</label>
<input type="text" name="system.traitText" value="{{source.system.traitText}}" />
</div>
<div>
<label>{{localize "MGNE.Companion.Specialty"}}</label>
<input type="text" name="system.specialtyText" value="{{source.system.specialtyText}}" />
</div>
</div>
<div class="grid two">
<!-- Adventuring Behavior Table -->
<div class="inventory-section creature-action-table-section">
<div class="inventory-header">
<h3>{{localize "MGNE.Companion.AdventuringBehavior"}}</h3>
{{#if adventuringTable}}
<div class="action-table-buttons">
<button type="button" data-action="rollAdventuringBehavior" class="rollable" data-tooltip="{{localize "MGNE.Companion.RollBehavior"}}">
<i class="fa-solid fa-dice-d20"></i> {{localize "MGNE.Companion.RollBehavior"}}
</button>
<button type="button" data-action="openAdventuringBehavior" data-tooltip="{{localize "MGNE.Creature.OpenTable"}}">
<i class="fa-solid fa-table-list"></i> {{localize "MGNE.Creature.OpenTable"}}
</button>
<button type="button" data-action="clearAdventuringBehavior" data-tooltip="{{localize "MGNE.Creature.ClearTable"}}">
<i class="fa-solid fa-xmark"></i>
</button>
</div>
{{/if}}
</div>
<div class="action-table-drop-zone {{#unless adventuringTable}}drop-hint{{/unless}}" data-behavior-slot="adventuring">
{{#if adventuringTable}}
<i class="fa-solid fa-table-list"></i>
<span class="action-table-name">{{adventuringTable.name}}</span>
{{else}}
<i class="fa-solid fa-cloud-arrow-down"></i>
<span>{{localize "MGNE.Creature.DropTableHint"}}</span>
{{/if}}
</div>
</div>
<!-- Combat Behavior Table -->
<div class="inventory-section creature-action-table-section">
<div class="inventory-header">
<h3>{{localize "MGNE.Companion.CombatBehavior"}}</h3>
{{#if combatTable}}
<div class="action-table-buttons">
<button type="button" data-action="rollCombatBehavior" class="rollable" data-tooltip="{{localize "MGNE.Companion.RollBehavior"}}">
<i class="fa-solid fa-dice-d20"></i> {{localize "MGNE.Companion.RollBehavior"}}
</button>
<button type="button" data-action="openCombatBehavior" data-tooltip="{{localize "MGNE.Creature.OpenTable"}}">
<i class="fa-solid fa-table-list"></i> {{localize "MGNE.Creature.OpenTable"}}
</button>
<button type="button" data-action="clearCombatBehavior" data-tooltip="{{localize "MGNE.Creature.ClearTable"}}">
<i class="fa-solid fa-xmark"></i>
</button>
</div>
{{/if}}
</div>
<div class="action-table-drop-zone {{#unless combatTable}}drop-hint{{/unless}}" data-behavior-slot="combat">
{{#if combatTable}}
<i class="fa-solid fa-table-list"></i>
<span class="action-table-name">{{combatTable.name}}</span>
{{else}}
<i class="fa-solid fa-cloud-arrow-down"></i>
<span>{{localize "MGNE.Creature.DropTableHint"}}</span>
{{/if}}
</div>
</div>
</div>
<div class="grid two">
<div class="inventory-section">
<div class="inventory-header">
<h3>{{localize "MGNE.Common.Description"}}</h3>
</div>
<fieldset>
{{formInput systemFields.description enriched=(lookup enrichedFields "description") value=system.description name="system.description" toggled=true}}
</fieldset>
</div>
<div class="inventory-section">
<div class="inventory-header">
<h3>{{localize "MGNE.Common.Notes"}}</h3>
</div>
<fieldset>
{{formInput systemFields.notes enriched=(lookup enrichedFields "notes") value=system.notes name="system.notes" toggled=true}}
</fieldset>
</div>
</div>
</section>