import { SYSTEM } from "../config/system.mjs" import { booleanField, htmlField, numberField, stringField } from "./shared.mjs" export default class MGNEWeapon extends foundry.abstract.TypeDataModel { static defineSchema() { return { description: htmlField(""), category: new foundry.data.fields.StringField({ required: true, nullable: false, initial: "melee", choices: SYSTEM.weaponCategories, }), damage: stringField("1d4"), range: stringField("Touch"), properties: stringField(""), usageDie: new foundry.data.fields.StringField({ required: true, nullable: false, initial: "d6", choices: SYSTEM.usageDieChoices, }), quantity: numberField(1, 0), equipped: booleanField(false), broken: booleanField(false), } } /** @override */ static LOCALIZATION_PREFIXES = ["MGNE.Weapon"] }