{{localize "MGNE.Character.Weapons"}}

{{#each weapons}}
{{name}}
{{system.damage}}
{{lookup @root.config.weaponCategories system.category}}
{{else}}

{{localize "MGNE.Empty.NoWeapons"}}

{{/each}}

{{localize "MGNE.Character.Armor"}}

{{#each armors}}
{{name}}
{{system.armorDie}}
{{localize "MGNE.Common.Penalty"}} {{system.penalty}}
{{/each}} {{#each shields}}
{{name}}
{{system.armorDie}}
{{localize "MGNE.ItemTypes.shield"}}
{{/each}}

{{localize "MGNE.ItemTypes.equipment"}}

{{#each equipmentItems}}
{{name}}
{{localize "MGNE.Common.QuantityShort"}} {{system.quantity}}
{{system.usageDie}}
{{else}}

{{localize "MGNE.Empty.NoEquipment"}}

{{/each}}

{{localize "MGNE.Character.ResonanceCores"}}

{{#each cores}}
{{name}}
{{lookup @root.config.resonanceList system.resonationId}}
{{system.usageDie}}
{{else}}

{{localize "MGNE.Empty.NoResonanceCores"}}

{{/each}}

{{localize "MGNE.Character.Artifacts"}}

{{#each artifacts}}
{{name}}
{{#if system.synchronized}}{{localize "MGNE.Common.Synchronized"}}{{else}}{{localize "MGNE.Common.Unsynchronized"}}{{/if}}
{{system.usageDie}}
{{else}}

{{localize "MGNE.Empty.NoArtifacts"}}

{{/each}}