{{localize "MGNE.Common.Current"}}
{{localize "MGNE.Common.Die"}}
{{localize "MGNE.Common.Used"}}
/
{{localize "MGNE.Common.Max"}}
{{localize "MGNE.Character.Remaining"}}: {{system.resonance.remaining}} {{#if source.system.resonance.blocked}}
⚡ {{localize "MGNE.Character.ResonationBlocked"}}
{{/if}}
{{localize "MGNE.Common.Used"}}
/
{{localize "MGNE.Common.Limit"}}