{ "MGNE": { "SystemName": "Machine Gods of the Noxian Expanse", "ActorTypes": { "character": "Character", "creature": "Creature", "companion": "Companion", "party": "Party" }, "ItemTypes": { "weapon": "Weapon", "armor": "Armor", "shield": "Shield", "equipment": "Equipment", "resonance-core": "Resonance Core", "artifact": "Artifact", "feature": "Feature", "creature-trait": "Creature Trait" }, "Abilities": { "agility": "Agility", "presence": "Presence", "strength": "Strength", "toughness": "Toughness" }, "Conditions": { "bleeding": "Bleeding", "blinded": "Blinded", "burning": "Burning", "fatigued": "Fatigued", "infected": "Infected", "poisoned": "Poisoned", "prone": "Prone", "restrained": "Restrained", "starved": "Starved", "stunned": "Stunned" }, "WeaponCategories": { "melee": "Melee", "ranged": "Ranged" }, "WeaponProperties": { "ammo": "Ammo", "awkward": "Awkward", "binding": "Binding", "durant": "Durant", "finesse": "Finesse", "fling": "Fling", "fragile": "Fragile", "glinting": "Glinting", "overbearing": "Overbearing", "parrying": "Parrying", "precise": "Precise", "razored": "Razored", "ringing": "Ringing", "two-handed": "Two-Handed", "unwieldy": "Unwieldy", "versatile": "Versatile" }, "Resonations": { "accelerate": "Accelerate", "blast": "Blast", "breathe-water": "Breathe Water", "cauterize": "Cauterize", "create-illusion": "Create Illusion", "distract": "Distract", "eagle-eye": "Eagle Eye", "empower-weapon": "Empower Weapon", "fireball": "Fireball", "hover": "Hover", "influence-mind": "Influence Mind", "knit-flesh": "Knit Flesh", "light-construct": "Light Construct", "mirage": "Mirage", "negate-injury": "Negate Injury", "paralyze": "Paralyze", "shield": "Shield", "shock": "Shock", "shroud": "Shroud", "summon-mist": "Summon Mist" }, "EquipmentSubtypes": { "gear": "Gear", "consumable": "Consumable", "travel": "Travel", "container": "Container", "tool": "Tool" }, "Tabs": { "overview": "Overview", "daily": "Daily Resources", "equipment": "Equipment", "features": "Features", "notes": "Notes", "members": "Members", "loot": "Loot" }, "Character": { "Background": "Background", "Origin": "Origin", "Scars": "Scars", "Motivation": "Motivation", "Vice": "Vice", "QuickRest": "Quick Rest", "QuickRestHelp": "5 minutes, 1 ration, and a swig of water.", "FullRest": "Full Rest", "FullRestHelp": "6 hours, 1 ration, and a relatively safe environment.", "ResetDailyResources": "Reset Daily Resources", "Omens": "Omens", "Resonations": "Resonations", "ResonationBlocked": "⚡ Resonation Blocked (1h feedback)", "ClearResonationBlock": "Clear Block", "Remaining": "Remaining", "ResonancePerDay": "Resonance per Day", "ArtifactSync": "Artifact Sync", "CarryingCapacity": "Carrying Capacity", "Load": "Load", "Rations": "Rations", "Kiffol": "Kiffol", "Weapons": "Weapons", "AddWeapon": "Add Weapon", "Armor": "Armor", "AddArmor": "Add Armor", "AddShield": "Add Shield", "AddEquipment": "Add Equipment", "ResonanceCores": "Resonance Cores", "AddCore": "Add Core", "Artifacts": "Artifacts", "AddArtifact": "Add Artifact", "AddFeature": "Add Feature", "RulesSnapshot": "Rules Snapshot", "FIELDS": { "abilities": { "label": "Abilities", "agility": { "label": "Agility" }, "presence": { "label": "Presence" }, "strength": { "label": "Strength" }, "toughness": { "label": "Toughness" } }, "hp": { "label": "HP", "value": { "label": "Current" }, "max": { "label": "Max" } }, "omens": { "label": "Omens", "current": { "label": "Current" }, "die": { "label": "Die" } }, "resonance": { "label": "Resonance", "max": { "label": "Max" }, "used": { "label": "Used" }, "blocked": { "label": "Blocked" } }, "artifactSync": { "label": "Artifact Sync", "used": { "label": "Used" } }, "survival": { "label": "Survival", "salvationUsed": { "label": "Salvation Used" } }, "conditions": { "label": "Conditions", "bleeding": { "label": "Bleeding" }, "blinded": { "label": "Blinded" }, "burning": { "label": "Burning" }, "fatigued": { "label": "Fatigued" }, "infected": { "label": "Infected" }, "poisoned": { "label": "Poisoned" }, "prone": { "label": "Prone" }, "restrained": { "label": "Restrained" }, "starved": { "label": "Starved" }, "stunned": { "label": "Stunned" } }, "carryCapacity": { "label": "Carrying Capacity" }, "rations": { "label": "Rations" }, "kiffol": { "label": "Kiffol" }, "background": { "label": "Background" }, "origin": { "label": "Origin" }, "scars": { "label": "Scars" }, "motivation": { "label": "Motivation" }, "vice": { "label": "Vice" }, "description": { "label": "Description" }, "notes": { "label": "Notes" } } }, "Creature": { "Special": "Special", "Traits": "Traits", "AddTrait": "Add Trait", "Type": "Type", "Number": "Number", "ActionTable": "Action Table", "RollAction": "Roll Action", "DropTableHint": "Drop a Roll Table here to link it", "ClearTable": "Clear", "OpenTable": "Open Table", "NoTableLinked": "No action table is linked to this creature.", "TableNotFound": "The linked action table could not be found.", "Types": { "Human": "Human", "Construct": "Construct", "Animal": "Animal" }, "FIELDS": { "hp": { "label": "HP", "value": { "label": "Current" }, "max": { "label": "Max" } }, "morale": { "label": "Morale" }, "armor": { "label": "Armor", "die": { "label": "Armor Die" } }, "creatureType": { "label": "Type" }, "number": { "label": "Number" }, "actionTableUuid": { "label": "Action Table" }, "description": { "label": "Description" } } }, "Companion": { "TheyValue": "They Value...", "Trait": "Trait", "Specialty": "Specialty", "AdventuringBehavior": "Adventuring Behavior", "CombatBehavior": "Combat Behavior", "RollBehavior": "Roll Behavior", "NoTableLinked": "No behavior table is linked.", "TableNotFound": "The linked behavior table could not be found.", "FIELDS": { "abilities": { "label": "Abilities", "agility": { "label": "Agility" }, "presence": { "label": "Presence" }, "strength": { "label": "Strength" }, "toughness": { "label": "Toughness" } }, "hp": { "label": "HP", "value": { "label": "Current" }, "max": { "label": "Max" } }, "morale": { "label": "Morale" }, "armor": { "label": "Armor", "die": { "label": "Armor Die" } }, "attack": { "label": "Attack", "damage": { "label": "Damage" } }, "valueText": { "label": "They Value..." }, "traitText": { "label": "Trait" }, "specialtyText": { "label": "Specialty" }, "adventuringBehaviorUuid": { "label": "Adventuring Behavior Table" }, "combatBehaviorUuid": { "label": "Combat Behavior Table" }, "upkeep": { "label": "Upkeep" }, "description": { "label": "Description" }, "notes": { "label": "Notes" } } }, "Party": { "Members": "Members", "Loot": "Shared Loot", "Credits": "Credits", "MoveUp": "Move Up", "MoveDown": "Move Down", "RemoveMember": "Remove Member", "DropMemberHint": "Drop a Character or Companion actor here to add them to the party.", "DropLootHint": "Drop items here to add them to the shared loot.", "FIELDS": { "memberRefs": { "label": "Members" }, "credits": { "label": "Credits" }, "notes": { "label": "Notes" } } }, "DataModel": { "abilities": { "agility": { "label": "Agility" }, "presence": { "label": "Presence" }, "strength": { "label": "Strength" }, "toughness": { "label": "Toughness" } } }, "Common": { "Attack": "Attack", "ArmorDie": "Armor Die", "ArmorSave": "Armor Save", "ArtifactId": "Artifact Id", "Broken": "Broken", "BurnedOut": "Burned Out", "Carried": "Carried", "Category": "Category", "Conditions": "Conditions", "Consumable": "Consumable", "Current": "Current", "Damage": "Damage", "Depleted": "Depleted", "Durability": "Durability", "Defense": "Defense", "Delete": "Delete", "Description": "Description", "Die": "Die", "Edit": "Edit", "Equip": "Equip", "Equipped": "Equipped", "FeatureId": "Feature Id", "HP": "HP", "Invoke": "Invoke", "Label": "Label", "Limit": "Limit", "Max": "Max", "Morale": "Morale", "NewItem": "New {type}", "Notes": "Notes", "Penalty": "Penalty", "Properties": "Properties", "Quantity": "Quantity", "QuantityShort": "Qty", "Range": "Range", "Resonation": "Resonation", "Roll": "Roll", "No": "No", "Subtype": "Subtype", "Sync": "Sync", "Desync": "Desync", "Synchronized": "Synchronized", "SynchronizedTo": "Synchronized To", "Unequip": "Unequip", "Unsynchronized": "Unsynchronized", "Usage": "Usage", "UsageDie": "Usage Die", "DurabilityDie": "Durability Die", "RollDurability": "Roll Durability", "Used": "Used", "Value": "Value", "Weight": "Weight", "Name": "Name", "Type": "Type" }, "Empty": { "NoArtifacts": "No artifacts yet.", "NoEquipment": "No equipment yet.", "NoFeatures": "No features yet.", "NoResonanceCores": "No resonance cores yet.", "NoTraits": "No traits yet.", "NoWeapons": "No weapons yet.", "NoMembers": "No members yet. Drop a character or companion here.", "NoLoot": "No shared loot yet. Drop items here." }, "RulesSnapshot": { "Checks": "Checks use d20 + ability vs DR.", "Attacks": "Melee attacks use Strength, ranged attacks use Presence, defense uses Agility, resonations use Presence.", "Armor": "Armor is rolled automatically when damage is applied.", "Breaks": "At 0 HP a character Breaks.", "Morale": "Morale checks use 2d6 and break on score or higher." }, "RollDialog": { "DR": "DR", "Modifier": "Modifier", "SpendOmen": "Spend 1 omen to lower DR by 4", "SpendOmenMaximize": "Maximize Damage (Spend 1 Omen)", "OmenMaximizePrompt": "You have {omens} omen(s). Roll damage normally or spend 1 Omen to maximize it?", "OmenReduceTitle": "Spend Omen: Reduce Incoming Damage", "OmenReducePrompt": "{name} has {omens} omen(s). Spend 1 to reduce this incoming damage by D6?", "OmenReduceButton": "Reduce by D6 (Spend Omen)", "VsDR": "vs DR" }, "Initiative": { "SideRoll": "Initiative side roll: {roll}.", "PlayersFirst": "Players act first.", "EnemiesFirst": "Enemies act first.", "TieBreak": "Use 1d6 + Agility to decide who acts next." }, "Combat": { "Flee": "Fleeing", "FleeNoCombatant": "Select or activate a combatant before resolving fleeing.", "StudyActions": "Actions spent studying the battlefield", "StudyHelp": "Each action lowers the target number by 1, to a minimum of 2+." }, "Notification": { "ActorOrItemNotFound": "Actor or item not found for damage roll.", "CannotSyncMore": "{actor} cannot synchronize any more artifacts today.", "ItemBroken": "{item} is broken.", "ItemBurnedOut": "{item} is burned out.", "ItemDepleted": "{item} is already depleted.", "ItemDurabilityDepleted": "{item} durability is already depleted.", "NoArmorEquipped": "No armor or shield equipped.", "ResonancePerDayReached": "{actor} has already used all resonations for today.", "ResonationBlocked": "{actor} cannot invoke Resonations — feedback block active (1 hour). Clear it manually once the hour has passed.", "ResonationFeedbackBlocked": "Feedback! {actor} suffers D2 damage (bypasses armor) and cannot invoke Resonations for 1 hour.", "RollUsageDiceReminder": "Combat ended — roll Usage Dice for all Resonance Cores used this combat:" }, "Roll": { "AppliedDamage": "Applied {amount}", "ApplyTo": "Apply to...", "ApplyDamageTo": "Apply {amount} damage to {target}", "AppliedDamageText": "Applied damage: {amount}.", "ArmorAbsorbed": "Armor absorbed {amount}.", "ArmorSave": "Armor Save", "ArmorDegradedCritical": "Critical: {item} armor downgraded to {die}.", "ArmorNothingToDegrade": "Critical: no armor to downgrade.", "AttackFumble": "Attack fumble: the weapon breaks.", "BreakText": "Break: {text}", "CheckLabel": "{ability} Check", "CheckSubtitle": "{ability} vs DR {dr}", "CriticalAttack": "Critical attack: your next damage roll for this attack is doubled, and the target's armor is downgraded by one step.", "CriticalDamageApplied": "Critical damage applied.", "CurrentDie": "Current die {die}", "DamageSourceItem": "{item}", "DamageSourceWithActor": "{item} from {actor}", "DefenseCheck": "Defense Check", "DefenseCritical": "Defense crit: you may make an immediate counterattack.", "DefenseFumble": "Defense fumble: the next damage you take is doubled, then your armor is downgraded by one step.", "DefenseFumbleApplied": "Defense fumble: {item} is downgraded to {die}.", "DefenseFumbleNoArmor": "Defense fumble: no armor remained to downgrade.", "DirectDamage": "Direct damage", "DowngradedTo": "Downgraded to {die}", "FleeEscaped": "Escaped", "FleeKilled": "Caught and killed", "FleeLabel": "{actor} Attempts to Flee", "FleeNoStudyActions": "No time was spent studying the battlefield.", "FleeStudyActions": "Studied the battlefield for {count} action(s).", "FleeSubtitle": "Escape on {target}+", "FullRestLabel": "{actor} Takes a Full Rest", "HPNow": "HP now {hp}", "HPNowMax": "HP now {hp}/{max}.", "InvocationLabel": "{item} Invocation", "ItemAttackLabel": "{item} Attack", "ItemDamageLabel": "{item} Damage", "ItemNowDepleted": "The item is depleted.", "ItemNowBroken": "The item is now broken.", "ItemDurabilityLabel": "{item} Durability", "DurabilityLabel": "{item} Durability Check", "ItemUsageLabel": "{item} Usage", "MoraleBrokenText": "The actor breaks down and may flee, surrender, or grant +d4 damage to opponents.", "MoraleCheck": "Morale Check", "NoChange": "No change", "NoTargetSelected": "No target selected", "OmensReset": "Omens reset to {omens} ({die}: {roll}).", "OmenMaximizedDamage": "Omen spent — damage maximized.", "OmenReducedDamage": "{name} spent an Omen — damage reduced by {reduced} (total before armor: {final}).", "OmenNeutralizeCrit": "You have {omens} omen(s) — you may spend 1 to NEUTRALIZE this critical hit (turns into a regular success).", "OmenNeutralizeFumble": "You have {omens} omen(s) — you may spend 1 to NEUTRALIZE this fumble (turns into a regular failure).", "OmenRerollReminder": "You have {omens} omen(s) — you may spend 1 to reroll any die that affects you (not crits or fumbles).", "OutcomeBroken": "Broken", "OutcomeCriticalSuccess": "Critical Success", "OutcomeFailure": "Failure", "OutcomeFumble": "Fumble", "OutcomeRolled": "Rolled", "OutcomeSteady": "Steady", "OutcomeSuccess": "Success", "QuickRestLabel": "{actor} Takes a Quick Rest", "RestoredHP": "Restored {amount} HP", "RollDamage": "Roll Damage", "TakesDamageLabel": "{actor} Takes Damage", "TargetName": "Target: {target}", "TargetSubtitle": "Target {target}" }, "Chat": { "DamageSummary": "Absorbed {absorbed}, applied {appliedDamage}, HP now {hp}.", "Formula": "Formula", "Result": "Result", "Mode": { "action": "Action", "apply-damage": "Damage", "armor": "Armor", "check": "Check", "damage": "Damage", "durability": "Durability", "flee": "Fleeing", "generic": "Roll", "morale": "Morale", "rest": "Rest", "usage": "Usage" } }, "Weapon": { "FIELDS": { "description": { "label": "Description" }, "category": { "label": "Category" }, "damage": { "label": "Damage" }, "range": { "label": "Range" }, "properties": { "label": "Properties" }, "usageDie": { "label": "Usage Die" }, "quantity": { "label": "Quantity" }, "equipped": { "label": "Equipped" }, "broken": { "label": "Broken" }, "durabilityDie": { "label": "Durability Die" }, "weight": { "label": "Weight" } } }, "Armor": { "FIELDS": { "description": { "label": "Description" }, "armorDie": { "label": "Armor Die" }, "penalty": { "label": "Penalty" }, "equipped": { "label": "Equipped" }, "broken": { "label": "Broken" }, "durabilityDie": { "label": "Durability Die" }, "weight": { "label": "Weight" } } }, "Shield": { "FIELDS": { "description": { "label": "Description" }, "armorDie": { "label": "Armor Die" }, "penalty": { "label": "Penalty" }, "equipped": { "label": "Equipped" }, "broken": { "label": "Broken" }, "durabilityDie": { "label": "Durability Die" }, "weight": { "label": "Weight" } } }, "Equipment": { "FIELDS": { "description": { "label": "Description" }, "subtype": { "label": "Subtype" }, "quantity": { "label": "Quantity" }, "carried": { "label": "Carried" }, "equipped": { "label": "Equipped" }, "usageDie": { "label": "Usage Die" }, "consumable": { "label": "Consumable" }, "broken": { "label": "Broken" }, "durabilityDie": { "label": "Durability Die" }, "weight": { "label": "Weight" } } }, "ResonanceCore": { "FIELDS": { "description": { "label": "Description" }, "resonationId": { "label": "Resonation" }, "usageDie": { "label": "Usage Die" }, "burnedOut": { "label": "Burned Out" }, "broken": { "label": "Broken" }, "durabilityDie": { "label": "Durability Die" }, "weight": { "label": "Weight" } } }, "Artifact": { "FIELDS": { "description": { "label": "Description" }, "artifactId": { "label": "Artifact Id" }, "usageDie": { "label": "Usage Die" }, "synchronized": { "label": "Synchronized" }, "broken": { "label": "Broken" }, "synchronizedTo": { "label": "Synchronized To" }, "durabilityDie": { "label": "Durability Die" }, "weight": { "label": "Weight" } } }, "Feature": { "FIELDS": { "description": { "label": "Description" }, "featureId": { "label": "Feature Id" } } }, "CreatureTrait": { "Trigger": "Trigger", "TriggerPlaceholder": "e.g. When the creature attacks, on a critical hit…", "FIELDS": { "description": { "label": "Description" }, "trigger": { "label": "Trigger" } } } }, "TYPES": { "Actor": { "character": "Character", "creature": "Creature", "companion": "Companion", "party": "Party" }, "Item": { "weapon": "Weapon", "armor": "Armor", "shield": "Shield", "equipment": "Equipment", "resonance-core": "Resonance Core", "artifact": "Artifact", "feature": "Feature", "creature-trait": "Creature Trait" } } }