System development, WIP
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_id: mgne-comp-dustland-mercenary
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_key: "!actors!mgne-comp-dustland-mercenary"
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name: "Dustland Mercenary"
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type: companion
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img: systems/fvtt-machine-gods-noxian-expanse/assets/ui/icons/companion.svg
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system:
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hp:
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value: 8
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max: 8
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morale: 7
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armor:
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die: "d4"
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attack:
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label: "Cleaver"
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damage: "1d4+2"
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description: "On the road between becoming a bandit and renouncing banditry, the mercenary walks."
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special: "They Value: A full belly, A warm fire, Dead enemies, Dental care, Reassurance of life after death, Being told that they're special.
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Trait: Refuses to hone blades / Wears a patch over a good eye to see in the dark / Sleeps standing up, snores / Rusting teeth.
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Specialty (roll D4): 1-in-4 chance of picking unnecessary fights / Eats twice as much / Terrified of Artifacts, leaves if you have any / Constantly shopping for a better deal."
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notes: ""
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