- Remove forceNoD30 from rerollConfiguredRoll so mulligan
rerolls the D30 along with the d20 and modifier
- Reset defenseD30Processed/attackD30Processed after mulligan
so the new D30's effects (bonus dice, specials) are applied
- Render reroll dice breakdown (diceResults + D30 result) as
inline HTML in the reaction chat message using existing
CSS classes so players see what was rolled