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fvtt-lethal-fantasy/module
uberwald ace726a1fc
Release Creation / build (release) Successful in 47s
fix: use try/finally for spellDefense cleanup instead of delete
delete on game.lethalFantasy.spellDefense was breaking roll flow
on Foundry's proxied game object.  Use try/finally with
assignment to false instead, which is safe on any object type.

Initialize saveSpell local var from one-shot flag so D30
chart lookup correctly uses arcane_spell_defense for spell saves
without requiring user to click the pre-checked checkbox.
2026-06-13 16:51:52 +02:00
..
2026-06-12 08:19:42 +02:00
2024-11-21 23:59:44 +01:00
2026-06-12 08:19:42 +02:00