{{localize (concat "LETHALFANTASY.Label." rollType)}} - {{actorName}} {{#if rollTarget.tokenId}} {{/if}} {{#if (match rollType "attack")}}
Attack roll ! - {{rollTarget.name}}
{{/if}} {{#if (match rollType "defense")}}
Defense roll ! - {{rollTarget.name}}
{{/if}} {{#if hasModifier}}
{{upperFirst rollName}} : {{baseFormula}} + {{baseValue}}
{{else}}
{{upperFirst rollName}} : {{baseFormula}}
{{/if}} {{#if rollTarget.weapon}}
{{localize "LETHALFANTASY.Label.baseModifier"}} : {{rollTarget.charModifier}}
{{localize "LETHALFANTASY.Label.weapon"}} : {{rollTarget.weapon.name}}
{{localize "LETHALFANTASY.Label.skill"}} : {{rollTarget.name}}
{{localize "LETHALFANTASY.Label.skillBonus"}} : {{rollTarget.weaponSkillModifier}}
{{/if}} {{#if (match rollType "attack")}}
Add Granted Attack Dice
{{/if}} {{#if (match rollType "defense")}}
Add Granted Defense Dice
{{/if}} {{#if (match rollType "damage")}}
Add Granted Damage Dice
{{/if}} {{#if rollTarget.staticModifier}}
Static modifier : +{{rollTarget.staticModifier}}
{{/if}}
{{#if hasFavor}}
{{localize "LETHALFANTASY.Roll.favorDisfavor"}}
{{/if}} {{#if hasModifier}}
{{localize "LETHALFANTASY.Roll.modifierBonusMalus"}} {{#if (eq rollType "save")}} {{#if rollTarget.magicUser}}
Save against spell (+{{rollTarget.actorModifiers.saveModifier}}) ?
{{/if}} {{/if}}
{{/if}} {{#if hasChangeDice}}
{{localize "LETHALFANTASY.Roll.changeDice"}}
{{/if}}
{{localize "LETHALFANTASY.Roll.visibility"}}