import { SYSTEM } from "../config/system.mjs" import { CATEGORY } from "../config/skill.mjs" export default class LethalFantasySkill extends foundry.abstract.TypeDataModel { static defineSchema() { const fields = foundry.data.fields const schema = {} const requiredInteger = { required: true, nullable: false, integer: true } schema.description = new fields.HTMLField({ required: true, textSearch: true }) schema.category = new fields.StringField({ required: true, initial: "layperson", choices: SYSTEM.SKILL_CATEGORY }) schema.base = new fields.StringField({ required: true, initial: "WIS" }) schema.bonus = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }) schema.cost = new fields.NumberField({ ...requiredInteger,required: true, initial: 0, min: 0 }) return schema } /** @override */ static LOCALIZATION_PREFIXES = ["LETHALFANTASY.Skill"] get skillCategory() { return game.i18n.localize(CATEGORY[this.category].label) } }