import { SYSTEM } from "../config/system.mjs" import { CATEGORY } from "../config/armor.mjs" export default class LethalFantasyArmor extends foundry.abstract.TypeDataModel { static defineSchema() { const fields = foundry.data.fields const requiredInteger = { required: true, nullable: false, integer: true } const schema = {} schema.description = new fields.HTMLField({ required: true, textSearch: true }) schema.categorie = new fields.StringField({ required: true, initial: "sommaire", choices: SYSTEM.ARMOR_CATEGORY }) schema.valeur = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }) schema.malus = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }) return schema } /** @override */ static LOCALIZATION_PREFIXES = ["TENEBRIS.Armor"] get armorCategory() { return game.i18n.localize(CATEGORY[this.categorie].label) } get details() { return game.i18n.format("TENEBRIS.Armor.details", { valeur: this.valeur, malus: this.malus, }) } }