export const CATEGORY = Object.freeze({ mains: { id: "mains", label: "LETHALFANTASY.Weapon.Category.main", }, improvisee: { id: "improvisee", label: "LETHALFANTASY.Weapon.Category.improvisee", }, courte: { id: "courte", label: "LETHALFANTASY.Weapon.Category.courte", }, longue: { id: "longue", label: "LETHALFANTASY.Weapon.Category.longue", }, lourde: { id: "lourde", label: "LETHALFANTASY.Weapon.Category.lourde", }, }) export const DAMAGE = Object.freeze({ UN: "1", D4: "d4", D6: "d6", D8: "d8", D10: "d10", })