{{formField systemFields.weaponType value=system.weaponType localize=true}}
      {{formField systemFields.weaponClass value=system.weaponClass localize=true}}
      
      
      
        {{formField systemFields.damageType.fields.typeP value=system.damageType.typeP}}
        {{formField systemFields.damageType.fields.typeB value=system.damageType.typeB}}
        {{formField systemFields.damageType.fields.typeS value=system.damageType.typeS}}
      
      
      
        {{formField systemFields.damage.fields.damageS value=system.damage.damageS}}
        {{formField systemFields.damage.fields.damageM value=system.damage.damageM}}
      
      {{formField systemFields.applyStrengthDamageBonus value=system.applyStrengthDamageBonus localize=true}}
    
      {{formField systemFields.hands value=system.hands localize=true}}
      {{#if (eq system.weaponType "melee")}}
        {{formField systemFields.isAgile value=system.isAgile localize=true}}
        {{formField systemFields.defenseMax value=system.defenseMax}}
        {{formField systemFields.combatProgressionDice value=system.combatProgressionDice}}
       {{/if}}
      {{#if (eq system.weaponType "ranged")}}
        
        
          {{formField systemFields.speed.fields.simpleAim value=system.speed.simpleAim}}
          {{formField systemFields.speed.fields.carefulAim value=system.speed.carefulAim}}
          {{formField systemFields.speed.fields.focusedAim value=system.speed.focusedAim}}
        
      {{/if}}
    
      {{#if (eq system.weaponType "ranged")}}
        {{formField systemFields.defense value=system.defense}}
        
        
          {{formField systemFields.weaponRange.fields.pointBlank value=system.weaponRange.pointBlank}}
          {{formField systemFields.weaponRange.fields.short value=system.weaponRange.short}}
          {{formField systemFields.weaponRange.fields.medium value=system.weaponRange.medium}}
          {{formField systemFields.weaponRange.fields.long value=system.weaponRange.long}}
          {{formField systemFields.weaponRange.fields.extreme value=system.weaponRange.extreme}}
          {{formField systemFields.weaponRange.fields.outOfSkill value=system.weaponRange.outOfSkill}}
        
      {{/if}}
      {{formField systemFields.equipped value=system.equipped}}
      
      
        {{formField systemFields.bonuses.fields.attackBonus value=system.bonuses.attackBonus}}
        {{formField systemFields.bonuses.fields.defenseBonus value=system.bonuses.defenseBonus}}
        {{formField systemFields.bonuses.fields.damageBonus value=system.bonuses.damageBonus}}
      
      {{formField systemFields.encLoad value=system.encLoad}}
      {{formField systemFields.cost value=system.cost}}
      {{formField systemFields.money value=system.money localize=true}}