{ "TYPES": { "Actor": { "character": "Character", "opponent": "NPC" }, "Item": { "skill": "Skill", "weapon": "Weapon", "armor": "Armor", "spell": "Spell", "gift": "Gift", "vulnerability": "Vulnerability", "save": "Save", "equipment": "Equipment" , "shield": "Shield", "miracle": "Miracle" } }, "LETHALFANTASY": { "Miracle": { "FIELDS": { "description": { "label": "Description" }, "components": { "verbal": { "label": "Verbal" }, "somatic": { "label": "Somatic" }, "material": { "label": "Material" }, "catalyst": { "label": "Catalyst" }, "religious": { "label": "Religious" } }, "level": { "label": "Level" }, "prayerTime": { "label": "Prayer time" }, "miracleRange": { "label": "Range" }, "duration": { "label": "Duration" }, "areaAffected": { "label": "Area affected" }, "savingThrow": { "label": "Saving throw" } } }, "Character": { "FIELDS": { "str": { "label": "Strength" }, "dex": { "label": "Dexterity" }, "int": { "label": "Intelligence" }, "wis": { "label": "Wisdom" }, "con": { "label": "Constitution" }, "char": { "label": "Charisma" }, "app": { "label": "Appearance" } }, "saves": { "will": { "label": "Will" }, "dodge": { "label": "Dodge" }, "toughness": { "label": "Toughness" }, "contagion": { "label": "Contagion" }, "poison": { "label": "Poison" }, "pain": { "label": "Pain" } }, "challenges": { "str": { "label": "Strength" }, "agility": { "label": "Agility" }, "dying": { "label": "Dying" } } }, "Opponent": { "FIELDS": { } }, "Skill": { "Category": { "layperson": "Layperson", "professional": "Professional", "weapon": "Weapon", "armor": "Armor", "resist": "Resist" }, "FIELDS": { "category": { "label": "Category" }, "weaponClass": { "label": "Class" }, "weaponBonus": { "attack": { "label": "Attack Bonus" }, "damage": { "label": "Damage Bonus" }, "defense": { "label": "Defense Bonus" } }, "bonus" :{ "label": "Bonus" }, "base": { "label": "Base" }, "cost": { "label": "Cost" }, "description": { "label": "Description" } } }, "Equipment": { "FIELDS": { "encLoad": { "label": "Load" }, "cost": { "label": "Cost" }, "money": { "label": "Money unit" }, "description": { "label": "Description" } } }, "Gift": { "FIELDS": { "cost": { "label": "Cost" }, "description": { "label": "Description" } } }, "Weapon": { "WeaponType": { "melee": "Melee", "ranged": "Ranged" }, "WeaponClass": { "longblade": "Long blade", "shortblade": "Short blade", "mediumblade": "Medium blade", "axe": "Axe", "hammer": "Hammer", "polearm": "Polearm", "thrown": "Thrown", "bow": "Bow", "flail": "Flail", "sling": "Sling", "unarmed": "Unarmed", "mace": "Mace" }, "FIELDS": { "equipped": { "label": "Equipped" }, "weaponType": { "label": "Type" }, "damageType": { "typeP": { "label": "Piercing" }, "typeB": { "label": "Bashing" }, "typeS": { "label": "Slashing" } }, "damage": { "damageS": { "label": "Small" }, "damageM": { "label": "Medium" } }, "hands": { "label": "Hands" }, "defenseMax": { "label": "Defense max" }, "secondsToAttack": { "label": "Seconds to attack" }, "speed": { "simpleAim": { "label": "Simple aim" }, "carefulAim": { "label": "Careful aim" }, "focusedAim": { "label": "Focused aim" } }, "defense": { "label": "Defense" }, "weaponRange": { "pointBlank": { "label": "Point blank" }, "short": { "label": "Short" }, "medium": { "label": "Medium" }, "long": { "label": "Long" }, "extreme": { "label": "Extreme" }, "outOfSkill": { "label": "Out of skill" } }, "encLoad": { "label": "Load" }, "cost": { "label": "Cost" }, "money": { "label": "Money unit" } } }, "Armor": { "Category": { "light": "Light", "medium": "Medium", "heavy": "Heavy" }, "FIELDS": { "equipped": { "label": "Equipped?" }, "isHelmet": { "label": "Is Helmet?" }, "armorType": { "label": "Category" }, "defense": { "label": "Defense" }, "maximumMovement": { "label": "Maximum movement" }, "hp": { "label": "HP" }, "damageReduction": { "label": "Damage reduction" }, "encLoad": { "label": "Load" }, "cost": { "label": "Cost" }, "money": { "label": "Money unit" } } }, "Shield": { "FIELDS": { "equipped": { "label": "Equipped" }, "defense": { "label": "Defense" }, "movementreduction": { "label": "Movement reduction" }, "hp": { "label": "HP" }, "standing": { "min":{ "label": "Min" }, "max":{ "label": "Max" } }, "crouching": { "min":{ "label": "Min" }, "max":{ "label": "Max" } }, "destruction": { "bashing": { "label": "Bashing" }, "slashing": { "label": "Slashing" }, "piercing": { "label": "Piercing" } }, "autodestruction": { "bashing": { "label": "Bashing" }, "slashing": { "label": "Slashing" }, "piercing": { "label": "Piercing" } }, "damagereduction": { "label": "Damage reduction" }, "encLoad": { "label": "Load" }, "cost": { "label": "Cost" }, "money": { "label": "Money unit" } } }, "Spell": { "FIELDS": { "description": { "label": "Description" }, "components": { "verbal": { "label": "Verbal" }, "somatic": { "label": "Somatic" }, "material": { "label": "Material" } }, "level": { "label": "Level" }, "cost" : { "label": "Cost" }, "castingTime": { "label": "Casting time" }, "spellRange": { "label": "Range" }, "duration": { "label": "Duration" }, "areaAffected": { "label": "Area affected" }, "savingThrow": { "label": "Saving throw" }, "extraAetherPoints": { "label": "Extra aether points" } } }, "Vulnerability": { "FIELDS": { "cost": { "label": "Cost" }, "description": { "label": "Description" } } }, "Save": { "FIELDS": { "value": { "label": "Value" }, "description": { "label": "Description" } } }, "Money": { "Tinbits": "Tin Bits", "Coppers": "Copper", "Silvers": "Silver", "Golds": "Gold", "Platinums": "Platinum" }, "Label": { "characteristics": "Characteristics", "characteristic": "Characteristic", "description": "Description", "notes": "Notes", "total": "Total", "details": "Details", "skills": "Skills", "equipment": "Equipment", "weapons": "Weapons", "spells" : "Spells", "level": "Level", "damage": "Damage", "resource": "Resource", "resources": "Resources", "save": "Save", "newArmor": "New armor", "newWeapon": "New weapon", "armor": "Armor", "malus": "Malus", "jet": "Roll", "experience": "Experience", "maximum": "Maximum", "pc": "PC", "biography": "Biography", "gifts": "Gifts", "vulnerabilities": "Vulnerabilities", "str": "STR", "wis": "WIS", "int": "INT", "con": "CON", "dex": "DEX", "luc": "LUC", "app": "APP", "cha": "CHA" }, "Edit": "Edit", "Delete": "Delete", "ToggleSheet": "Toggle mode", "Warning": { }, "Roll": { "save": "Jet de sauvegarde
{save}", "resource": "Jet de ressource
{resource}", "damage": "Jet de dégâts
{item}", "attack": "Jet d'attaque
{item}", "roll": "Lancer", "aide": "Aider", "gene": "Gêner", "adversite": "Adversité", "avantagesDesavantages": "Avantages et désavantages", "normal": "Normal", "avantage": "Avec avantage", "desavantage": "Avec désavantage", "doubleAvantage": "Avec double avantage", "doubleDesavantage": "Avec double désavantage", "visibilite": "Visibilité du lancer", "success": "Réussite", "failure": "Echec", "resourceLost": "Ressource perdue", "displayArmor": "{targetName} a une armure de {targetArmor}.
Dégâts réels : {realDamage}" }, "Tooltip": { "skill": "Skills list", "addEquipment": "New equipment", "addSpell": "New spells" }, "Setting": { "displayOpponentMalus": "Afficher le malus d'adversité", "displayOpponentMalusHint": "Affiche le malus d'adversité pour les joueurs.", "fortune": "Roue de Fortune", "fortuneHint": "Valeur de la roue de Fortune. Nombre de joueurs + 1 en début de partie." }, "Chat": { "askFortune": "{name} veut utiliser un point de Fortune !", "askRollForAll": "Jet de {value}", "askRollForOne": "Jet de {value} pour {name}" }, "Fortune": { "title": "Roue de Fortune" }, "Manager": { "title": "Gestionnaire de Personnages", "player": "Utilisateur", "character": "Personnage", "rob": "Robustesse", "dex": "Dextérité", "int": "Intelligence", "per": "Perception", "vol": "Volonté", "pv": "Points de Vie", "san": "Santé Mentale", "oeil": "Œil", "verbe": "Verbe", "bourse": "Bourse", "magie": "Magie", "roll": "Faire le jet" } } }