import { SYSTEM } from "../config/system.mjs" import { CATEGORY } from "../config/weapon.mjs" export default class LethalFantasyWeapon extends foundry.abstract.TypeDataModel { static defineSchema() { const fields = foundry.data.fields const schema = {} schema.description = new fields.HTMLField({ required: true, textSearch: true }) schema.categorie = new fields.StringField({ required: true, initial: "mains", choices: SYSTEM.WEAPON_CATEGORY }) schema.degats = new fields.StringField({ required: true, initial: SYSTEM.WEAPON_DAMAGE.UN, choices: Object.fromEntries(Object.entries(SYSTEM.WEAPON_DAMAGE).map(([key, value]) => [value, { label: `${value}` }])), }) return schema } /** @override */ static LOCALIZATION_PREFIXES = ["TENEBRIS.Weapon"] get weaponCategory() { return game.i18n.localize(CATEGORY[this.categorie].label) } }