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6 Commits
343abc32e2
...
13.0.26
| Author | SHA1 | Date | |
|---|---|---|---|
| 7f15450566 | |||
| 28fdaff2ec | |||
| 81584ed5d6 | |||
| 8c9a13faf1 | |||
| 6c6c473147 | |||
| 2e2a917a45 |
BIN
assets/rules/dice_30_effects.xlsx
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BIN
assets/rules/dice_30_effects.xlsx
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@@ -2974,7 +2974,7 @@ i.lethalfantasy {
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|||||||
.message.fvtt-lethal-fantasy.dice-roll .result-section .d30-result .d30-header .d30-label {
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.message.fvtt-lethal-fantasy.dice-roll .result-section .d30-result .d30-header .d30-label {
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flex-grow: 1;
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flex-grow: 1;
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||||||
font-weight: bold;
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font-weight: bold;
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||||||
color: #e0d5f0;
|
color: #2a1a3a;
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||||||
text-transform: uppercase;
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text-transform: uppercase;
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||||||
letter-spacing: 0.5px;
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letter-spacing: 0.5px;
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||||||
font-size: calc(var(--font-size-standard) * 0.9);
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font-size: calc(var(--font-size-standard) * 0.9);
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||||||
@@ -2986,11 +2986,11 @@ i.lethalfantasy {
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|||||||
font-family: var(--font-primary);
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font-family: var(--font-primary);
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font-size: calc(var(--font-size-standard) * 1.5);
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font-size: calc(var(--font-size-standard) * 1.5);
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font-weight: bold;
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font-weight: bold;
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||||||
color: #ff69b4;
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color: #3d006e;
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||||||
background: rgba(255, 105, 180, 0.1);
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background: rgba(255, 255, 255, 0.35);
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padding: 4px 12px;
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padding: 4px 12px;
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||||||
border-radius: 12px;
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border-radius: 12px;
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||||||
border: 1px solid rgba(255, 105, 180, 0.3);
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border: 1px solid rgba(138, 43, 226, 0.4);
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}
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}
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.lethalfantasy.dice-roll .result-section .d30-result .d30-message,
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.lethalfantasy.dice-roll .result-section .d30-result .d30-message,
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||||||
.fvtt-lethal-fantasy.dice-roll .result-section .d30-result .d30-message,
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.fvtt-lethal-fantasy.dice-roll .result-section .d30-result .d30-message,
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||||||
@@ -3994,3 +3994,226 @@ i.lethalfantasy {
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padding-left: 8px;
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padding-left: 8px;
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font-size: 0.9rem;
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font-size: 0.9rem;
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||||||
}
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}
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||||||
|
/* -------------------------------------------------- */
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/* Dice Tray — injected into the Foundry chat sidebar */
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||||||
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/* -------------------------------------------------- */
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.lf-dice-tray {
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padding: 6px 8px;
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background: linear-gradient(135deg, rgba(245, 232, 200, 0.97) 0%, rgba(238, 222, 185, 0.97) 100%), url("/systems/fvtt-lethal-fantasy/assets/ui/lethal_fantasy_background.webp") center / cover;
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||||||
|
border-top: 2px solid rgba(139, 69, 19, 0.5);
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||||||
|
border-bottom: 1px solid rgba(139, 69, 19, 0.25);
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||||||
|
width: 100%;
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||||||
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box-sizing: border-box;
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|
pointer-events: all;
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}
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.lf-dice-tray .lf-dt-row {
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display: flex;
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align-items: center;
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gap: 5px;
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flex-wrap: wrap;
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}
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.lf-dice-tray .lf-dt-label {
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color: #3a2a10;
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font-size: 15px;
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flex-shrink: 0;
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|
opacity: 0.7;
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}
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.lf-dice-tray .lf-dt-count {
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width: 44px;
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flex-shrink: 0;
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padding: 3px 4px;
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|
background: rgba(139, 69, 19, 0.15);
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|
border: 1px solid rgba(139, 69, 19, 0.45);
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||||||
|
border-radius: 4px;
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|
color: #2a1a08;
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|
font-size: 11px;
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||||||
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font-weight: 700;
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||||||
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cursor: pointer;
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text-align: center;
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}
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.lf-dice-tray .lf-dt-count option {
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background: #f5ead0;
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color: #2a1a08;
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|
}
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|
.lf-dice-tray .lf-dt-count:focus {
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|
outline: none;
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||||||
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border-color: rgba(139, 69, 19, 0.7);
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box-shadow: 0 0 4px rgba(139, 69, 19, 0.25);
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|
}
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||||||
|
.lf-dice-tray .lf-dt-dice {
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display: flex;
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flex-wrap: wrap;
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gap: 3px;
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flex: 1;
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}
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.lf-dice-tray .lf-dt-die-btn {
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padding: 3px 7px;
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background: rgba(139, 69, 19, 0.15);
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|
border: 1px solid rgba(139, 69, 19, 0.4);
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||||||
|
border-radius: 4px;
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||||||
|
color: #2a1a08;
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||||||
|
font-size: 10px;
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||||||
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font-weight: 700;
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||||||
|
cursor: pointer;
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||||||
|
transition: background 0.15s, border-color 0.15s, box-shadow 0.15s, transform 0.1s;
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||||||
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line-height: 1.5;
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||||||
|
letter-spacing: 0.3px;
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||||||
|
}
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||||||
|
.lf-dice-tray .lf-dt-die-btn:hover {
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||||||
|
background: rgba(139, 69, 19, 0.35);
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|
border-color: rgba(139, 69, 19, 0.7);
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||||||
|
color: #5a2a00;
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||||||
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box-shadow: 0 0 5px rgba(139, 69, 19, 0.3);
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transform: translateY(-1px);
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|
}
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||||||
|
.lf-dice-tray .lf-dt-die-btn:active {
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transform: translateY(0);
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box-shadow: none;
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|
background: rgba(139, 69, 19, 0.5);
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||||||
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}
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||||||
|
.lf-dice-tray .lf-dt-explode-label {
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|
display: flex;
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|
align-items: center;
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||||||
|
gap: 3px;
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||||||
|
cursor: pointer;
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||||||
|
color: rgba(160, 80, 20, 0.7);
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||||||
|
font-size: 14px;
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||||||
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flex-shrink: 0;
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||||||
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padding: 3px 6px;
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||||||
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border: 1px solid transparent;
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||||||
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border-radius: 4px;
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||||||
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transition: color 0.15s, border-color 0.15s, background 0.15s;
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||||||
|
}
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||||||
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.lf-dice-tray .lf-dt-explode-label:hover {
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||||||
|
color: rgba(200, 100, 30, 0.9);
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|
border-color: rgba(139, 69, 19, 0.45);
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||||||
|
background: rgba(139, 69, 19, 0.12);
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|
}
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||||||
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.lf-dice-tray .lf-dt-explode-label input[type="checkbox"] {
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appearance: none;
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width: 0;
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height: 0;
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position: absolute;
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opacity: 0;
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}
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||||||
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.lf-dice-tray .lf-dt-explode-label input[type="checkbox"]:checked ~ i {
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color: #cc4400;
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filter: drop-shadow(0 0 4px rgba(200, 80, 0, 0.6));
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}
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||||||
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.lf-dice-tray .lf-dt-explode-label:has(input:checked) {
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||||||
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color: #cc4400;
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border-color: rgba(139, 69, 19, 0.55);
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||||||
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background: rgba(139, 60, 10, 0.2);
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||||||
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}
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||||||
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/* Free roll chat card — styled to match regular system roll cards */
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.lf-free-roll-card {
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border-radius: 6px;
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overflow: hidden;
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||||||
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}
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.lf-free-roll-card .lf-frc-header {
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display: flex;
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align-items: center;
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gap: 6px;
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padding: 6px 8px;
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background: linear-gradient(135deg, rgba(40, 30, 20, 0.7) 0%, rgba(30, 22, 15, 0.9) 100%);
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border-bottom: 2px solid rgba(139, 69, 19, 0.4);
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}
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.lf-free-roll-card .lf-frc-header i {
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color: #c9b896;
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font-size: calc(var(--font-size-standard, 14px) * 1.1);
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||||||
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}
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||||||
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.lf-free-roll-card .lf-frc-header .lf-frc-title-text {
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font-size: calc(var(--font-size-standard, 14px) * 0.85);
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|
color: #c9b896;
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||||||
|
text-transform: uppercase;
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||||||
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letter-spacing: 0.5px;
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||||||
|
}
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||||||
|
.lf-free-roll-card .lf-frc-header .lf-frc-badge {
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||||||
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display: inline-flex;
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align-items: center;
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||||||
|
padding: 2px 8px;
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||||||
|
background: rgba(139, 69, 19, 0.3);
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||||||
|
border: 1px solid rgba(139, 69, 19, 0.5);
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||||||
|
border-radius: 10px;
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||||||
|
font-size: calc(var(--font-size-standard, 14px) * 0.85);
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||||||
|
font-weight: 600;
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||||||
|
color: #d4c5a9;
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||||||
|
}
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||||||
|
.lf-free-roll-card .lf-frc-dice {
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||||||
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display: flex;
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||||||
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flex-wrap: wrap;
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||||||
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gap: 4px;
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||||||
|
padding: 6px 8px;
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||||||
|
background: rgba(0, 0, 0, 0.15);
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||||||
|
border: 1px solid rgba(139, 69, 19, 0.3);
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||||||
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border-top: none;
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||||||
|
}
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||||||
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.lf-free-roll-card .lf-frc-dice .lf-frc-die-chip {
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display: flex;
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align-items: center;
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||||||
|
gap: 4px;
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||||||
|
padding: 3px 8px;
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||||||
|
background: rgba(139, 69, 19, 0.2);
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||||||
|
border: 1px solid rgba(139, 69, 19, 0.3);
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||||||
|
border-radius: 4px;
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||||||
|
}
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||||||
|
.lf-free-roll-card .lf-frc-dice .lf-frc-die-chip .lf-frc-die-type {
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||||||
|
font-size: calc(var(--font-size-standard, 14px) * 0.85);
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||||||
|
font-weight: 600;
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||||||
|
color: #2a2a1a;
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||||||
|
text-transform: uppercase;
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||||||
|
}
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||||||
|
.lf-free-roll-card .lf-frc-dice .lf-frc-die-chip .lf-frc-die-sep {
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||||||
|
color: rgba(0, 0, 0, 0.35);
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||||||
|
font-weight: 300;
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||||||
|
font-size: calc(var(--font-size-standard, 14px) * 0.8);
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||||||
|
}
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|
.lf-free-roll-card .lf-frc-dice .lf-frc-die-chip .lf-frc-die-val {
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|
font-weight: bold;
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|
color: #ffd700;
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|
font-size: calc(var(--font-size-standard, 14px) * 0.95);
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||||||
|
}
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||||||
|
.lf-free-roll-card .lf-frc-dice .lf-frc-die-chip .lf-frc-die-val .lf-dt-explode-icon {
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||||||
|
font-size: 8px;
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||||||
|
color: #ffcc00;
|
||||||
|
margin-left: 2px;
|
||||||
|
vertical-align: super;
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||||||
|
text-shadow: 0 0 4px rgba(255, 200, 0, 0.8);
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||||||
|
}
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||||||
|
.lf-free-roll-card .lf-frc-dice .lf-frc-die-chip.lf-frc-max {
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||||||
|
background: rgba(139, 90, 19, 0.35);
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||||||
|
border-color: rgba(200, 116, 42, 0.6);
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||||||
|
}
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||||||
|
.lf-free-roll-card .lf-frc-dice .lf-frc-die-chip.lf-frc-max .lf-frc-die-val {
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||||||
|
color: #ff9a40;
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||||||
|
text-shadow: 0 0 6px rgba(200, 116, 42, 0.6);
|
||||||
|
}
|
||||||
|
.lf-free-roll-card .lf-frc-dice .lf-frc-die-chip.lf-frc-min {
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||||||
|
background: rgba(139, 20, 20, 0.25);
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||||||
|
border-color: rgba(139, 34, 34, 0.5);
|
||||||
|
}
|
||||||
|
.lf-free-roll-card .lf-frc-dice .lf-frc-die-chip.lf-frc-min .lf-frc-die-val {
|
||||||
|
color: #ff6b6b;
|
||||||
|
}
|
||||||
|
.lf-free-roll-card .lf-frc-total-bar {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
gap: 8px;
|
||||||
|
padding: 6px 10px;
|
||||||
|
background: linear-gradient(135deg, rgba(40, 30, 20, 0.6) 0%, rgba(20, 15, 10, 0.8) 100%);
|
||||||
|
border: 2px solid rgba(139, 69, 19, 0.5);
|
||||||
|
}
|
||||||
|
.lf-free-roll-card .lf-frc-total-bar .lf-frc-total-label {
|
||||||
|
font-size: calc(var(--font-size-standard, 14px) * 0.85);
|
||||||
|
text-transform: uppercase;
|
||||||
|
letter-spacing: 0.5px;
|
||||||
|
color: #c9b896;
|
||||||
|
}
|
||||||
|
.lf-free-roll-card .lf-frc-total-bar .lf-frc-total-value {
|
||||||
|
font-family: var(--font-primary, serif);
|
||||||
|
font-size: calc(var(--font-size-standard, 14px) * 1.6);
|
||||||
|
font-weight: bold;
|
||||||
|
color: #e8d5a0;
|
||||||
|
text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.8);
|
||||||
|
}
|
||||||
|
|||||||
112
lang/en.json
112
lang/en.json
@@ -152,6 +152,57 @@
|
|||||||
"wis": {
|
"wis": {
|
||||||
"label": "Wisdom"
|
"label": "Wisdom"
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
"agility": {
|
||||||
|
"label": "Agility"
|
||||||
|
},
|
||||||
|
"app": {
|
||||||
|
"label": "Appearance"
|
||||||
|
},
|
||||||
|
"cha": {
|
||||||
|
"label": "Charisma"
|
||||||
|
},
|
||||||
|
"con": {
|
||||||
|
"label": "Constitution"
|
||||||
|
},
|
||||||
|
"contagion": {
|
||||||
|
"label": "Contagion Save"
|
||||||
|
},
|
||||||
|
"dex": {
|
||||||
|
"label": "Dexterity"
|
||||||
|
},
|
||||||
|
"dodge": {
|
||||||
|
"label": "Dodge Save"
|
||||||
|
},
|
||||||
|
"dying": {
|
||||||
|
"label": "Dying Challenge"
|
||||||
|
},
|
||||||
|
"int": {
|
||||||
|
"label": "Intelligence"
|
||||||
|
},
|
||||||
|
"luc": {
|
||||||
|
"label": "Luck"
|
||||||
|
},
|
||||||
|
"pain": {
|
||||||
|
"label": "Pain Save"
|
||||||
|
},
|
||||||
|
"painCourage": {
|
||||||
|
"label": "Pain/Courage Save"
|
||||||
|
},
|
||||||
|
"poison": {
|
||||||
|
"label": "Poison Save"
|
||||||
|
},
|
||||||
|
"str": {
|
||||||
|
"label": "Strength"
|
||||||
|
},
|
||||||
|
"toughness": {
|
||||||
|
"label": "Toughness Save"
|
||||||
|
},
|
||||||
|
"will": {
|
||||||
|
"label": "Willpower Save"
|
||||||
|
},
|
||||||
|
"wis": {
|
||||||
|
"label": "Wisdom"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"Monster": {
|
"Monster": {
|
||||||
@@ -250,6 +301,21 @@
|
|||||||
"wis": {
|
"wis": {
|
||||||
"label": "Wisdom"
|
"label": "Wisdom"
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
"perception": {
|
||||||
|
"label": "Perception"
|
||||||
|
},
|
||||||
|
"resistIntimidation": {
|
||||||
|
"label": "Resist Intimidation"
|
||||||
|
},
|
||||||
|
"resistPerformance": {
|
||||||
|
"label": "Resist Performance"
|
||||||
|
},
|
||||||
|
"resistTorture": {
|
||||||
|
"label": "Resist Torture"
|
||||||
|
},
|
||||||
|
"stealth": {
|
||||||
|
"label": "Stealth"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"Delete": "Delete",
|
"Delete": "Delete",
|
||||||
@@ -429,7 +495,9 @@
|
|||||||
"wis": "WIS",
|
"wis": "WIS",
|
||||||
"weapon-damage-medium": "Weapon damage medium",
|
"weapon-damage-medium": "Weapon damage medium",
|
||||||
"weapon-damage-small": "Weapon damage small",
|
"weapon-damage-small": "Weapon damage small",
|
||||||
"combatProgressionStart": "Combat start threshold"
|
"combatProgressionStart": "Combat start threshold",
|
||||||
|
"miracle": "Miracle",
|
||||||
|
"titleStandard": "Standard Roll"
|
||||||
},
|
},
|
||||||
"Miracle": {
|
"Miracle": {
|
||||||
"FIELDS": {
|
"FIELDS": {
|
||||||
@@ -519,7 +587,9 @@
|
|||||||
"save": "Save roll {save}",
|
"save": "Save roll {save}",
|
||||||
"success": "Success",
|
"success": "Success",
|
||||||
"visibility": "Visibility",
|
"visibility": "Visibility",
|
||||||
"favorDisfavor": "Favor/Disfavor"
|
"favorDisfavor": "Favor/Disfavor",
|
||||||
|
"displayArmor": "Target: {targetName} — Armor DR: {targetArmor} — Damage: {realDamage}",
|
||||||
|
"resourceLost": "Resource spent"
|
||||||
},
|
},
|
||||||
"Save": {
|
"Save": {
|
||||||
"FIELDS": {
|
"FIELDS": {
|
||||||
@@ -661,6 +731,9 @@
|
|||||||
"weaponClass": {
|
"weaponClass": {
|
||||||
"label": "Class"
|
"label": "Class"
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
"error": {
|
||||||
|
"weaponBonus": "Weapon bonus exceeds the allowed maximum (skill total / 10)"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"Spell": {
|
"Spell": {
|
||||||
@@ -723,7 +796,17 @@
|
|||||||
},
|
},
|
||||||
"catalyst": {
|
"catalyst": {
|
||||||
"label": "Catalyst"
|
"label": "Catalyst"
|
||||||
|
},
|
||||||
|
"damageDice": {
|
||||||
|
"label": "Damage dice"
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
"Range": {
|
||||||
|
"contact": "Contact",
|
||||||
|
"distant": "Distant",
|
||||||
|
"loin": "Far",
|
||||||
|
"na": "N/A",
|
||||||
|
"proche": "Close"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"ToggleSheet": "Toggle mode",
|
"ToggleSheet": "Toggle mode",
|
||||||
@@ -731,7 +814,11 @@
|
|||||||
"addEquipment": "New equipment",
|
"addEquipment": "New equipment",
|
||||||
"addSpell": "New spells",
|
"addSpell": "New spells",
|
||||||
"skill": "Skills list",
|
"skill": "Skills list",
|
||||||
"combatProgressionStart": "First attack of combat can succeed on a roll of 1 through this value. Resets to 1 for subsequent attacks."
|
"combatProgressionStart": "First attack of combat can succeed on a roll of 1 through this value. Resets to 1 for subsequent attacks.",
|
||||||
|
"addMiracle": "Add Miracle",
|
||||||
|
"gifts": "Gifts list",
|
||||||
|
"skills": "Skills list",
|
||||||
|
"vulnerabilities": "Vulnerabilities list"
|
||||||
},
|
},
|
||||||
"Vulnerability": {
|
"Vulnerability": {
|
||||||
"FIELDS": {
|
"FIELDS": {
|
||||||
@@ -890,6 +977,25 @@
|
|||||||
"cannotAct": "cannot act this second",
|
"cannotAct": "cannot act this second",
|
||||||
"diceResult": "Dice result",
|
"diceResult": "Dice result",
|
||||||
"progressionCount": "Progression count:"
|
"progressionCount": "Progression count:"
|
||||||
|
},
|
||||||
|
"EquipmentCategories": {
|
||||||
|
"ClassKit": "Class Kit",
|
||||||
|
"Clothing": "Clothing",
|
||||||
|
"EssentialKit": "Essential Kit",
|
||||||
|
"FoodDrink": "Food & Drink",
|
||||||
|
"LandTransport": "Land Transport",
|
||||||
|
"Light": "Light",
|
||||||
|
"LoadBearing": "Load Bearing",
|
||||||
|
"Misc": "Miscellaneous",
|
||||||
|
"Mount": "Mount",
|
||||||
|
"Music": "Music",
|
||||||
|
"Sleeping": "Sleeping",
|
||||||
|
"WaterTransport": "Water Transport"
|
||||||
|
},
|
||||||
|
"DiceTray": {
|
||||||
|
"CountTitle": "Number of dice",
|
||||||
|
"ExplodeTitle": "Exploding dice — re-roll on maximum value",
|
||||||
|
"ChatTitle": "Free Roll"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"TYPES": {
|
"TYPES": {
|
||||||
|
|||||||
@@ -250,6 +250,7 @@ Hooks.on(hookName, (message, html, data) => {
|
|||||||
const attackWeaponId = message.rolls[0]?.rollTarget?.weapon?.id || message.rolls[0]?.rollTarget?.weapon?._id
|
const attackWeaponId = message.rolls[0]?.rollTarget?.weapon?.id || message.rolls[0]?.rollTarget?.weapon?._id
|
||||||
const attackRollType = message.rolls[0]?.type
|
const attackRollType = message.rolls[0]?.type
|
||||||
const attackRollKey = message.rolls[0]?.rollTarget?.rollKey
|
const attackRollKey = message.rolls[0]?.rollTarget?.rollKey
|
||||||
|
console.log(`[LF] request-defense-btn | attackRollType=${attackRollType} defender=${defenderName} defenderType=${combatant.actor?.type}`)
|
||||||
const attackD30result = message.rolls[0]?.options?.D30result || null
|
const attackD30result = message.rolls[0]?.options?.D30result || null
|
||||||
const attackD30message = message.rolls[0]?.options?.D30message || null
|
const attackD30message = message.rolls[0]?.options?.D30message || null
|
||||||
const attackRerollContext = {
|
const attackRerollContext = {
|
||||||
@@ -294,10 +295,14 @@ Hooks.on(hookName, (message, html, data) => {
|
|||||||
const attacker = game.actors.get(attackerId)
|
const attacker = game.actors.get(attackerId)
|
||||||
const attackerOwners = attacker ? game.users.filter(u => attacker.testUserPermission(u, "OWNER")).map(u => u.id) : []
|
const attackerOwners = attacker ? game.users.filter(u => attacker.testUserPermission(u, "OWNER")).map(u => u.id) : []
|
||||||
|
|
||||||
|
// Monsters always need their owner (usually the GM) to roll a save/defense,
|
||||||
|
// even if that owner also controls the attacker. Only skip for same-player PC-vs-PC.
|
||||||
|
const defenderIsMonster = combatant.actor?.type === "monster"
|
||||||
|
|
||||||
let messageSent = false
|
let messageSent = false
|
||||||
owners.forEach(owner => {
|
owners.forEach(owner => {
|
||||||
// Ne pas afficher le dialogue à l'attaquant lui-même s'il contrôle aussi le défenseur
|
// Don't let a player be both attacker and defender for their own PC, unless defending a monster.
|
||||||
if (attackerOwners.includes(owner.id) && owner.id === game.user.id) {
|
if (attackerOwners.includes(owner.id) && owner.id === game.user.id && !defenderIsMonster) {
|
||||||
// Ne rien faire - on ne veut pas que l'attaquant se défende contre lui-même
|
// Ne rien faire - on ne veut pas que l'attaquant se défende contre lui-même
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
@@ -346,6 +351,36 @@ Hooks.on(hookName, (message, html, data) => {
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Pour les sorts, rouler les dés de dégâts avec option bypass DR
|
||||||
|
if (damageType === "spell" && damageFormula) {
|
||||||
|
const bypassArmor = await foundry.applications.api.DialogV2.confirm({
|
||||||
|
window: { title: "Spell Damage" },
|
||||||
|
classes: ["lethalfantasy"],
|
||||||
|
content: "<p>Does this spell's damage bypass armor DR?</p>",
|
||||||
|
yes: { label: "Yes (ignore armor)", icon: "fa-solid fa-wand-magic-sparkles" },
|
||||||
|
no: { label: "No (apply armor DR)", icon: "fa-solid fa-shield" }
|
||||||
|
})
|
||||||
|
const rollOpts = {
|
||||||
|
type: "spell-damage",
|
||||||
|
rollType: "spell-damage",
|
||||||
|
rollName: damageFormula,
|
||||||
|
isDamage: true,
|
||||||
|
rollData: { isDamage: true },
|
||||||
|
bypassArmor: bypassArmor ?? false,
|
||||||
|
defenderId,
|
||||||
|
defenderTokenId,
|
||||||
|
actorId: actor.id,
|
||||||
|
actorName: actor.name,
|
||||||
|
actorImage: actor.img
|
||||||
|
}
|
||||||
|
const roll = new LethalFantasyRoll(damageFormula, {}, rollOpts)
|
||||||
|
await roll.evaluate()
|
||||||
|
roll.options.rollTotal = roll.total
|
||||||
|
if (game?.dice3d) await game.dice3d.showForRoll(roll, game.user, true)
|
||||||
|
await roll.toMessage()
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
// Pour les boutons de résultat de combat (monster damage)
|
// Pour les boutons de résultat de combat (monster damage)
|
||||||
if (damageType === "monster" && attackKey) {
|
if (damageType === "monster" && attackKey) {
|
||||||
await actor.system.prepareMonsterRoll("monster-damage", attackKey, undefined, undefined, undefined, defenderId, defenderTokenId, extraShieldDr)
|
await actor.system.prepareMonsterRoll("monster-damage", attackKey, undefined, undefined, undefined, defenderId, defenderTokenId, extraShieldDr)
|
||||||
@@ -394,7 +429,7 @@ Hooks.on("preCreateChatMessage", (message) => {
|
|||||||
const rollType = message.rolls[0]?.options?.rollType
|
const rollType = message.rolls[0]?.options?.rollType
|
||||||
|
|
||||||
// Si c'est un message de défense et qu'on a des données en attente
|
// Si c'est un message de défense et qu'on a des données en attente
|
||||||
if ((rollType === "weapon-defense" || rollType === "monster-defense") && game.lethalFantasy?.nextDefenseData) {
|
if ((rollType === "weapon-defense" || rollType === "monster-defense" || rollType === "save") && game.lethalFantasy?.nextDefenseData) {
|
||||||
// Ajouter les données dans les flags du message
|
// Ajouter les données dans les flags du message
|
||||||
message.updateSource({
|
message.updateSource({
|
||||||
[`flags.${SYSTEM.id}.attackData`]: game.lethalFantasy.nextDefenseData
|
[`flags.${SYSTEM.id}.attackData`]: game.lethalFantasy.nextDefenseData
|
||||||
@@ -414,7 +449,7 @@ Hooks.on("createChatMessage", async (message) => {
|
|||||||
console.log("Defense hook checking message, rollType:", rollType)
|
console.log("Defense hook checking message, rollType:", rollType)
|
||||||
|
|
||||||
// Vérifier si c'est un message de défense
|
// Vérifier si c'est un message de défense
|
||||||
if (rollType !== "weapon-defense" && rollType !== "monster-defense") return
|
if (rollType !== "weapon-defense" && rollType !== "monster-defense" && rollType !== "save") return
|
||||||
|
|
||||||
// Récupérer les données d'attaque depuis les flags
|
// Récupérer les données d'attaque depuis les flags
|
||||||
const attackData = message.flags?.[SYSTEM.id]?.attackData
|
const attackData = message.flags?.[SYSTEM.id]?.attackData
|
||||||
@@ -483,10 +518,13 @@ Hooks.on("createChatMessage", async (message) => {
|
|||||||
// Seulement si l'utilisateur actuel est le propriétaire du défenseur
|
// Seulement si l'utilisateur actuel est le propriétaire du défenseur
|
||||||
let defenderHandledBonus = false
|
let defenderHandledBonus = false
|
||||||
let shieldReaction = null
|
let shieldReaction = null
|
||||||
if (defender && defenseRoll < attackRoll && isPrimaryController(defender)) {
|
let shieldBlocked = false
|
||||||
|
const isSpellOrMiracle = attackRollType === "spell-attack" || attackRollType === "miracle-attack"
|
||||||
|
if (defender && defenseRoll < attackRoll && isPrimaryController(defender) && !isSpellOrMiracle) {
|
||||||
const shieldData = LethalFantasyUtils.getShieldReactionData(defender)
|
const shieldData = LethalFantasyUtils.getShieldReactionData(defender)
|
||||||
let canRerollDefense = LethalFantasyUtils.hasD30Reroll(defenseD30message)
|
let canRerollDefense = LethalFantasyUtils.hasD30Reroll(defenseD30message)
|
||||||
let canShieldReact = !!shieldData
|
let canShieldReact = !!shieldData
|
||||||
|
let canAdHocShield = !shieldData
|
||||||
|
|
||||||
while (defenseRoll < attackRoll) {
|
while (defenseRoll < attackRoll) {
|
||||||
const currentGrit = Number(defender.system?.grit?.current) || 0
|
const currentGrit = Number(defender.system?.grit?.current) || 0
|
||||||
@@ -534,6 +572,14 @@ Hooks.on("createChatMessage", async (message) => {
|
|||||||
icon: "fa-solid fa-shield",
|
icon: "fa-solid fa-shield",
|
||||||
callback: () => "shieldReact"
|
callback: () => "shieldReact"
|
||||||
})
|
})
|
||||||
|
} else if (canAdHocShield) {
|
||||||
|
// No pre-configured shield — offer ad-hoc shield option (useful for monsters)
|
||||||
|
buttons.push({
|
||||||
|
action: "adHocShield",
|
||||||
|
label: "Roll ad-hoc shield (choose dice + DR)",
|
||||||
|
icon: "fa-solid fa-shield-halved",
|
||||||
|
callback: () => "adHocShield"
|
||||||
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
buttons.push({
|
buttons.push({
|
||||||
@@ -598,17 +644,57 @@ Hooks.on("createChatMessage", async (message) => {
|
|||||||
|
|
||||||
if (choice === "shieldReact" && canShieldReact) {
|
if (choice === "shieldReact" && canShieldReact) {
|
||||||
const shieldBonus = await LethalFantasyUtils.rollBonusDie(shieldData.formula, defender)
|
const shieldBonus = await LethalFantasyUtils.rollBonusDie(shieldData.formula, defender)
|
||||||
defenseRoll += shieldBonus
|
const newDefenseTotal = defenseRoll + shieldBonus
|
||||||
shieldReaction = {
|
defenseRoll = newDefenseTotal
|
||||||
damageReduction: shieldData.damageReduction,
|
|
||||||
label: shieldData.label,
|
|
||||||
bonus: shieldBonus
|
|
||||||
}
|
|
||||||
canShieldReact = false
|
canShieldReact = false
|
||||||
await createReactionMessage(
|
|
||||||
defender,
|
if (newDefenseTotal >= attackRoll) {
|
||||||
`<p><strong>${defenderName}</strong> rolls <strong>${shieldData.label}</strong> and adds <strong>${shieldBonus}</strong> to defense.${defenseRoll < attackRoll ? ` The hit still lands, but shield DR <strong>${shieldData.damageReduction}</strong> will reduce the damage.` : ""}</p>`
|
shieldBlocked = true
|
||||||
)
|
shieldReaction = {
|
||||||
|
damageReduction: shieldData.damageReduction,
|
||||||
|
label: shieldData.label,
|
||||||
|
bonus: shieldBonus
|
||||||
|
}
|
||||||
|
await createReactionMessage(
|
||||||
|
defender,
|
||||||
|
`<p><strong>${defenderName}</strong> rolls <strong>${shieldData.label}</strong> and adds <strong>${shieldBonus}</strong> to defense (${newDefenseTotal} ≥ ${attackRoll}). <strong>Shield blocked the attack!</strong> Both armor DR and shield DR <strong>${shieldData.damageReduction}</strong> will apply to damage.</p>`
|
||||||
|
)
|
||||||
|
} else {
|
||||||
|
shieldReaction = null
|
||||||
|
await createReactionMessage(
|
||||||
|
defender,
|
||||||
|
`<p><strong>${defenderName}</strong> rolls <strong>${shieldData.label}</strong> and adds <strong>${shieldBonus}</strong> to defense (${newDefenseTotal} < ${attackRoll}). Shield did not block — normal hit, armor DR only.</p>`
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (choice === "adHocShield") {
|
||||||
|
const adHoc = await LethalFantasyUtils.promptAdHocShield(defenderName, attackRoll, defenseRoll)
|
||||||
|
if (!adHoc) continue
|
||||||
|
const shieldBonus = await LethalFantasyUtils.rollBonusDie(adHoc.formula, defender)
|
||||||
|
const newDefenseTotal = defenseRoll + shieldBonus
|
||||||
|
defenseRoll = newDefenseTotal
|
||||||
|
canShieldReact = false
|
||||||
|
canAdHocShield = false
|
||||||
|
|
||||||
|
if (newDefenseTotal >= attackRoll) {
|
||||||
|
shieldBlocked = true
|
||||||
|
shieldReaction = {
|
||||||
|
damageReduction: adHoc.damageReduction,
|
||||||
|
label: `${adHoc.formula.toUpperCase()} shield`,
|
||||||
|
bonus: shieldBonus
|
||||||
|
}
|
||||||
|
await createReactionMessage(
|
||||||
|
defender,
|
||||||
|
`<p><strong>${defenderName}</strong> rolls <strong>${adHoc.formula.toUpperCase()}</strong> shield and adds <strong>${shieldBonus}</strong> to defense (${newDefenseTotal} ≥ ${attackRoll}). <strong>Shield blocked the attack!</strong> Both armor DR and shield DR <strong>${adHoc.damageReduction}</strong> will apply to damage.</p>`
|
||||||
|
)
|
||||||
|
} else {
|
||||||
|
shieldReaction = null
|
||||||
|
await createReactionMessage(
|
||||||
|
defender,
|
||||||
|
`<p><strong>${defenderName}</strong> rolls <strong>${adHoc.formula.toUpperCase()}</strong> shield and adds <strong>${shieldBonus}</strong> to defense (${newDefenseTotal} < ${attackRoll}). Shield did not block — normal hit, armor DR only.</p>`
|
||||||
|
)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -704,8 +790,8 @@ Hooks.on("createChatMessage", async (message) => {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const shieldDamageReduction = shieldReaction && attackRollFinal > defenseRoll ? shieldReaction.damageReduction : 0
|
const shieldDamageReduction = shieldBlocked ? shieldReaction.damageReduction : 0
|
||||||
const outcome = shieldDamageReduction > 0 ? "shielded-hit" : (attackRollFinal > defenseRoll ? "hit" : "miss")
|
const outcome = shieldBlocked ? "shielded-hit" : (attackRollFinal > defenseRoll ? "hit" : "miss")
|
||||||
|
|
||||||
// Créer le message de comparaison - uniquement par le client qui a géré le dernier bonus
|
// Créer le message de comparaison - uniquement par le client qui a géré le dernier bonus
|
||||||
// Priorité: attaquant si il a géré le bonus, sinon défenseur si il a géré le bonus, sinon défenseur
|
// Priorité: attaquant si il a géré le bonus, sinon défenseur si il a géré le bonus, sinon défenseur
|
||||||
@@ -788,7 +874,8 @@ Hooks.on("createChatMessage", async (message) => {
|
|||||||
const attackerName = message.rolls[0]?.options?.actorName || "Unknown Attacker"
|
const attackerName = message.rolls[0]?.options?.actorName || "Unknown Attacker"
|
||||||
|
|
||||||
// Calculer les DR
|
// Calculer les DR
|
||||||
const armorDR = defender.computeDamageReduction() || 0
|
const bypassArmor = message.rolls[0]?.options?.bypassArmor || false
|
||||||
|
const armorDR = bypassArmor ? 0 : (defender.computeDamageReduction() || 0)
|
||||||
const extraShieldDr = Number(message.rolls[0]?.options?.extraShieldDr) || 0
|
const extraShieldDr = Number(message.rolls[0]?.options?.extraShieldDr) || 0
|
||||||
const totalDR = armorDR + extraShieldDr
|
const totalDR = armorDR + extraShieldDr
|
||||||
const finalDamage = Math.max(0, damageTotal - totalDR)
|
const finalDamage = Math.max(0, damageTotal - totalDR)
|
||||||
@@ -823,7 +910,7 @@ Hooks.on("createChatMessage", async (message) => {
|
|||||||
{
|
{
|
||||||
targetName: defender.name,
|
targetName: defender.name,
|
||||||
damage: finalDamage,
|
damage: finalDamage,
|
||||||
drText: totalDR > 0 ? `Armor DR: ${armorDR}${extraShieldDr > 0 ? ` + Shield DR: ${extraShieldDr}` : ""}` : "",
|
drText: bypassArmor ? "Armor DR bypassed (spell)" : (totalDR > 0 ? `Armor DR: ${armorDR}${extraShieldDr > 0 ? ` + Shield DR: ${extraShieldDr}` : ""}` : ""),
|
||||||
weaponName: weaponName,
|
weaponName: weaponName,
|
||||||
attackerName: attackerName,
|
attackerName: attackerName,
|
||||||
rawDamage: damageTotal
|
rawDamage: damageTotal
|
||||||
@@ -851,6 +938,12 @@ Hooks.on("hotbarDrop", (bar, data, slot) => {
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
/**
|
||||||
|
* Inject the Lethal Fantasy dice tray into the chat sidebar.
|
||||||
|
*/
|
||||||
|
Hooks.on("renderChatLog", (_chatLog, html) => applications.injectDiceTray(_chatLog, html))
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Register world usage statistics
|
* Register world usage statistics
|
||||||
* @param {string} registerKey
|
* @param {string} registerKey
|
||||||
|
|||||||
@@ -9,4 +9,5 @@ export { default as LethalFantasySpellSheet } from "./sheets/spell-sheet.mjs"
|
|||||||
export { default as LethalFantasyEquipmentSheet } from "./sheets/equipment-sheet.mjs"
|
export { default as LethalFantasyEquipmentSheet } from "./sheets/equipment-sheet.mjs"
|
||||||
export { default as LethalFantasyShieldSheet } from "./sheets/shield-sheet.mjs"
|
export { default as LethalFantasyShieldSheet } from "./sheets/shield-sheet.mjs"
|
||||||
export { default as LethalFantasyMiracleSheet } from "./sheets/miracle-sheet.mjs"
|
export { default as LethalFantasyMiracleSheet } from "./sheets/miracle-sheet.mjs"
|
||||||
|
export { injectDiceTray } from "./free-roll.mjs"
|
||||||
|
|
||||||
|
|||||||
139
module/applications/free-roll.mjs
Normal file
139
module/applications/free-roll.mjs
Normal file
@@ -0,0 +1,139 @@
|
|||||||
|
/**
|
||||||
|
* Free Dice Tray — injected into the Foundry chat sidebar.
|
||||||
|
*
|
||||||
|
* Provides a compact bar for GM and players to roll any standard die (d4–d30)
|
||||||
|
* or its exploding variant (dXx) without needing an actor sheet.
|
||||||
|
* Supports selecting how many dice to roll (1–9).
|
||||||
|
*/
|
||||||
|
|
||||||
|
/** Standard dice available in Lethal Fantasy */
|
||||||
|
const DICE_TYPES = ["d4", "d6", "d8", "d10", "d12", "d20", "d30"]
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Inject the dice tray bar into the ChatLog HTML.
|
||||||
|
* Called from `Hooks.on("renderChatLog", ...)`.
|
||||||
|
*
|
||||||
|
* @param {Application} _chatLog
|
||||||
|
* @param {HTMLElement|jQuery} html
|
||||||
|
*/
|
||||||
|
export function injectDiceTray(_chatLog, html) {
|
||||||
|
const el = (html instanceof HTMLElement) ? html : (html[0] ?? html)
|
||||||
|
if (!el?.querySelector) return
|
||||||
|
if (el.querySelector(".lf-dice-tray")) return
|
||||||
|
|
||||||
|
const bar = document.createElement("div")
|
||||||
|
bar.className = "lf-dice-tray"
|
||||||
|
|
||||||
|
const diceButtons = DICE_TYPES.map(d =>
|
||||||
|
`<button type="button" class="lf-dt-die-btn" data-die="${d}" title="${d.toUpperCase()}">${d.toUpperCase()}</button>`
|
||||||
|
).join("")
|
||||||
|
|
||||||
|
const countOptions = Array.from({ length: 9 }, (_, i) =>
|
||||||
|
`<option value="${i + 1}">${i + 1}</option>`
|
||||||
|
).join("")
|
||||||
|
|
||||||
|
bar.innerHTML = `
|
||||||
|
<div class="lf-dt-row">
|
||||||
|
<span class="lf-dt-label"><i class="fa-solid fa-dice"></i></span>
|
||||||
|
<select class="lf-dt-count" title="${game.i18n.localize("LETHALFANTASY.DiceTray.CountTitle")}">
|
||||||
|
${countOptions}
|
||||||
|
</select>
|
||||||
|
<div class="lf-dt-dice">${diceButtons}</div>
|
||||||
|
<label class="lf-dt-explode-label" title="${game.i18n.localize("LETHALFANTASY.DiceTray.ExplodeTitle")}">
|
||||||
|
<input type="checkbox" class="lf-dt-explode" />
|
||||||
|
<i class="fa-solid fa-explosion"></i>
|
||||||
|
</label>
|
||||||
|
</div>
|
||||||
|
`
|
||||||
|
|
||||||
|
bar.addEventListener("click", async ev => {
|
||||||
|
const btn = ev.target.closest(".lf-dt-die-btn")
|
||||||
|
if (!btn) return
|
||||||
|
ev.stopPropagation()
|
||||||
|
|
||||||
|
const dieType = btn.dataset.die
|
||||||
|
const count = parseInt(bar.querySelector(".lf-dt-count").value) || 1
|
||||||
|
const explode = bar.querySelector(".lf-dt-explode").checked
|
||||||
|
|
||||||
|
try {
|
||||||
|
await rollFreeDie(dieType, count, explode)
|
||||||
|
} catch (err) {
|
||||||
|
console.error("Lethal Fantasy | Dice Tray error:", err)
|
||||||
|
ui.notifications?.error("Dice Tray roll failed — see console")
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
const anchor = el.querySelector(".chat-form")
|
||||||
|
?? el.querySelector(".chat-message-form")
|
||||||
|
?? el.querySelector("form")
|
||||||
|
if (anchor) {
|
||||||
|
anchor.parentElement.insertBefore(bar, anchor)
|
||||||
|
} else {
|
||||||
|
el.appendChild(bar)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Roll one or more dice of the given type and post the result to chat.
|
||||||
|
*
|
||||||
|
* @param {string} dieType Die face, e.g. "d20"
|
||||||
|
* @param {number} count Number of dice to roll (1–9)
|
||||||
|
* @param {boolean} explode Whether to use the exploding modifier (x = max-value explode)
|
||||||
|
* @returns {Promise<void>}
|
||||||
|
*/
|
||||||
|
export async function rollFreeDie(dieType, count = 1, explode = false) {
|
||||||
|
const sides = parseInt(dieType.replace("d", "")) || 20
|
||||||
|
const formula = explode ? `${count}d${sides}x` : `${count}d${sides}`
|
||||||
|
const label = explode
|
||||||
|
? `${count}${dieType.toUpperCase()}E`
|
||||||
|
: `${count}${dieType.toUpperCase()}`
|
||||||
|
|
||||||
|
const roll = new Roll(formula)
|
||||||
|
await roll.evaluate()
|
||||||
|
|
||||||
|
const results = roll.terms
|
||||||
|
.filter(t => t.results)
|
||||||
|
.flatMap(t => t.results)
|
||||||
|
|
||||||
|
const total = roll.total
|
||||||
|
|
||||||
|
const dieLabel = dieType.toUpperCase()
|
||||||
|
const resultHtml = results.map(r => {
|
||||||
|
const val = r.result
|
||||||
|
const isMax = val === sides
|
||||||
|
const isMin = val === 1
|
||||||
|
const explodeIcon = r.exploded ? `<i class="fa-solid fa-burst lf-dt-explode-icon"></i>` : ""
|
||||||
|
const classes = ["lf-frc-die-chip", isMax ? "lf-frc-max" : "", isMin ? "lf-frc-min" : ""].filter(Boolean).join(" ")
|
||||||
|
return `<div class="${classes}">
|
||||||
|
<span class="lf-frc-die-type">${dieLabel}</span>
|
||||||
|
<span class="lf-frc-die-sep">→</span>
|
||||||
|
<span class="lf-frc-die-val">${val}${explodeIcon}</span>
|
||||||
|
</div>`
|
||||||
|
}).join("")
|
||||||
|
|
||||||
|
const totalLabel = game.i18n.localize("LETHALFANTASY.Label.total").toUpperCase()
|
||||||
|
const content = `
|
||||||
|
<div class="lf-free-roll-card">
|
||||||
|
<div class="lf-frc-header">
|
||||||
|
<i class="fa-solid fa-dice"></i>
|
||||||
|
<span class="lf-frc-title-text">${game.i18n.localize("LETHALFANTASY.DiceTray.ChatTitle")}</span>
|
||||||
|
<span class="lf-frc-badge">${label}</span>
|
||||||
|
</div>
|
||||||
|
<div class="lf-frc-dice">${resultHtml}</div>
|
||||||
|
<div class="lf-frc-total-bar">
|
||||||
|
<span class="lf-frc-total-label">${totalLabel}</span>
|
||||||
|
<span class="lf-frc-total-value">${total}</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
`
|
||||||
|
|
||||||
|
const rollMode = game.settings.get("core", "rollMode")
|
||||||
|
const msgData = {
|
||||||
|
speaker: ChatMessage.getSpeaker(),
|
||||||
|
content,
|
||||||
|
rolls: [roll],
|
||||||
|
sound: CONFIG.sounds.dice,
|
||||||
|
}
|
||||||
|
ChatMessage.applyRollMode(msgData, rollMode)
|
||||||
|
await ChatMessage.create(msgData)
|
||||||
|
}
|
||||||
@@ -6,7 +6,7 @@
|
|||||||
"melee_defense": "Possible Flawless or Legendary Defense or Add D20E to Defense",
|
"melee_defense": "Possible Flawless or Legendary Defense or Add D20E to Defense",
|
||||||
"arcane_spell_attack": "Possible Lethal or Vital Magical Strike or Add D20E to Spell Attack",
|
"arcane_spell_attack": "Possible Lethal or Vital Magical Strike or Add D20E to Spell Attack",
|
||||||
"arcane_spell_defense": "Possible Spell Catastrophe or adds D20E to Spell Defense",
|
"arcane_spell_defense": "Possible Spell Catastrophe or adds D20E to Spell Defense",
|
||||||
"skill_rolls": "Skill Succeeds Regardless of Opposing Roll / Success at highest level / Matching 30s cancel each other out"
|
"skill_rolls": "Skill Succeeds Regardless of Opposing Roll"
|
||||||
},
|
},
|
||||||
"29": {
|
"29": {
|
||||||
"melee_attack": "Gain 1 Grit",
|
"melee_attack": "Gain 1 Grit",
|
||||||
@@ -28,9 +28,9 @@
|
|||||||
"melee_attack": "Granted D6 (1-6) Attack Modifier for This Melee Attack",
|
"melee_attack": "Granted D6 (1-6) Attack Modifier for This Melee Attack",
|
||||||
"ranged_attack": "Granted D6 (1-6) Attack Modifier for This Ranged Attack",
|
"ranged_attack": "Granted D6 (1-6) Attack Modifier for This Ranged Attack",
|
||||||
"melee_defense": "Granted 1 Luck dice for Use in This Combat Only",
|
"melee_defense": "Granted 1 Luck dice for Use in This Combat Only",
|
||||||
"arcane_spell_attack": "No Spell Lethargy (the Aether Approves)",
|
"arcane_spell_attack": "No Spell Lethargy the Aether Approves of Characters Efforts",
|
||||||
"arcane_spell_defense": "Caster Suffers Severe pain and will be under a flash of pain for 1D6E seconds",
|
"arcane_spell_defense": "Caster Suffers Severe pain and will be under a flash of pain for 1D6E seconds",
|
||||||
"skill_rolls": "Granted D6 (1-6) Skill Modifier for this Skill Attempt"
|
"skill_rolls": "empty"
|
||||||
},
|
},
|
||||||
"26": {
|
"26": {
|
||||||
"melee_attack": "Shield Destruction",
|
"melee_attack": "Shield Destruction",
|
||||||
@@ -41,9 +41,9 @@
|
|||||||
"skill_rolls": "empty"
|
"skill_rolls": "empty"
|
||||||
},
|
},
|
||||||
"25": {
|
"25": {
|
||||||
"melee_attack": "Bleed, Knock-Back on Hit",
|
"melee_attack": "empty",
|
||||||
"ranged_attack": "Bleed",
|
"ranged_attack": "empty",
|
||||||
"melee_defense": "Kick, Punch or Shield Bash",
|
"melee_defense": "empty",
|
||||||
"arcane_spell_attack": "empty",
|
"arcane_spell_attack": "empty",
|
||||||
"arcane_spell_defense": "empty",
|
"arcane_spell_defense": "empty",
|
||||||
"skill_rolls": "Add 1 to Skill Roll"
|
"skill_rolls": "Add 1 to Skill Roll"
|
||||||
@@ -54,14 +54,14 @@
|
|||||||
"melee_defense": "Defender Recovers or ignores any flash of pain",
|
"melee_defense": "Defender Recovers or ignores any flash of pain",
|
||||||
"arcane_spell_attack": "Magical Damage inflicts Flash of pain 1D6E seconds",
|
"arcane_spell_attack": "Magical Damage inflicts Flash of pain 1D6E seconds",
|
||||||
"arcane_spell_defense": "Caster Suffers Severe pain and will be under a flash of pain for 1D6E seconds",
|
"arcane_spell_defense": "Caster Suffers Severe pain and will be under a flash of pain for 1D6E seconds",
|
||||||
"skill_rolls": "empty"
|
"skill_rolls": "Granted D6 (1-6) Skill Modifier for this Skill Attempt"
|
||||||
},
|
},
|
||||||
"20": {
|
"20": {
|
||||||
"melee_attack": "Possible Vicious Strike. Bleed, Knock-back on Hit",
|
"melee_attack": "Possible Vicious Strike or Add D12 to attack",
|
||||||
"ranged_attack": "Possible Vicious Strike. Bleeding wound inflicted on hit.",
|
"ranged_attack": "Possible Vicious Strike or add D12 to attack",
|
||||||
"melee_defense": "Possible 20/20 defense (avoids Any Attack Except a Lethal Strike). Grants a Kick, Punch or Shield Bash counter",
|
"melee_defense": "Possible 20/20 defense that avoids Any Attack Except a Lethal Strike or adds D12 to defense",
|
||||||
"arcane_spell_attack": "Possible Vicious Application of a Magical Attack",
|
"arcane_spell_attack": "Possible Vicious Application of a Magical Attack or add D12 to attack",
|
||||||
"arcane_spell_defense": "Possible 20/20 Spell defense (Saves Against Any Magical Attack Except a Lethal Magical Strike)",
|
"arcane_spell_defense": "Possible 20/20 Spell defense that Saves Against Any Magical Attack Except a Lethal Magical Strike or add D12 to defense",
|
||||||
"skill_rolls": "20 Added to Skill Roll"
|
"skill_rolls": "20 Added to Skill Roll"
|
||||||
},
|
},
|
||||||
"15": {
|
"15": {
|
||||||
@@ -106,7 +106,7 @@
|
|||||||
},
|
},
|
||||||
"7": {
|
"7": {
|
||||||
"melee_attack": "Flurry Attack on Hit or Miss",
|
"melee_attack": "Flurry Attack on Hit or Miss",
|
||||||
"ranged_attack": "Roll 2x Double Damage Dice",
|
"ranged_attack": "Roll 2x Damage Dice",
|
||||||
"melee_defense": "empty",
|
"melee_defense": "empty",
|
||||||
"arcane_spell_attack": "empty",
|
"arcane_spell_attack": "empty",
|
||||||
"arcane_spell_defense": "empty",
|
"arcane_spell_defense": "empty",
|
||||||
@@ -146,7 +146,9 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"definitions": {
|
"definitions": {
|
||||||
"flash_of_pain": "Causes the victim to defend with disfavor. They can only walk and cannot attack, cast spells, call miracles or perform skills.",
|
"flash_of_pain": "Causes the victim to defend against melee and spell attacks with disfavor. They can only walk and cannot attack, cast spells, call miracles or perform skills.",
|
||||||
"shield_destruction_condition": "Occurs only if damage exceeds the shields DR."
|
"shield_destruction_condition": "Shield destruction occurs only if damage exceeds the shields DR.",
|
||||||
|
"matching_30s": "Matching 30s on skill rolls cancel each other out and is resolved by the skill roll.",
|
||||||
|
"skill_roll_30": "A 30 on a skill roll indicates success at highest level of the skill involved."
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -39,6 +39,7 @@ export default class LethalFantasySpell extends foundry.abstract.TypeDataModel {
|
|||||||
|
|
||||||
schema.attackRoll = new fields.StringField({ required: true, initial: "" })
|
schema.attackRoll = new fields.StringField({ required: true, initial: "" })
|
||||||
schema.powerRoll = new fields.StringField({ required: true, initial: "" })
|
schema.powerRoll = new fields.StringField({ required: true, initial: "" })
|
||||||
|
schema.damageDice = new fields.StringField({ required: false, initial: "" })
|
||||||
|
|
||||||
return schema
|
return schema
|
||||||
}
|
}
|
||||||
|
|||||||
163
module/utils.mjs
163
module/utils.mjs
@@ -235,6 +235,73 @@ export default class LethalFantasyUtils {
|
|||||||
|
|
||||||
const isMonster = defender.type === "monster"
|
const isMonster = defender.type === "monster"
|
||||||
|
|
||||||
|
console.log(`[LF] showDefenseRequest | attackRollType=${attackRollType} isMonster=${isMonster} defender=${defender?.name}`)
|
||||||
|
|
||||||
|
// Spell/miracle attacks use saving throws instead of weapon defense
|
||||||
|
const isSpellAttack = attackRollType === "spell-attack" || attackRollType === "miracle-attack"
|
||||||
|
if (isSpellAttack) {
|
||||||
|
const savesConfig = isMonster ? SYSTEM.MONSTER_SAVES : SYSTEM.SAVES
|
||||||
|
const combatSaves = ["will", "dodge", "toughness"]
|
||||||
|
const savesHTML = Object.values(savesConfig)
|
||||||
|
.filter(s => combatSaves.includes(s.id))
|
||||||
|
.map(s => `<option value="${s.id}">${game.i18n.localize(s.label)}</option>`)
|
||||||
|
.join("")
|
||||||
|
|
||||||
|
const content = `
|
||||||
|
<div class="defense-request-dialog">
|
||||||
|
<div class="attack-info">
|
||||||
|
<p><strong>${attackerName}</strong> targets <strong>${defenderName}</strong> with <strong>${weaponName}</strong>!</p>
|
||||||
|
<p>Attack roll: <strong>${attackRoll}</strong></p>
|
||||||
|
</div>
|
||||||
|
<div class="weapon-selection">
|
||||||
|
<label for="save-type">Choose saving throw:</label>
|
||||||
|
<select id="save-type" name="saveKey" style="width: 100%; margin-top: 8px;">
|
||||||
|
${savesHTML}
|
||||||
|
</select>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
`
|
||||||
|
|
||||||
|
const result = await foundry.applications.api.DialogV2.wait({
|
||||||
|
window: { title: "Saving Throw vs Spell" },
|
||||||
|
classes: ["lethalfantasy"],
|
||||||
|
content,
|
||||||
|
buttons: [
|
||||||
|
{
|
||||||
|
action: "rollSave",
|
||||||
|
label: "Roll Save",
|
||||||
|
icon: "fa-solid fa-person-running",
|
||||||
|
callback: (event, button) => button.form.elements.saveKey.value,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
rejectClose: false
|
||||||
|
})
|
||||||
|
|
||||||
|
if (result) {
|
||||||
|
game.lethalFantasy = game.lethalFantasy || {}
|
||||||
|
game.lethalFantasy.nextDefenseData = {
|
||||||
|
attackerId,
|
||||||
|
attackRoll,
|
||||||
|
attackerName,
|
||||||
|
defenderName,
|
||||||
|
attackWeaponId,
|
||||||
|
attackRollType,
|
||||||
|
attackRollKey,
|
||||||
|
attackD30result,
|
||||||
|
attackD30message,
|
||||||
|
attackRerollContext,
|
||||||
|
defenderId: defender.id,
|
||||||
|
defenderTokenId
|
||||||
|
}
|
||||||
|
if (isMonster) {
|
||||||
|
defender.system.prepareMonsterRoll("save", result)
|
||||||
|
} else {
|
||||||
|
defender.prepareRoll("save", result)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
// Pour les monstres, récupérer les attaques activées
|
// Pour les monstres, récupérer les attaques activées
|
||||||
if (isMonster) {
|
if (isMonster) {
|
||||||
const enabledAttacks = Object.entries(defender.system.attacks).filter(([key, attack]) => attack.enabled)
|
const enabledAttacks = Object.entries(defender.system.attacks).filter(([key, attack]) => attack.enabled)
|
||||||
@@ -440,11 +507,16 @@ export default class LethalFantasyUtils {
|
|||||||
content,
|
content,
|
||||||
buttons: [
|
buttons: [
|
||||||
{
|
{
|
||||||
|
action: "roll",
|
||||||
label: "Roll Bonus Die",
|
label: "Roll Bonus Die",
|
||||||
icon: "fa-solid fa-dice",
|
icon: "fa-solid fa-dice",
|
||||||
callback: (event, button, dialog) => button.form.elements.bonusDie.value
|
callback: (event, button) => {
|
||||||
|
const sel = button.form?.elements?.bonusDie ?? button.closest("form")?.elements?.bonusDie
|
||||||
|
return sel?.value ?? choices[0]
|
||||||
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
action: "cancel",
|
||||||
label: "Cancel",
|
label: "Cancel",
|
||||||
icon: "fa-solid fa-xmark",
|
icon: "fa-solid fa-xmark",
|
||||||
callback: () => null
|
callback: () => null
|
||||||
@@ -455,6 +527,75 @@ export default class LethalFantasyUtils {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
/**
|
||||||
|
* Prompt the GM or player to choose an ad-hoc shield dice and DR value.
|
||||||
|
* Used when the defender has no pre-configured shield equipment.
|
||||||
|
* @param {string} defenderName
|
||||||
|
* @param {number} attackRoll
|
||||||
|
* @param {number} defenseRoll
|
||||||
|
* @returns {Promise<{formula: string, damageReduction: number}|null>}
|
||||||
|
*/
|
||||||
|
static async promptAdHocShield(defenderName, attackRoll, defenseRoll) {
|
||||||
|
const choices = this.getCombatBonusDiceChoices()
|
||||||
|
const optionsHtml = choices.map(c => `<option value="${c}">${c.toUpperCase()}</option>`).join("")
|
||||||
|
const content = `
|
||||||
|
<div class="grit-luck-dialog">
|
||||||
|
<div class="combat-status">
|
||||||
|
<p><strong>${defenderName}</strong> uses a shield (not equipped)</p>
|
||||||
|
<p>Attack: <strong>${attackRoll}</strong> — Current defense: <strong>${defenseRoll}</strong></p>
|
||||||
|
</div>
|
||||||
|
<div class="weapon-selection" style="margin-top:8px;">
|
||||||
|
<label for="shield-dice">Shield dice:</label>
|
||||||
|
<select id="shield-dice" name="shieldDice" style="width: 100%; margin-top: 4px;">
|
||||||
|
${optionsHtml}
|
||||||
|
</select>
|
||||||
|
</div>
|
||||||
|
<div class="weapon-selection" style="margin-top:8px;">
|
||||||
|
<label for="shield-dr">Shield DR value:</label>
|
||||||
|
<input id="shield-dr" name="shieldDR" type="number" min="0" value="0" style="width: 100%; margin-top: 4px;" />
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
`
|
||||||
|
|
||||||
|
const raw = await foundry.applications.api.DialogV2.wait({
|
||||||
|
window: { title: "Ad-hoc Shield Roll" },
|
||||||
|
classes: ["lethalfantasy"],
|
||||||
|
content,
|
||||||
|
buttons: [
|
||||||
|
{
|
||||||
|
action: "roll",
|
||||||
|
label: "Roll Shield",
|
||||||
|
icon: "fa-solid fa-shield",
|
||||||
|
callback: (event, button) => {
|
||||||
|
const shieldDice = button.form?.elements?.shieldDice ?? button.closest("form")?.elements?.shieldDice
|
||||||
|
const shieldDR = button.form?.elements?.shieldDR ?? button.closest("form")?.elements?.shieldDR
|
||||||
|
return {
|
||||||
|
formula: shieldDice?.value ?? "1d6",
|
||||||
|
damageReduction: Number(shieldDR?.value) || 0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
action: "cancel",
|
||||||
|
label: "Cancel",
|
||||||
|
icon: "fa-solid fa-xmark",
|
||||||
|
callback: () => null
|
||||||
|
}
|
||||||
|
],
|
||||||
|
rejectClose: false
|
||||||
|
})
|
||||||
|
|
||||||
|
return raw ?? null
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
/**
|
||||||
|
* Roll a bonus die formula, optionally showing Dice So Nice animation and posting a chat message.
|
||||||
|
* @param {string} formula
|
||||||
|
* @param {Actor} actor
|
||||||
|
* @param {Function} [messageContent]
|
||||||
|
* @returns {Promise<number>}
|
||||||
|
*/
|
||||||
static async rollBonusDie(formula, actor, messageContent) {
|
static async rollBonusDie(formula, actor, messageContent) {
|
||||||
const roll = new Roll(formula)
|
const roll = new Roll(formula)
|
||||||
await roll.evaluate()
|
await roll.evaluate()
|
||||||
@@ -684,6 +825,24 @@ export default class LethalFantasyUtils {
|
|||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
`
|
`
|
||||||
|
} else if (data.attackRollType === "spell-attack" || data.attackRollType === "miracle-attack") {
|
||||||
|
const attacker = game.actors.get(data.attackerId)
|
||||||
|
const spell = attacker?.items.get(data.attackWeaponId)
|
||||||
|
const damageDice = spell?.system?.damageDice
|
||||||
|
if (damageDice) {
|
||||||
|
damageButton = `
|
||||||
|
<div class="attack-result-damage">
|
||||||
|
<button class="roll-damage-btn"
|
||||||
|
data-attacker-id="${data.attackerId}"
|
||||||
|
data-defender-id="${data.defenderId}"
|
||||||
|
data-defender-token-id="${data.defenderTokenId || ""}"
|
||||||
|
data-damage-type="spell"
|
||||||
|
data-damage-formula="${damageDice}">
|
||||||
|
<i class="fa-solid fa-wand-magic-sparkles"></i> Spell Damage (${damageDice})
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
`
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -709,7 +868,7 @@ export default class LethalFantasyUtils {
|
|||||||
</div>
|
</div>
|
||||||
<div class="combat-result-text">
|
<div class="combat-result-text">
|
||||||
${outcome === "shielded-hit"
|
${outcome === "shielded-hit"
|
||||||
? `<i class="fa-solid fa-shield"></i> <strong>${data.attackerName}</strong> still hits <strong>${data.defenderName}</strong>, but shield DR <strong>${data.shieldDamageReduction || 0}</strong> reduces the damage.`
|
? `<i class="fa-solid fa-shield"></i> <strong>${data.attackerName}</strong> hits <strong>${data.defenderName}</strong>, but the shield blocked — apply armor DR + shield DR <strong>${data.shieldDamageReduction || 0}</strong>.`
|
||||||
: isAttackWin
|
: isAttackWin
|
||||||
? `<i class="fa-solid fa-circle-check"></i> <strong>${data.attackerName}</strong> hits <strong>${data.defenderName}</strong>!`
|
? `<i class="fa-solid fa-circle-check"></i> <strong>${data.attackerName}</strong> hits <strong>${data.defenderName}</strong>!`
|
||||||
: `<i class="fa-solid fa-shield-halved"></i> <strong>${data.defenderName}</strong> parries the attack!`
|
: `<i class="fa-solid fa-shield-halved"></i> <strong>${data.defenderName}</strong> parries the attack!`
|
||||||
|
|||||||
@@ -1 +1 @@
|
|||||||
MANIFEST-000555
|
MANIFEST-000567
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/04/12-10:10:03.851531 7f20ed3fd6c0 Recovering log #553
|
2026/04/17-15:59:28.854423 7fc1d9fbd6c0 Recovering log #565
|
||||||
2026/04/12-10:10:03.861282 7f20ed3fd6c0 Delete type=3 #551
|
2026/04/17-15:59:28.865018 7fc1d9fbd6c0 Delete type=3 #563
|
||||||
2026/04/12-10:10:03.861341 7f20ed3fd6c0 Delete type=0 #553
|
2026/04/17-15:59:28.865088 7fc1d9fbd6c0 Delete type=0 #565
|
||||||
2026/04/12-11:08:03.389691 7f1e4ffff6c0 Level-0 table #558: started
|
2026/04/17-17:32:42.752073 7fc1d8fbb6c0 Level-0 table #570: started
|
||||||
2026/04/12-11:08:03.389742 7f1e4ffff6c0 Level-0 table #558: 0 bytes OK
|
2026/04/17-17:32:42.752102 7fc1d8fbb6c0 Level-0 table #570: 0 bytes OK
|
||||||
2026/04/12-11:08:03.395757 7f1e4ffff6c0 Delete type=0 #556
|
2026/04/17-17:32:42.757979 7fc1d8fbb6c0 Delete type=0 #568
|
||||||
2026/04/12-11:08:03.415391 7f1e4ffff6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
2026/04/17-17:32:42.764071 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||||
2026/04/12-11:08:03.415438 7f1e4ffff6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
2026/04/17-17:32:42.764104 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/04/12-00:56:41.816652 7f20ecbfc6c0 Recovering log #549
|
2026/04/16-08:58:49.556234 7fc1d97bc6c0 Recovering log #561
|
||||||
2026/04/12-00:56:41.832396 7f20ecbfc6c0 Delete type=3 #547
|
2026/04/16-08:58:49.566786 7fc1d97bc6c0 Delete type=3 #559
|
||||||
2026/04/12-00:56:41.832446 7f20ecbfc6c0 Delete type=0 #549
|
2026/04/16-08:58:49.566849 7fc1d97bc6c0 Delete type=0 #561
|
||||||
2026/04/12-01:07:05.182307 7f1e4ffff6c0 Level-0 table #554: started
|
2026/04/16-10:53:23.903167 7fc1d8fbb6c0 Level-0 table #566: started
|
||||||
2026/04/12-01:07:05.182364 7f1e4ffff6c0 Level-0 table #554: 0 bytes OK
|
2026/04/16-10:53:23.903203 7fc1d8fbb6c0 Level-0 table #566: 0 bytes OK
|
||||||
2026/04/12-01:07:05.188459 7f1e4ffff6c0 Delete type=0 #552
|
2026/04/16-10:53:23.909050 7fc1d8fbb6c0 Delete type=0 #564
|
||||||
2026/04/12-01:07:05.207103 7f1e4ffff6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
2026/04/16-10:53:23.921766 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||||
2026/04/12-01:07:05.207149 7f1e4ffff6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
2026/04/16-10:53:23.921790 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
Binary file not shown.
@@ -1 +1 @@
|
|||||||
MANIFEST-000552
|
MANIFEST-000564
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/04/12-10:10:03.864565 7f20ecbfc6c0 Recovering log #550
|
2026/04/17-15:59:28.871085 7fc1dafbf6c0 Recovering log #562
|
||||||
2026/04/12-10:10:03.875268 7f20ecbfc6c0 Delete type=3 #548
|
2026/04/17-15:59:28.880683 7fc1dafbf6c0 Delete type=3 #560
|
||||||
2026/04/12-10:10:03.875332 7f20ecbfc6c0 Delete type=0 #550
|
2026/04/17-15:59:28.880729 7fc1dafbf6c0 Delete type=0 #562
|
||||||
2026/04/12-11:08:03.395874 7f1e4ffff6c0 Level-0 table #555: started
|
2026/04/17-17:32:42.744598 7fc1d8fbb6c0 Level-0 table #567: started
|
||||||
2026/04/12-11:08:03.395896 7f1e4ffff6c0 Level-0 table #555: 0 bytes OK
|
2026/04/17-17:32:42.744627 7fc1d8fbb6c0 Level-0 table #567: 0 bytes OK
|
||||||
2026/04/12-11:08:03.401955 7f1e4ffff6c0 Delete type=0 #553
|
2026/04/17-17:32:42.751972 7fc1d8fbb6c0 Delete type=0 #565
|
||||||
2026/04/12-11:08:03.415404 7f1e4ffff6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
2026/04/17-17:32:42.764061 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
||||||
2026/04/12-11:08:03.415431 7f1e4ffff6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
2026/04/17-17:32:42.764085 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/04/12-00:56:41.835571 7f20ee3ff6c0 Recovering log #546
|
2026/04/16-08:58:49.571861 7fc1da7be6c0 Recovering log #558
|
||||||
2026/04/12-00:56:41.850974 7f20ee3ff6c0 Delete type=3 #544
|
2026/04/16-08:58:49.581625 7fc1da7be6c0 Delete type=3 #556
|
||||||
2026/04/12-00:56:41.851033 7f20ee3ff6c0 Delete type=0 #546
|
2026/04/16-08:58:49.581687 7fc1da7be6c0 Delete type=0 #558
|
||||||
2026/04/12-01:07:05.194434 7f1e4ffff6c0 Level-0 table #551: started
|
2026/04/16-10:53:23.896992 7fc1d8fbb6c0 Level-0 table #563: started
|
||||||
2026/04/12-01:07:05.194455 7f1e4ffff6c0 Level-0 table #551: 0 bytes OK
|
2026/04/16-10:53:23.897059 7fc1d8fbb6c0 Level-0 table #563: 0 bytes OK
|
||||||
2026/04/12-01:07:05.200694 7f1e4ffff6c0 Delete type=0 #549
|
2026/04/16-10:53:23.903074 7fc1d8fbb6c0 Delete type=0 #561
|
||||||
2026/04/12-01:07:05.207125 7f1e4ffff6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
2026/04/16-10:53:23.921755 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
||||||
2026/04/12-01:07:05.207165 7f1e4ffff6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
2026/04/16-10:53:23.921797 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
Binary file not shown.
@@ -1 +1 @@
|
|||||||
MANIFEST-000557
|
MANIFEST-000569
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/04/12-10:10:03.838632 7f20ee3ff6c0 Recovering log #555
|
2026/04/17-15:59:28.839432 7fc1da7be6c0 Recovering log #567
|
||||||
2026/04/12-10:10:03.848360 7f20ee3ff6c0 Delete type=3 #553
|
2026/04/17-15:59:28.849242 7fc1da7be6c0 Delete type=3 #565
|
||||||
2026/04/12-10:10:03.848406 7f20ee3ff6c0 Delete type=0 #555
|
2026/04/17-15:59:28.849292 7fc1da7be6c0 Delete type=0 #567
|
||||||
2026/04/12-11:08:03.402029 7f1e4ffff6c0 Level-0 table #560: started
|
2026/04/17-17:32:42.764151 7fc1d8fbb6c0 Level-0 table #572: started
|
||||||
2026/04/12-11:08:03.402048 7f1e4ffff6c0 Level-0 table #560: 0 bytes OK
|
2026/04/17-17:32:42.764181 7fc1d8fbb6c0 Level-0 table #572: 0 bytes OK
|
||||||
2026/04/12-11:08:03.408790 7f1e4ffff6c0 Delete type=0 #558
|
2026/04/17-17:32:42.770357 7fc1d8fbb6c0 Delete type=0 #570
|
||||||
2026/04/12-11:08:03.415414 7f1e4ffff6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
2026/04/17-17:32:42.789018 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||||
2026/04/12-11:08:03.415454 7f1e4ffff6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
2026/04/17-17:32:42.789049 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/04/12-00:56:41.797453 7f20ed3fd6c0 Recovering log #551
|
2026/04/16-08:58:49.542216 7fc1dafbf6c0 Recovering log #563
|
||||||
2026/04/12-00:56:41.813315 7f20ed3fd6c0 Delete type=3 #549
|
2026/04/16-08:58:49.551998 7fc1dafbf6c0 Delete type=3 #561
|
||||||
2026/04/12-00:56:41.813371 7f20ed3fd6c0 Delete type=0 #551
|
2026/04/16-08:58:49.552067 7fc1dafbf6c0 Delete type=0 #563
|
||||||
2026/04/12-01:07:05.200810 7f1e4ffff6c0 Level-0 table #556: started
|
2026/04/16-10:53:23.915570 7fc1d8fbb6c0 Level-0 table #568: started
|
||||||
2026/04/12-01:07:05.200837 7f1e4ffff6c0 Level-0 table #556: 0 bytes OK
|
2026/04/16-10:53:23.915589 7fc1d8fbb6c0 Level-0 table #568: 0 bytes OK
|
||||||
2026/04/12-01:07:05.207008 7f1e4ffff6c0 Delete type=0 #554
|
2026/04/16-10:53:23.921669 7fc1d8fbb6c0 Delete type=0 #566
|
||||||
2026/04/12-01:07:05.207134 7f1e4ffff6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
2026/04/16-10:53:23.921782 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||||
2026/04/12-01:07:05.207157 7f1e4ffff6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
2026/04/16-10:53:23.921813 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
Binary file not shown.
@@ -1 +1 @@
|
|||||||
MANIFEST-000252
|
MANIFEST-000264
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/04/12-10:10:03.889781 7f20ed3fd6c0 Recovering log #250
|
2026/04/17-15:59:28.899464 7fc1d97bc6c0 Recovering log #262
|
||||||
2026/04/12-10:10:03.899549 7f20ed3fd6c0 Delete type=3 #248
|
2026/04/17-15:59:28.910004 7fc1d97bc6c0 Delete type=3 #260
|
||||||
2026/04/12-10:10:03.899595 7f20ed3fd6c0 Delete type=0 #250
|
2026/04/17-15:59:28.910074 7fc1d97bc6c0 Delete type=0 #262
|
||||||
2026/04/12-11:08:03.421462 7f1e4ffff6c0 Level-0 table #255: started
|
2026/04/17-17:32:42.770457 7fc1d8fbb6c0 Level-0 table #267: started
|
||||||
2026/04/12-11:08:03.421486 7f1e4ffff6c0 Level-0 table #255: 0 bytes OK
|
2026/04/17-17:32:42.770479 7fc1d8fbb6c0 Level-0 table #267: 0 bytes OK
|
||||||
2026/04/12-11:08:03.427527 7f1e4ffff6c0 Delete type=0 #253
|
2026/04/17-17:32:42.777091 7fc1d8fbb6c0 Delete type=0 #265
|
||||||
2026/04/12-11:08:03.443589 7f1e4ffff6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
2026/04/17-17:32:42.789028 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||||
2026/04/12-11:08:03.443624 7f1e4ffff6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
2026/04/17-17:32:42.789054 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/04/12-00:56:41.870438 7f20ecbfc6c0 Recovering log #246
|
2026/04/16-08:58:49.600337 7fc1dafbf6c0 Recovering log #258
|
||||||
2026/04/12-00:56:41.885745 7f20ecbfc6c0 Delete type=3 #244
|
2026/04/16-08:58:49.610136 7fc1dafbf6c0 Delete type=3 #256
|
||||||
2026/04/12-00:56:41.885813 7f20ecbfc6c0 Delete type=0 #246
|
2026/04/16-08:58:49.610209 7fc1dafbf6c0 Delete type=0 #258
|
||||||
2026/04/12-01:07:05.229253 7f1e4ffff6c0 Level-0 table #251: started
|
2026/04/16-10:53:23.940580 7fc1d8fbb6c0 Level-0 table #263: started
|
||||||
2026/04/12-01:07:05.229286 7f1e4ffff6c0 Level-0 table #251: 0 bytes OK
|
2026/04/16-10:53:23.940611 7fc1d8fbb6c0 Level-0 table #263: 0 bytes OK
|
||||||
2026/04/12-01:07:05.235261 7f1e4ffff6c0 Delete type=0 #249
|
2026/04/16-10:53:23.947242 7fc1d8fbb6c0 Delete type=0 #261
|
||||||
2026/04/12-01:07:05.235386 7f1e4ffff6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
2026/04/16-10:53:23.947402 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||||
2026/04/12-01:07:05.245080 7f1e4ffff6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
2026/04/16-10:53:23.947419 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
Binary file not shown.
@@ -1 +1 @@
|
|||||||
MANIFEST-000551
|
MANIFEST-000563
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/04/12-10:10:03.877445 7f20ee3ff6c0 Recovering log #549
|
2026/04/17-15:59:28.886104 7fc1da7be6c0 Recovering log #561
|
||||||
2026/04/12-10:10:03.887615 7f20ee3ff6c0 Delete type=3 #547
|
2026/04/17-15:59:28.896104 7fc1da7be6c0 Delete type=3 #559
|
||||||
2026/04/12-10:10:03.887678 7f20ee3ff6c0 Delete type=0 #549
|
2026/04/17-15:59:28.896157 7fc1da7be6c0 Delete type=0 #561
|
||||||
2026/04/12-11:08:03.408913 7f1e4ffff6c0 Level-0 table #554: started
|
2026/04/17-17:32:42.758102 7fc1d8fbb6c0 Level-0 table #566: started
|
||||||
2026/04/12-11:08:03.408942 7f1e4ffff6c0 Level-0 table #554: 0 bytes OK
|
2026/04/17-17:32:42.758128 7fc1d8fbb6c0 Level-0 table #566: 0 bytes OK
|
||||||
2026/04/12-11:08:03.415303 7f1e4ffff6c0 Delete type=0 #552
|
2026/04/17-17:32:42.763950 7fc1d8fbb6c0 Delete type=0 #564
|
||||||
2026/04/12-11:08:03.415422 7f1e4ffff6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
2026/04/17-17:32:42.764079 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||||
2026/04/12-11:08:03.415446 7f1e4ffff6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
2026/04/17-17:32:42.764099 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/04/12-00:56:41.853085 7f20ed3fd6c0 Recovering log #545
|
2026/04/16-08:58:49.586323 7fc1d9fbd6c0 Recovering log #557
|
||||||
2026/04/12-00:56:41.867862 7f20ed3fd6c0 Delete type=3 #543
|
2026/04/16-08:58:49.596973 7fc1d9fbd6c0 Delete type=3 #555
|
||||||
2026/04/12-00:56:41.867925 7f20ed3fd6c0 Delete type=0 #545
|
2026/04/16-08:58:49.597026 7fc1d9fbd6c0 Delete type=0 #557
|
||||||
2026/04/12-01:07:05.188580 7f1e4ffff6c0 Level-0 table #550: started
|
2026/04/16-10:53:23.909144 7fc1d8fbb6c0 Level-0 table #562: started
|
||||||
2026/04/12-01:07:05.188606 7f1e4ffff6c0 Level-0 table #550: 0 bytes OK
|
2026/04/16-10:53:23.909174 7fc1d8fbb6c0 Level-0 table #562: 0 bytes OK
|
||||||
2026/04/12-01:07:05.194367 7f1e4ffff6c0 Delete type=0 #548
|
2026/04/16-10:53:23.915478 7fc1d8fbb6c0 Delete type=0 #560
|
||||||
2026/04/12-01:07:05.207115 7f1e4ffff6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
2026/04/16-10:53:23.921775 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||||
2026/04/12-01:07:05.207142 7f1e4ffff6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
2026/04/16-10:53:23.921804 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
Binary file not shown.
246
styles/hud.less
246
styles/hud.less
@@ -88,3 +88,249 @@
|
|||||||
padding-left: 8px;
|
padding-left: 8px;
|
||||||
font-size: 0.9rem;
|
font-size: 0.9rem;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------------- */
|
||||||
|
/* Dice Tray — injected into the Foundry chat sidebar */
|
||||||
|
/* -------------------------------------------------- */
|
||||||
|
|
||||||
|
.lf-dice-tray {
|
||||||
|
padding: 6px 8px;
|
||||||
|
background:
|
||||||
|
linear-gradient(135deg, rgba(245, 232, 200, 0.97) 0%, rgba(238, 222, 185, 0.97) 100%),
|
||||||
|
url("/systems/fvtt-lethal-fantasy/assets/ui/lethal_fantasy_background.webp") center / cover;
|
||||||
|
border-top: 2px solid rgba(139, 69, 19, 0.5);
|
||||||
|
border-bottom: 1px solid rgba(139, 69, 19, 0.25);
|
||||||
|
width: 100%;
|
||||||
|
box-sizing: border-box;
|
||||||
|
pointer-events: all;
|
||||||
|
|
||||||
|
.lf-dt-row {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
gap: 5px;
|
||||||
|
flex-wrap: wrap;
|
||||||
|
}
|
||||||
|
|
||||||
|
.lf-dt-label {
|
||||||
|
color: #3a2a10;
|
||||||
|
font-size: 15px;
|
||||||
|
flex-shrink: 0;
|
||||||
|
opacity: 0.7;
|
||||||
|
}
|
||||||
|
|
||||||
|
.lf-dt-count {
|
||||||
|
width: 44px;
|
||||||
|
flex-shrink: 0;
|
||||||
|
padding: 3px 4px;
|
||||||
|
background: rgba(139, 69, 19, 0.15);
|
||||||
|
border: 1px solid rgba(139, 69, 19, 0.45);
|
||||||
|
border-radius: 4px;
|
||||||
|
color: #2a1a08;
|
||||||
|
font-size: 11px;
|
||||||
|
font-weight: 700;
|
||||||
|
cursor: pointer;
|
||||||
|
text-align: center;
|
||||||
|
|
||||||
|
option { background: #f5ead0; color: #2a1a08; }
|
||||||
|
|
||||||
|
&:focus {
|
||||||
|
outline: none;
|
||||||
|
border-color: rgba(139, 69, 19, 0.7);
|
||||||
|
box-shadow: 0 0 4px rgba(139, 69, 19, 0.25);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.lf-dt-dice {
|
||||||
|
display: flex;
|
||||||
|
flex-wrap: wrap;
|
||||||
|
gap: 3px;
|
||||||
|
flex: 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
.lf-dt-die-btn {
|
||||||
|
padding: 3px 7px;
|
||||||
|
background: rgba(139, 69, 19, 0.15);
|
||||||
|
border: 1px solid rgba(139, 69, 19, 0.4);
|
||||||
|
border-radius: 4px;
|
||||||
|
color: #2a1a08;
|
||||||
|
font-size: 10px;
|
||||||
|
font-weight: 700;
|
||||||
|
cursor: pointer;
|
||||||
|
transition: background 0.15s, border-color 0.15s, box-shadow 0.15s, transform 0.1s;
|
||||||
|
line-height: 1.5;
|
||||||
|
letter-spacing: 0.3px;
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
background: rgba(139, 69, 19, 0.35);
|
||||||
|
border-color: rgba(139, 69, 19, 0.7);
|
||||||
|
color: #5a2a00;
|
||||||
|
box-shadow: 0 0 5px rgba(139, 69, 19, 0.3);
|
||||||
|
transform: translateY(-1px);
|
||||||
|
}
|
||||||
|
|
||||||
|
&:active {
|
||||||
|
transform: translateY(0);
|
||||||
|
box-shadow: none;
|
||||||
|
background: rgba(139, 69, 19, 0.5);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.lf-dt-explode-label {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
gap: 3px;
|
||||||
|
cursor: pointer;
|
||||||
|
color: rgba(160, 80, 20, 0.7);
|
||||||
|
font-size: 14px;
|
||||||
|
flex-shrink: 0;
|
||||||
|
padding: 3px 6px;
|
||||||
|
border: 1px solid transparent;
|
||||||
|
border-radius: 4px;
|
||||||
|
transition: color 0.15s, border-color 0.15s, background 0.15s;
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
color: rgba(200, 100, 30, 0.9);
|
||||||
|
border-color: rgba(139, 69, 19, 0.45);
|
||||||
|
background: rgba(139, 69, 19, 0.12);
|
||||||
|
}
|
||||||
|
|
||||||
|
input[type="checkbox"] {
|
||||||
|
appearance: none;
|
||||||
|
width: 0;
|
||||||
|
height: 0;
|
||||||
|
position: absolute;
|
||||||
|
opacity: 0;
|
||||||
|
|
||||||
|
&:checked ~ i {
|
||||||
|
color: #cc4400;
|
||||||
|
filter: drop-shadow(0 0 4px rgba(200, 80, 0, 0.6));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
&:has(input:checked) {
|
||||||
|
color: #cc4400;
|
||||||
|
border-color: rgba(139, 69, 19, 0.55);
|
||||||
|
background: rgba(139, 60, 10, 0.2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Free roll chat card — styled to match regular system roll cards */
|
||||||
|
.lf-free-roll-card {
|
||||||
|
border-radius: 6px;
|
||||||
|
overflow: hidden;
|
||||||
|
|
||||||
|
.lf-frc-header {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
gap: 6px;
|
||||||
|
padding: 6px 8px;
|
||||||
|
background: linear-gradient(135deg, rgba(40, 30, 20, 0.7) 0%, rgba(30, 22, 15, 0.9) 100%);
|
||||||
|
border-bottom: 2px solid rgba(139, 69, 19, 0.4);
|
||||||
|
|
||||||
|
i { color: #c9b896; font-size: calc(var(--font-size-standard, 14px) * 1.1); }
|
||||||
|
|
||||||
|
.lf-frc-title-text {
|
||||||
|
font-size: calc(var(--font-size-standard, 14px) * 0.85);
|
||||||
|
color: #c9b896;
|
||||||
|
text-transform: uppercase;
|
||||||
|
letter-spacing: 0.5px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.lf-frc-badge {
|
||||||
|
display: inline-flex;
|
||||||
|
align-items: center;
|
||||||
|
padding: 2px 8px;
|
||||||
|
background: rgba(139, 69, 19, 0.3);
|
||||||
|
border: 1px solid rgba(139, 69, 19, 0.5);
|
||||||
|
border-radius: 10px;
|
||||||
|
font-size: calc(var(--font-size-standard, 14px) * 0.85);
|
||||||
|
font-weight: 600;
|
||||||
|
color: #d4c5a9;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.lf-frc-dice {
|
||||||
|
display: flex;
|
||||||
|
flex-wrap: wrap;
|
||||||
|
gap: 4px;
|
||||||
|
padding: 6px 8px;
|
||||||
|
background: rgba(0, 0, 0, 0.15);
|
||||||
|
border: 1px solid rgba(139, 69, 19, 0.3);
|
||||||
|
border-top: none;
|
||||||
|
|
||||||
|
.lf-frc-die-chip {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
gap: 4px;
|
||||||
|
padding: 3px 8px;
|
||||||
|
background: rgba(139, 69, 19, 0.2);
|
||||||
|
border: 1px solid rgba(139, 69, 19, 0.3);
|
||||||
|
border-radius: 4px;
|
||||||
|
|
||||||
|
.lf-frc-die-type {
|
||||||
|
font-size: calc(var(--font-size-standard, 14px) * 0.85);
|
||||||
|
font-weight: 600;
|
||||||
|
color: #2a2a1a;
|
||||||
|
text-transform: uppercase;
|
||||||
|
}
|
||||||
|
|
||||||
|
.lf-frc-die-sep {
|
||||||
|
color: rgba(0, 0, 0, 0.35);
|
||||||
|
font-weight: 300;
|
||||||
|
font-size: calc(var(--font-size-standard, 14px) * 0.8);
|
||||||
|
}
|
||||||
|
|
||||||
|
.lf-frc-die-val {
|
||||||
|
font-weight: bold;
|
||||||
|
color: #ffd700;
|
||||||
|
font-size: calc(var(--font-size-standard, 14px) * 0.95);
|
||||||
|
|
||||||
|
.lf-dt-explode-icon {
|
||||||
|
font-size: 8px;
|
||||||
|
color: #ffcc00;
|
||||||
|
margin-left: 2px;
|
||||||
|
vertical-align: super;
|
||||||
|
text-shadow: 0 0 4px rgba(255, 200, 0, 0.8);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
&.lf-frc-max {
|
||||||
|
background: rgba(139, 90, 19, 0.35);
|
||||||
|
border-color: rgba(200, 116, 42, 0.6);
|
||||||
|
.lf-frc-die-val { color: #ff9a40; text-shadow: 0 0 6px rgba(200, 116, 42, 0.6); }
|
||||||
|
}
|
||||||
|
|
||||||
|
&.lf-frc-min {
|
||||||
|
background: rgba(139, 20, 20, 0.25);
|
||||||
|
border-color: rgba(139, 34, 34, 0.5);
|
||||||
|
.lf-frc-die-val { color: #ff6b6b; }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.lf-frc-total-bar {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
gap: 8px;
|
||||||
|
padding: 6px 10px;
|
||||||
|
background: linear-gradient(135deg, rgba(40, 30, 20, 0.6) 0%, rgba(20, 15, 10, 0.8) 100%);
|
||||||
|
border: 2px solid rgba(139, 69, 19, 0.5);
|
||||||
|
|
||||||
|
.lf-frc-total-label {
|
||||||
|
font-size: calc(var(--font-size-standard, 14px) * 0.85);
|
||||||
|
text-transform: uppercase;
|
||||||
|
letter-spacing: 0.5px;
|
||||||
|
color: #c9b896;
|
||||||
|
}
|
||||||
|
|
||||||
|
.lf-frc-total-value {
|
||||||
|
font-family: var(--font-primary, serif);
|
||||||
|
font-size: calc(var(--font-size-standard, 14px) * 1.6);
|
||||||
|
font-weight: bold;
|
||||||
|
color: #e8d5a0;
|
||||||
|
text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.8);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
@@ -467,7 +467,7 @@
|
|||||||
.d30-label {
|
.d30-label {
|
||||||
flex-grow: 1;
|
flex-grow: 1;
|
||||||
font-weight: bold;
|
font-weight: bold;
|
||||||
color: #e0d5f0;
|
color: #2a1a3a;
|
||||||
text-transform: uppercase;
|
text-transform: uppercase;
|
||||||
letter-spacing: 0.5px;
|
letter-spacing: 0.5px;
|
||||||
font-size: calc(var(--font-size-standard) * 0.9);
|
font-size: calc(var(--font-size-standard) * 0.9);
|
||||||
@@ -477,11 +477,11 @@
|
|||||||
font-family: var(--font-primary);
|
font-family: var(--font-primary);
|
||||||
font-size: calc(var(--font-size-standard) * 1.5);
|
font-size: calc(var(--font-size-standard) * 1.5);
|
||||||
font-weight: bold;
|
font-weight: bold;
|
||||||
color: #ff69b4;
|
color: #3d006e;
|
||||||
background: rgba(255, 105, 180, 0.1);
|
background: rgba(255, 255, 255, 0.35);
|
||||||
padding: 4px 12px;
|
padding: 4px 12px;
|
||||||
border-radius: 12px;
|
border-radius: 12px;
|
||||||
border: 1px solid rgba(255, 105, 180, 0.3);
|
border: 1px solid rgba(138, 43, 226, 0.4);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -30,6 +30,7 @@
|
|||||||
{{formField systemFields.savingThrow value=system.savingThrow}}
|
{{formField systemFields.savingThrow value=system.savingThrow}}
|
||||||
{{formField systemFields.extraAetherPoints value=system.extraAetherPoints}}
|
{{formField systemFields.extraAetherPoints value=system.extraAetherPoints}}
|
||||||
{{formField systemFields.criticalType value=system.criticalType}}
|
{{formField systemFields.criticalType value=system.criticalType}}
|
||||||
|
{{formField systemFields.damageDice value=system.damageDice}}
|
||||||
|
|
||||||
|
|
||||||
<fieldset>
|
<fieldset>
|
||||||
|
|||||||
Reference in New Issue
Block a user