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Author SHA1 Message Date
uberwald 0228f351c7 fix(combat): prevent double dice rolls in handleAttackBoosted
Release Creation / build (release) Successful in 52s
When a GM-owned attacker attacks a player character, both the
createChatMessage hook and handleAttackBoosted ran on the player's
client — rolling D30 bonus dice, grit, luck, shield, and mulligan
dice twice. Now handleAttackBoosted early-returns when the attacker
is not cross-client (GM-owned), leaving the hook as the sole handler.
2026-08-08 20:39:38 +02:00
uberwald 570ca6c953 fix(d30): text cleanup — OR→AND for bonus dice, mulligan gets (players only)
Release Creation / build (release) Successful in 59s
D30=30 and D30=20 bonus dice descriptions now say 'and' instead of 'or'
to reflect auto-roll behavior (no dialog choice). Mulligan D30=8 entries
appended with '(players only)' as GM reminder.
2026-07-15 23:18:44 +02:00
uberwald 4fd997d169 Renable compendiums 2026-07-07 18:44:59 +02:00
2 changed files with 36 additions and 19 deletions
+19 -19
View File
@@ -17,7 +17,7 @@
"target": "attack" "target": "attack"
} }
], ],
"description": "Possible Lethal or Vital Strike or Add D20E to Attack" "description": "Possible Lethal or Vital Strike and Add D20E to Attack"
}, },
"ranged_attack": { "ranged_attack": {
"type": "choice", "type": "choice",
@@ -35,7 +35,7 @@
"target": "attack" "target": "attack"
} }
], ],
"description": "Possible Lethal or Vital Strike or Add D20E to Attack" "description": "Possible Lethal or Vital Strike and Add D20E to Attack"
}, },
"melee_defense": { "melee_defense": {
"type": "choice", "type": "choice",
@@ -53,7 +53,7 @@
"target": "defense" "target": "defense"
} }
], ],
"description": "Possible Flawless or Legendary Defense or Add D20E to Defense" "description": "Possible Flawless or Legendary Defense and Add D20E to Defense"
}, },
"arcane_spell_attack": { "arcane_spell_attack": {
"type": "choice", "type": "choice",
@@ -71,7 +71,7 @@
"target": "spell_attack" "target": "spell_attack"
} }
], ],
"description": "Possible Lethal or Vital Magical Strike or Add D20E to Spell Attack" "description": "Possible Lethal or Vital Magical Strike and Add D20E to Spell Attack"
}, },
"skill_rolls": { "skill_rolls": {
"type": "skill_auto_success", "type": "skill_auto_success",
@@ -93,7 +93,7 @@
"target": "defense" "target": "defense"
} }
], ],
"description": "Possible Flawless or Legendary Defense or Add D20E to Defense" "description": "Possible Flawless or Legendary Defense and Add D20E to Defense"
}, },
"arcane_spell_defense": { "arcane_spell_defense": {
"type": "choice", "type": "choice",
@@ -107,7 +107,7 @@
"target": "spell_defense" "target": "spell_defense"
} }
], ],
"description": "Possible Spell Catastrophe or adds D20E to Spell Defense" "description": "Possible Spell Catastrophe and adds D20E to Spell Defense"
} }
}, },
"29": { "29": {
@@ -257,7 +257,7 @@
"target": "attack" "target": "attack"
} }
], ],
"description": "Possible Vicious Strike or Add D12 to attack" "description": "Possible Vicious Strike and Add D12 to attack"
}, },
"ranged_attack": { "ranged_attack": {
"type": "choice", "type": "choice",
@@ -274,7 +274,7 @@
"target": "attack" "target": "attack"
} }
], ],
"description": "Possible Vicious Strike or add D12 to attack" "description": "Possible Vicious Strike and add D12 to attack"
}, },
"melee_defense": { "melee_defense": {
"type": "choice", "type": "choice",
@@ -291,7 +291,7 @@
"target": "defense" "target": "defense"
} }
], ],
"description": "Possible 20/20 defense that avoids Any Attack Except a Lethal Strike or adds D12 to defense" "description": "Possible 20/20 defense that avoids Any Attack Except a Lethal Strike and adds D12 to defense"
}, },
"arcane_spell_attack": { "arcane_spell_attack": {
"type": "choice", "type": "choice",
@@ -308,7 +308,7 @@
"target": "spell_attack" "target": "spell_attack"
} }
], ],
"description": "Possible Vicious Application of a Magical Attack or add D12 to attack" "description": "Possible Vicious Application of a Magical Attack and add D12 to attack"
}, },
"skill_rolls": { "skill_rolls": {
"type": "bonus_flat", "type": "bonus_flat",
@@ -331,7 +331,7 @@
"target": "defense" "target": "defense"
} }
], ],
"description": "Possible 20/20 defense that avoids Any Attack Except a Lethal Strike or adds D12 to defense" "description": "Possible 20/20 defense that avoids Any Attack Except a Lethal Strike and adds D12 to defense"
}, },
"arcane_spell_defense": { "arcane_spell_defense": {
"type": "choice", "type": "choice",
@@ -348,7 +348,7 @@
"target": "spell_defense" "target": "spell_defense"
} }
], ],
"description": "Possible 20/20 Spell defense that Saves Against Any Magical Attack Except a Lethal Magical Strike or add D12 to spell defense" "description": "Possible 20/20 Spell defense that Saves Against Any Magical Attack Except a Lethal Magical Strike and add D12 to spell defense"
} }
}, },
"15": { "15": {
@@ -446,31 +446,31 @@
"8": { "8": {
"melee_attack": { "melee_attack": {
"type": "mulligan", "type": "mulligan",
"description": "Mulligan, Can Choose to Re-roll This Attack" "description": "Mulligan, Can Choose to Re-roll This Attack (players only)"
}, },
"ranged_attack": { "ranged_attack": {
"type": "mulligan", "type": "mulligan",
"description": "Mulligan, Can Choose to Re-Roll This Attack" "description": "Mulligan, Can Choose to Re-Roll This Attack (players only)"
}, },
"melee_defense": { "melee_defense": {
"type": "mulligan", "type": "mulligan",
"description": "Mulligan, Can Choose to Re-Roll This Defense" "description": "Mulligan, Can Choose to Re-Roll This Defense (players only)"
}, },
"arcane_spell_attack": { "arcane_spell_attack": {
"type": "mulligan", "type": "mulligan",
"description": "Mulligan, Can Re-Roll This Spell Attack" "description": "Mulligan, Can Re-Roll This Spell Attack (players only)"
}, },
"skill_rolls": { "skill_rolls": {
"type": "mulligan", "type": "mulligan",
"description": "Mulligan, Can Re-Roll This Skill roll" "description": "Mulligan, Can Re-Roll This Skill roll (players only)"
}, },
"ranged_defense": { "ranged_defense": {
"type": "mulligan", "type": "mulligan",
"description": "Mulligan, Can Choose to Re-Roll This Defense" "description": "Mulligan, Can Choose to Re-Roll This Defense (players only)"
}, },
"arcane_spell_defense": { "arcane_spell_defense": {
"type": "mulligan", "type": "mulligan",
"description": "Mulligan, Can Re-Roll This Spell Defense" "description": "Mulligan, Can Re-Roll This Spell Defense (players only)"
} }
}, },
"7": { "7": {
+17
View File
@@ -105,8 +105,24 @@ export async function handleAttackBoosted(msg) {
} = msg } = msg
const defender = game.actors.get(defenderId) const defender = game.actors.get(defenderId)
const attacker = game.actors.get(attackerId)
if (!defender) return if (!defender) return
// When the attacker is GM-owned (not a PC on another client), the createChatMessage
// hook on the defender's client already handles everything: D30 bonus dice, defense
// reaction dialog (grit/luck/shield/mulligan), and the comparison message. Running
// handleAttackBoosted too would double-roll all dice and show duplicate dialogs.
// Only proceed when the hook is suppressed (attacker is a PC on another client).
const attackerHasNonGMOwner = attacker && game.users.some(u => u.active && !u.isGM && attacker.testUserPermission(u, "OWNER"))
const _isPrimaryController = actor => {
if (!actor) return false
const activePlayerOwners = game.users.filter(u => u.active && !u.isGM && actor.testUserPermission(u, "OWNER"))
if (activePlayerOwners.length > 0) return activePlayerOwners[0].id === game.user.id
return game.user.isGM
}
const attackerIsCrossClient = attackerHasNonGMOwner && !_isPrimaryController(attacker)
if (!attackerIsCrossClient) return
let updatedDefenseRoll = defenseRoll let updatedDefenseRoll = defenseRoll
let shieldBlocked = false let shieldBlocked = false
let shieldReaction = null let shieldReaction = null
@@ -237,6 +253,7 @@ export async function handleAttackBoosted(msg) {
await ChatMessage.create({content: rmContent, speaker: ChatMessage.getSpeaker({actor: defender})}) await ChatMessage.create({content: rmContent, speaker: ChatMessage.getSpeaker({actor: defender})})
} }
if (d30Result.specialEffect === "drMultiplier") { if (d30Result.specialEffect === "drMultiplier") {
defenseDrMultiplier = d30Result.multiplier
const rmContent = await foundry.applications.handlebars.renderTemplate("systems/fvtt-lethal-fantasy/templates/chat/reaction-message.hbs", {type:"d30DRMultiplier", actorName:defenderName, value:d30Result.multiplier}) const rmContent = await foundry.applications.handlebars.renderTemplate("systems/fvtt-lethal-fantasy/templates/chat/reaction-message.hbs", {type:"d30DRMultiplier", actorName:defenderName, value:d30Result.multiplier})
await ChatMessage.create({content: rmContent, speaker: ChatMessage.getSpeaker({actor: defender})}) await ChatMessage.create({content: rmContent, speaker: ChatMessage.getSpeaker({actor: defender})})
} }