Compare commits
6 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| db3e8b5d35 | |||
| 54421e4a83 | |||
| ac44419b7a | |||
| a3fc0a42b9 | |||
| c8ce840e98 | |||
| 55a040062a |
@@ -60,4 +60,4 @@ jobs:
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|||||||
manifest: "https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json"
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manifest: "https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json"
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||||||
notes: "https://www.uberwald.me/gitea/public/fvtt-lethal-fantasy/raw/branch/main/changelog.md"
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notes: "https://www.uberwald.me/gitea/public/fvtt-lethal-fantasy/raw/branch/main/changelog.md"
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||||||
compatibility-minimum: "13"
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compatibility-minimum: "13"
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||||||
compatibility-verified: "13"
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compatibility-verified: "14"
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||||||
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|||||||
@@ -1178,6 +1178,45 @@ i.lethalfantasy {
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margin-left: 4px;
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margin-left: 4px;
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margin-right: 4px;
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margin-right: 4px;
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}
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}
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.lethalfantasy .tab.monster-combat .ranged-attacks {
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grid-template-columns: 1fr;
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}
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.lethalfantasy .tab.monster-combat .ranged-attacks .attack .name {
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min-width: 10rem;
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max-width: 10rem;
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}
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.lethalfantasy .tab.monster-combat .ranged-attacks .attack .damage-dice {
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width: 5rem;
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max-width: 5rem;
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}
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.lethalfantasy .tab.monster-combat .ranged-attacks .ranged-weapon-range {
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margin-top: 8px;
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border-top: 1px solid var(--color-border-light-tertiary, #ccc);
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padding-top: 6px;
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}
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.lethalfantasy .tab.monster-combat .ranged-attacks .ranged-weapon-range > label {
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font-weight: bold;
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margin-bottom: 4px;
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display: block;
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}
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.lethalfantasy .tab.monster-combat .ranged-attacks .ranged-weapon-range .range-fields {
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display: flex;
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flex-wrap: wrap;
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gap: 6px;
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}
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.lethalfantasy .tab.monster-combat .ranged-attacks .ranged-weapon-range .range-fields .range-field {
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display: flex;
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flex-direction: column;
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align-items: center;
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}
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.lethalfantasy .tab.monster-combat .ranged-attacks .ranged-weapon-range .range-fields .range-field label {
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font-size: 0.7rem;
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white-space: nowrap;
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}
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.lethalfantasy .tab.monster-combat .ranged-attacks .ranged-weapon-range .range-fields .range-field input {
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width: 3.5rem;
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text-align: center;
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}
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.lethalfantasy .tab.monster-combat .armors {
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.lethalfantasy .tab.monster-combat .armors {
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display: grid;
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display: grid;
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grid-template-columns: repeat(3, 1fr);
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grid-template-columns: repeat(3, 1fr);
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+11
-1
@@ -382,7 +382,7 @@
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"rollProgressionCount": "Roll progression count",
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"rollProgressionCount": "Roll progression count",
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"rollProgressionDice": "Roll progression/Lethargy dice",
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"rollProgressionDice": "Roll progression/Lethargy dice",
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"earned": "Earned",
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"earned": "Earned",
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"divinityPoints": "Divinity points",
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"divinityPoints": "Grace",
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"aetherPoints": "Aether points",
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"aetherPoints": "Aether points",
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"attacks": "Attacks",
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"attacks": "Attacks",
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"attackMode": "Attack Mode",
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"attackMode": "Attack Mode",
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@@ -462,6 +462,13 @@
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"notes": "Notes",
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"notes": "Notes",
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"pc": "PC",
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"pc": "PC",
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"perception": "Perception",
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"perception": "Perception",
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"pointBlank": "Point blank",
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"short": "Short",
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"medium": "Medium",
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"long": "Long",
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"extreme": "Extreme",
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"outOfSkill": "Out of skill",
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"range": "Range",
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"rangeDefenseDialog": "Ranged defense dialog",
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"rangeDefenseDialog": "Ranged defense dialog",
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"rangeDefenseRoll": "Ranged defense roll",
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"rangeDefenseRoll": "Ranged defense roll",
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"rangedAttackDefense": "Ranged attack defense",
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"rangedAttackDefense": "Ranged attack defense",
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@@ -981,6 +988,9 @@
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"diceResult": "Dice result",
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"diceResult": "Dice result",
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"progressionCount": "Progression count:"
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"progressionCount": "Progression count:"
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},
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},
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"Combat": {
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"RollMonsters": "Roll Monsters"
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},
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"EquipmentCategories": {
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"EquipmentCategories": {
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"ClassKit": "Class Kit",
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"ClassKit": "Class Kit",
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"Clothing": "Clothing",
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"Clothing": "Clothing",
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+136
-90
@@ -129,93 +129,76 @@ Hooks.once("ready", function () {
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}
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}
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})
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})
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// Test if version below 13
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Hooks.on("renderChatMessageHTML", (message, html, data) => {
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let hookName = "renderChatMessage"
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if (foundry.utils.isNewerVersion(game.version, "12.0",)) {
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hookName = "renderChatMessageHTML"
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}
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Hooks.on(hookName, (message, html, data) => {
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const typeMessage = data.message.flags.lethalFantasy?.typeMessage
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const typeMessage = data.message.flags.lethalFantasy?.typeMessage
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// Message de demande de jet de dés
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// Message de demande de jet de dés
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if (typeMessage === "askRoll") {
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if (typeMessage === "askRoll") {
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// Affichage des boutons de jet de dés uniquement pour les joueurs
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// Affichage des boutons de jet de dés uniquement pour les joueurs
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if (game.user.isGM) {
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if (game.user.isGM) {
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html.find(".ask-roll-dice").each((i, btn) => {
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for (const btn of html.querySelectorAll(".ask-roll-dice")) {
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btn.style.display = "none"
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btn.style.display = "none"
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})
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}
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||||||
} else {
|
} else {
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html.find(".ask-roll-dice").click((event) => {
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for (const btn of html.querySelectorAll(".ask-roll-dice")) {
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const btn = $(event.currentTarget)
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btn.addEventListener("click", () => {
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const type = btn.data("type")
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const type = btn.dataset.type
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const value = btn.data("value")
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const value = btn.dataset.value
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const avantage = btn.data("avantage") ?? "="
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const avantage = btn.dataset.avantage ?? "="
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const character = game.user.character
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const character = game.user.character
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if (type === SYSTEM.ROLL_TYPE.RESOURCE) character.rollResource(value)
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if (type === SYSTEM.ROLL_TYPE.RESOURCE) character.rollResource(value)
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else if (type === SYSTEM.ROLL_TYPE.SAVE) character.rollSave(value, avantage)
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else if (type === SYSTEM.ROLL_TYPE.SAVE) character.rollSave(value, avantage)
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})
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})
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}
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}
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||||||
}
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}
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||||||
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}
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|
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// Gestion du survol et du clic sur les boutons de dégâts pour les GMs
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// Gestion du survol et du clic sur les boutons de dégâts pour les GMs
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||||||
if (game.user.isGM) {
|
if (game.user.isGM) {
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||||||
// Show damage buttons only for GM
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// Show damage buttons only for GM
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||||||
$(html).find(".li-apply-wounds").each((i, btn) => {
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for (const btn of html.querySelectorAll(".li-apply-wounds")) {
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btn.style.display = "block"
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btn.style.display = "block"
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||||||
})
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}
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||||||
|
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||||||
$(html).find(".apply-wounds-btn").hover(
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for (const btn of html.querySelectorAll(".apply-wounds-btn")) {
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||||||
function (event) {
|
btn.addEventListener("mouseenter", () => {
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||||||
// Mouse enter - select the token and pan to it
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const combatantId = btn.dataset.combatantId
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let combatantId = $(this).data("combatant-id")
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|
||||||
if (combatantId && game.combat) {
|
if (combatantId && game.combat) {
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let combatant = game.combat.combatants.get(combatantId)
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const combatant = game.combat.combatants.get(combatantId)
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||||||
if (combatant?.token) {
|
if (combatant?.token) {
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||||||
let token = canvas.tokens.get(combatant.token.id)
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const token = canvas.tokens.get(combatant.token.id)
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||||||
if (token) {
|
if (token) {
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||||||
token.control({ releaseOthers: true })
|
token.control({ releaseOthers: true })
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||||||
canvas.animatePan(token.center)
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canvas.animatePan(token.center)
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||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
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}
|
||||||
},
|
|
||||||
function (event) {
|
|
||||||
// Mouse leave - release selection
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|
||||||
canvas.tokens.releaseAll()
|
|
||||||
}
|
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||||||
)
|
|
||||||
|
|
||||||
$(html).find(".apply-wounds-btn").click((event) => {
|
|
||||||
LethalFantasyUtils.applyDamage(message, event)
|
|
||||||
})
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})
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||||||
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btn.addEventListener("mouseleave", () => canvas.tokens.releaseAll())
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||||||
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btn.addEventListener("click", event => LethalFantasyUtils.applyDamage(message, event))
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Gestion du survol et du clic sur les boutons de défense
|
// Gestion du survol et du clic sur les boutons de défense
|
||||||
$(html).find(".request-defense-btn").hover(
|
for (const btn of html.querySelectorAll(".request-defense-btn")) {
|
||||||
function (event) {
|
btn.addEventListener("mouseenter", () => {
|
||||||
// Mouse enter - select the token and pan to it
|
const tokenId = btn.dataset.tokenId
|
||||||
let tokenId = $(this).data("token-id")
|
|
||||||
if (tokenId) {
|
if (tokenId) {
|
||||||
let token = canvas.tokens.get(tokenId)
|
const token = canvas.tokens.get(tokenId)
|
||||||
if (token) {
|
if (token) {
|
||||||
token.control({ releaseOthers: true })
|
token.control({ releaseOthers: true })
|
||||||
canvas.animatePan(token.center)
|
canvas.animatePan(token.center)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
})
|
||||||
function (event) {
|
btn.addEventListener("mouseleave", () => canvas.tokens.releaseAll())
|
||||||
// Mouse leave - release selection
|
|
||||||
canvas.tokens.releaseAll()
|
|
||||||
}
|
|
||||||
)
|
|
||||||
|
|
||||||
// Gestionnaire pour les boutons de demande de défense
|
// Gestionnaire pour les boutons de demande de défense
|
||||||
$(html).find(".request-defense-btn").off("click").on("click", (event) => {
|
btn.addEventListener("click", event => {
|
||||||
event.preventDefault()
|
event.preventDefault()
|
||||||
event.stopPropagation()
|
event.stopPropagation()
|
||||||
|
|
||||||
const button = $(event.currentTarget)
|
const combatantId = btn.dataset.combatantId
|
||||||
const combatantId = button.data("combatant-id")
|
const tokenId = btn.dataset.tokenId
|
||||||
const tokenId = button.data("token-id")
|
|
||||||
|
|
||||||
// Récupérer le combattant soit du combat, soit directement du token
|
// Récupérer le combattant soit du combat, soit directement du token
|
||||||
let combatant = null
|
let combatant = null
|
||||||
@@ -265,33 +248,36 @@ Hooks.on(hookName, (message, html, data) => {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Préparer le message de demande de défense
|
// Préparer le message de demande de défense
|
||||||
// Récupérer l'acteur attaquant pour vérifier le mode d'attaque
|
// isRanged: true si le monstre était en mode ranged (via rollTarget.attackMode stocké dans le roll)
|
||||||
|
// OU si l'attaquant utilisait une arme ranged (weapon-attack avec weaponType === "ranged")
|
||||||
const attacker = game.actors.get(attackerId)
|
const attacker = game.actors.get(attackerId)
|
||||||
const isRangedAttack = attacker?.type === "monster" && attacker.system.attackMode === "ranged"
|
const rollTargetOptions = message.rolls[0]?.options?.rollTarget
|
||||||
|
const attackerWeapon = rollTargetOptions?.weapon
|
||||||
|
const isRangedAttack = (rollTargetOptions?.attackMode === "ranged")
|
||||||
|
|| (attacker?.type === "monster" && attacker.system.attackMode === "ranged")
|
||||||
|
|| (attackerWeapon?.system?.weaponType === "ranged")
|
||||||
|
|
||||||
const defenseMsg = {
|
const defenseMsg = {
|
||||||
type: "requestDefense",
|
type: "requestDefense",
|
||||||
attackerName: attackerName,
|
attackerName,
|
||||||
attackerId: attackerId,
|
attackerId,
|
||||||
defenderName: defenderName,
|
defenderName,
|
||||||
weaponName: weaponName,
|
weaponName,
|
||||||
attackRoll: attackRoll,
|
attackRoll,
|
||||||
attackWeaponId: attackWeaponId,
|
attackWeaponId,
|
||||||
attackRollType: attackRollType,
|
attackRollType,
|
||||||
attackRollKey: attackRollKey,
|
attackRollKey,
|
||||||
attackD30result: attackD30result,
|
attackD30result,
|
||||||
attackD30message: attackD30message,
|
attackD30message,
|
||||||
attackRerollContext: attackRerollContext,
|
attackRerollContext,
|
||||||
combatantId: combatantId,
|
combatantId,
|
||||||
tokenId: tokenId,
|
tokenId,
|
||||||
isRanged: isRangedAttack
|
isRanged: isRangedAttack
|
||||||
}
|
}
|
||||||
|
|
||||||
// Envoyer le message socket à l'utilisateur contrôlant le combatant
|
// Envoyer le message socket à l'utilisateur contrôlant le combatant
|
||||||
// Only consider active (online) users; fall back to any active GM for unowned/GM monsters.
|
// Only consider active (online) users; fall back to any active GM for unowned/GM monsters.
|
||||||
let owners = game.users.filter(u =>
|
let owners = game.users.filter(u => u.active && combatant.actor.testUserPermission(u, "OWNER"))
|
||||||
u.active && combatant.actor.testUserPermission(u, "OWNER")
|
|
||||||
)
|
|
||||||
if (owners.length === 0) {
|
if (owners.length === 0) {
|
||||||
owners = game.users.filter(u => u.active && u.isGM)
|
owners = game.users.filter(u => u.active && u.isGM)
|
||||||
}
|
}
|
||||||
@@ -317,10 +303,7 @@ Hooks.on(hookName, (message, html, data) => {
|
|||||||
messageSent = true
|
messageSent = true
|
||||||
} else {
|
} else {
|
||||||
// Sinon, envoyer via socket
|
// Sinon, envoyer via socket
|
||||||
game.socket.emit(`system.${SYSTEM.id}`, {
|
game.socket.emit(`system.${SYSTEM.id}`, { ...defenseMsg, userId: owner.id })
|
||||||
...defenseMsg,
|
|
||||||
userId: owner.id
|
|
||||||
})
|
|
||||||
messageSent = true
|
messageSent = true
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
@@ -330,26 +313,27 @@ Hooks.on(hookName, (message, html, data) => {
|
|||||||
ui.notifications.info(`Defense request sent to ${defenderName}'s controller`)
|
ui.notifications.info(`Defense request sent to ${defenderName}'s controller`)
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
}
|
||||||
|
|
||||||
// Gestionnaire pour les boutons de jet de dégâts (armes et résultats de combat)
|
// Gestionnaire pour les boutons de jet de dégâts (armes et résultats de combat)
|
||||||
$(html).find(".damage-roll-btn, .roll-damage-btn").off("click").on("click", async (event) => {
|
for (const btn of html.querySelectorAll(".damage-roll-btn, .roll-damage-btn")) {
|
||||||
|
btn.addEventListener("click", async event => {
|
||||||
event.preventDefault()
|
event.preventDefault()
|
||||||
event.stopPropagation()
|
event.stopPropagation()
|
||||||
|
|
||||||
const button = $(event.currentTarget)
|
const weaponId = btn.dataset.weaponId
|
||||||
const weaponId = button.data("weapon-id")
|
const attackKey = btn.dataset.attackKey
|
||||||
const attackKey = button.data("attack-key")
|
const attackerId = btn.dataset.attackerId
|
||||||
let attackerId = button.data("attacker-id")
|
const defenderId = btn.dataset.defenderId
|
||||||
const defenderId = button.data("defender-id")
|
const defenderTokenId = btn.dataset.defenderTokenId || null
|
||||||
const defenderTokenId = button.data("defender-token-id") || null
|
const extraShieldDr = Number(btn.dataset.extraShieldDr || 0)
|
||||||
const extraShieldDr = Number(button.data("extra-shield-dr") || 0)
|
const damageType = btn.dataset.damageType
|
||||||
const damageType = button.data("damage-type")
|
const damageFormula = btn.dataset.damageFormula
|
||||||
const damageFormula = button.data("damage-formula")
|
const damageModifier = btn.dataset.damageModifier
|
||||||
const damageModifier = button.data("damage-modifier")
|
const isMonster = btn.dataset.isMonster
|
||||||
const isMonster = button.data("is-monster")
|
|
||||||
|
|
||||||
// Récupérer l'acteur (soit depuis le message, soit depuis attackerId)
|
// Récupérer l'acteur (soit depuis le message, soit depuis attackerId)
|
||||||
let actor = attackerId ? game.actors.get(attackerId) : game.actors.get(message.rolls[0]?.actorId)
|
const actor = attackerId ? game.actors.get(attackerId) : game.actors.get(message.rolls[0]?.actorId)
|
||||||
if (!actor) {
|
if (!actor) {
|
||||||
ui.notifications.error("Actor not found")
|
ui.notifications.error("Actor not found")
|
||||||
return
|
return
|
||||||
@@ -408,25 +392,20 @@ Hooks.on(hookName, (message, html, data) => {
|
|||||||
const rollType = damageType === "small" ? "weapon-damage-small" : "weapon-damage-medium"
|
const rollType = damageType === "small" ? "weapon-damage-small" : "weapon-damage-medium"
|
||||||
await actor.prepareRoll(rollType, weaponId, undefined, defenderId, defenderTokenId, extraShieldDr)
|
await actor.prepareRoll(rollType, weaponId, undefined, defenderId, defenderTokenId, extraShieldDr)
|
||||||
})
|
})
|
||||||
|
}
|
||||||
|
|
||||||
// Masquer les boutons de dommages dans les messages de résultat de combat si l'utilisateur n'est pas l'attaquant
|
// Masquer les boutons de dommages dans les messages de résultat de combat si l'utilisateur n'est pas l'attaquant
|
||||||
$(html).find(".roll-damage-btn").each(function() {
|
for (const btn of html.querySelectorAll(".roll-damage-btn")) {
|
||||||
const button = $(this)
|
const attackerId = btn.dataset.attackerId
|
||||||
const attackerId = button.data("attacker-id")
|
|
||||||
|
|
||||||
if (attackerId) {
|
if (attackerId) {
|
||||||
const attacker = game.actors.get(attackerId)
|
const attacker = game.actors.get(attackerId)
|
||||||
// Masquer le bouton si l'utilisateur n'est pas GM et ne possède pas l'attaquant
|
// Masquer le bouton si l'utilisateur n'est pas GM et ne possède pas l'attaquant
|
||||||
if (!game.user.isGM && !attacker?.testUserPermission(game.user, "OWNER")) {
|
if (!game.user.isGM && !attacker?.testUserPermission(game.user, "OWNER")) {
|
||||||
button.hide()
|
btn.style.display = "none"
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
})
|
|
||||||
|
|
||||||
Hooks.on("getCombatTrackerEntryContext", (html, options) => {
|
|
||||||
LethalFantasyUtils.pushCombatOptions(html, options);
|
|
||||||
});
|
|
||||||
|
|
||||||
// Hook pour ajouter les données d'attaque au message de défense
|
// Hook pour ajouter les données d'attaque au message de défense
|
||||||
Hooks.on("preCreateChatMessage", (message) => {
|
Hooks.on("preCreateChatMessage", (message) => {
|
||||||
@@ -823,6 +802,73 @@ Hooks.on("createChatMessage", async (message) => {
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
// Hook: deduct aether when a spell-attack or spell-power roll is posted to chat
|
||||||
|
Hooks.on("createChatMessage", async (message) => {
|
||||||
|
if (!["spell-attack", "spell-power"].includes(message.rolls[0]?.options?.rollType)) return
|
||||||
|
|
||||||
|
const actorId = message.rolls[0]?.options?.actorId
|
||||||
|
if (!actorId) return
|
||||||
|
const actor = game.actors.get(actorId)
|
||||||
|
if (!actor) return
|
||||||
|
|
||||||
|
// Only the primary controller (player owner or GM) handles this
|
||||||
|
const activePlayerOwners = game.users.filter(u => u.active && !u.isGM && actor.testUserPermission(u, "OWNER"))
|
||||||
|
const isPrimary = activePlayerOwners.length > 0
|
||||||
|
? activePlayerOwners[0].id === game.user.id
|
||||||
|
: game.user.isGM
|
||||||
|
if (!isPrimary) return
|
||||||
|
|
||||||
|
const rollTarget = message.rolls[0]?.options?.rollTarget
|
||||||
|
const spellId = rollTarget?.id || rollTarget?._id
|
||||||
|
const spell = spellId ? actor.items.get(spellId) : null
|
||||||
|
if (!spell || spell.type !== "spell") return
|
||||||
|
|
||||||
|
const cost = Number(spell.system?.cost) || 0
|
||||||
|
if (cost <= 0) return
|
||||||
|
|
||||||
|
const currentAether = Number(actor.system.aetherPoints?.value) || 0
|
||||||
|
const newAether = Math.max(0, currentAether - cost)
|
||||||
|
await actor.update({ "system.aetherPoints.value": newAether })
|
||||||
|
|
||||||
|
await ChatMessage.create({
|
||||||
|
content: `<p>🔮 <strong>${actor.name}</strong> casts <em>${spell.name}</em> — spends <strong>${cost}</strong> Aether <span style="color:#888;">(${currentAether} → ${newAether})</span>.</p>`,
|
||||||
|
speaker: ChatMessage.getSpeaker({ actor })
|
||||||
|
})
|
||||||
|
})
|
||||||
|
|
||||||
|
// Hook: deduct grace when a miracle-attack or miracle-power roll is posted to chat
|
||||||
|
Hooks.on("createChatMessage", async (message) => {
|
||||||
|
if (!["miracle-attack", "miracle-power"].includes(message.rolls[0]?.options?.rollType)) return
|
||||||
|
|
||||||
|
const actorId = message.rolls[0]?.options?.actorId
|
||||||
|
if (!actorId) return
|
||||||
|
const actor = game.actors.get(actorId)
|
||||||
|
if (!actor) return
|
||||||
|
|
||||||
|
const activePlayerOwners = game.users.filter(u => u.active && !u.isGM && actor.testUserPermission(u, "OWNER"))
|
||||||
|
const isPrimary = activePlayerOwners.length > 0
|
||||||
|
? activePlayerOwners[0].id === game.user.id
|
||||||
|
: game.user.isGM
|
||||||
|
if (!isPrimary) return
|
||||||
|
|
||||||
|
const rollTarget = message.rolls[0]?.options?.rollTarget
|
||||||
|
const miracleId = rollTarget?.id || rollTarget?._id
|
||||||
|
const miracle = miracleId ? actor.items.get(miracleId) : null
|
||||||
|
if (!miracle || miracle.type !== "miracle") return
|
||||||
|
|
||||||
|
const cost = Number(miracle.system?.level) || 0
|
||||||
|
if (cost <= 0) return
|
||||||
|
|
||||||
|
const currentGrace = Number(actor.system.divinityPoints?.value) || 0
|
||||||
|
const newGrace = Math.max(0, currentGrace - cost)
|
||||||
|
await actor.update({ "system.divinityPoints.value": newGrace })
|
||||||
|
|
||||||
|
await ChatMessage.create({
|
||||||
|
content: `<p>✨ <strong>${actor.name}</strong> invokes <em>${miracle.name}</em> — spends <strong>${cost}</strong> Grace <span style="color:#888;">(${currentGrace} → ${newGrace})</span>.</p>`,
|
||||||
|
speaker: ChatMessage.getSpeaker({ actor })
|
||||||
|
})
|
||||||
|
})
|
||||||
|
|
||||||
// Hook pour appliquer automatiquement les dégâts si une cible est définie
|
// Hook pour appliquer automatiquement les dégâts si une cible est définie
|
||||||
Hooks.on("createChatMessage", async (message) => {
|
Hooks.on("createChatMessage", async (message) => {
|
||||||
// Vérifier si c'est un message de dégâts avec un defenderId
|
// Vérifier si c'est un message de dégâts avec un defenderId
|
||||||
|
|||||||
@@ -18,6 +18,7 @@ export class LethalFantasyCombatTracker extends foundry.applications.sidebar.tab
|
|||||||
actions: {
|
actions: {
|
||||||
initiativePlus: LethalFantasyCombatTracker.#initiativePlus,
|
initiativePlus: LethalFantasyCombatTracker.#initiativePlus,
|
||||||
initiativeMinus: LethalFantasyCombatTracker.#initiativeMinus,
|
initiativeMinus: LethalFantasyCombatTracker.#initiativeMinus,
|
||||||
|
rollMonsterProgression: LethalFantasyCombatTracker.#rollMonsterProgression,
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -49,6 +50,15 @@ export class LethalFantasyCombatTracker extends foundry.applications.sidebar.tab
|
|||||||
c.update({ 'initiative': newInit });
|
c.update({ 'initiative': newInit });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Roll progression dice for all monster combatants that are eligible this round.
|
||||||
|
* @param {Event} ev Click event.
|
||||||
|
*/
|
||||||
|
static async #rollMonsterProgression(ev) {
|
||||||
|
ev.preventDefault();
|
||||||
|
await game.combat.rollMonsterProgression();
|
||||||
|
}
|
||||||
|
|
||||||
activateListeners(html) {
|
activateListeners(html) {
|
||||||
super.activateListeners(html);
|
super.activateListeners(html);
|
||||||
// Display Combat settings
|
// Display Combat settings
|
||||||
@@ -130,6 +140,17 @@ export class LethalFantasyCombat extends Combat {
|
|||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** Roll progression dice for all eligible monster combatants this round. Called manually by the GM. */
|
||||||
|
async rollMonsterProgression() {
|
||||||
|
const currentRound = this.round;
|
||||||
|
for (let c of this.combatants) {
|
||||||
|
if (c.actor.type !== "monster") continue;
|
||||||
|
if (c.initiative !== null && currentRound >= c.initiative) {
|
||||||
|
await c.actor.system.rollProgressionDice(this.id, c.id);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
resetProgression(cId) {
|
resetProgression(cId) {
|
||||||
let c = this.combatants.get(cId);
|
let c = this.combatants.get(cId);
|
||||||
c.update({ 'system.progressionCount': 0 });
|
c.update({ 'system.progressionCount': 0 });
|
||||||
@@ -203,6 +224,7 @@ export class LethalFantasyCombat extends Combat {
|
|||||||
|
|
||||||
for (let c of this.combatants) {
|
for (let c of this.combatants) {
|
||||||
if (nextRound >= c.initiative) {
|
if (nextRound >= c.initiative) {
|
||||||
|
if (c.actor.type === "monster") continue; // Monsters roll manually via the "Roll Monsters" button
|
||||||
const playerOwner = game.users.find(u => u.active && !u.isGM && u.character?.id === c.actor.id);
|
const playerOwner = game.users.find(u => u.active && !u.isGM && u.character?.id === c.actor.id);
|
||||||
if (game.user.isGM && playerOwner) {
|
if (game.user.isGM && playerOwner) {
|
||||||
game.socket.emit(`system.${SYSTEM.id}`, { type: "rollProgressionDice", userId: playerOwner.id, progressionCount: c.system.progressionCount + 1, actorId: c.actor.id, combatId: this.id, combatantId: c.id });
|
game.socket.emit(`system.${SYSTEM.id}`, { type: "rollProgressionDice", userId: playerOwner.id, progressionCount: c.system.progressionCount + 1, actorId: c.actor.id, combatId: this.id, combatantId: c.id });
|
||||||
|
|||||||
@@ -147,6 +147,6 @@ export async function rollFreeDie(dieType, count = 1, explode = false) {
|
|||||||
content,
|
content,
|
||||||
sound: CONFIG.sounds.dice,
|
sound: CONFIG.sounds.dice,
|
||||||
}
|
}
|
||||||
ChatMessage.applyRollMode(msgData, rollMode)
|
ChatMessage.applyMode(msgData, rollMode)
|
||||||
await ChatMessage.create(msgData)
|
await ChatMessage.create(msgData)
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -172,7 +172,7 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
|
|||||||
})
|
})
|
||||||
if (!roll) return null
|
if (!roll) return null
|
||||||
|
|
||||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
await roll.toMessage({}, { messageMode: roll.options.rollMode })
|
||||||
}
|
}
|
||||||
|
|
||||||
static async #onRollInitiative(event, target) {
|
static async #onRollInitiative(event, target) {
|
||||||
|
|||||||
@@ -111,7 +111,7 @@ export default class LethalFantasyMonsterSheet extends LethalFantasyActorSheet {
|
|||||||
})
|
})
|
||||||
if (!roll) return null
|
if (!roll) return null
|
||||||
|
|
||||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
await roll.toMessage({}, { messageMode: roll.options.rollMode })
|
||||||
}
|
}
|
||||||
|
|
||||||
static async #onRollInitiative(event, target) {
|
static async #onRollInitiative(event, target) {
|
||||||
|
|||||||
@@ -198,6 +198,22 @@ export default class LethalFantasyActor extends Actor {
|
|||||||
case "miracle-power":
|
case "miracle-power":
|
||||||
rollTarget = this.items.find((i) => (i.type === "miracle" || i.type == "spell") && i.id === rollKey)
|
rollTarget = this.items.find((i) => (i.type === "miracle" || i.type == "spell") && i.id === rollKey)
|
||||||
rollTarget.rollKey = rollKey
|
rollTarget.rollKey = rollKey
|
||||||
|
if (rollType === "spell-attack" || rollType === "spell-power") {
|
||||||
|
const cost = Number(rollTarget.system?.cost) || 0
|
||||||
|
const currentAether = Number(this.system.aetherPoints?.value) || 0
|
||||||
|
if (cost > currentAether) {
|
||||||
|
ui.notifications.warn(`${this.name} cannot cast ${rollTarget.name}: insufficient Aether (needs ${cost}, has ${currentAether}).`)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (rollType === "miracle-attack" || rollType === "miracle-power") {
|
||||||
|
const cost = Number(rollTarget.system?.level) || 0
|
||||||
|
const currentGrace = Number(this.system.divinityPoints?.value) || 0
|
||||||
|
if (cost > currentGrace) {
|
||||||
|
ui.notifications.warn(`${this.name} cannot invoke ${rollTarget.name}: insufficient Grace (needs ${cost}, has ${currentGrace}).`)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
}
|
||||||
break
|
break
|
||||||
case "shield-roll": {
|
case "shield-roll": {
|
||||||
rollTarget = this.items.find((i) => i.type === "shield" && i.id === rollKey)
|
rollTarget = this.items.find((i) => i.type === "shield" && i.id === rollKey)
|
||||||
|
|||||||
+21
-12
@@ -272,6 +272,7 @@ export default class LethalFantasyRoll extends Roll {
|
|||||||
hasChangeDice = false
|
hasChangeDice = false
|
||||||
hasMaxValue = false
|
hasMaxValue = false
|
||||||
hasExplode = false
|
hasExplode = false
|
||||||
|
hasFavor = true
|
||||||
options.rollTarget.value = 0
|
options.rollTarget.value = 0
|
||||||
|
|
||||||
} else if (options.rollType.includes("weapon-damage")) {
|
} else if (options.rollType.includes("weapon-damage")) {
|
||||||
@@ -289,7 +290,11 @@ export default class LethalFantasyRoll extends Roll {
|
|||||||
options.damageMedium = true
|
options.damageMedium = true
|
||||||
dice = options.rollTarget.weapon.system.damage.damageM
|
dice = options.rollTarget.weapon.system.damage.damageM
|
||||||
}
|
}
|
||||||
dice = dice.replace("E", "")
|
if (/NE$/i.test(dice)) {
|
||||||
|
hasMaxValue = false
|
||||||
|
hasExplode = false
|
||||||
|
}
|
||||||
|
dice = dice.replace(/NE$/i, "").replace("E", "")
|
||||||
baseFormula = dice
|
baseFormula = dice
|
||||||
|
|
||||||
} else if (options.rollType.includes("monster-damage")) {
|
} else if (options.rollType.includes("monster-damage")) {
|
||||||
@@ -302,7 +307,10 @@ export default class LethalFantasyRoll extends Roll {
|
|||||||
dice = options.rollTarget.damageDice
|
dice = options.rollTarget.damageDice
|
||||||
dice = dice.replace("E", "")
|
dice = dice.replace("E", "")
|
||||||
baseFormula = dice
|
baseFormula = dice
|
||||||
if (options.rollTarget.noExplode) hasMaxValue = false
|
if (options.rollTarget.noExplode) {
|
||||||
|
hasMaxValue = false
|
||||||
|
hasExplode = false
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -312,7 +320,7 @@ export default class LethalFantasyRoll extends Roll {
|
|||||||
hasModifier = false
|
hasModifier = false
|
||||||
}
|
}
|
||||||
|
|
||||||
const rollModes = foundry.utils.duplicate(CONFIG.Dice.rollModes); // v12 : Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
|
const rollModes = foundry.utils.duplicate(CONFIG.ChatMessage.modes);
|
||||||
console.log("Roll mode", rollModes)
|
console.log("Roll mode", rollModes)
|
||||||
|
|
||||||
const fieldRollMode = new foundry.data.fields.StringField({
|
const fieldRollMode = new foundry.data.fields.StringField({
|
||||||
@@ -498,7 +506,8 @@ export default class LethalFantasyRoll extends Roll {
|
|||||||
rollContext.favor = "none"
|
rollContext.favor = "none"
|
||||||
}
|
}
|
||||||
|
|
||||||
maxValue = Number(baseFormula.match(/\d+$/)[0]) // Update the max value agains
|
const maxMatch = baseFormula ? baseFormula.match(/\d+$/) : null
|
||||||
|
maxValue = maxMatch ? Number(maxMatch[0]) : 0
|
||||||
|
|
||||||
const rollData = {
|
const rollData = {
|
||||||
type: options.rollType,
|
type: options.rollType,
|
||||||
@@ -667,7 +676,7 @@ export default class LethalFantasyRoll extends Roll {
|
|||||||
|
|
||||||
/* ***********************************************************/
|
/* ***********************************************************/
|
||||||
static async promptInitiative(options = {}) {
|
static async promptInitiative(options = {}) {
|
||||||
const rollModes = foundry.utils.duplicate(CONFIG.Dice.rollModes); // v12 : Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
|
const rollModes = foundry.utils.duplicate(CONFIG.ChatMessage.modes); // v12 : Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
|
||||||
const fieldRollMode = new foundry.data.fields.StringField({
|
const fieldRollMode = new foundry.data.fields.StringField({
|
||||||
choices: rollModes,
|
choices: rollModes,
|
||||||
blank: false,
|
blank: false,
|
||||||
@@ -721,7 +730,7 @@ export default class LethalFantasyRoll extends Roll {
|
|||||||
|
|
||||||
let initRoll = new Roll(formula, options.data)
|
let initRoll = new Roll(formula, options.data)
|
||||||
await initRoll.evaluate()
|
await initRoll.evaluate()
|
||||||
let msg = await initRoll.toMessage({ flavor: `Initiative for ${options.actorName}` }, { rollMode: rollContext.visibility })
|
let msg = await initRoll.toMessage({ flavor: `Initiative for ${options.actorName}` }, { messageMode: rollContext.visibility })
|
||||||
if (game?.dice3d && initRoll.dice?.length) {
|
if (game?.dice3d && initRoll.dice?.length) {
|
||||||
await game.dice3d.waitFor3DAnimationByMessageID(msg.id)
|
await game.dice3d.waitFor3DAnimationByMessageID(msg.id)
|
||||||
}
|
}
|
||||||
@@ -735,7 +744,7 @@ export default class LethalFantasyRoll extends Roll {
|
|||||||
/* ***********************************************************/
|
/* ***********************************************************/
|
||||||
static async promptCombatAction(options = {}) {
|
static async promptCombatAction(options = {}) {
|
||||||
|
|
||||||
const rollModes = foundry.utils.duplicate(CONFIG.Dice.rollModes); // v12 : Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
|
const rollModes = foundry.utils.duplicate(CONFIG.ChatMessage.modes); // v12 : Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
|
||||||
const fieldRollMode = new foundry.data.fields.StringField({
|
const fieldRollMode = new foundry.data.fields.StringField({
|
||||||
choices: rollModes,
|
choices: rollModes,
|
||||||
blank: false,
|
blank: false,
|
||||||
@@ -992,7 +1001,7 @@ export default class LethalFantasyRoll extends Roll {
|
|||||||
|
|
||||||
let max = roll.dice[0].faces - 1
|
let max = roll.dice[0].faces - 1
|
||||||
max = Math.min(currentAction.progressionCount, max)
|
max = Math.min(currentAction.progressionCount, max)
|
||||||
let msg = await roll.toMessage({ flavor: `Progression Roll for ${currentAction.name}, progression count : ${currentAction.progressionCount}/${max}` }, { rollMode: rollContext.visibility })
|
let msg = await roll.toMessage({ flavor: `Progression Roll for ${currentAction.name}, progression count : ${currentAction.progressionCount}/${max}` }, { messageMode: rollContext.visibility })
|
||||||
if (game?.dice3d) {
|
if (game?.dice3d) {
|
||||||
await game.dice3d.waitFor3DAnimationByMessageID(msg.id)
|
await game.dice3d.waitFor3DAnimationByMessageID(msg.id)
|
||||||
}
|
}
|
||||||
@@ -1034,7 +1043,7 @@ export default class LethalFantasyRoll extends Roll {
|
|||||||
/* ***********************************************************/
|
/* ***********************************************************/
|
||||||
static async promptRangedDefense(options = {}) {
|
static async promptRangedDefense(options = {}) {
|
||||||
|
|
||||||
const rollModes = foundry.utils.duplicate(CONFIG.Dice.rollModes);
|
const rollModes = foundry.utils.duplicate(CONFIG.ChatMessage.modes);
|
||||||
const fieldRollMode = new foundry.data.fields.StringField({
|
const fieldRollMode = new foundry.data.fields.StringField({
|
||||||
choices: rollModes,
|
choices: rollModes,
|
||||||
blank: false,
|
blank: false,
|
||||||
@@ -1323,11 +1332,11 @@ export default class LethalFantasyRoll extends Roll {
|
|||||||
*
|
*
|
||||||
* @param {Object} [messageData={}] Additional data to include in the message.
|
* @param {Object} [messageData={}] Additional data to include in the message.
|
||||||
* @param {Object} options Options for message creation.
|
* @param {Object} options Options for message creation.
|
||||||
* @param {string} options.rollMode The mode of the roll (e.g., public, private).
|
* @param {string} options.messageMode The mode of the roll (e.g., public, private).
|
||||||
* @param {boolean} [options.create=true] Whether to create the message.
|
* @param {boolean} [options.create=true] Whether to create the message.
|
||||||
* @returns {Promise} - A promise that resolves when the message is created.
|
* @returns {Promise} - A promise that resolves when the message is created.
|
||||||
*/
|
*/
|
||||||
async toMessage(messageData = {}, { rollMode, create = true } = {}) {
|
async toMessage(messageData = {}, { messageMode, create = true } = {}) {
|
||||||
return await super.toMessage(
|
return await super.toMessage(
|
||||||
{
|
{
|
||||||
isSave: this.isSave,
|
isSave: this.isSave,
|
||||||
@@ -1345,7 +1354,7 @@ export default class LethalFantasyRoll extends Roll {
|
|||||||
rollData: this.rollData,
|
rollData: this.rollData,
|
||||||
...messageData,
|
...messageData,
|
||||||
},
|
},
|
||||||
{ rollMode, create },
|
{ messageMode, create },
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -297,7 +297,7 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
|
|||||||
})
|
})
|
||||||
if (!roll) return null
|
if (!roll) return null
|
||||||
|
|
||||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
await roll.toMessage({}, { messageMode: roll.options.rollMode })
|
||||||
}
|
}
|
||||||
|
|
||||||
async rollInitiative(combatId = undefined, combatantId = undefined) {
|
async rollInitiative(combatId = undefined, combatantId = undefined) {
|
||||||
@@ -318,7 +318,7 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
|
|||||||
})
|
})
|
||||||
if (!roll) return null
|
if (!roll) return null
|
||||||
|
|
||||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
await roll.toMessage({}, { messageMode: roll.options.rollMode })
|
||||||
}
|
}
|
||||||
|
|
||||||
async rollProgressionDice(combatId, combatantId, rollProgressionCount) {
|
async rollProgressionDice(combatId, combatantId, rollProgressionCount) {
|
||||||
|
|||||||
@@ -74,7 +74,6 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
|||||||
damageDice: new fields.StringField({ required: true, nullable: false, initial: "1D6" }),
|
damageDice: new fields.StringField({ required: true, nullable: false, initial: "1D6" }),
|
||||||
damageModifier: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
damageModifier: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||||
enabled: new fields.BooleanField({ initial: true, required: true, nullable: false }),
|
enabled: new fields.BooleanField({ initial: true, required: true, nullable: false }),
|
||||||
range: new fields.StringField({ required: false, nullable: true, initial: "" }),
|
|
||||||
noExplode: new fields.BooleanField({ initial: initialNoExplode, required: true, nullable: false }),
|
noExplode: new fields.BooleanField({ initial: initialNoExplode, required: true, nullable: false }),
|
||||||
}
|
}
|
||||||
return new fields.SchemaField(schema, { label })
|
return new fields.SchemaField(schema, { label })
|
||||||
@@ -143,6 +142,15 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
|||||||
attack4: attackField("4")
|
attack4: attackField("4")
|
||||||
})
|
})
|
||||||
|
|
||||||
|
schema.rangedWeaponRange = new fields.SchemaField({
|
||||||
|
pointBlank: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }),
|
||||||
|
short: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }),
|
||||||
|
medium: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }),
|
||||||
|
long: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }),
|
||||||
|
extreme: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }),
|
||||||
|
outOfSkill: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
|
||||||
|
})
|
||||||
|
|
||||||
return schema
|
return schema
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -172,7 +180,7 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
|||||||
})
|
})
|
||||||
if (!roll) return null
|
if (!roll) return null
|
||||||
|
|
||||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
await roll.toMessage({}, { messageMode: roll.options.rollMode })
|
||||||
}
|
}
|
||||||
|
|
||||||
async prepareMonsterRoll(rollType, rollKey, rollDice = undefined, tokenId = undefined, damageModifier = undefined, defenderId = undefined, defenderTokenId = undefined, extraShieldDr = 0) {
|
async prepareMonsterRoll(rollType, rollKey, rollDice = undefined, tokenId = undefined, damageModifier = undefined, defenderId = undefined, defenderTokenId = undefined, extraShieldDr = 0) {
|
||||||
@@ -184,6 +192,7 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
|||||||
const attacksSet = this.attackMode === "ranged" ? this.rangedAttacks : this.attacks
|
const attacksSet = this.attackMode === "ranged" ? this.rangedAttacks : this.attacks
|
||||||
rollTarget = foundry.utils.duplicate(attacksSet[rollKey])
|
rollTarget = foundry.utils.duplicate(attacksSet[rollKey])
|
||||||
rollTarget.rollKey = rollKey
|
rollTarget.rollKey = rollKey
|
||||||
|
rollTarget.attackMode = this.attackMode
|
||||||
if (rollType === "monster-defense") {
|
if (rollType === "monster-defense") {
|
||||||
rollTarget.isRangedDefense = game.lethalFantasy?.nextDefenseData?.isRanged ?? false
|
rollTarget.isRangedDefense = game.lethalFantasy?.nextDefenseData?.isRanged ?? false
|
||||||
}
|
}
|
||||||
@@ -261,7 +270,7 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
rollTarget = skill
|
rollTarget = skill
|
||||||
rollTarget.weapon = weapon
|
rollTarget.weapon = foundry.utils.duplicate(weapon)
|
||||||
rollTarget.weaponSkillModifier = skill.weaponSkillModifier
|
rollTarget.weaponSkillModifier = skill.weaponSkillModifier
|
||||||
rollTarget.rollKey = rollKey
|
rollTarget.rollKey = rollKey
|
||||||
rollTarget.combat = foundry.utils.duplicate(this.combat)
|
rollTarget.combat = foundry.utils.duplicate(this.combat)
|
||||||
@@ -296,7 +305,7 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
|||||||
})
|
})
|
||||||
if (!roll) return null
|
if (!roll) return null
|
||||||
|
|
||||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
await roll.toMessage({}, { messageMode: roll.options.rollMode })
|
||||||
}
|
}
|
||||||
|
|
||||||
async rollProgressionDice(combatId, combatantId) {
|
async rollProgressionDice(combatId, combatantId) {
|
||||||
@@ -308,7 +317,7 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
const rollModes = foundry.utils.duplicate(CONFIG.Dice.rollModes)
|
const rollModes = foundry.utils.duplicate(CONFIG.ChatMessage.modes)
|
||||||
const fieldRollMode = new foundry.data.fields.StringField({
|
const fieldRollMode = new foundry.data.fields.StringField({
|
||||||
choices: rollModes,
|
choices: rollModes,
|
||||||
blank: false,
|
blank: false,
|
||||||
|
|||||||
+16
-9
@@ -401,7 +401,7 @@ export default class LethalFantasyUtils {
|
|||||||
defenderTokenId,
|
defenderTokenId,
|
||||||
isRanged: true
|
isRanged: true
|
||||||
}
|
}
|
||||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
await roll.toMessage({}, { messageMode: roll.options.rollMode })
|
||||||
}
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
@@ -1092,25 +1092,32 @@ export default class LethalFantasyUtils {
|
|||||||
static async applyDamage(message, event) {
|
static async applyDamage(message, event) {
|
||||||
// Récupérer les données du message
|
// Récupérer les données du message
|
||||||
let combatantId = event.currentTarget.dataset.combatantId
|
let combatantId = event.currentTarget.dataset.combatantId
|
||||||
if (!combatantId || !game.combat) {
|
if (!combatantId) {
|
||||||
ui.notifications.error("No combatant selected")
|
ui.notifications.error("No combatant selected")
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
let combatant = game.combat.combatants.get(combatantId)
|
// Try to find the target: first as a combat combatant, then as a scene token
|
||||||
if (!combatant) {
|
let targetActor = null
|
||||||
ui.notifications.error("Combatant not found")
|
if (game.combat) {
|
||||||
return
|
const combatant = game.combat.combatants.get(combatantId)
|
||||||
|
if (combatant) {
|
||||||
|
targetActor = combatant.token?.actor || game.actors.get(combatant.actorId)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!targetActor) {
|
||||||
|
// Fall back to scene token lookup (non-combat tokens use tokenId as their combatantId)
|
||||||
|
const token = canvas.tokens?.placeables?.find(t => t.id === combatantId)
|
||||||
|
targetActor = token?.actor
|
||||||
}
|
}
|
||||||
|
|
||||||
let targetActor = combatant.token?.actor || game.actors.get(combatant.actorId)
|
|
||||||
if (!targetActor) {
|
if (!targetActor) {
|
||||||
ui.notifications.error("Target actor not found")
|
ui.notifications.error("Target actor not found")
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
// Récupérer les données de dégâts du message
|
// Récupérer les données de dégâts du message
|
||||||
let damageTotal = message.rolls[0]?.total || 0
|
// Use options.rollTotal (includes weapon modifier bonus) rather than roll.total (dice formula only)
|
||||||
|
let damageTotal = message.rolls[0]?.options?.rollTotal ?? message.rolls[0]?.total ?? 0
|
||||||
let weaponName = message.rolls[0]?.options?.rollName || "Unknown Weapon"
|
let weaponName = message.rolls[0]?.options?.rollName || "Unknown Weapon"
|
||||||
|
|
||||||
// Calculer les DR
|
// Calculer les DR
|
||||||
|
|||||||
@@ -1 +1 @@
|
|||||||
MANIFEST-000583
|
MANIFEST-000591
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/05/01-23:33:08.433602 7f8fb27bf6c0 Recovering log #581
|
2026/05/17-11:57:50.231387 7f16423fc6c0 Recovering log #589
|
||||||
2026/05/01-23:33:08.476792 7f8fb27bf6c0 Delete type=3 #579
|
2026/05/17-11:57:50.249229 7f16423fc6c0 Delete type=3 #587
|
||||||
2026/05/01-23:33:08.476868 7f8fb27bf6c0 Delete type=0 #581
|
2026/05/17-11:57:50.249281 7f16423fc6c0 Delete type=0 #589
|
||||||
2026/05/01-23:33:55.878970 7f8d1bfff6c0 Level-0 table #586: started
|
2026/05/17-13:21:53.429711 7f1641bfb6c0 Level-0 table #594: started
|
||||||
2026/05/01-23:33:55.881418 7f8d1bfff6c0 Level-0 table #586: 0 bytes OK
|
2026/05/17-13:21:53.429759 7f1641bfb6c0 Level-0 table #594: 0 bytes OK
|
||||||
2026/05/01-23:33:55.924908 7f8d1bfff6c0 Delete type=0 #584
|
2026/05/17-13:21:53.437714 7f1641bfb6c0 Delete type=0 #592
|
||||||
2026/05/01-23:33:56.035970 7f8d1bfff6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
2026/05/17-13:21:53.449134 7f1641bfb6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||||
2026/05/01-23:33:56.036022 7f8d1bfff6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
2026/05/17-13:21:53.461721 7f1641bfb6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/04/30-14:38:06.808992 7f3f35bff6c0 Recovering log #577
|
2026/05/02-08:40:55.892385 7fd7557ee6c0 Recovering log #585
|
||||||
2026/04/30-14:38:06.818757 7f3f35bff6c0 Delete type=3 #575
|
2026/05/02-08:40:55.903385 7fd7557ee6c0 Delete type=3 #583
|
||||||
2026/04/30-14:38:06.818831 7f3f35bff6c0 Delete type=0 #577
|
2026/05/02-08:40:55.903442 7fd7557ee6c0 Delete type=0 #585
|
||||||
2026/04/30-14:38:35.518816 7f3ee77fe6c0 Level-0 table #582: started
|
2026/05/02-08:41:12.057856 7fd7477fe6c0 Level-0 table #590: started
|
||||||
2026/04/30-14:38:35.518836 7f3ee77fe6c0 Level-0 table #582: 0 bytes OK
|
2026/05/02-08:41:12.057882 7fd7477fe6c0 Level-0 table #590: 0 bytes OK
|
||||||
2026/04/30-14:38:35.525869 7f3ee77fe6c0 Delete type=0 #580
|
2026/05/02-08:41:12.121845 7fd7477fe6c0 Delete type=0 #588
|
||||||
2026/04/30-14:38:35.538258 7f3ee77fe6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
2026/05/02-08:41:12.122077 7fd7477fe6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||||
2026/04/30-14:38:35.538288 7f3ee77fe6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
2026/05/02-08:41:12.122121 7fd7477fe6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
Binary file not shown.
@@ -1 +1 @@
|
|||||||
MANIFEST-000580
|
MANIFEST-000588
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/05/01-23:33:08.486839 7f8fb17bd6c0 Recovering log #578
|
2026/05/17-11:57:50.260046 7f16433fe6c0 Recovering log #586
|
||||||
2026/05/01-23:33:08.536613 7f8fb17bd6c0 Delete type=3 #576
|
2026/05/17-11:57:50.276348 7f16433fe6c0 Delete type=3 #584
|
||||||
2026/05/01-23:33:08.536667 7f8fb17bd6c0 Delete type=0 #578
|
2026/05/17-11:57:50.276460 7f16433fe6c0 Delete type=0 #586
|
||||||
2026/05/01-23:33:55.999594 7f8d1bfff6c0 Level-0 table #583: started
|
2026/05/17-13:21:53.474443 7f1641bfb6c0 Level-0 table #591: started
|
||||||
2026/05/01-23:33:55.999624 7f8d1bfff6c0 Level-0 table #583: 0 bytes OK
|
2026/05/17-13:21:53.474485 7f1641bfb6c0 Level-0 table #591: 0 bytes OK
|
||||||
2026/05/01-23:33:56.035856 7f8d1bfff6c0 Delete type=0 #581
|
2026/05/17-13:21:53.481502 7f1641bfb6c0 Delete type=0 #589
|
||||||
2026/05/01-23:33:56.036000 7f8d1bfff6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
2026/05/17-13:21:53.490389 7f1641bfb6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
||||||
2026/05/01-23:33:56.036042 7f8d1bfff6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
2026/05/17-13:21:53.512946 7f1641bfb6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/04/30-14:38:06.823818 7f3f353fe6c0 Recovering log #574
|
2026/05/02-08:40:55.909564 7fd747fff6c0 Recovering log #582
|
||||||
2026/04/30-14:38:06.834104 7f3f353fe6c0 Delete type=3 #572
|
2026/05/02-08:40:55.919159 7fd747fff6c0 Delete type=3 #580
|
||||||
2026/04/30-14:38:06.834187 7f3f353fe6c0 Delete type=0 #574
|
2026/05/02-08:40:55.919214 7fd747fff6c0 Delete type=0 #582
|
||||||
2026/04/30-14:38:35.525993 7f3ee77fe6c0 Level-0 table #579: started
|
2026/05/02-08:41:11.999050 7fd7477fe6c0 Level-0 table #587: started
|
||||||
2026/04/30-14:38:35.526019 7f3ee77fe6c0 Level-0 table #579: 0 bytes OK
|
2026/05/02-08:41:11.999076 7fd7477fe6c0 Level-0 table #587: 0 bytes OK
|
||||||
2026/04/30-14:38:35.532067 7f3ee77fe6c0 Delete type=0 #577
|
2026/05/02-08:41:12.057672 7fd7477fe6c0 Delete type=0 #585
|
||||||
2026/04/30-14:38:35.538267 7f3ee77fe6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
2026/05/02-08:41:12.122063 7fd7477fe6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
||||||
2026/04/30-14:38:35.538302 7f3ee77fe6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
2026/05/02-08:41:12.122111 7fd7477fe6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
Binary file not shown.
@@ -1 +1 @@
|
|||||||
MANIFEST-000585
|
MANIFEST-000593
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/05/01-23:33:08.376215 7f8fb0fbc6c0 Recovering log #583
|
2026/05/17-11:57:50.206131 7f1643bff6c0 Recovering log #591
|
||||||
2026/05/01-23:33:08.417318 7f8fb0fbc6c0 Delete type=3 #581
|
2026/05/17-11:57:50.222037 7f1643bff6c0 Delete type=3 #589
|
||||||
2026/05/01-23:33:08.417396 7f8fb0fbc6c0 Delete type=0 #583
|
2026/05/17-11:57:50.222089 7f1643bff6c0 Delete type=0 #591
|
||||||
2026/05/01-23:33:55.962045 7f8d1bfff6c0 Level-0 table #588: started
|
2026/05/17-13:21:53.292176 7f1641bfb6c0 Level-0 table #596: started
|
||||||
2026/05/01-23:33:55.962068 7f8d1bfff6c0 Level-0 table #588: 0 bytes OK
|
2026/05/17-13:21:53.292219 7f1641bfb6c0 Level-0 table #596: 0 bytes OK
|
||||||
2026/05/01-23:33:55.999439 7f8d1bfff6c0 Delete type=0 #586
|
2026/05/17-13:21:53.299322 7f1641bfb6c0 Delete type=0 #594
|
||||||
2026/05/01-23:33:56.035992 7f8d1bfff6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
2026/05/17-13:21:53.306548 7f1641bfb6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||||
2026/05/01-23:33:56.036035 7f8d1bfff6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
2026/05/17-13:21:53.318889 7f1641bfb6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/04/30-14:38:06.795186 7f3f353fe6c0 Recovering log #579
|
2026/05/02-08:40:55.873571 7fd747fff6c0 Recovering log #587
|
||||||
2026/04/30-14:38:06.805935 7f3f353fe6c0 Delete type=3 #577
|
2026/05/02-08:40:55.883892 7fd747fff6c0 Delete type=3 #585
|
||||||
2026/04/30-14:38:06.805994 7f3f353fe6c0 Delete type=0 #579
|
2026/05/02-08:40:55.883950 7fd747fff6c0 Delete type=0 #587
|
||||||
2026/04/30-14:38:35.512680 7f3ee77fe6c0 Level-0 table #584: started
|
2026/05/02-08:41:11.870087 7fd7477fe6c0 Level-0 table #592: started
|
||||||
2026/04/30-14:38:35.512729 7f3ee77fe6c0 Level-0 table #584: 0 bytes OK
|
2026/05/02-08:41:11.870140 7fd7477fe6c0 Level-0 table #592: 0 bytes OK
|
||||||
2026/04/30-14:38:35.518704 7f3ee77fe6c0 Delete type=0 #582
|
2026/05/02-08:41:11.937524 7fd7477fe6c0 Delete type=0 #590
|
||||||
2026/04/30-14:38:35.538247 7f3ee77fe6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
2026/05/02-08:41:12.122025 7fd7477fe6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||||
2026/04/30-14:38:35.538281 7f3ee77fe6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
2026/05/02-08:41:12.122087 7fd7477fe6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
Binary file not shown.
@@ -1 +1 @@
|
|||||||
MANIFEST-000280
|
MANIFEST-000288
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/05/01-23:33:08.590994 7f8fb1fbe6c0 Recovering log #278
|
2026/05/17-11:57:50.303535 7f16433fe6c0 Recovering log #286
|
||||||
2026/05/01-23:33:08.636941 7f8fb1fbe6c0 Delete type=3 #276
|
2026/05/17-11:57:50.318955 7f16433fe6c0 Delete type=3 #284
|
||||||
2026/05/01-23:33:08.636992 7f8fb1fbe6c0 Delete type=0 #278
|
2026/05/17-11:57:50.319061 7f16433fe6c0 Delete type=0 #286
|
||||||
2026/05/01-23:33:56.204694 7f8d1bfff6c0 Level-0 table #283: started
|
2026/05/17-13:21:53.481662 7f1641bfb6c0 Level-0 table #291: started
|
||||||
2026/05/01-23:33:56.204728 7f8d1bfff6c0 Level-0 table #283: 0 bytes OK
|
2026/05/17-13:21:53.481693 7f1641bfb6c0 Level-0 table #291: 0 bytes OK
|
||||||
2026/05/01-23:33:56.238272 7f8d1bfff6c0 Delete type=0 #281
|
2026/05/17-13:21:53.490187 7f1641bfb6c0 Delete type=0 #289
|
||||||
2026/05/01-23:33:56.371888 7f8d1bfff6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
2026/05/17-13:21:53.502325 7f1641bfb6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||||
2026/05/01-23:33:56.426259 7f8d1bfff6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
2026/05/17-13:21:53.512979 7f1641bfb6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/04/30-14:38:06.849252 7f3f353fe6c0 Recovering log #274
|
2026/05/02-08:40:55.939668 7fd754fed6c0 Recovering log #282
|
||||||
2026/04/30-14:38:06.859072 7f3f353fe6c0 Delete type=3 #272
|
2026/05/02-08:40:55.949715 7fd754fed6c0 Delete type=3 #280
|
||||||
2026/04/30-14:38:06.859126 7f3f353fe6c0 Delete type=0 #274
|
2026/05/02-08:40:55.949784 7fd754fed6c0 Delete type=0 #282
|
||||||
2026/04/30-14:38:35.538433 7f3ee77fe6c0 Level-0 table #279: started
|
2026/05/02-08:41:12.184448 7fd7477fe6c0 Level-0 table #287: started
|
||||||
2026/04/30-14:38:35.538452 7f3ee77fe6c0 Level-0 table #279: 0 bytes OK
|
2026/05/02-08:41:12.184496 7fd7477fe6c0 Level-0 table #287: 0 bytes OK
|
||||||
2026/04/30-14:38:35.544715 7f3ee77fe6c0 Delete type=0 #277
|
2026/05/02-08:41:12.252892 7fd7477fe6c0 Delete type=0 #285
|
||||||
2026/04/30-14:38:35.567736 7f3ee77fe6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
2026/05/02-08:41:12.365481 7fd7477fe6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||||
2026/04/30-14:38:35.567785 7f3ee77fe6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
2026/05/02-08:41:12.365509 7fd7477fe6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
BIN
Binary file not shown.
@@ -1 +1 @@
|
|||||||
MANIFEST-000579
|
MANIFEST-000587
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/05/01-23:33:08.543693 7f8fb0fbc6c0 Recovering log #577
|
2026/05/17-11:57:50.282340 7f16423fc6c0 Recovering log #585
|
||||||
2026/05/01-23:33:08.586596 7f8fb0fbc6c0 Delete type=3 #575
|
2026/05/17-11:57:50.297125 7f16423fc6c0 Delete type=3 #583
|
||||||
2026/05/01-23:33:08.586670 7f8fb0fbc6c0 Delete type=0 #577
|
2026/05/17-11:57:50.297189 7f16423fc6c0 Delete type=0 #585
|
||||||
2026/05/01-23:33:55.925044 7f8d1bfff6c0 Level-0 table #582: started
|
2026/05/17-13:21:53.299508 7f1641bfb6c0 Level-0 table #590: started
|
||||||
2026/05/01-23:33:55.925074 7f8d1bfff6c0 Level-0 table #582: 0 bytes OK
|
2026/05/17-13:21:53.299854 7f1641bfb6c0 Level-0 table #590: 0 bytes OK
|
||||||
2026/05/01-23:33:55.961939 7f8d1bfff6c0 Delete type=0 #580
|
2026/05/17-13:21:53.306309 7f1641bfb6c0 Delete type=0 #588
|
||||||
2026/05/01-23:33:56.035982 7f8d1bfff6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
2026/05/17-13:21:53.318877 7f1641bfb6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||||
2026/05/01-23:33:56.036029 7f8d1bfff6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
2026/05/17-13:21:53.325564 7f1641bfb6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
2026/04/30-14:38:06.836968 7f3ee7fff6c0 Recovering log #573
|
2026/05/02-08:40:55.925402 7fd755fef6c0 Recovering log #581
|
||||||
2026/04/30-14:38:06.846980 7f3ee7fff6c0 Delete type=3 #571
|
2026/05/02-08:40:55.935869 7fd755fef6c0 Delete type=3 #579
|
||||||
2026/04/30-14:38:06.847050 7f3ee7fff6c0 Delete type=0 #573
|
2026/05/02-08:40:55.935924 7fd755fef6c0 Delete type=0 #581
|
||||||
2026/04/30-14:38:35.532186 7f3ee77fe6c0 Level-0 table #578: started
|
2026/05/02-08:41:11.937698 7fd7477fe6c0 Level-0 table #586: started
|
||||||
2026/04/30-14:38:35.532209 7f3ee77fe6c0 Level-0 table #578: 0 bytes OK
|
2026/05/02-08:41:11.937727 7fd7477fe6c0 Level-0 table #586: 0 bytes OK
|
||||||
2026/04/30-14:38:35.538132 7f3ee77fe6c0 Delete type=0 #576
|
2026/05/02-08:41:11.998871 7fd7477fe6c0 Delete type=0 #584
|
||||||
2026/04/30-14:38:35.538276 7f3ee77fe6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
2026/05/02-08:41:12.122041 7fd7477fe6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||||
2026/04/30-14:38:35.538295 7f3ee77fe6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
2026/05/02-08:41:12.122099 7fd7477fe6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||||
|
|||||||
BIN
Binary file not shown.
@@ -410,6 +410,48 @@
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.ranged-attacks {
|
||||||
|
grid-template-columns: 1fr;
|
||||||
|
.attack {
|
||||||
|
.name {
|
||||||
|
min-width: 10rem;
|
||||||
|
max-width: 10rem;
|
||||||
|
}
|
||||||
|
.damage-dice {
|
||||||
|
width: 5rem;
|
||||||
|
max-width: 5rem;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.ranged-weapon-range {
|
||||||
|
margin-top: 8px;
|
||||||
|
border-top: 1px solid var(--color-border-light-tertiary, #ccc);
|
||||||
|
padding-top: 6px;
|
||||||
|
> label {
|
||||||
|
font-weight: bold;
|
||||||
|
margin-bottom: 4px;
|
||||||
|
display: block;
|
||||||
|
}
|
||||||
|
.range-fields {
|
||||||
|
display: flex;
|
||||||
|
flex-wrap: wrap;
|
||||||
|
gap: 6px;
|
||||||
|
.range-field {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
align-items: center;
|
||||||
|
label {
|
||||||
|
font-size: 0.7rem;
|
||||||
|
white-space: nowrap;
|
||||||
|
}
|
||||||
|
input {
|
||||||
|
width: 3.5rem;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
.armors {
|
.armors {
|
||||||
display: grid;
|
display: grid;
|
||||||
grid-template-columns: repeat(3, 1fr);
|
grid-template-columns: repeat(3, 1fr);
|
||||||
|
|||||||
@@ -13,6 +13,14 @@
|
|||||||
<span>{{ localize "COMBAT.End" }}</span>
|
<span>{{ localize "COMBAT.End" }}</span>
|
||||||
</button>
|
</button>
|
||||||
|
|
||||||
|
{{#if combat.round}}
|
||||||
|
<button type="button" class="combat-control combat-control-lg" data-action="rollMonsterProgression"
|
||||||
|
data-tooltip="{{ localize 'LETHALFANTASY.Combat.RollMonsters' }}">
|
||||||
|
<i class="fa-solid fa-dragon" inert></i>
|
||||||
|
<span>{{ localize "LETHALFANTASY.Combat.RollMonsters" }}</span>
|
||||||
|
</button>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
<!-- <button type="button" class="inline-control combat-control icon fa-solid fa-arrow-right" data-action="nextTurn"
|
<!-- <button type="button" class="inline-control combat-control icon fa-solid fa-arrow-right" data-action="nextTurn"
|
||||||
data-tooltip aria-label="{{ localize "COMBAT.TurnNext" }}"></button> -->
|
data-tooltip aria-label="{{ localize "COMBAT.TurnNext" }}"></button> -->
|
||||||
<button type="button" class="inline-control combat-control icon fa-solid fa-forward-step" data-action="nextRound"
|
<button type="button" class="inline-control combat-control icon fa-solid fa-forward-step" data-action="nextRound"
|
||||||
|
|||||||
@@ -101,9 +101,6 @@
|
|||||||
<div class="numeric">
|
<div class="numeric">
|
||||||
<input type="number" name="system.rangedAttacks.{{item.key}}.damageModifier" value="{{item.damageModifier}}" data-tooltip="Damage modifier"/>
|
<input type="number" name="system.rangedAttacks.{{item.key}}.damageModifier" value="{{item.damageModifier}}" data-tooltip="Damage modifier"/>
|
||||||
</div>
|
</div>
|
||||||
<div class="range">
|
|
||||||
<input type="text" name="system.rangedAttacks.{{item.key}}.range" value="{{item.range}}" data-tooltip="Weapon range (e.g. 30/90/300 ft)" placeholder="Range" />
|
|
||||||
</div>
|
|
||||||
<div class="">
|
<div class="">
|
||||||
<input type="checkbox" name="system.rangedAttacks.{{item.key}}.noExplode" {{checked item.noExplode}} data-tooltip="No exploding dice on damage" />
|
<input type="checkbox" name="system.rangedAttacks.{{item.key}}.noExplode" {{checked item.noExplode}} data-tooltip="No exploding dice on damage" />
|
||||||
</div>
|
</div>
|
||||||
@@ -128,6 +125,36 @@
|
|||||||
|
|
||||||
</div>
|
</div>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
|
||||||
|
<div class="ranged-weapon-range">
|
||||||
|
<label>{{localize "LETHALFANTASY.Label.range"}}</label>
|
||||||
|
<div class="range-fields">
|
||||||
|
<div class="range-field">
|
||||||
|
<label>{{localize "LETHALFANTASY.Label.pointBlank"}}</label>
|
||||||
|
<input type="number" name="system.rangedWeaponRange.pointBlank" value="{{system.rangedWeaponRange.pointBlank}}" />
|
||||||
|
</div>
|
||||||
|
<div class="range-field">
|
||||||
|
<label>{{localize "LETHALFANTASY.Label.short"}}</label>
|
||||||
|
<input type="number" name="system.rangedWeaponRange.short" value="{{system.rangedWeaponRange.short}}" />
|
||||||
|
</div>
|
||||||
|
<div class="range-field">
|
||||||
|
<label>{{localize "LETHALFANTASY.Label.medium"}}</label>
|
||||||
|
<input type="number" name="system.rangedWeaponRange.medium" value="{{system.rangedWeaponRange.medium}}" />
|
||||||
|
</div>
|
||||||
|
<div class="range-field">
|
||||||
|
<label>{{localize "LETHALFANTASY.Label.long"}}</label>
|
||||||
|
<input type="number" name="system.rangedWeaponRange.long" value="{{system.rangedWeaponRange.long}}" />
|
||||||
|
</div>
|
||||||
|
<div class="range-field">
|
||||||
|
<label>{{localize "LETHALFANTASY.Label.extreme"}}</label>
|
||||||
|
<input type="number" name="system.rangedWeaponRange.extreme" value="{{system.rangedWeaponRange.extreme}}" />
|
||||||
|
</div>
|
||||||
|
<div class="range-field">
|
||||||
|
<label>{{localize "LETHALFANTASY.Label.outOfSkill"}}</label>
|
||||||
|
<input type="number" name="system.rangedWeaponRange.outOfSkill" value="{{system.rangedWeaponRange.outOfSkill}}" />
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
|||||||
Reference in New Issue
Block a user