Compare commits
7 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| c8ce840e98 | |||
| 55a040062a | |||
| 1818a76499 | |||
| 55d1b41ca4 | |||
| 841ed82277 | |||
| 968d156d09 | |||
| 59ff098fca |
@@ -1178,6 +1178,45 @@ i.lethalfantasy {
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margin-left: 4px;
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margin-right: 4px;
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}
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.lethalfantasy .tab.monster-combat .ranged-attacks {
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grid-template-columns: 1fr;
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}
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.lethalfantasy .tab.monster-combat .ranged-attacks .attack .name {
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min-width: 10rem;
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max-width: 10rem;
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}
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.lethalfantasy .tab.monster-combat .ranged-attacks .attack .damage-dice {
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width: 5rem;
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max-width: 5rem;
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}
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.lethalfantasy .tab.monster-combat .ranged-attacks .ranged-weapon-range {
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margin-top: 8px;
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border-top: 1px solid var(--color-border-light-tertiary, #ccc);
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padding-top: 6px;
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}
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.lethalfantasy .tab.monster-combat .ranged-attacks .ranged-weapon-range > label {
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font-weight: bold;
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margin-bottom: 4px;
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display: block;
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}
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.lethalfantasy .tab.monster-combat .ranged-attacks .ranged-weapon-range .range-fields {
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display: flex;
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flex-wrap: wrap;
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gap: 6px;
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}
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.lethalfantasy .tab.monster-combat .ranged-attacks .ranged-weapon-range .range-fields .range-field {
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display: flex;
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flex-direction: column;
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align-items: center;
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}
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.lethalfantasy .tab.monster-combat .ranged-attacks .ranged-weapon-range .range-fields .range-field label {
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font-size: 0.7rem;
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white-space: nowrap;
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}
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.lethalfantasy .tab.monster-combat .ranged-attacks .ranged-weapon-range .range-fields .range-field input {
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width: 3.5rem;
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text-align: center;
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}
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.lethalfantasy .tab.monster-combat .armors {
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display: grid;
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grid-template-columns: repeat(3, 1fr);
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@@ -385,6 +385,9 @@
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"divinityPoints": "Divinity points",
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"aetherPoints": "Aether points",
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"attacks": "Attacks",
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"attackMode": "Attack Mode",
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"meleeModeLabel": "Melee (8 attacks)",
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"rangedModeLabel": "Ranged (4 attacks)",
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"monster": "Monster",
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"Resist": "Resist",
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"resist": "Resist",
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@@ -459,6 +462,13 @@
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"notes": "Notes",
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"pc": "PC",
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"perception": "Perception",
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"pointBlank": "Point blank",
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"short": "Short",
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"medium": "Medium",
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"long": "Long",
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"extreme": "Extreme",
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"outOfSkill": "Out of skill",
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"range": "Range",
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"rangeDefenseDialog": "Ranged defense dialog",
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"rangeDefenseRoll": "Ranged defense roll",
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"rangedAttackDefense": "Ranged attack defense",
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+8
-4
@@ -265,6 +265,10 @@ Hooks.on(hookName, (message, html, data) => {
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}
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// Préparer le message de demande de défense
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// Récupérer l'acteur attaquant pour vérifier le mode d'attaque
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const attacker = game.actors.get(attackerId)
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const isRangedAttack = attacker?.type === "monster" && attacker.system.attackMode === "ranged"
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const defenseMsg = {
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type: "requestDefense",
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attackerName: attackerName,
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@@ -279,7 +283,8 @@ Hooks.on(hookName, (message, html, data) => {
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attackD30message: attackD30message,
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attackRerollContext: attackRerollContext,
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combatantId: combatantId,
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tokenId: tokenId
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tokenId: tokenId,
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isRanged: isRangedAttack
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}
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// Envoyer le message socket à l'utilisateur contrôlant le combatant
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@@ -292,7 +297,6 @@ Hooks.on(hookName, (message, html, data) => {
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}
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// Récupérer l'acteur attaquant pour vérifier qui l'a lancé
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const attacker = game.actors.get(attackerId)
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const attackerOwners = attacker ? game.users.filter(u => attacker.testUserPermission(u, "OWNER")).map(u => u.id) : []
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// Monsters always need their owner (usually the GM) to roll a save/defense,
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@@ -597,7 +601,7 @@ Hooks.on("createChatMessage", async (message) => {
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<div class="combat-status">
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<p><strong>${attackerName}</strong> rolled <strong>${attackRoll}</strong></p>
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<p><strong>${defenderName}</strong> currently has <strong>${defenseRoll}</strong></p>
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${defenseD30message ? `<p class="bonus-info">D30 special: ${defenseD30message}</p>` : ""}
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${defenseD30message ? `<p class="bonus-info">D30 special: ${defenseD30message.description}</p>` : ""}
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</div>
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<p class="offer-text">Choose how to improve the defense before resolving the hit.</p>
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</div>
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@@ -751,7 +755,7 @@ Hooks.on("createChatMessage", async (message) => {
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<div class="combat-status">
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<p><strong>${attackerName}</strong> currently has <strong>${attackRollFinal}</strong></p>
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<p><strong>${defenderName}</strong> rolled <strong>${defenseRoll}</strong></p>
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${attackD30message ? `<p class="bonus-info">D30 special: ${attackD30message}</p>` : ""}
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${attackD30message ? `<p class="bonus-info">D30 special: ${attackD30message.description}</p>` : ""}
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</div>
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<p class="offer-text">Choose how to improve the attack before resolving the combat result.</p>
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</div>
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@@ -1,148 +1,615 @@
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{
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"d30_dice_results": {
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"30": {
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"melee_attack": "Possible Lethal or Vital Strike or Add D20E to Attack",
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"ranged_attack": "Possible Lethal or Vital Strike or Add D20E to Attack",
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"melee_defense": "Possible Flawless or Legendary Defense or Add D20E to Defense",
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"arcane_spell_attack": "Possible Lethal or Vital Magical Strike or Add D20E to Spell Attack",
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"arcane_spell_defense": "Possible Spell Catastrophe or adds D20E to Spell Defense",
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"skill_rolls": "Skill Succeeds Regardless of Opposing Roll"
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"melee_attack": {
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"type": "choice",
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"choices": [
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{
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"type": "special_strike",
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"options": [
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"lethal",
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"vital"
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]
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},
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{
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"type": "bonus_dice",
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"dice": "D20E",
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"target": "attack"
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}
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],
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"description": "Possible Lethal or Vital Strike or Add D20E to Attack"
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},
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"ranged_attack": {
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"type": "choice",
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"choices": [
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{
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"type": "special_strike",
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"options": [
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"lethal",
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"vital"
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]
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},
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{
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"type": "bonus_dice",
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"dice": "D20E",
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"target": "attack"
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}
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],
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"description": "Possible Lethal or Vital Strike or Add D20E to Attack"
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},
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"melee_defense": {
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"type": "choice",
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"choices": [
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{
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"type": "special_defense",
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"options": [
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"flawless",
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"legendary"
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]
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},
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{
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"type": "bonus_dice",
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"dice": "D20E",
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"target": "defense"
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}
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],
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"description": "Possible Flawless or Legendary Defense or Add D20E to Defense"
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},
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"arcane_spell_attack": {
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"type": "choice",
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"choices": [
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{
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"type": "special_strike",
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"options": [
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"lethal_magical",
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"vital_magical"
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]
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},
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{
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"type": "bonus_dice",
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"dice": "D20E",
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"target": "spell_attack"
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}
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],
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"description": "Possible Lethal or Vital Magical Strike or Add D20E to Spell Attack"
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},
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"arcane_spell_defense": {
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"type": "choice",
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"choices": [
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{
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"type": "spell_calamity"
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},
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{
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"type": "bonus_dice",
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"dice": "D20E",
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"target": "spell_defense"
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}
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],
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"description": "Possible Spell Catastrophe or adds D20E to Spell Defense"
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},
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"skill_rolls": {
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"type": "skill_auto_success",
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"description": "Skill Succeeds Regardless of Opposing Roll"
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},
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"ranged_defense": {
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"type": "choice",
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"choices": [
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{
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"type": "special_defense",
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"options": [
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"flawless",
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"legendary"
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]
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},
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{
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"type": "bonus_dice",
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"dice": "D20E",
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"target": "defense"
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}
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],
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"description": "Possible Flawless or Legendary Defense or Add D20E to Defense"
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}
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},
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"29": {
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"melee_attack": "Gain 1 Grit",
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"ranged_attack": "Gain 1 Grit",
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"melee_defense": "Gain 1 Grit",
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"arcane_spell_attack": "Gain 1 Grit",
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"arcane_spell_defense": "Gain 1 Grit",
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"skill_rolls": "Gain 1 Grit"
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"melee_attack": {
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"type": "gain_grit",
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"amount": 1,
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"description": "Gain 1 Grit"
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},
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"ranged_attack": {
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"type": "gain_grit",
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"amount": 1,
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"description": "Gain 1 Grit"
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},
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"melee_defense": {
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"type": "gain_grit",
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"amount": 1,
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"description": "Gain 1 Grit"
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},
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"arcane_spell_attack": {
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"type": "gain_grit",
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"amount": 1,
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"description": "Gain 1 Grit"
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},
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"arcane_spell_defense": {
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"type": "gain_grit",
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"amount": 1,
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"description": "Gain 1 Grit"
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},
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"skill_rolls": {
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"type": "gain_grit",
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"amount": 1,
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"description": "Gain 1 Grit"
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},
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"ranged_defense": {
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"type": "gain_grit",
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"amount": 1,
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"description": "Gain 1 Grit"
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}
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},
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"28": {
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"melee_attack": "Shield Destruction",
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"ranged_attack": "empty",
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"melee_defense": "empty",
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"arcane_spell_attack": "empty",
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"arcane_spell_defense": "empty",
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"skill_rolls": "empty"
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"melee_attack": {
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"type": "shield_destruction",
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"description": "Shield Destruction"
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}
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},
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"27": {
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"melee_attack": "Granted D6 (1-6) Attack Modifier for This Melee Attack",
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"ranged_attack": "Granted D6 (1-6) Attack Modifier for This Ranged Attack",
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"melee_defense": "Granted 1 Luck dice for Use in This Combat Only",
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"arcane_spell_attack": "No Spell Lethargy the Aether Approves of Characters Efforts",
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"arcane_spell_defense": "Caster Suffers Severe pain and will be under a flash of pain for 1D6E seconds",
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"skill_rolls": "empty"
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"melee_attack": {
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"type": "bonus_dice",
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"dice": "D6",
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"target": "attack",
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"description": "Granted D6 (1-6) Attack Modifier for This Melee Attack"
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},
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"ranged_attack": {
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"type": "bonus_dice",
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"dice": "D6",
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"target": "attack",
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"description": "Granted D6 (1-6) Attack Modifier for This Ranged Attack"
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},
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"melee_defense": {
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"type": "luck_die",
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"scope": "combat",
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"description": "Granted 1 Luck dice for Use in This Combat Only"
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},
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"arcane_spell_attack": {
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"type": "no_lethargy",
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"description": "No Spell Lethargy the Aether Approves of Characters Efforts"
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},
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"arcane_spell_defense": {
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"type": "flash_of_pain",
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"duration_dice": "1D6E",
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"target": "caster",
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"description": "Caster Suffers Severe pain and will be under a flash of pain for 1D6E seconds"
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},
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"ranged_defense": {
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"type": "luck_die",
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"scope": "combat",
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"description": "Granted 1 Luck dice for Use in This Combat Only"
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}
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},
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"26": {
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"melee_attack": "Shield Destruction",
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"ranged_attack": "empty",
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"melee_defense": "empty",
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"arcane_spell_attack": "empty",
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"arcane_spell_defense": "empty",
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"skill_rolls": "empty"
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"melee_attack": {
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"type": "shield_destruction",
|
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"description": "Shield Destruction"
|
||||
}
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},
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"25": {
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"melee_attack": "empty",
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"ranged_attack": "empty",
|
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"melee_defense": "empty",
|
||||
"arcane_spell_attack": "empty",
|
||||
"arcane_spell_defense": "empty",
|
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"skill_rolls": "Add 1 to Skill Roll"
|
||||
"skill_rolls": {
|
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"type": "bonus_flat",
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"amount": 1,
|
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"target": "skill",
|
||||
"description": "Add 1 to Skill Roll"
|
||||
}
|
||||
},
|
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"21": {
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"melee_attack": "Hit Inflicts Flash of Pain 1D6E seconds",
|
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"ranged_attack": "Hit Inflicts Flash of Pain 1D6E seconds",
|
||||
"melee_defense": "Defender Recovers or ignores any flash of pain",
|
||||
"arcane_spell_attack": "Magical Damage inflicts Flash of pain 1D6E seconds",
|
||||
"arcane_spell_defense": "Caster Suffers Severe pain and will be under a flash of pain for 1D6E seconds",
|
||||
"skill_rolls": "Granted D6 (1-6) Skill Modifier for this Skill Attempt"
|
||||
"melee_attack": {
|
||||
"type": "flash_of_pain",
|
||||
"duration_dice": "1D6E",
|
||||
"target": "defender",
|
||||
"description": "Hit Inflicts Flash of Pain 1D6E seconds"
|
||||
},
|
||||
"ranged_attack": {
|
||||
"type": "flash_of_pain",
|
||||
"duration_dice": "1D6E",
|
||||
"target": "defender",
|
||||
"description": "Hit Inflicts Flash of Pain 1D6E seconds"
|
||||
},
|
||||
"melee_defense": {
|
||||
"type": "recover_pain",
|
||||
"description": "Defender Recovers or ignores any flash of pain"
|
||||
},
|
||||
"arcane_spell_attack": {
|
||||
"type": "flash_of_pain",
|
||||
"duration_dice": "1D6E",
|
||||
"target": "defender",
|
||||
"description": "Magical Damage inflicts Flash of pain 1D6E seconds"
|
||||
},
|
||||
"arcane_spell_defense": {
|
||||
"type": "flash_of_pain",
|
||||
"duration_dice": "1D6E",
|
||||
"target": "caster",
|
||||
"description": "Caster Suffers Severe pain and will be under a flash of pain for 1D6E seconds"
|
||||
},
|
||||
"skill_rolls": {
|
||||
"type": "bonus_dice",
|
||||
"dice": "D6",
|
||||
"target": "skill",
|
||||
"description": "Granted D6 (1-6) Skill Modifier for this Skill Attempt"
|
||||
},
|
||||
"ranged_defense": {
|
||||
"type": "recover_pain",
|
||||
"description": "Defender Recovers or ignores any flash of pain"
|
||||
}
|
||||
},
|
||||
"20": {
|
||||
"melee_attack": "Possible Vicious Strike or Add D12 to attack",
|
||||
"ranged_attack": "Possible Vicious Strike or add D12 to attack",
|
||||
"melee_defense": "Possible 20/20 defense that avoids Any Attack Except a Lethal Strike or adds D12 to defense",
|
||||
"arcane_spell_attack": "Possible Vicious Application of a Magical Attack or add D12 to attack",
|
||||
"arcane_spell_defense": "Possible 20/20 Spell defense that Saves Against Any Magical Attack Except a Lethal Magical Strike or add D12 to defense",
|
||||
"skill_rolls": "20 Added to Skill Roll"
|
||||
"melee_attack": {
|
||||
"type": "choice",
|
||||
"choices": [
|
||||
{
|
||||
"type": "special_strike",
|
||||
"options": [
|
||||
"vicious"
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "bonus_dice",
|
||||
"dice": "D12",
|
||||
"target": "attack"
|
||||
}
|
||||
],
|
||||
"description": "Possible Vicious Strike or Add D12 to attack"
|
||||
},
|
||||
"ranged_attack": {
|
||||
"type": "choice",
|
||||
"choices": [
|
||||
{
|
||||
"type": "special_strike",
|
||||
"options": [
|
||||
"vicious"
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "bonus_dice",
|
||||
"dice": "D12",
|
||||
"target": "attack"
|
||||
}
|
||||
],
|
||||
"description": "Possible Vicious Strike or add D12 to attack"
|
||||
},
|
||||
"melee_defense": {
|
||||
"type": "choice",
|
||||
"choices": [
|
||||
{
|
||||
"type": "special_defense",
|
||||
"options": [
|
||||
"perfect"
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "bonus_dice",
|
||||
"dice": "D12",
|
||||
"target": "defense"
|
||||
}
|
||||
],
|
||||
"description": "Possible 20/20 defense that avoids Any Attack Except a Lethal Strike or adds D12 to defense"
|
||||
},
|
||||
"arcane_spell_attack": {
|
||||
"type": "choice",
|
||||
"choices": [
|
||||
{
|
||||
"type": "special_strike",
|
||||
"options": [
|
||||
"vicious_magical"
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "bonus_dice",
|
||||
"dice": "D12",
|
||||
"target": "spell_attack"
|
||||
}
|
||||
],
|
||||
"description": "Possible Vicious Application of a Magical Attack or add D12 to attack"
|
||||
},
|
||||
"arcane_spell_defense": {
|
||||
"type": "choice",
|
||||
"choices": [
|
||||
{
|
||||
"type": "special_defense",
|
||||
"options": [
|
||||
"perfect_spell"
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "bonus_dice",
|
||||
"dice": "D12",
|
||||
"target": "spell_defense"
|
||||
}
|
||||
],
|
||||
"description": "Possible 20/20 Spell defense that Saves Against Any Magical Attack Except a Lethal Magical Strike or add D12 to defense"
|
||||
},
|
||||
"skill_rolls": {
|
||||
"type": "bonus_flat",
|
||||
"amount": 20,
|
||||
"target": "skill",
|
||||
"description": "20 Added to Skill Roll"
|
||||
},
|
||||
"ranged_defense": {
|
||||
"type": "choice",
|
||||
"choices": [
|
||||
{
|
||||
"type": "special_defense",
|
||||
"options": [
|
||||
"perfect"
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "bonus_dice",
|
||||
"dice": "D12",
|
||||
"target": "defense"
|
||||
}
|
||||
],
|
||||
"description": "Possible 20/20 defense that avoids Any Attack Except a Lethal Strike or adds D12 to defense"
|
||||
}
|
||||
},
|
||||
"15": {
|
||||
"melee_attack": "Bleed, Knock-back on Hit",
|
||||
"ranged_attack": "Bleed",
|
||||
"melee_defense": "Kick, Punch or Shield Bash",
|
||||
"arcane_spell_attack": "empty",
|
||||
"arcane_spell_defense": "empty",
|
||||
"skill_rolls": "Add 1 to Skill Roll"
|
||||
},
|
||||
"13": {
|
||||
"melee_attack": "empty",
|
||||
"ranged_attack": "empty",
|
||||
"melee_defense": "empty",
|
||||
"arcane_spell_attack": "empty",
|
||||
"arcane_spell_defense": "empty",
|
||||
"skill_rolls": "empty"
|
||||
"melee_attack": {
|
||||
"type": "combo",
|
||||
"effects": [
|
||||
{
|
||||
"type": "bleed"
|
||||
},
|
||||
{
|
||||
"type": "knockback"
|
||||
}
|
||||
],
|
||||
"description": "Bleed, Knock-back on Hit"
|
||||
},
|
||||
"ranged_attack": {
|
||||
"type": "bleed",
|
||||
"description": "Bleed"
|
||||
},
|
||||
"melee_defense": {
|
||||
"type": "counter_attack",
|
||||
"options": [
|
||||
"kick",
|
||||
"punch",
|
||||
"shield_bash"
|
||||
],
|
||||
"description": "Kick, Punch or Shield Bash"
|
||||
},
|
||||
"skill_rolls": {
|
||||
"type": "bonus_flat",
|
||||
"amount": 1,
|
||||
"target": "skill",
|
||||
"description": "Add 1 to Skill Roll"
|
||||
},
|
||||
"ranged_defense": {
|
||||
"type": "counter_attack",
|
||||
"options": [
|
||||
"kick",
|
||||
"punch",
|
||||
"shield_bash"
|
||||
],
|
||||
"description": "Kick, Punch or Shield Bash"
|
||||
}
|
||||
},
|
||||
"13": {},
|
||||
"11": {
|
||||
"melee_attack": "Flurry Attack or Hit to Miss",
|
||||
"ranged_attack": "Roll 2x Damage Dice",
|
||||
"melee_defense": "empty",
|
||||
"arcane_spell_attack": "empty",
|
||||
"arcane_spell_defense": "empty",
|
||||
"skill_rolls": "empty"
|
||||
"melee_attack": {
|
||||
"type": "flurry",
|
||||
"condition": "hit_or_miss",
|
||||
"description": "Flurry Attack or Hit to Miss"
|
||||
},
|
||||
"ranged_attack": {
|
||||
"type": "double_damage_dice",
|
||||
"description": "Roll 2x Damage Dice"
|
||||
}
|
||||
},
|
||||
"10": {
|
||||
"melee_attack": "Bleed, Knock-back on Hit",
|
||||
"ranged_attack": "Bleed",
|
||||
"melee_defense": "Kick, Punch or Shield Bash",
|
||||
"arcane_spell_attack": "empty",
|
||||
"arcane_spell_defense": "empty",
|
||||
"skill_rolls": "Add 1 to Skill Roll"
|
||||
"melee_attack": {
|
||||
"type": "combo",
|
||||
"effects": [
|
||||
{
|
||||
"type": "bleed"
|
||||
},
|
||||
{
|
||||
"type": "knockback"
|
||||
}
|
||||
],
|
||||
"description": "Bleed, Knock-back on Hit"
|
||||
},
|
||||
"ranged_attack": {
|
||||
"type": "bleed",
|
||||
"description": "Bleed"
|
||||
},
|
||||
"melee_defense": {
|
||||
"type": "counter_attack",
|
||||
"options": [
|
||||
"kick",
|
||||
"punch",
|
||||
"shield_bash"
|
||||
],
|
||||
"description": "Kick, Punch or Shield Bash"
|
||||
},
|
||||
"skill_rolls": {
|
||||
"type": "bonus_flat",
|
||||
"amount": 1,
|
||||
"target": "skill",
|
||||
"description": "Add 1 to Skill Roll"
|
||||
},
|
||||
"ranged_defense": {
|
||||
"type": "counter_attack",
|
||||
"options": [
|
||||
"kick",
|
||||
"punch",
|
||||
"shield_bash"
|
||||
],
|
||||
"description": "Kick, Punch or Shield Bash"
|
||||
}
|
||||
},
|
||||
"8": {
|
||||
"melee_attack": "Mulligan, Can Choose to Re-roll This Attack",
|
||||
"ranged_attack": "Mulligan, Can Choose to Re-Roll This Attack",
|
||||
"melee_defense": "Mulligan, Can Choose to Re-Roll This Defense",
|
||||
"arcane_spell_attack": "Mulligan, Can Re-Roll This Spell Attack",
|
||||
"arcane_spell_defense": "Mulligan, Can Re-Roll This Spell Defense",
|
||||
"skill_rolls": "Mulligan, Can Re-Roll This Skill roll"
|
||||
"melee_attack": {
|
||||
"type": "mulligan",
|
||||
"description": "Mulligan, Can Choose to Re-roll This Attack"
|
||||
},
|
||||
"ranged_attack": {
|
||||
"type": "mulligan",
|
||||
"description": "Mulligan, Can Choose to Re-Roll This Attack"
|
||||
},
|
||||
"melee_defense": {
|
||||
"type": "mulligan",
|
||||
"description": "Mulligan, Can Choose to Re-Roll This Defense"
|
||||
},
|
||||
"arcane_spell_attack": {
|
||||
"type": "mulligan",
|
||||
"description": "Mulligan, Can Re-Roll This Spell Attack"
|
||||
},
|
||||
"arcane_spell_defense": {
|
||||
"type": "mulligan",
|
||||
"description": "Mulligan, Can Re-Roll This Spell Defense"
|
||||
},
|
||||
"skill_rolls": {
|
||||
"type": "mulligan",
|
||||
"description": "Mulligan, Can Re-Roll This Skill roll"
|
||||
},
|
||||
"ranged_defense": {
|
||||
"type": "mulligan",
|
||||
"description": "Mulligan, Can Choose to Re-Roll This Defense"
|
||||
}
|
||||
},
|
||||
"7": {
|
||||
"melee_attack": "Flurry Attack on Hit or Miss",
|
||||
"ranged_attack": "Roll 2x Damage Dice",
|
||||
"melee_defense": "empty",
|
||||
"arcane_spell_attack": "empty",
|
||||
"arcane_spell_defense": "empty",
|
||||
"skill_rolls": "empty"
|
||||
"melee_attack": {
|
||||
"type": "flurry",
|
||||
"condition": "hit_or_miss",
|
||||
"description": "Flurry Attack on Hit or Miss"
|
||||
},
|
||||
"ranged_attack": {
|
||||
"type": "double_damage_dice",
|
||||
"description": "Roll 2x Damage Dice"
|
||||
}
|
||||
},
|
||||
"5": {
|
||||
"melee_attack": "Bleed, Knock-back on Hit",
|
||||
"ranged_attack": "Bleed",
|
||||
"melee_defense": "Kick, Punch, or Shield Bash",
|
||||
"arcane_spell_attack": "empty",
|
||||
"arcane_spell_defense": "empty",
|
||||
"skill_rolls": "Add 1 to Skill Roll"
|
||||
"melee_attack": {
|
||||
"type": "combo",
|
||||
"effects": [
|
||||
{
|
||||
"type": "bleed"
|
||||
},
|
||||
{
|
||||
"type": "knockback"
|
||||
}
|
||||
],
|
||||
"description": "Bleed, Knock-back on Hit"
|
||||
},
|
||||
"ranged_attack": {
|
||||
"type": "bleed",
|
||||
"description": "Bleed"
|
||||
},
|
||||
"melee_defense": {
|
||||
"type": "counter_attack",
|
||||
"options": [
|
||||
"kick",
|
||||
"punch",
|
||||
"shield_bash"
|
||||
],
|
||||
"description": "Kick, Punch, or Shield Bash"
|
||||
},
|
||||
"skill_rolls": {
|
||||
"type": "bonus_flat",
|
||||
"amount": 1,
|
||||
"target": "skill",
|
||||
"description": "Add 1 to Skill Roll"
|
||||
},
|
||||
"ranged_defense": {
|
||||
"type": "counter_attack",
|
||||
"options": [
|
||||
"kick",
|
||||
"punch",
|
||||
"shield_bash"
|
||||
],
|
||||
"description": "Kick, Punch, or Shield Bash"
|
||||
}
|
||||
},
|
||||
"3": {
|
||||
"melee_attack": "Triple Damage",
|
||||
"ranged_attack": "Triple Damage",
|
||||
"melee_defense": "DR Tripled including Shield",
|
||||
"arcane_spell_attack": "Triple Damage on Spell Damage",
|
||||
"arcane_spell_defense": "D12 Added to Spell Defense Modifier",
|
||||
"skill_rolls": "empty"
|
||||
"melee_attack": {
|
||||
"type": "damage_multiplier",
|
||||
"multiplier": 3,
|
||||
"description": "Triple Damage"
|
||||
},
|
||||
"ranged_attack": {
|
||||
"type": "damage_multiplier",
|
||||
"multiplier": 3,
|
||||
"description": "Triple Damage"
|
||||
},
|
||||
"melee_defense": {
|
||||
"type": "dr_multiplier",
|
||||
"multiplier": 3,
|
||||
"includes_shield": true,
|
||||
"description": "DR Tripled including Shield"
|
||||
},
|
||||
"arcane_spell_attack": {
|
||||
"type": "damage_multiplier",
|
||||
"multiplier": 3,
|
||||
"description": "Triple Damage on Spell Damage"
|
||||
},
|
||||
"arcane_spell_defense": {
|
||||
"type": "bonus_dice",
|
||||
"dice": "D12",
|
||||
"target": "spell_defense",
|
||||
"description": "D12 Added to Spell Defense Modifier"
|
||||
},
|
||||
"ranged_defense": {
|
||||
"type": "dr_multiplier",
|
||||
"multiplier": 3,
|
||||
"includes_shield": true,
|
||||
"description": "DR Tripled including Shield"
|
||||
}
|
||||
},
|
||||
"2": {
|
||||
"melee_attack": "Double Damage",
|
||||
"ranged_attack": "Double Damage",
|
||||
"melee_defense": "DR Doubled including Shield",
|
||||
"arcane_spell_attack": "Double Damage on Spell Damage",
|
||||
"arcane_spell_defense": "D6 Added to Spell Defense Modifier",
|
||||
"skill_rolls": "empty"
|
||||
"melee_attack": {
|
||||
"type": "damage_multiplier",
|
||||
"multiplier": 2,
|
||||
"description": "Double Damage"
|
||||
},
|
||||
"ranged_attack": {
|
||||
"type": "damage_multiplier",
|
||||
"multiplier": 2,
|
||||
"description": "Double Damage"
|
||||
},
|
||||
"melee_defense": {
|
||||
"type": "dr_multiplier",
|
||||
"multiplier": 2,
|
||||
"includes_shield": true,
|
||||
"description": "DR Doubled including Shield"
|
||||
},
|
||||
"arcane_spell_attack": {
|
||||
"type": "damage_multiplier",
|
||||
"multiplier": 2,
|
||||
"description": "Double Damage on Spell Damage"
|
||||
},
|
||||
"arcane_spell_defense": {
|
||||
"type": "bonus_dice",
|
||||
"dice": "D6",
|
||||
"target": "spell_defense",
|
||||
"description": "D6 Added to Spell Defense Modifier"
|
||||
},
|
||||
"ranged_defense": {
|
||||
"type": "dr_multiplier",
|
||||
"multiplier": 2,
|
||||
"includes_shield": true,
|
||||
"description": "DR Doubled including Shield"
|
||||
}
|
||||
},
|
||||
"1": {
|
||||
"melee_attack": "empty",
|
||||
"ranged_attack": "Possible Fumble Ranged ammo is broken unrecoverable",
|
||||
"melee_defense": "empty",
|
||||
"arcane_spell_attack": "Possible Spell Calamity or Catastrophe",
|
||||
"arcane_spell_defense": "empty",
|
||||
"skill_rolls": "empty"
|
||||
"ranged_attack": {
|
||||
"type": "fumble",
|
||||
"detail": "ranged_ammo_broken",
|
||||
"description": "Possible Fumble Ranged ammo is broken unrecoverable"
|
||||
},
|
||||
"arcane_spell_attack": {
|
||||
"type": "spell_calamity",
|
||||
"description": "Possible Spell Calamity or Catastrophe"
|
||||
}
|
||||
}
|
||||
},
|
||||
"definitions": {
|
||||
|
||||
@@ -193,6 +193,7 @@ export const DICE_VALUES = {
|
||||
export const CHARACTERISTIC_ATTACK = ["str", "int", "wis", "dex"]
|
||||
export const CHARACTERISTIC_RANGED_ATTACK = ["int", "wis", "dex"]
|
||||
export const CHARACTERISTIC_DEFENSE = ["int", "wis", "dex"]
|
||||
export const CHARACTERISTIC_RANGED_DEFENSE = ["int", "wis", "dex"]
|
||||
export const CHARACTERISTIC_DAMAGE = ["str"]
|
||||
|
||||
export const DEFENSE_DICE_VALUES = {
|
||||
@@ -304,6 +305,7 @@ export const SYSTEM = {
|
||||
CHARACTERISTIC_ATTACK,
|
||||
CHARACTERISTIC_RANGED_ATTACK,
|
||||
CHARACTERISTIC_DEFENSE,
|
||||
CHARACTERISTIC_RANGED_DEFENSE,
|
||||
CHARACTERISTIC_DAMAGE,
|
||||
INITIATIVE_DICE_CHOICES_PER_CLASS,
|
||||
CHAR_CLASSES,
|
||||
|
||||
@@ -256,6 +256,8 @@ export default class LethalFantasyActor extends Actor {
|
||||
if (rollType === "weapon-defense") {
|
||||
rollTarget.armorDefense = this.getArmorDefenseValue()
|
||||
rollTarget.grantedDice = this.system.granted.defenseDice
|
||||
// Check if this is a ranged defense
|
||||
rollTarget.isRangedDefense = game.lethalFantasy?.nextDefenseData?.isRanged ?? false
|
||||
}
|
||||
}
|
||||
break
|
||||
|
||||
@@ -22,6 +22,7 @@ export default class D30Roll {
|
||||
MELEE_ATTACK: "melee_attack",
|
||||
RANGED_ATTACK: "ranged_attack",
|
||||
MELEE_DEFENSE: "melee_defense",
|
||||
RANGED_DEFENSE: "ranged_defense",
|
||||
ARCANE_SPELL_ATTACK: "arcane_spell_attack",
|
||||
ARCANE_SPELL_DEFENSE: "arcane_spell_defense",
|
||||
SKILL_ROLLS: "skill_rolls"
|
||||
@@ -47,26 +48,26 @@ export default class D30Roll {
|
||||
}
|
||||
|
||||
/**
|
||||
* Récupère le résultat d'un jet de D30
|
||||
* Récupère le résultat d'un jet de D30 sous forme d'objet structuré.
|
||||
* @param {number} diceValue La valeur du dé (1-30)
|
||||
* @param {string} rollType Le type de jet externe (ex: "weapon-attack", "spell-attack", etc.)
|
||||
* @param {Object} weapon L'arme ou l'objet utilisé (optionnel, nécessaire pour certains types)
|
||||
* @returns {string|null} Le résultat correspondant ou null si vide/non trouvé
|
||||
* @param {Object} options Options supplémentaires (optionnel)
|
||||
* @param {boolean} options.isRanged Si true, utilise ranged_defense au lieu de melee_defense
|
||||
* @returns {Object|null} L'objet effet `{ type, description, ...fields }` ou null si aucun effet
|
||||
*/
|
||||
static getResult(diceValue, rollType, weapon = null) {
|
||||
static getResult(diceValue, rollType, weapon = null, options = {}) {
|
||||
if (!this.resultsTable) {
|
||||
console.warn("D30Roll | Results table is not initialized. Call D30Roll.initialize() first.")
|
||||
return null
|
||||
}
|
||||
|
||||
// Validation des paramètres
|
||||
if (diceValue < 1 || diceValue > 30) {
|
||||
console.warn(`D30Roll | Invalid dice value: ${diceValue}. Must be between 1 and 30.`)
|
||||
return null
|
||||
}
|
||||
|
||||
// Convert external rollType to internal rollType
|
||||
const internalType = this.convertToInternalType(rollType, weapon)
|
||||
const internalType = this.convertToInternalType(rollType, weapon, options)
|
||||
|
||||
if (!internalType) {
|
||||
console.warn(`D30Roll | Could not convert roll type: ${rollType}`)
|
||||
@@ -85,22 +86,27 @@ export default class D30Roll {
|
||||
}
|
||||
|
||||
const result = resultEntry[internalType]
|
||||
return result ?? null
|
||||
}
|
||||
|
||||
// Retourne null si le résultat est "empty"
|
||||
if (result === "empty" || !result) {
|
||||
return null
|
||||
}
|
||||
|
||||
return result
|
||||
/**
|
||||
* Retourne le type d'effet d'un résultat D30.
|
||||
* @param {Object|null} result L'objet retourné par getResult()
|
||||
* @returns {string|null} Le type d'effet ou null
|
||||
*/
|
||||
static getEffectType(result) {
|
||||
return result?.type ?? null
|
||||
}
|
||||
|
||||
/**
|
||||
* Convertit un rollType externe en rollType interne
|
||||
* @param {string} externalType Le type de jet externe (ex: "weapon-attack")
|
||||
* @param {Object} weapon L'arme ou l'objet utilisé (optionnel)
|
||||
* @param {Object} options Options supplémentaires (optionnel)
|
||||
* @param {boolean} options.isRanged Si true, utilise ranged_defense au lieu de melee_defense
|
||||
* @returns {string|null} Le type interne correspondant ou null
|
||||
*/
|
||||
static convertToInternalType(externalType, weapon = null) {
|
||||
static convertToInternalType(externalType, weapon = null, options = {}) {
|
||||
// Attack types - need weapon to determine if melee or ranged
|
||||
if (externalType === "weapon-attack") {
|
||||
if (!weapon) {
|
||||
@@ -123,7 +129,7 @@ export default class D30Roll {
|
||||
|
||||
// Defense types
|
||||
if (externalType === "weapon-defense" || externalType === "monster-defense") {
|
||||
return this.ROLL_TYPES.MELEE_DEFENSE
|
||||
return options.isRanged ? this.ROLL_TYPES.RANGED_DEFENSE : this.ROLL_TYPES.MELEE_DEFENSE
|
||||
}
|
||||
|
||||
// Spell types
|
||||
@@ -177,11 +183,11 @@ export default class D30Roll {
|
||||
|
||||
/**
|
||||
* Vérifie si un résultat est vide
|
||||
* @param {string} result Le résultat à vérifier
|
||||
* @param {Object|null} result Le résultat à vérifier
|
||||
* @returns {boolean} True si le résultat est vide
|
||||
*/
|
||||
static isEmptyResult(result) {
|
||||
return !result || result === "empty"
|
||||
return !result || !result.type
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -189,11 +195,12 @@ export default class D30Roll {
|
||||
* @param {number} diceValue La valeur du dé (1-30)
|
||||
* @param {string} rollType Le type de jet externe
|
||||
* @param {Object} weapon L'arme ou l'objet utilisé (optionnel)
|
||||
* @param {Object} options Options supplémentaires (optionnel)
|
||||
* @returns {Object} Un objet avec le résultat et des informations de formatage
|
||||
*/
|
||||
static getFormattedResult(diceValue, rollType, weapon = null) {
|
||||
const result = this.getResult(diceValue, rollType, weapon)
|
||||
const internalType = this.convertToInternalType(rollType, weapon)
|
||||
static getFormattedResult(diceValue, rollType, weapon = null, options = {}) {
|
||||
const result = this.getResult(diceValue, rollType, weapon, options)
|
||||
const internalType = this.convertToInternalType(rollType, weapon, options)
|
||||
|
||||
return {
|
||||
value: diceValue,
|
||||
|
||||
@@ -182,6 +182,7 @@ export default class LethalFantasyRoll extends Roll {
|
||||
} else {
|
||||
options.rollTarget.value = options.rollTarget.defenseModifier
|
||||
options.rollTarget.charModifier = 0
|
||||
options.isRangedDefense = options.rollTarget.isRangedDefense ?? false
|
||||
}
|
||||
|
||||
} else if (options.rollType === "monster-skill") {
|
||||
@@ -219,8 +220,14 @@ export default class LethalFantasyRoll extends Roll {
|
||||
options.rollTarget.charModifier = options.rollTarget.combat.rangedAttackModifier
|
||||
}
|
||||
} else {
|
||||
options.rollTarget.value = options.rollTarget.combat.defenseModifier + options.rollTarget.weaponSkillModifier + options.rollTarget.weapon.system.bonuses.defenseBonus + options.rollTarget.armorDefense
|
||||
options.rollTarget.charModifier = options.rollTarget.combat.defenseModifier
|
||||
// For defense, check if it's a ranged defense
|
||||
const defenseModifier = options.rollTarget.isRangedDefense
|
||||
? options.rollTarget.combat.rangedDefenseModifier
|
||||
: options.rollTarget.combat.defenseModifier
|
||||
options.rollTarget.value = defenseModifier + options.rollTarget.weaponSkillModifier + options.rollTarget.weapon.system.bonuses.defenseBonus + options.rollTarget.armorDefense
|
||||
options.rollTarget.charModifier = defenseModifier
|
||||
// Store isRanged flag for D30 lookup
|
||||
options.isRangedDefense = options.rollTarget.isRangedDefense
|
||||
}
|
||||
|
||||
} else if (options.rollType === "spell" || options.rollType === "spell-attack" || options.rollType === "spell-power") {
|
||||
@@ -282,7 +289,11 @@ export default class LethalFantasyRoll extends Roll {
|
||||
options.damageMedium = true
|
||||
dice = options.rollTarget.weapon.system.damage.damageM
|
||||
}
|
||||
dice = dice.replace("E", "")
|
||||
if (/NE$/i.test(dice)) {
|
||||
hasMaxValue = false
|
||||
hasExplode = false
|
||||
}
|
||||
dice = dice.replace(/NE$/i, "").replace("E", "")
|
||||
baseFormula = dice
|
||||
|
||||
} else if (options.rollType.includes("monster-damage")) {
|
||||
@@ -295,6 +306,10 @@ export default class LethalFantasyRoll extends Roll {
|
||||
dice = options.rollTarget.damageDice
|
||||
dice = dice.replace("E", "")
|
||||
baseFormula = dice
|
||||
if (options.rollTarget.noExplode) {
|
||||
hasMaxValue = false
|
||||
hasExplode = false
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -490,7 +505,8 @@ export default class LethalFantasyRoll extends Roll {
|
||||
rollContext.favor = "none"
|
||||
}
|
||||
|
||||
maxValue = Number(baseFormula.match(/\d+$/)[0]) // Update the max value agains
|
||||
const maxMatch = baseFormula ? baseFormula.match(/\d+$/) : null
|
||||
maxValue = maxMatch ? Number(maxMatch[0]) : 0
|
||||
|
||||
const rollData = {
|
||||
type: options.rollType,
|
||||
@@ -577,7 +593,8 @@ export default class LethalFantasyRoll extends Roll {
|
||||
const d30Message = D30Roll.getResult(
|
||||
rollD30.total,
|
||||
options.rollType,
|
||||
options.rollTarget?.weapon
|
||||
options.rollTarget?.weapon,
|
||||
{ isRanged: options.isRangedDefense }
|
||||
)
|
||||
options.D30message = d30Message
|
||||
}
|
||||
@@ -1105,6 +1122,7 @@ export default class LethalFantasyRoll extends Roll {
|
||||
// Merge rollContext object into options object
|
||||
options = { ...options, ...rollContext }
|
||||
options.rollName = "Ranged Defense"
|
||||
options.rollType = "weapon-defense"
|
||||
|
||||
const rollBase = new this(rollContext.movement, options.data, rollData)
|
||||
const rollModifier = new Roll(modifierFormula, options.data, rollData)
|
||||
@@ -1112,6 +1130,7 @@ export default class LethalFantasyRoll extends Roll {
|
||||
await rollBase.evaluate()
|
||||
let rollD30 = await new Roll("1D30").evaluate()
|
||||
options.D30result = rollD30.total
|
||||
options.D30message = D30Roll.getResult(rollD30.total, options.rollType, options.rollTarget?.weapon, { isRanged: true })
|
||||
|
||||
let badResult = 0
|
||||
if (rollContext.movement.includes("kh")) {
|
||||
@@ -1154,6 +1173,7 @@ export default class LethalFantasyRoll extends Roll {
|
||||
rollBase.options.rollTarget = options.rollTarget
|
||||
rollBase.options.titleFormula = `1D20E + ${modifierFormula}`
|
||||
rollBase.options.D30result = options.D30result
|
||||
rollBase.options.D30message = options.D30message
|
||||
rollBase.options.rollName = "Ranged Defense"
|
||||
rollBase.options.badResult = badResult
|
||||
rollBase.options.rollData = foundry.utils.duplicate(rollData)
|
||||
|
||||
@@ -152,6 +152,7 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
|
||||
attackModifier: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
rangedAttackModifier: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
defenseModifier: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
rangedDefenseModifier: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
defenseBonus: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
damageModifier: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
armorHitPoints: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
@@ -259,6 +260,12 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
|
||||
this.combat.defenseModifier += chaDef.defense
|
||||
}
|
||||
|
||||
this.combat.rangedDefenseModifier = this.combat.defenseBonus
|
||||
for (let chaKey of SYSTEM.CHARACTERISTIC_RANGED_DEFENSE) {
|
||||
let chaDef = SYSTEM.CHARACTERISTICS_TABLES[chaKey].find(s => s.value === this.characteristics[chaKey].value)
|
||||
this.combat.rangedDefenseModifier += chaDef.defense
|
||||
}
|
||||
|
||||
this.combat.damageModifier = 0
|
||||
for (let chaKey of SYSTEM.CHARACTERISTIC_DAMAGE) {
|
||||
let chaDef = SYSTEM.CHARACTERISTICS_TABLES[chaKey].find(s => s.value === this.characteristics[chaKey].value)
|
||||
|
||||
@@ -64,7 +64,7 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
||||
painDamage: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
|
||||
})
|
||||
|
||||
const attackField = (label) => {
|
||||
const attackField = (label, initialNoExplode = false) => {
|
||||
const schema = {
|
||||
key: new fields.StringField({ required: true, nullable: false, initial: `attack${label}` }),
|
||||
name: new fields.StringField({ required: true, nullable: false, initial: `Attack ${label}` }),
|
||||
@@ -74,6 +74,7 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
||||
damageDice: new fields.StringField({ required: true, nullable: false, initial: "1D6" }),
|
||||
damageModifier: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
enabled: new fields.BooleanField({ initial: true, required: true, nullable: false }),
|
||||
noExplode: new fields.BooleanField({ initial: initialNoExplode, required: true, nullable: false }),
|
||||
}
|
||||
return new fields.SchemaField(schema, { label })
|
||||
}
|
||||
@@ -123,10 +124,32 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
||||
shieldDefenseDice: new fields.StringField({ required: true, nullable: false, initial: "d4" })
|
||||
})
|
||||
schema.combatHTH = new fields.SchemaField({
|
||||
attack1: attackField("1"),
|
||||
attack2: attackField("2")
|
||||
attack1: attackField("1", true),
|
||||
attack2: attackField("2", true)
|
||||
})
|
||||
|
||||
schema.attackMode = new fields.StringField({
|
||||
required: true,
|
||||
nullable: false,
|
||||
initial: "melee",
|
||||
choices: { melee: "Melee", ranged: "Ranged" }
|
||||
})
|
||||
|
||||
schema.rangedAttacks = new fields.SchemaField({
|
||||
attack1: attackField("1"),
|
||||
attack2: attackField("2"),
|
||||
attack3: attackField("3"),
|
||||
attack4: attackField("4")
|
||||
})
|
||||
|
||||
schema.rangedWeaponRange = new fields.SchemaField({
|
||||
pointBlank: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }),
|
||||
short: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }),
|
||||
medium: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }),
|
||||
long: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }),
|
||||
extreme: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }),
|
||||
outOfSkill: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
|
||||
})
|
||||
|
||||
return schema
|
||||
}
|
||||
@@ -165,14 +188,19 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
||||
switch (rollType) {
|
||||
case "monster-attack":
|
||||
case "monster-defense":
|
||||
case "monster-damage":
|
||||
rollTarget = foundry.utils.duplicate(this.attacks[rollKey])
|
||||
case "monster-damage": {
|
||||
const attacksSet = this.attackMode === "ranged" ? this.rangedAttacks : this.attacks
|
||||
rollTarget = foundry.utils.duplicate(attacksSet[rollKey])
|
||||
rollTarget.rollKey = rollKey
|
||||
if (rollType === "monster-defense") {
|
||||
rollTarget.isRangedDefense = game.lethalFantasy?.nextDefenseData?.isRanged ?? false
|
||||
}
|
||||
// Si damageModifier est fourni (depuis le chat), l'utiliser au lieu de celui de la fiche
|
||||
if (damageModifier !== undefined && rollType === "monster-damage") {
|
||||
rollTarget.damageModifier = damageModifier
|
||||
}
|
||||
break
|
||||
}
|
||||
case "monster-attack-hth":
|
||||
case "monster-defense-hth":
|
||||
case "monster-damage-hth":
|
||||
@@ -304,8 +332,9 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
|
||||
}
|
||||
|
||||
let hasAttack = false
|
||||
for (let key in this.attacks) {
|
||||
let attack = this.attacks[key]
|
||||
const attacksSet = this.attackMode === "ranged" ? this.rangedAttacks : this.attacks
|
||||
for (let key in attacksSet) {
|
||||
let attack = attacksSet[key]
|
||||
if (attack.enabled && attack.attackScore > 0 && attack.attackScore === roll.total) {
|
||||
hasAttack = true
|
||||
const messageContent = await foundry.applications.handlebars.renderTemplate(
|
||||
|
||||
+39
-5
@@ -304,7 +304,8 @@ export default class LethalFantasyUtils {
|
||||
|
||||
// Pour les monstres, récupérer les attaques activées
|
||||
if (isMonster) {
|
||||
const enabledAttacks = Object.entries(defender.system.attacks).filter(([key, attack]) => attack.enabled)
|
||||
const attacksSet = defender.system.attackMode === "ranged" ? defender.system.rangedAttacks : defender.system.attacks
|
||||
const enabledAttacks = Object.entries(attacksSet).filter(([key, attack]) => attack.enabled)
|
||||
|
||||
if (enabledAttacks.length === 0) {
|
||||
ui.notifications.warn("No enabled attacks available for defense")
|
||||
@@ -333,7 +334,7 @@ export default class LethalFantasyUtils {
|
||||
|
||||
// Afficher le dialogue
|
||||
const result = await foundry.applications.api.DialogV2.wait({
|
||||
window: { title: "Defense Roll" },
|
||||
window: { title: msg.isRanged ? "Ranged Defense Roll" : "Defense Roll" },
|
||||
classes: ["lethalfantasy"],
|
||||
content,
|
||||
buttons: [
|
||||
@@ -365,7 +366,8 @@ export default class LethalFantasyUtils {
|
||||
attackD30message,
|
||||
attackRerollContext,
|
||||
defenderId: defender.id,
|
||||
defenderTokenId
|
||||
defenderTokenId,
|
||||
isRanged: msg.isRanged
|
||||
}
|
||||
|
||||
defender.system.prepareMonsterRoll("monster-defense", result)
|
||||
@@ -373,6 +375,37 @@ export default class LethalFantasyUtils {
|
||||
return
|
||||
}
|
||||
|
||||
// Pour les personnages, récupérer les armes équipées
|
||||
// Si l'attaque est une attaque à distance, utiliser le dialogue de défense à distance
|
||||
if (msg.isRanged) {
|
||||
const { default: LethalFantasyRoll } = await import("./documents/roll.mjs")
|
||||
const roll = await LethalFantasyRoll.promptRangedDefense({
|
||||
actorId: defender.id,
|
||||
actorName: defender.name,
|
||||
actorImage: defender.img,
|
||||
})
|
||||
if (roll) {
|
||||
game.lethalFantasy = game.lethalFantasy || {}
|
||||
game.lethalFantasy.nextDefenseData = {
|
||||
attackerId,
|
||||
attackRoll,
|
||||
attackerName,
|
||||
defenderName,
|
||||
attackWeaponId,
|
||||
attackRollType,
|
||||
attackRollKey,
|
||||
attackD30result,
|
||||
attackD30message,
|
||||
attackRerollContext,
|
||||
defenderId: defender.id,
|
||||
defenderTokenId,
|
||||
isRanged: true
|
||||
}
|
||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// Pour les personnages, récupérer les armes équipées
|
||||
const equippedWeapons = defender.items.filter(i =>
|
||||
i.type === "weapon" && i.system.equipped === true
|
||||
@@ -437,7 +470,8 @@ export default class LethalFantasyUtils {
|
||||
attackD30message,
|
||||
attackRerollContext,
|
||||
defenderId: defender.id,
|
||||
defenderTokenId
|
||||
defenderTokenId,
|
||||
isRanged: msg.isRanged
|
||||
}
|
||||
|
||||
console.log("Storing defense data for character:", defender.id)
|
||||
@@ -448,7 +482,7 @@ export default class LethalFantasyUtils {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static hasD30Reroll(d30Message) {
|
||||
return /mulligan|re-?roll/i.test(d30Message || "")
|
||||
return d30Message?.type === "mulligan"
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
@@ -1 +1 @@
|
||||
MANIFEST-000571
|
||||
MANIFEST-000583
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2026/04/17-23:19:16.304838 7fc1d9fbd6c0 Recovering log #569
|
||||
2026/04/17-23:19:16.314937 7fc1d9fbd6c0 Delete type=3 #567
|
||||
2026/04/17-23:19:16.314986 7fc1d9fbd6c0 Delete type=0 #569
|
||||
2026/04/17-23:21:33.253358 7fc1d8fbb6c0 Level-0 table #574: started
|
||||
2026/04/17-23:21:33.253399 7fc1d8fbb6c0 Level-0 table #574: 0 bytes OK
|
||||
2026/04/17-23:21:33.259366 7fc1d8fbb6c0 Delete type=0 #572
|
||||
2026/04/17-23:21:33.272517 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||
2026/04/17-23:21:33.272537 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||
2026/05/01-23:33:08.433602 7f8fb27bf6c0 Recovering log #581
|
||||
2026/05/01-23:33:08.476792 7f8fb27bf6c0 Delete type=3 #579
|
||||
2026/05/01-23:33:08.476868 7f8fb27bf6c0 Delete type=0 #581
|
||||
2026/05/01-23:33:55.878970 7f8d1bfff6c0 Level-0 table #586: started
|
||||
2026/05/01-23:33:55.881418 7f8d1bfff6c0 Level-0 table #586: 0 bytes OK
|
||||
2026/05/01-23:33:55.924908 7f8d1bfff6c0 Delete type=0 #584
|
||||
2026/05/01-23:33:56.035970 7f8d1bfff6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||
2026/05/01-23:33:56.036022 7f8d1bfff6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2026/04/17-15:59:28.854423 7fc1d9fbd6c0 Recovering log #565
|
||||
2026/04/17-15:59:28.865018 7fc1d9fbd6c0 Delete type=3 #563
|
||||
2026/04/17-15:59:28.865088 7fc1d9fbd6c0 Delete type=0 #565
|
||||
2026/04/17-17:32:42.752073 7fc1d8fbb6c0 Level-0 table #570: started
|
||||
2026/04/17-17:32:42.752102 7fc1d8fbb6c0 Level-0 table #570: 0 bytes OK
|
||||
2026/04/17-17:32:42.757979 7fc1d8fbb6c0 Delete type=0 #568
|
||||
2026/04/17-17:32:42.764071 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||
2026/04/17-17:32:42.764104 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||
2026/04/30-14:38:06.808992 7f3f35bff6c0 Recovering log #577
|
||||
2026/04/30-14:38:06.818757 7f3f35bff6c0 Delete type=3 #575
|
||||
2026/04/30-14:38:06.818831 7f3f35bff6c0 Delete type=0 #577
|
||||
2026/04/30-14:38:35.518816 7f3ee77fe6c0 Level-0 table #582: started
|
||||
2026/04/30-14:38:35.518836 7f3ee77fe6c0 Level-0 table #582: 0 bytes OK
|
||||
2026/04/30-14:38:35.525869 7f3ee77fe6c0 Delete type=0 #580
|
||||
2026/04/30-14:38:35.538258 7f3ee77fe6c0 Manual compaction at level-0 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||
2026/04/30-14:38:35.538288 7f3ee77fe6c0 Manual compaction at level-1 from '!folders!ATr9wZhg5uTVTksM' @ 72057594037927935 : 1 .. '!items!zw9RQocTdz3HRjZK' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000568
|
||||
MANIFEST-000580
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2026/04/17-23:19:16.318519 7fc1da7be6c0 Recovering log #566
|
||||
2026/04/17-23:19:16.328366 7fc1da7be6c0 Delete type=3 #564
|
||||
2026/04/17-23:19:16.328429 7fc1da7be6c0 Delete type=0 #566
|
||||
2026/04/17-23:21:33.266428 7fc1d8fbb6c0 Level-0 table #571: started
|
||||
2026/04/17-23:21:33.266454 7fc1d8fbb6c0 Level-0 table #571: 0 bytes OK
|
||||
2026/04/17-23:21:33.272429 7fc1d8fbb6c0 Delete type=0 #569
|
||||
2026/04/17-23:21:33.272532 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
||||
2026/04/17-23:21:33.272553 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
||||
2026/05/01-23:33:08.486839 7f8fb17bd6c0 Recovering log #578
|
||||
2026/05/01-23:33:08.536613 7f8fb17bd6c0 Delete type=3 #576
|
||||
2026/05/01-23:33:08.536667 7f8fb17bd6c0 Delete type=0 #578
|
||||
2026/05/01-23:33:55.999594 7f8d1bfff6c0 Level-0 table #583: started
|
||||
2026/05/01-23:33:55.999624 7f8d1bfff6c0 Level-0 table #583: 0 bytes OK
|
||||
2026/05/01-23:33:56.035856 7f8d1bfff6c0 Delete type=0 #581
|
||||
2026/05/01-23:33:56.036000 7f8d1bfff6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
||||
2026/05/01-23:33:56.036042 7f8d1bfff6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2026/04/17-15:59:28.871085 7fc1dafbf6c0 Recovering log #562
|
||||
2026/04/17-15:59:28.880683 7fc1dafbf6c0 Delete type=3 #560
|
||||
2026/04/17-15:59:28.880729 7fc1dafbf6c0 Delete type=0 #562
|
||||
2026/04/17-17:32:42.744598 7fc1d8fbb6c0 Level-0 table #567: started
|
||||
2026/04/17-17:32:42.744627 7fc1d8fbb6c0 Level-0 table #567: 0 bytes OK
|
||||
2026/04/17-17:32:42.751972 7fc1d8fbb6c0 Delete type=0 #565
|
||||
2026/04/17-17:32:42.764061 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
||||
2026/04/17-17:32:42.764085 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
||||
2026/04/30-14:38:06.823818 7f3f353fe6c0 Recovering log #574
|
||||
2026/04/30-14:38:06.834104 7f3f353fe6c0 Delete type=3 #572
|
||||
2026/04/30-14:38:06.834187 7f3f353fe6c0 Delete type=0 #574
|
||||
2026/04/30-14:38:35.525993 7f3ee77fe6c0 Level-0 table #579: started
|
||||
2026/04/30-14:38:35.526019 7f3ee77fe6c0 Level-0 table #579: 0 bytes OK
|
||||
2026/04/30-14:38:35.532067 7f3ee77fe6c0 Delete type=0 #577
|
||||
2026/04/30-14:38:35.538267 7f3ee77fe6c0 Manual compaction at level-0 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
||||
2026/04/30-14:38:35.538302 7f3ee77fe6c0 Manual compaction at level-1 from '!folders!yPWGvxHJbDNHVSnY' @ 72057594037927935 : 1 .. '!items!x5gLtqlW4sdDmHTd' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000573
|
||||
MANIFEST-000585
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2026/04/17-23:19:16.291897 7fc1dafbf6c0 Recovering log #571
|
||||
2026/04/17-23:19:16.301798 7fc1dafbf6c0 Delete type=3 #569
|
||||
2026/04/17-23:19:16.301852 7fc1dafbf6c0 Delete type=0 #571
|
||||
2026/04/17-23:21:33.247119 7fc1d8fbb6c0 Level-0 table #576: started
|
||||
2026/04/17-23:21:33.247158 7fc1d8fbb6c0 Level-0 table #576: 0 bytes OK
|
||||
2026/04/17-23:21:33.253108 7fc1d8fbb6c0 Delete type=0 #574
|
||||
2026/04/17-23:21:33.272508 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||
2026/04/17-23:21:33.272542 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||
2026/05/01-23:33:08.376215 7f8fb0fbc6c0 Recovering log #583
|
||||
2026/05/01-23:33:08.417318 7f8fb0fbc6c0 Delete type=3 #581
|
||||
2026/05/01-23:33:08.417396 7f8fb0fbc6c0 Delete type=0 #583
|
||||
2026/05/01-23:33:55.962045 7f8d1bfff6c0 Level-0 table #588: started
|
||||
2026/05/01-23:33:55.962068 7f8d1bfff6c0 Level-0 table #588: 0 bytes OK
|
||||
2026/05/01-23:33:55.999439 7f8d1bfff6c0 Delete type=0 #586
|
||||
2026/05/01-23:33:56.035992 7f8d1bfff6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||
2026/05/01-23:33:56.036035 7f8d1bfff6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2026/04/17-15:59:28.839432 7fc1da7be6c0 Recovering log #567
|
||||
2026/04/17-15:59:28.849242 7fc1da7be6c0 Delete type=3 #565
|
||||
2026/04/17-15:59:28.849292 7fc1da7be6c0 Delete type=0 #567
|
||||
2026/04/17-17:32:42.764151 7fc1d8fbb6c0 Level-0 table #572: started
|
||||
2026/04/17-17:32:42.764181 7fc1d8fbb6c0 Level-0 table #572: 0 bytes OK
|
||||
2026/04/17-17:32:42.770357 7fc1d8fbb6c0 Delete type=0 #570
|
||||
2026/04/17-17:32:42.789018 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||
2026/04/17-17:32:42.789049 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||
2026/04/30-14:38:06.795186 7f3f353fe6c0 Recovering log #579
|
||||
2026/04/30-14:38:06.805935 7f3f353fe6c0 Delete type=3 #577
|
||||
2026/04/30-14:38:06.805994 7f3f353fe6c0 Delete type=0 #579
|
||||
2026/04/30-14:38:35.512680 7f3ee77fe6c0 Level-0 table #584: started
|
||||
2026/04/30-14:38:35.512729 7f3ee77fe6c0 Level-0 table #584: 0 bytes OK
|
||||
2026/04/30-14:38:35.518704 7f3ee77fe6c0 Delete type=0 #582
|
||||
2026/04/30-14:38:35.538247 7f3ee77fe6c0 Manual compaction at level-0 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||
2026/04/30-14:38:35.538281 7f3ee77fe6c0 Manual compaction at level-1 from '!folders!7j8H7DbmBb9Uza2X' @ 72057594037927935 : 1 .. '!items!zt8s7564ep1La4XQ' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000268
|
||||
MANIFEST-000280
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2026/04/17-23:19:16.342745 7fc1d9fbd6c0 Recovering log #266
|
||||
2026/04/17-23:19:16.352598 7fc1d9fbd6c0 Delete type=3 #264
|
||||
2026/04/17-23:19:16.352656 7fc1d9fbd6c0 Delete type=0 #266
|
||||
2026/04/17-23:21:33.291630 7fc1d8fbb6c0 Level-0 table #271: started
|
||||
2026/04/17-23:21:33.291664 7fc1d8fbb6c0 Level-0 table #271: 0 bytes OK
|
||||
2026/04/17-23:21:33.297690 7fc1d8fbb6c0 Delete type=0 #269
|
||||
2026/04/17-23:21:33.297852 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||
2026/04/17-23:21:33.297866 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||
2026/05/01-23:33:08.590994 7f8fb1fbe6c0 Recovering log #278
|
||||
2026/05/01-23:33:08.636941 7f8fb1fbe6c0 Delete type=3 #276
|
||||
2026/05/01-23:33:08.636992 7f8fb1fbe6c0 Delete type=0 #278
|
||||
2026/05/01-23:33:56.204694 7f8d1bfff6c0 Level-0 table #283: started
|
||||
2026/05/01-23:33:56.204728 7f8d1bfff6c0 Level-0 table #283: 0 bytes OK
|
||||
2026/05/01-23:33:56.238272 7f8d1bfff6c0 Delete type=0 #281
|
||||
2026/05/01-23:33:56.371888 7f8d1bfff6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||
2026/05/01-23:33:56.426259 7f8d1bfff6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2026/04/17-15:59:28.899464 7fc1d97bc6c0 Recovering log #262
|
||||
2026/04/17-15:59:28.910004 7fc1d97bc6c0 Delete type=3 #260
|
||||
2026/04/17-15:59:28.910074 7fc1d97bc6c0 Delete type=0 #262
|
||||
2026/04/17-17:32:42.770457 7fc1d8fbb6c0 Level-0 table #267: started
|
||||
2026/04/17-17:32:42.770479 7fc1d8fbb6c0 Level-0 table #267: 0 bytes OK
|
||||
2026/04/17-17:32:42.777091 7fc1d8fbb6c0 Delete type=0 #265
|
||||
2026/04/17-17:32:42.789028 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||
2026/04/17-17:32:42.789054 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||
2026/04/30-14:38:06.849252 7f3f353fe6c0 Recovering log #274
|
||||
2026/04/30-14:38:06.859072 7f3f353fe6c0 Delete type=3 #272
|
||||
2026/04/30-14:38:06.859126 7f3f353fe6c0 Delete type=0 #274
|
||||
2026/04/30-14:38:35.538433 7f3ee77fe6c0 Level-0 table #279: started
|
||||
2026/04/30-14:38:35.538452 7f3ee77fe6c0 Level-0 table #279: 0 bytes OK
|
||||
2026/04/30-14:38:35.544715 7f3ee77fe6c0 Delete type=0 #277
|
||||
2026/04/30-14:38:35.567736 7f3ee77fe6c0 Manual compaction at level-0 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||
2026/04/30-14:38:35.567785 7f3ee77fe6c0 Manual compaction at level-1 from '!folders!37mu4dxsSuftlnmP' @ 72057594037927935 : 1 .. '!items!zKOpU34oLziGJW6y' @ 0 : 0; will stop at (end)
|
||||
|
||||
BIN
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000567
|
||||
MANIFEST-000579
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2026/04/17-23:19:16.330906 7fc1dafbf6c0 Recovering log #565
|
||||
2026/04/17-23:19:16.340561 7fc1dafbf6c0 Delete type=3 #563
|
||||
2026/04/17-23:19:16.340605 7fc1dafbf6c0 Delete type=0 #565
|
||||
2026/04/17-23:21:33.259495 7fc1d8fbb6c0 Level-0 table #570: started
|
||||
2026/04/17-23:21:33.259518 7fc1d8fbb6c0 Level-0 table #570: 0 bytes OK
|
||||
2026/04/17-23:21:33.266305 7fc1d8fbb6c0 Delete type=0 #568
|
||||
2026/04/17-23:21:33.272525 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||
2026/04/17-23:21:33.272548 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||
2026/05/01-23:33:08.543693 7f8fb0fbc6c0 Recovering log #577
|
||||
2026/05/01-23:33:08.586596 7f8fb0fbc6c0 Delete type=3 #575
|
||||
2026/05/01-23:33:08.586670 7f8fb0fbc6c0 Delete type=0 #577
|
||||
2026/05/01-23:33:55.925044 7f8d1bfff6c0 Level-0 table #582: started
|
||||
2026/05/01-23:33:55.925074 7f8d1bfff6c0 Level-0 table #582: 0 bytes OK
|
||||
2026/05/01-23:33:55.961939 7f8d1bfff6c0 Delete type=0 #580
|
||||
2026/05/01-23:33:56.035982 7f8d1bfff6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||
2026/05/01-23:33:56.036029 7f8d1bfff6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
2026/04/17-15:59:28.886104 7fc1da7be6c0 Recovering log #561
|
||||
2026/04/17-15:59:28.896104 7fc1da7be6c0 Delete type=3 #559
|
||||
2026/04/17-15:59:28.896157 7fc1da7be6c0 Delete type=0 #561
|
||||
2026/04/17-17:32:42.758102 7fc1d8fbb6c0 Level-0 table #566: started
|
||||
2026/04/17-17:32:42.758128 7fc1d8fbb6c0 Level-0 table #566: 0 bytes OK
|
||||
2026/04/17-17:32:42.763950 7fc1d8fbb6c0 Delete type=0 #564
|
||||
2026/04/17-17:32:42.764079 7fc1d8fbb6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||
2026/04/17-17:32:42.764099 7fc1d8fbb6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||
2026/04/30-14:38:06.836968 7f3ee7fff6c0 Recovering log #573
|
||||
2026/04/30-14:38:06.846980 7f3ee7fff6c0 Delete type=3 #571
|
||||
2026/04/30-14:38:06.847050 7f3ee7fff6c0 Delete type=0 #573
|
||||
2026/04/30-14:38:35.532186 7f3ee77fe6c0 Level-0 table #578: started
|
||||
2026/04/30-14:38:35.532209 7f3ee77fe6c0 Level-0 table #578: 0 bytes OK
|
||||
2026/04/30-14:38:35.538132 7f3ee77fe6c0 Delete type=0 #576
|
||||
2026/04/30-14:38:35.538276 7f3ee77fe6c0 Manual compaction at level-0 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||
2026/04/30-14:38:35.538295 7f3ee77fe6c0 Manual compaction at level-1 from '!folders!mnO9OzE7BEE2KDfh' @ 72057594037927935 : 1 .. '!items!zkK6ixtCsCw3RH9X' @ 0 : 0; will stop at (end)
|
||||
|
||||
BIN
Binary file not shown.
@@ -410,6 +410,48 @@
|
||||
}
|
||||
}
|
||||
|
||||
.ranged-attacks {
|
||||
grid-template-columns: 1fr;
|
||||
.attack {
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.damage-dice {
|
||||
width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
}
|
||||
.ranged-weapon-range {
|
||||
margin-top: 8px;
|
||||
border-top: 1px solid var(--color-border-light-tertiary, #ccc);
|
||||
padding-top: 6px;
|
||||
> label {
|
||||
font-weight: bold;
|
||||
margin-bottom: 4px;
|
||||
display: block;
|
||||
}
|
||||
.range-fields {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
gap: 6px;
|
||||
.range-field {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
label {
|
||||
font-size: 0.7rem;
|
||||
white-space: nowrap;
|
||||
}
|
||||
input {
|
||||
width: 3.5rem;
|
||||
text-align: center;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.armors {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
|
||||
+2
-2
@@ -6,7 +6,7 @@
|
||||
"download": "#{DOWNLOAD}#",
|
||||
"url": "#{URL}#",
|
||||
"license": "LICENSE",
|
||||
"version": "13.0.0",
|
||||
"version": "14.0.0",
|
||||
"authors": [
|
||||
{
|
||||
"name": "Uberwald",
|
||||
@@ -15,7 +15,7 @@
|
||||
],
|
||||
"compatibility": {
|
||||
"minimum": "13",
|
||||
"verified": "13"
|
||||
"verified": "14"
|
||||
},
|
||||
"esmodules": ["lethal-fantasy.mjs"],
|
||||
"styles": ["css/fvtt-lethal-fantasy.css"],
|
||||
|
||||
@@ -127,7 +127,7 @@
|
||||
{{#if D30message}}
|
||||
<div class="d30-message">
|
||||
<i class="fa-solid fa-wand-magic-sparkles"></i>
|
||||
<span>{{D30message}}</span>
|
||||
<span>{{D30message.description}}</span>
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
||||
@@ -18,7 +18,16 @@
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "LETHALFANTASY.Label.attacks"}}</legend>
|
||||
<div class="attacks">
|
||||
<div class="attack-mode-selector">
|
||||
<label>{{localize "LETHALFANTASY.Label.attackMode"}}</label>
|
||||
<select name="system.attackMode">
|
||||
<option value="melee" {{#if (eq system.attackMode "melee")}}selected{{/if}}>{{localize "LETHALFANTASY.Label.meleeModeLabel"}}</option>
|
||||
<option value="ranged" {{#if (eq system.attackMode "ranged")}}selected{{/if}}>{{localize "LETHALFANTASY.Label.rangedModeLabel"}}</option>
|
||||
</select>
|
||||
</div>
|
||||
|
||||
{{#if (eq system.attackMode "melee")}}
|
||||
<div class="attacks melee-attacks">
|
||||
{{#each system.attacks as |item key|}}
|
||||
<div class="attack" data-attack-key="{{key}}" >
|
||||
<div class="">
|
||||
@@ -42,6 +51,9 @@
|
||||
<div class="numeric">
|
||||
<input type="number" name="system.attacks.{{item.key}}.damageModifier" value="{{item.damageModifier}}" data-tooltip="Damage modifier"/>
|
||||
</div>
|
||||
<div class="">
|
||||
<input type="checkbox" name="system.attacks.{{item.key}}.noExplode" {{checked item.noExplode}} data-tooltip="No exploding dice on damage" />
|
||||
</div>
|
||||
|
||||
<div class="attack-icons">
|
||||
|
||||
@@ -64,6 +76,87 @@
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{else}}
|
||||
<div class="attacks ranged-attacks">
|
||||
{{#each system.rangedAttacks as |item key|}}
|
||||
<div class="attack" data-attack-key="{{key}}" >
|
||||
<div class="">
|
||||
<input type="checkbox" name="system.rangedAttacks.{{item.key}}.enabled" {{checked item.enabled}} data-tooltip="Attack enabled/disabled" />
|
||||
</div>
|
||||
<div class="name">
|
||||
<input type="text" name="system.rangedAttacks.{{item.key}}.name" value="{{item.name}}" data-tooltip="Attack name" />
|
||||
</div>
|
||||
<div class="numeric">
|
||||
<input type="number" name="system.rangedAttacks.{{item.key}}.attackScore" value="{{item.attackScore}}" data-tooltip="Progression number" />
|
||||
</div>
|
||||
<div class="numeric">
|
||||
<input type="number" name="system.rangedAttacks.{{item.key}}.attackModifier" value="{{item.attackModifier}}" data-tooltip="Attack modifier" />
|
||||
</div>
|
||||
<div class="numeric">
|
||||
<input type="number" name="system.rangedAttacks.{{item.key}}.defenseModifier" value="{{item.defenseModifier}}" data-tooltip="Defense modifier"/>
|
||||
</div>
|
||||
<div class="damage-dice">
|
||||
<input type="text" name="system.rangedAttacks.{{item.key}}.damageDice" value="{{item.damageDice}}" data-tooltip="Damage dice"/>
|
||||
</div>
|
||||
<div class="numeric">
|
||||
<input type="number" name="system.rangedAttacks.{{item.key}}.damageModifier" value="{{item.damageModifier}}" data-tooltip="Damage modifier"/>
|
||||
</div>
|
||||
<div class="">
|
||||
<input type="checkbox" name="system.rangedAttacks.{{item.key}}.noExplode" {{checked item.noExplode}} data-tooltip="No exploding dice on damage" />
|
||||
</div>
|
||||
|
||||
<div class="attack-icons">
|
||||
|
||||
<a class="rollable" data-roll-type="monster-attack" data-roll-key="{{item.key}}" data-tooltip="Roll Attack">
|
||||
<i class="lf-roll-small fa-solid fa-bow-arrow" data-roll-type="monster-attack" data-roll-key="{{item.key}}"></i>
|
||||
</a>
|
||||
|
||||
<a class="rollable" data-roll-type="monster-defense" data-roll-key="{{item.key}}" data-tooltip="Roll Defense">
|
||||
<i class="fa-solid fa-shield-halved" data-roll-type="monster-defense" data-roll-key="{{item.key}}"></i>
|
||||
</a>
|
||||
|
||||
<a class="rollable" data-roll-type="monster-damage" data-roll-key="{{item.key}}"
|
||||
data-tooltip="Roll Damage">
|
||||
<i class="fa-regular fa-face-head-bandage" data-roll-type="monster-damage"
|
||||
data-roll-key="{{item.key}}"></i>
|
||||
</a>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
{{/each}}
|
||||
|
||||
<div class="ranged-weapon-range">
|
||||
<label>{{localize "LETHALFANTASY.Label.range"}}</label>
|
||||
<div class="range-fields">
|
||||
<div class="range-field">
|
||||
<label>{{localize "LETHALFANTASY.Label.pointBlank"}}</label>
|
||||
<input type="number" name="system.rangedWeaponRange.pointBlank" value="{{system.rangedWeaponRange.pointBlank}}" />
|
||||
</div>
|
||||
<div class="range-field">
|
||||
<label>{{localize "LETHALFANTASY.Label.short"}}</label>
|
||||
<input type="number" name="system.rangedWeaponRange.short" value="{{system.rangedWeaponRange.short}}" />
|
||||
</div>
|
||||
<div class="range-field">
|
||||
<label>{{localize "LETHALFANTASY.Label.medium"}}</label>
|
||||
<input type="number" name="system.rangedWeaponRange.medium" value="{{system.rangedWeaponRange.medium}}" />
|
||||
</div>
|
||||
<div class="range-field">
|
||||
<label>{{localize "LETHALFANTASY.Label.long"}}</label>
|
||||
<input type="number" name="system.rangedWeaponRange.long" value="{{system.rangedWeaponRange.long}}" />
|
||||
</div>
|
||||
<div class="range-field">
|
||||
<label>{{localize "LETHALFANTASY.Label.extreme"}}</label>
|
||||
<input type="number" name="system.rangedWeaponRange.extreme" value="{{system.rangedWeaponRange.extreme}}" />
|
||||
</div>
|
||||
<div class="range-field">
|
||||
<label>{{localize "LETHALFANTASY.Label.outOfSkill"}}</label>
|
||||
<input type="number" name="system.rangedWeaponRange.outOfSkill" value="{{system.rangedWeaponRange.outOfSkill}}" />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
@@ -92,6 +185,9 @@
|
||||
<div class="numeric">
|
||||
<input type="number" name="system.combatHTH.{{item.key}}.damageModifier" value="{{item.damageModifier}}" data-tooltip="Damage modifier"/>
|
||||
</div>
|
||||
<div class="">
|
||||
<input type="checkbox" name="system.combatHTH.{{item.key}}.noExplode" {{checked item.noExplode}} data-tooltip="No exploding dice on damage" />
|
||||
</div>
|
||||
|
||||
<div class="attack-icons">
|
||||
|
||||
|
||||
Reference in New Issue
Block a user