Some granted dice/favor fixes
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2025-10-01 17:17:33 +02:00
parent 59a891630e
commit fa3054f24b
32 changed files with 129 additions and 112 deletions

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@@ -104,6 +104,18 @@ export const SPELL_LETHARGY_DICE = [
{ dice: "D20", value: "20", level: "21-25", maxLevel: 25 }
]
export const GRANTED_DICE_CHOICES = {
"0": { label: "None", value: "0" },
"D2": { label: "D2", value: "D2" },
"D3": { label: "D3", value: "D3" },
"D4": { label: "D4", value: "D4" },
"D6": { label: "D6", value: "D6" },
"D8": { label: "D8", value: "D8" },
"D10": { label: "D10", value: "D10" },
"D12": { label: "D12", value: "D12" },
"D20": { label: "D20", value: "D20" }
}
export const INITIATIVE_DICE_CHOICES_PER_CLASS = {
"untrained": [
{ "name": "Asleep or totally distracted (2D12)", "value": "2D12" },
@@ -310,5 +322,6 @@ export const SYSTEM = {
MORTAL_CHOICES,
SPELL_CRITICAL,
MIRACLE_TYPES,
SPELL_LETHARGY_DICE
SPELL_LETHARGY_DICE,
GRANTED_DICE_CHOICES
}