Some granted dice/favor fixes
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@@ -104,6 +104,18 @@ export const SPELL_LETHARGY_DICE = [
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{ dice: "D20", value: "20", level: "21-25", maxLevel: 25 }
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]
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export const GRANTED_DICE_CHOICES = {
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"0": { label: "None", value: "0" },
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"D2": { label: "D2", value: "D2" },
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"D3": { label: "D3", value: "D3" },
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"D4": { label: "D4", value: "D4" },
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"D6": { label: "D6", value: "D6" },
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"D8": { label: "D8", value: "D8" },
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"D10": { label: "D10", value: "D10" },
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"D12": { label: "D12", value: "D12" },
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"D20": { label: "D20", value: "D20" }
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}
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export const INITIATIVE_DICE_CHOICES_PER_CLASS = {
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"untrained": [
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{ "name": "Asleep or totally distracted (2D12)", "value": "2D12" },
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@@ -310,5 +322,6 @@ export const SYSTEM = {
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MORTAL_CHOICES,
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SPELL_CRITICAL,
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MIRACLE_TYPES,
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SPELL_LETHARGY_DICE
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SPELL_LETHARGY_DICE,
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GRANTED_DICE_CHOICES
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}
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