Manage DR and damage roll

This commit is contained in:
2025-12-14 20:48:33 +01:00
parent 7d27562bb4
commit f6b35536de
37 changed files with 717 additions and 199 deletions

View File

@@ -260,14 +260,17 @@ export default class LethalFantasyRoll extends Roll {
} else if (options.rollType.includes("weapon-damage")) {
options.rollName = options.rollTarget.name
options.isDamage = true
hasModifier = true
hasChangeDice = false
let damageBonus = (options.rollTarget.weapon.system.applyStrengthDamageBonus) ? options.rollTarget.combat.damageModifier : 0
options.rollTarget.value = damageBonus + options.rollTarget.weaponSkillModifier + options.rollTarget.weapon.system.bonuses.damageBonus
options.rollTarget.charModifier = damageBonus
if (options.rollType.includes("small")) {
options.damageSmall = true
dice = options.rollTarget.weapon.system.damage.damageS
} else {
options.damageMedium = true
dice = options.rollTarget.weapon.system.damage.damageM
}
dice = dice.replace("E", "")
@@ -474,6 +477,9 @@ export default class LethalFantasyRoll extends Roll {
actorImage: options.actorImage,
rollMode: rollContext.visibility,
hasTarget: options.hasTarget,
isDamage: options.isDamage,
damageSmall: options.damageSmall,
damageMedium: options.damageMedium,
pointBlank,
beyondSkill,
letItFly,
@@ -1123,6 +1129,16 @@ export default class LethalFantasyRoll extends Roll {
* Generates the data required for rendering a roll chat card.
*/
async _getChatCardData(isPrivate) {
// Générer la liste des combatants de la scène
let combatants = []
if (game?.combat?.combatants && this.rollData?.isDamage) {
for (let c of game.combat.combatants) {
if (c.actorId !== this.actorId) {
combatants.push({ id: c.id, name: c.name })
}
}
}
const cardData = {
css: [SYSTEM.id, "dice-roll"],
data: this.data,
@@ -1146,7 +1162,8 @@ export default class LethalFantasyRoll extends Roll {
D30result: this.D30result,
badResult: this.badResult,
rollData: this.rollData,
isPrivate: isPrivate
isPrivate: isPrivate,
combatants: combatants
}
cardData.cssClass = cardData.css.join(" ")
cardData.tooltip = isPrivate ? "" : await this.getTooltip()