Minot fixes
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@ -116,7 +116,7 @@ export const INITIATIVE_DICE_CHOICES_PER_CLASS = {
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{ "name": "Aware and know exactly where the enemy is (1D3)", "value": "1D3"}
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],
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"cleric": [
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{ "name": "Asleep or totally distracted (1D2)", "value": "1D12" },
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{ "name": "Asleep or totally distracted (1D12)", "value": "1D12" },
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{ "name": "Awake but unsuspecting (1D10)", "value": "1D10" },
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{ "name": "Declared Ready on Alert (1D8)", "value": "1D8" },
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{ "name": "Aware of the enemy, can hear them but not see (1D6)", "value": "1D6" },
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