This commit is contained in:
@ -743,14 +743,15 @@ export default class LethalFantasyRoll extends Roll {
|
||||
if (currentAction) {
|
||||
if (rollContext === "rollLethargyDice") {
|
||||
if (currentAction.spellStatus === "castingTime") {
|
||||
if (currentAction.castingTime < currentAction.system.castingTime) {
|
||||
let message = `Casting time : ${currentAction.name}, count : ${currentAction.castingTime}/${currentAction.system.castingTime}`
|
||||
let time = currentAction.type === "spell" ? currentAction.system.castingTime : currentAction.system.prayerTime
|
||||
if (currentAction.castingTime < time) {
|
||||
let message = `Casting time : ${currentAction.name}, count : ${currentAction.castingTime}/${time}`
|
||||
ChatMessage.create({ content: message, speaker: ChatMessage.getSpeaker({ actor: combatant.actor }) })
|
||||
currentAction.castingTime += 1
|
||||
await combatant.setFlag(SYSTEM.id, "currentAction", foundry.utils.duplicate(currentAction))
|
||||
return
|
||||
} else {
|
||||
let message = `Spell ${currentAction.name} ready to be cast on next second !`
|
||||
let message = `Spell/Miracle ${currentAction.name} ready to be cast on next second !`
|
||||
ChatMessage.create({ content: message, speaker: ChatMessage.getSpeaker({ actor: combatant.actor }) })
|
||||
currentAction.castingTime = 1
|
||||
currentAction.spellStatus = "toBeCasted"
|
||||
@ -890,7 +891,7 @@ export default class LethalFantasyRoll extends Roll {
|
||||
},
|
||||
{
|
||||
action: "cast",
|
||||
label: "Cast a spell",
|
||||
label: "Cast a spell/Miracle",
|
||||
callback: (event, button, dialog) => {
|
||||
return "casting"
|
||||
},
|
||||
|
@ -298,8 +298,17 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
|
||||
if (this.biodata.magicUser || this.biodata.clericUser) {
|
||||
let spells = this.parent.items.filter(i => i.type === "spell" || i.type === "miracle")
|
||||
for (let s of spells) {
|
||||
let dice = LethalFantasyUtils.getLethargyDice(s.system.level)
|
||||
weaponsChoices.push({ id: s.id, name: `${s.name} (Time: ${s.system.castingTime}, Lethargy: ${dice})`, combatProgressionDice: `${s.system.castingTime}+${dice}` })
|
||||
let title = ""
|
||||
let formula = ""
|
||||
if (s.type === "spell") {
|
||||
let dice = LethalFantasyUtils.getLethargyDice(s.system.level)
|
||||
title = `${s.name} (Casting time: ${s.system.castingTime}, Lethargy: ${dice})`
|
||||
formula = `${s.system.castingTime}+${dice}`
|
||||
} else {
|
||||
title = `${s.name} (Prayer time: ${s.system.prayerTime})`
|
||||
formula = `${s.system.prayerTime}`
|
||||
}
|
||||
weaponsChoices.push({ id: s.id, name: title, combatProgressionDice: formula })
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user