fix: use object key for partial ID to match template reference
loadTemplates with an array registers the partial using the full file path as its Handlebars ID (e.g. 'systems/fvtt-lethal-fantasy/templates/chat/_dice-breakdown.hbs'), but the template references it by the short name 'chat/dice-breakdown'. Using an object with explicit keys ensures the partial ID matches.
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uid=12_0 RootWebArea "Lethal Fantasy" url="https://localhost:31000/join"
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uid=12_1 banner
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uid=12_2 heading "Lethal Fantasy" level="1"
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uid=12_3 form
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uid=12_4 heading "Rejoindre la partie" level="2"
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uid=12_5 combobox expandable haspopup="menu"
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uid=12_6 option selectable selected
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uid=12_7 option "Player2" selectable value="Player2"
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uid=12_8 textbox "Mot de passe"
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uid=12_9 contentinfo
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uid=12_10 button "REJOINDRE LA PARTIE"
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uid=12_11 heading "Détails de la session" level="2"
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uid=12_12 StaticText " Prochaine partie"
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uid=12_13 StaticText " Joueurs présents"
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uid=12_14 StaticText "1"
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uid=12_15 StaticText "/"
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uid=12_16 StaticText "2"
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uid=12_17 form
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uid=12_18 heading "Retour à l’accueil" level="2"
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uid=12_19 textbox
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uid=12_20 contentinfo
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uid=12_21 button "RETOUR À L’ACCUEIL"
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uid=12_22 heading "Description du monde" level="2"
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uid=12_23 contentinfo
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uid=12_24 StaticText "Version 14 Build 364"
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