Improve init for monsters and some fixwes around shields
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Release Creation / build (release) Successful in 48s
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@@ -13,6 +13,14 @@
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<span>{{ localize "COMBAT.End" }}</span>
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</button>
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{{#if combat.round}}
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<button type="button" class="combat-control combat-control-lg" data-action="rollMonsterProgression"
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data-tooltip="{{ localize 'LETHALFANTASY.Combat.RollMonsters' }}">
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<i class="fa-solid fa-dragon" inert></i>
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<span>{{ localize "LETHALFANTASY.Combat.RollMonsters" }}</span>
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</button>
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{{/if}}
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<!-- <button type="button" class="inline-control combat-control icon fa-solid fa-arrow-right" data-action="nextTurn"
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data-tooltip aria-label="{{ localize "COMBAT.TurnNext" }}"></button> -->
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<button type="button" class="inline-control combat-control icon fa-solid fa-forward-step" data-action="nextRound"
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