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@ -1,7 +1,7 @@
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<div class="lethalfantasy-combat-action-dialog">
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<fieldSet class="">
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<legend>{{localize "LETHALFANTASY.Label.combatAction"}}</legend>
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<legend>{{localize "LETHALFANTASY.Label.combatAction"}} for {{actorName}}</legend>
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{{#if currentAction}}
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<label>{{localize "LETHALFANTASY.Label.currentAction"}} : {{currentAction.name}}</label>
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@ -1,7 +1,7 @@
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<div class="lethalfantasy-roll-dialog">
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<fieldSet class="">
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<legend>{{localize (concat "LETHALFANTASY.Label." rollType)}}</legend>
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<legend>{{localize (concat "LETHALFANTASY.Label." rollType)}} - {{actorName}}</legend>
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{{#if (match rollType "attack")}}
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<div class="dialog-save">Attack roll !</div>
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@ -19,7 +19,7 @@
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<div class="dialog-save">{{localize "LETHALFANTASY.Label.baseModifier"}} : {{rollTarget.charModifier}}</div>
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<div class="dialog-save">{{localize "LETHALFANTASY.Label.weapon"}} : {{rollTarget.weapon.name}}</div>
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<div class="dialog-save">{{localize "LETHALFANTASY.Label.skill"}} : {{rollTarget.name}}</div>
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<div class="dialog-save">{{localize "LETHALFANTASY.Label.skillBonus"}} : {{rollTarget.weaponSkillModifier}}</div>
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<div class="dialog-save">{{localize "LETHALFANTASY.Label.skillBonus"}} : {{rollTarget.weaponSkillModifier}}</div>
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{{/if}}
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{{#if (match rollType "attack")}}
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@ -29,16 +29,16 @@
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{{/if}}
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{{#if (match rollType "defense")}}
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<div class="dialog-save">Add Granted Defense Dice
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<input type="checkbox" data-action="selectGranted" name="granted" >
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<input type="checkbox" data-action="selectGranted" name="granted" >
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</div>
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{{/if}}
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{{#if (match rollType "damage")}}
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<div class="dialog-save">Add Granted Damage Dice
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<input type="checkbox" data-action="selectGranted" name="granted" >
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<input type="checkbox" data-action="selectGranted" name="granted" >
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</div>
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{{/if}}
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{{#if rollTarget.staticModifier}}
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{{#if rollTarget.staticModifier}}
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<div class="dialog-save">Static modifier : +{{rollTarget.staticModifier}}</div>
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{{/if}}
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