Auto-jump to monster token when activated
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@ -257,6 +257,11 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
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let message = game.i18n.format("LETHALFANTASY.Notifications.messageProgressionOKMonster", { isMonster: true, name: this.parent.name, weapon: attack.name, roll: roll.total })
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ChatMessage.create({ content: message, speaker: ChatMessage.getSpeaker({ actor: this.parent }) })
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this.prepareMonsterRoll("monster-attack", key)
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let token = combatant?.token
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if ( token?.object ) {
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token.object?.control({releaseOthers: true});
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return canvas.animatePan(token.object.center);
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}
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}
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}
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if (!hasAttack) {
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