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+27
-29
@@ -55,35 +55,33 @@
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<div class="dialog-save">Add Granted Attack Dice
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<input type="checkbox" data-action="selectGranted" name="granted" />
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</div>
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{{#if rollTarget.weapon}}
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{{#if (eq rollTarget.weapon.system.weaponType "melee")}}{{else}}
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<div class="dialog-save">Point Blank Range Attack
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<input
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type="checkbox"
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data-action="selectPointBlank"
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name="pointBlankV"
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/>
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</div>
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<div class="dialog-save">Beyond Skill Range Attack
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<input
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type="checkbox"
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data-action="selectBeyondSkill"
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name="beyondSkillV"
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/>
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</div>
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<div class="dialog-save">Let it Fly (Pure D20E)
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<input
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type="checkbox"
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data-action="selectLetItFly"
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name="letItFlyV"
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/>
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</div>
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<div class="dialog-save">Aiming
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<select name="attackerAim" data-tooltip-direction="UP">
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{{selectOptions attackerAimChoices selected=attackerAim}}
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</select>
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</div>
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{{/if}}
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{{#if isRangedAttack}}
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<div class="dialog-save">Point Blank Range Attack
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<input
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type="checkbox"
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data-action="selectPointBlank"
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name="pointBlankV"
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/>
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</div>
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<div class="dialog-save">Beyond Skill Range Attack
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<input
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type="checkbox"
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data-action="selectBeyondSkill"
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name="beyondSkillV"
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/>
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</div>
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<div class="dialog-save">Let it Fly (Pure D20E)
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<input
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type="checkbox"
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data-action="selectLetItFly"
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name="letItFlyV"
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/>
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</div>
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<div class="dialog-save">Aiming
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<select name="attackerAim" data-tooltip-direction="UP">
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{{selectOptions attackerAimChoices selected=attackerAim}}
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</select>
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</div>
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{{/if}}
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{{/if}}
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