Fix dice values + miracle/spell roll
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@ -15,7 +15,7 @@ export default class LethalFantasySpell extends foundry.abstract.TypeDataModel {
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...requiredInteger,
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initial: 1,
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min: 1,
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max: 20,
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max: 25,
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})
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schema.cost = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
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@ -31,6 +31,9 @@ export default class LethalFantasySpell extends foundry.abstract.TypeDataModel {
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schema.savingThrow = new fields.StringField({ required: true, initial: "" })
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schema.extraAetherPoints = new fields.StringField({ required: true, initial: "" })
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schema.materialComponent = new fields.StringField({ required: true, initial: "" })
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schema.attackRoll = new fields.StringField({ required: true, initial: "" })
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schema.powerRoll = new fields.StringField({ required: true, initial: "" })
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return schema
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}
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