Fix lethargy + charaster race
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Release Creation / build (release) Successful in 43s
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@ -51,6 +51,13 @@ export const MORTAL_CHOICES = {
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"halforc": {label: "Half-Orc", value: "Half-Orc", defenseBonus: 0},
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"gnome": {label: "Gnome", value: "Gnome", defenseBonus: 2},
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"shirefolk": {label: "Shire Folk", value: "Shire Folk", defenseBonus: 2},
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"Elf": {label: "Elf", value: "Elf", defenseBonus: 0},
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"Half-orc": {label: "Half-Orc", value: "Half-Orc", defenseBonus: 0},
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"Dwarf": {label: "Dwarf", value: "Dwarf", defenseBonus: 0},
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"Half-elf": {label: "Half-Elf", value: "Half-Elf", defenseBonus: 0},
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"Gnome": {label: "Gnome", value: "Gnome", defenseBonus: 2},
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"Shire Folk": {label: "Shire Folk", value: "Shire Folk", defenseBonus: 2},
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"Mankind": {label: "Human", value: "Human", defenseBonus: 0},
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}
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export const FAVOR_CHOICES = {
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@ -96,6 +103,14 @@ export const ATTACKER_AIM_CHOICES = {
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"focused": {label: "Focused (-8)", value: "-8"}
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}
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export const SPELL_LETHARGY_DICE = {
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"spellLevel1": {dice: "D6", level: "1-5", value: "6"},
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"spellLevel6": {dice: "D8", level: "6-10", value: "8"},
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"spellLevel11": {dice: "D10", value: "10", level: "11-15"},
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"spellLevel16": {dice: "D12", value: "12", level: "16-20"},
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"spellLevel21": {dice: "D20", value: "20", level: "21-25"}
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}
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export const INITIATIVE_DICE_CHOICES_PER_CLASS = {
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"untrained": [
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{ "name": "Asleep or totally distracted (2D12)", "value": "2D12" },
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@ -300,5 +315,6 @@ export const SYSTEM = {
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ATTACKER_AIM_CHOICES,
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MORTAL_CHOICES,
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SPELL_CRITICAL,
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MIRACLE_TYPES
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MIRACLE_TYPES,
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SPELL_LETHARGY_DICE
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}
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