Fi saves and challenges rolls
This commit is contained in:
parent
ddf547b959
commit
a7f7e26d01
@ -314,7 +314,7 @@ i.lethalfantasy {
|
||||
.lethalfantasy .character-main .character-saves .character-save {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
margin-right: 1rem;
|
||||
margin-right: 0.2rem;
|
||||
}
|
||||
.lethalfantasy .character-main .character-saves .character-save .rollable:hover,
|
||||
.lethalfantasy .character-main .character-saves .character-save .rollable:focus {
|
||||
@ -322,12 +322,13 @@ i.lethalfantasy {
|
||||
cursor: pointer;
|
||||
}
|
||||
.lethalfantasy .character-main .character-saves .character-save .name {
|
||||
flex: 1;
|
||||
min-width: 3rem;
|
||||
margin-left: 0.5rem;
|
||||
flex: 0;
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
margin-left: 0.7rem;
|
||||
}
|
||||
.lethalfantasy .character-main .character-saves .character-save .form-group {
|
||||
flex: 1;
|
||||
flex: 0;
|
||||
padding-left: 5px;
|
||||
}
|
||||
.lethalfantasy .character-main .character-saves .character-save .form-group .form-fields {
|
||||
|
@ -478,6 +478,8 @@
|
||||
"Platinums": "Platinum"
|
||||
},
|
||||
"Label": {
|
||||
"titleChallenge": "Challenge",
|
||||
"titleSave": "Save",
|
||||
"Movement": "Movement",
|
||||
"movement": {
|
||||
"walk": "Walk",
|
||||
@ -550,6 +552,7 @@
|
||||
},
|
||||
"Roll": {
|
||||
"save": "Save roll {save}",
|
||||
"modifierBonusMalus": "Modifier bonus/malus",
|
||||
"changeDice": "Change dice",
|
||||
"damage": "Jet de dégâts <br> {item}",
|
||||
"attack": "Jet d'attaque <br> {item}",
|
||||
|
@ -172,14 +172,15 @@ export default class LethalFantasyCharacterSheet extends LethalFantasyActorSheet
|
||||
console.log(event, target)
|
||||
const rollType = event.target.dataset.rollType
|
||||
let rollTarget
|
||||
let rollKey = event.target.dataset.rollKey
|
||||
switch (rollType) {
|
||||
case "challenge":
|
||||
let rollKey = event.target.dataset.rollKey
|
||||
rollTarget = foundry.utils.duplicate(this.document.system.challenges[rollKey])
|
||||
rollTarget.rollKey = rollKey
|
||||
break
|
||||
case ROLL_TYPE.RESOURCE:
|
||||
rollTarget = elt.dataset.rollTarget
|
||||
case "save":
|
||||
rollTarget = foundry.utils.duplicate(this.document.system.saves[rollKey])
|
||||
rollTarget.rollKey = rollKey
|
||||
break
|
||||
case ROLL_TYPE.DAMAGE:
|
||||
rollTarget = elt.dataset.itemId
|
||||
|
@ -71,7 +71,9 @@ export const CHOICE_DICE = {
|
||||
"D4": "D4",
|
||||
"D6": "D6",
|
||||
"D8": "D8",
|
||||
"D10": "D10"
|
||||
"D10": "D10",
|
||||
"D12": "D12",
|
||||
"D20": "D20"
|
||||
}
|
||||
|
||||
export const CHOICE_MODIFIERS = {
|
||||
|
@ -11,23 +11,11 @@ export default class LethalFantasyRoll extends Roll {
|
||||
get type() {
|
||||
return this.options.type
|
||||
}
|
||||
|
||||
get isChallenge() {
|
||||
return this.type === "challenge"
|
||||
|
||||
get titleFormula() {
|
||||
return this.options.titleFormula
|
||||
}
|
||||
|
||||
get isSave() {
|
||||
return this.type === ROLL_TYPE.SAVE
|
||||
}
|
||||
|
||||
get isResource() {
|
||||
return this.type === ROLL_TYPE.RESOURCE
|
||||
}
|
||||
|
||||
get isDamage() {
|
||||
return this.type === ROLL_TYPE.DAMAGE
|
||||
}
|
||||
|
||||
|
||||
get target() {
|
||||
return this.options.target
|
||||
}
|
||||
@ -167,14 +155,14 @@ export default class LethalFantasyRoll extends Roll {
|
||||
static async prompt(options = {}) {
|
||||
let dice = "1D20"
|
||||
let maxValue = 20
|
||||
let formula = "1D20"
|
||||
let baseFormula = "1D20"
|
||||
let modifierFormula = "1d0"
|
||||
let hasModifier = true
|
||||
let hasChangeDice = false
|
||||
if (options.rollType === "challenge") {
|
||||
if (options.rollType === "challenge" || options.rollType === "save") {
|
||||
if ( options.rollTarget.rollKey === "dying") {
|
||||
dice = options.rollTarget.value
|
||||
maxValue = Number(options.rollTarget.value.match(/\d+/)[0])
|
||||
formula = `${dice}`
|
||||
hasModifier = false
|
||||
hasChangeDice = true
|
||||
} else {
|
||||
@ -198,8 +186,7 @@ export default class LethalFantasyRoll extends Roll {
|
||||
let targetName
|
||||
|
||||
let dialogContext = {
|
||||
isSave: options.rollType === "save",
|
||||
isChallenge: options.rollType === "challenge",
|
||||
rollType: options.rollType,
|
||||
rollTarget: options.rollTarget,
|
||||
rollModes,
|
||||
hasModifier,
|
||||
@ -209,7 +196,7 @@ export default class LethalFantasyRoll extends Roll {
|
||||
fieldRollMode,
|
||||
choiceModifier,
|
||||
choiceDice,
|
||||
formula,
|
||||
baseFormula,
|
||||
dice,
|
||||
hasTarget: options.hasTarget,
|
||||
modifier,
|
||||
@ -241,36 +228,40 @@ export default class LethalFantasyRoll extends Roll {
|
||||
// If the user cancels the dialog, exit
|
||||
if (rollContext === null) return
|
||||
|
||||
let treshold
|
||||
let fullModifier = 0
|
||||
let titleFormula = ""
|
||||
dice = rollContext.changeDice || dice
|
||||
if (options.rollType === "challenge") {
|
||||
if (options.rollType === "challenge" || options.rollType === "save") {
|
||||
if (hasModifier) {
|
||||
let bonus = (options.rollTarget.rollKey === "dying") ? 0 : Number(options.rollTarget.value)
|
||||
let bonus = Number(options.rollTarget.value)
|
||||
fullModifier = rollContext.modifier === "" ? 0 : parseInt(rollContext.modifier, 10) + bonus
|
||||
if (fullModifier < 0) {
|
||||
let modAbs = Math.abs(fullModifier)
|
||||
formula = `${dice} - (d${modAbs + 1} - 1)`
|
||||
} else if (fullModifier > 0) {
|
||||
formula = `${dice} + (d${fullModifier + 1} - 1)`
|
||||
if (fullModifier === 0) {
|
||||
modifierFormula = "0"
|
||||
} else {
|
||||
formula = `${dice} + 1d0`
|
||||
}
|
||||
let modAbs = Math.abs(fullModifier)
|
||||
modifierFormula = `d${modAbs + 1} - 1`
|
||||
}
|
||||
let sign = fullModifier < 0 ? "-" : "+"
|
||||
titleFormula = `${dice}E ${sign} ${modifierFormula}`
|
||||
} else {
|
||||
modifierFormula = "0"
|
||||
fullModifier = 0
|
||||
formula = `${dice}`
|
||||
baseFormula = `${dice}`
|
||||
titleFormula = `${dice}E`
|
||||
}
|
||||
}
|
||||
maxValue = Number(dice.match(/\d+/)[0])
|
||||
maxValue = Number(baseFormula.match(/\d+$/)[0]) // Update the max value agains
|
||||
|
||||
const rollData = {
|
||||
type: options.rollType,
|
||||
rollType: options.rollType,
|
||||
target: options.rollTarget,
|
||||
actorId: options.actorId,
|
||||
actorName: options.actorName,
|
||||
actorImage: options.actorImage,
|
||||
rollMode: rollContext.visibility,
|
||||
hasTarget: options.hasTarget,
|
||||
titleFormula,
|
||||
targetName,
|
||||
...rollContext,
|
||||
}
|
||||
@ -285,39 +276,45 @@ export default class LethalFantasyRoll extends Roll {
|
||||
*/
|
||||
if (Hooks.call("fvtt-lethal-fantasy.preRoll", options, rollData) === false) return
|
||||
|
||||
const roll = new this(formula, options.data, rollData)
|
||||
await roll.evaluate()
|
||||
const rollBase = new this(baseFormula, options.data, rollData)
|
||||
await rollBase.evaluate()
|
||||
const rollModifier = new Roll(modifierFormula, options.data, rollData)
|
||||
await rollModifier.evaluate()
|
||||
|
||||
let rollTotal = -1
|
||||
let diceResults = []
|
||||
let resultType
|
||||
if (options.rollType === "challenge") {
|
||||
let d20result = roll.dice[0].results[0].result
|
||||
diceResults.push({ dice: `${dice}`, value: d20result})
|
||||
let d20sum = d20result
|
||||
while (d20result === maxValue) {
|
||||
let r = await new Roll(`${dice}`).evaluate()
|
||||
d20result = r.dice[0].results[0].result
|
||||
diceResults.push( {dice: `${dice}-1`, value: d20result-1})
|
||||
d20sum += (d20result - 1)
|
||||
if (options.rollType === "challenge" || options.rollType === "save") {
|
||||
let diceResult = rollBase.dice[0].results[0].result
|
||||
diceResults.push({ dice: `${dice}`, value: diceResult})
|
||||
let diceSum = diceResult
|
||||
while (diceResult === maxValue) {
|
||||
let r = await new Roll(baseFormula).evaluate()
|
||||
diceResult = r.dice[0].results[0].result
|
||||
diceResults.push( {dice: `${dice}-1`, value: diceResult-1})
|
||||
diceSum += (diceResult - 1)
|
||||
}
|
||||
if (hasModifier) {
|
||||
let minus1 = (fullModifier === 0) ? 0 : 1
|
||||
diceResults.push({ dice: `${roll.dice[1].formula}-${minus1}`, value: roll.dice[1].results[0].result - minus1 })
|
||||
rollTotal = Math.max(d20sum + roll.dice[1].results[0].result - minus1, 0)
|
||||
if (fullModifier !== 0) {
|
||||
diceResults.push({ dice: `${rollModifier.formula}`, value: rollModifier.total })
|
||||
if ( fullModifier < 0) {
|
||||
rollTotal = Math.max(diceSum - rollModifier.total, 0)
|
||||
} else {
|
||||
rollTotal = diceSum + rollModifier.total
|
||||
}
|
||||
} else {
|
||||
rollTotal = d20sum
|
||||
rollTotal = diceSum
|
||||
}
|
||||
} else if (options.rollType === ROLL_TYPE.RESOURCE) {
|
||||
//resultType = roll.total === 1 || roll.total === 2 ? "failure" : "success"
|
||||
}
|
||||
|
||||
roll.options.resultType = resultType
|
||||
roll.options.introText = roll._createIntroText()
|
||||
roll.options.introTextTooltip = roll._createIntroTextTooltip()
|
||||
roll.options.rollTotal = rollTotal
|
||||
roll.options.diceResults = diceResults
|
||||
roll.options.rollTarget = options.rollTarget
|
||||
rollBase.options.resultType = resultType
|
||||
rollBase.options.introText = rollBase._createIntroText()
|
||||
rollBase.options.introTextTooltip = rollBase._createIntroTextTooltip()
|
||||
rollBase.options.rollTotal = rollTotal
|
||||
rollBase.options.diceResults = diceResults
|
||||
rollBase.options.rollTarget = options.rollTarget
|
||||
rollBase.options.titleFormula = titleFormula
|
||||
|
||||
/**
|
||||
* A hook event that fires after the roll has been made.
|
||||
@ -328,9 +325,9 @@ export default class LethalFantasyRoll extends Roll {
|
||||
@param {LethalFantasyRoll} roll The resulting roll.
|
||||
* @returns {boolean} Explicitly return `false` to prevent roll to be made.
|
||||
*/
|
||||
if (Hooks.call("fvtt-lethal-fantasy.Roll", options, rollData, roll) === false) return
|
||||
if (Hooks.call("fvtt-lethal-fantasy.Roll", options, rollData, rollBase) === false) return
|
||||
|
||||
return roll
|
||||
return rollBase
|
||||
}
|
||||
|
||||
/**
|
||||
@ -343,9 +340,9 @@ export default class LethalFantasyRoll extends Roll {
|
||||
static createTitle(type, target) {
|
||||
switch (type) {
|
||||
case "challenge":
|
||||
return `${game.i18n.localize("LETHALFANTASY.Dialog.titleSave")} : ${game.i18n.localize(`LETHALFANTASY.Manager.${target}`)}`
|
||||
case ROLL_TYPE.RESOURCE:
|
||||
return `${game.i18n.localize("LETHALFANTASY.Dialog.titleResource")} : ${game.i18n.localize(`LETHALFANTASY.Manager.${target}`)}`
|
||||
return `${game.i18n.localize("LETHALFANTASY.Label.titleChallenge")}`
|
||||
case "save":
|
||||
return `${game.i18n.localize("LETHALFANTASY.Label.titleSave")}`
|
||||
case ROLL_TYPE.DAMAGE:
|
||||
return `${game.i18n.localize("LETHALFANTASY.Dialog.titleDamage")} : ${target}`
|
||||
case ROLL_TYPE.ATTACK:
|
||||
@ -395,11 +392,10 @@ export default class LethalFantasyRoll extends Roll {
|
||||
diceTotal: this.dice.reduce((t, d) => t + d.total, 0),
|
||||
isGM: game.user.isGM,
|
||||
formula: this.formula,
|
||||
titleFormula: this.titleFormula,
|
||||
rollType: this.type,
|
||||
rollTarget: this.rollTarget,
|
||||
total: this.rollTotal,
|
||||
isSave: this.isSave,
|
||||
isChallenge: this.isChallenge,
|
||||
isFailure: this.isFailure,
|
||||
actorId: this.actorId,
|
||||
diceResults: this.diceResults,
|
||||
|
BIN
packs/lf-equipment/CURRENT
(Stored with Git LFS)
BIN
packs/lf-equipment/CURRENT
(Stored with Git LFS)
Binary file not shown.
BIN
packs/lf-equipment/LOG
(Stored with Git LFS)
BIN
packs/lf-equipment/LOG
(Stored with Git LFS)
Binary file not shown.
BIN
packs/lf-equipment/LOG.old
(Stored with Git LFS)
BIN
packs/lf-equipment/LOG.old
(Stored with Git LFS)
Binary file not shown.
BIN
packs/lf-equipment/MANIFEST-000042
(Stored with Git LFS)
BIN
packs/lf-equipment/MANIFEST-000042
(Stored with Git LFS)
Binary file not shown.
BIN
packs/lf-equipment/MANIFEST-000046
(Stored with Git LFS)
Normal file
BIN
packs/lf-equipment/MANIFEST-000046
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
packs/lf-gifts/CURRENT
(Stored with Git LFS)
BIN
packs/lf-gifts/CURRENT
(Stored with Git LFS)
Binary file not shown.
BIN
packs/lf-gifts/LOG
(Stored with Git LFS)
BIN
packs/lf-gifts/LOG
(Stored with Git LFS)
Binary file not shown.
BIN
packs/lf-gifts/LOG.old
(Stored with Git LFS)
BIN
packs/lf-gifts/LOG.old
(Stored with Git LFS)
Binary file not shown.
BIN
packs/lf-gifts/MANIFEST-000038
(Stored with Git LFS)
BIN
packs/lf-gifts/MANIFEST-000038
(Stored with Git LFS)
Binary file not shown.
BIN
packs/lf-gifts/MANIFEST-000042
(Stored with Git LFS)
Normal file
BIN
packs/lf-gifts/MANIFEST-000042
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
packs/lf-skills/CURRENT
(Stored with Git LFS)
BIN
packs/lf-skills/CURRENT
(Stored with Git LFS)
Binary file not shown.
BIN
packs/lf-skills/LOG
(Stored with Git LFS)
BIN
packs/lf-skills/LOG
(Stored with Git LFS)
Binary file not shown.
BIN
packs/lf-skills/LOG.old
(Stored with Git LFS)
BIN
packs/lf-skills/LOG.old
(Stored with Git LFS)
Binary file not shown.
BIN
packs/lf-skills/MANIFEST-000042
(Stored with Git LFS)
BIN
packs/lf-skills/MANIFEST-000042
(Stored with Git LFS)
Binary file not shown.
BIN
packs/lf-skills/MANIFEST-000046
(Stored with Git LFS)
Normal file
BIN
packs/lf-skills/MANIFEST-000046
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
packs/lf-vulnerabilities/CURRENT
(Stored with Git LFS)
BIN
packs/lf-vulnerabilities/CURRENT
(Stored with Git LFS)
Binary file not shown.
BIN
packs/lf-vulnerabilities/LOG
(Stored with Git LFS)
BIN
packs/lf-vulnerabilities/LOG
(Stored with Git LFS)
Binary file not shown.
BIN
packs/lf-vulnerabilities/LOG.old
(Stored with Git LFS)
BIN
packs/lf-vulnerabilities/LOG.old
(Stored with Git LFS)
Binary file not shown.
BIN
packs/lf-vulnerabilities/MANIFEST-000038
(Stored with Git LFS)
BIN
packs/lf-vulnerabilities/MANIFEST-000038
(Stored with Git LFS)
Binary file not shown.
BIN
packs/lf-vulnerabilities/MANIFEST-000042
(Stored with Git LFS)
Normal file
BIN
packs/lf-vulnerabilities/MANIFEST-000042
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -201,19 +201,20 @@
|
||||
.character-save {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
margin-right: 1rem;
|
||||
margin-right: 0.2rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.name {
|
||||
flex: 1;
|
||||
min-width: 3rem;
|
||||
margin-left: 0.5rem;
|
||||
flex: 0;
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
margin-left: 0.7rem;
|
||||
}
|
||||
.form-group {
|
||||
flex: 1;
|
||||
flex: 0;
|
||||
padding-left: 5px;
|
||||
.form-fields {
|
||||
flex: none;
|
||||
|
@ -19,21 +19,27 @@
|
||||
</div>
|
||||
<div class="flexrow character-hp">
|
||||
<span class="name">{{localize "LETHALFANTASY.Label.perception"}}</span>
|
||||
{{formInput systemFields.perception.fields.value value=system.perception.value disabled=isPlayMode classes="character-hp"}}
|
||||
{{formInput systemFields.perception.fields.value value=system.perception.value disabled=isPlayMode
|
||||
classes="character-hp"}}
|
||||
<span class="name">{{localize "LETHALFANTASY.Label.bonus"}}</span>
|
||||
{{formInput systemFields.perception.fields.bonus value=system.perception.bonus disabled=isPlayMode classes="character-hp"}}
|
||||
{{formInput systemFields.perception.fields.bonus value=system.perception.bonus disabled=isPlayMode
|
||||
classes="character-hp"}}
|
||||
</div>
|
||||
<div class="flexrow character-hp">
|
||||
<span class="name">{{localize "LETHALFANTASY.Label.grit"}}</span>
|
||||
{{formInput systemFields.grit.fields.current value=system.grit.current disabled=isPlayMode classes="character-hp"}}
|
||||
{{formInput systemFields.grit.fields.current value=system.grit.current disabled=isPlayMode
|
||||
classes="character-hp"}}
|
||||
<span class="name">{{localize "LETHALFANTASY.Label.gritEarned"}}</span>
|
||||
{{formInput systemFields.grit.fields.earned value=system.grit.earned disabled=isPlayMode classes="character-hp"}}
|
||||
{{formInput systemFields.grit.fields.earned value=system.grit.earned disabled=isPlayMode
|
||||
classes="character-hp"}}
|
||||
</div>
|
||||
<div class="flexrow character-hp">
|
||||
<span class="name">{{localize "LETHALFANTASY.Label.luck"}}</span>
|
||||
{{formInput systemFields.luck.fields.current value=system.luck.current disabled=isPlayMode classes="character-hp"}}
|
||||
{{formInput systemFields.luck.fields.current value=system.luck.current disabled=isPlayMode
|
||||
classes="character-hp"}}
|
||||
<span class="name">{{localize "LETHALFANTASY.Label.luckEarned"}}</span>
|
||||
{{formInput systemFields.luck.fields.earned value=system.luck.earned disabled=isPlayMode classes="character-hp"}}
|
||||
{{formInput systemFields.luck.fields.earned value=system.luck.earned disabled=isPlayMode
|
||||
classes="character-hp"}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
@ -51,26 +57,53 @@
|
||||
<legend>{{localize "LETHALFANTASY.Label.Saves"}}</legend>
|
||||
<div class="character-saves">
|
||||
<div class="character-save">
|
||||
<span class="name">{{localize "LETHALFANTASY.Label.saves.will"}}</span>
|
||||
{{formField systemFields.saves.fields.will.fields.value value=system.saves.will.value disabled=isPlayMode
|
||||
classes="rollable" data-save-id="will" }}
|
||||
<span class="name">{{localize "LETHALFANTASY.Label.saves.dodge"}}</span>
|
||||
{{formField systemFields.saves.fields.dodge.fields.value value=system.saves.dodge.value disabled=isPlayMode
|
||||
classes="rollable" data-save-id="dodge" }}
|
||||
<span class="name">{{localize "LETHALFANTASY.Label.saves.toughness"}}</span>
|
||||
<span class="name"><a class="rollable" data-roll-type="save" data-roll-key="will"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>
|
||||
{{localize "LETHALFANTASY.Label.saves.will"}}
|
||||
</a></span>
|
||||
{{formField systemFields.saves.fields.will.fields.value value=system.saves.will.value
|
||||
disabled=isPlayMode}}
|
||||
<span class="name">
|
||||
<a class="rollable" data-roll-type="save" data-roll-key="dodge"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>
|
||||
{{localize "LETHALFANTASY.Label.saves.dodge"}}
|
||||
</a>
|
||||
</span>
|
||||
{{formField systemFields.saves.fields.dodge.fields.value value=system.saves.dodge.value
|
||||
disabled=isPlayMode}}
|
||||
<span class="name">
|
||||
<a class="rollable" data-roll-type="save" data-roll-key="toughness"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>
|
||||
{{localize "LETHALFANTASY.Label.saves.toughness"}}
|
||||
</a>
|
||||
</span>
|
||||
{{formField systemFields.saves.fields.toughness.fields.value value=system.saves.toughness.value
|
||||
disabled=isPlayMode classes="rollable" data-save-id="toughness" }}
|
||||
disabled=isPlayMode}}
|
||||
</div>
|
||||
<div class="character-save">
|
||||
<span class="name">{{localize "LETHALFANTASY.Label.saves.contagion"}}</span>
|
||||
<span class="name">
|
||||
<a class="rollable" data-roll-type="save" data-roll-key="contagion"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>
|
||||
{{localize "LETHALFANTASY.Label.saves.contagion"}}
|
||||
</a>
|
||||
</span>
|
||||
{{formField systemFields.saves.fields.contagion.fields.value value=system.saves.contagion.value
|
||||
disabled=isPlayMode classes="rollable" data-save-id="contagion" }}
|
||||
<span class="name">{{localize "LETHALFANTASY.Label.saves.poison"}}</span>
|
||||
{{formField systemFields.saves.fields.poison.fields.value value=system.saves.poison.value
|
||||
disabled=isPlayMode classes="rollable" data-save-id="poison" }}
|
||||
<span class="name">{{localize "LETHALFANTASY.Label.saves.pain"}}</span>
|
||||
{{formField systemFields.saves.fields.pain.fields.value value=system.saves.pain.value disabled=isPlayMode
|
||||
classes="rollable" data-save-id="pain" }}
|
||||
disabled=isPlayMode }}
|
||||
|
||||
<span class="name">
|
||||
<a class="rollable" data-roll-type="save" data-roll-key="poison"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>
|
||||
{{localize "LETHALFANTASY.Label.saves.poison"}}
|
||||
</a>
|
||||
</span>
|
||||
{{formField systemFields.saves.fields.poison.fields.value value=system.saves.poison.value
|
||||
disabled=isPlayMode }}
|
||||
|
||||
<span class="name">
|
||||
<a class="rollable" data-roll-type="save" data-roll-key="pain"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>
|
||||
{{localize "LETHALFANTASY.Label.saves.pain"}}</span>
|
||||
{{formField systemFields.saves.fields.pain.fields.value value=system.saves.pain.value disabled=isPlayMode}}
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
@ -79,15 +112,23 @@
|
||||
<legend>{{localize "LETHALFANTASY.Label.Challenges"}}</legend>
|
||||
<div class="character-challenges">
|
||||
<div class="character-challenge">
|
||||
<span class="name"><a class="rollable" data-roll-type="challenge" data-roll-key="str"><i class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize "LETHALFANTASY.Label.challenges.strength"}}</a></span>
|
||||
{{formField systemFields.challenges.fields.str.fields.value value=system.challenges.str.value disabled=isPlayMode
|
||||
<span class="name"><a class="rollable" data-roll-type="challenge" data-roll-key="str"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize
|
||||
"LETHALFANTASY.Label.challenges.strength"}}</a></span>
|
||||
{{formField systemFields.challenges.fields.str.fields.value value=system.challenges.str.value
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
<span class="name"><a class="rollable" data-roll-type="challenge" data-roll-key="agility"><i class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize "LETHALFANTASY.Label.challenges.agility"}}</a></span>
|
||||
{{formField systemFields.challenges.fields.agility.fields.value value=system.challenges.agility.value disabled=isPlayMode
|
||||
}}
|
||||
<span class="name"><a class="rollable" data-roll-type="challenge" data-roll-key="dying"><i class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize "LETHALFANTASY.Label.challenges.dying"}}</a></span>
|
||||
<span class="name"><a class="rollable" data-roll-type="challenge" data-roll-key="agility"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize
|
||||
"LETHALFANTASY.Label.challenges.agility"}}</a></span>
|
||||
{{formField systemFields.challenges.fields.agility.fields.value value=system.challenges.agility.value
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
<span class="name"><a class="rollable" data-roll-type="challenge" data-roll-key="dying"><i
|
||||
class="lf-roll-small fa-solid fa-dice-d20"></i>{{localize
|
||||
"LETHALFANTASY.Label.challenges.dying"}}</a></span>
|
||||
{{formField systemFields.challenges.fields.dying.fields.value value=system.challenges.dying.value
|
||||
disabled=isPlayMode }}
|
||||
disabled=isPlayMode }}
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
@ -114,14 +155,14 @@
|
||||
|
||||
<fieldset class="character-characteristics character-characteristics-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<legend>{{localize "LETHALFANTASY.Label.characteristics"}}</legend>
|
||||
<div class="character-characteristic" >
|
||||
<div class="character-characteristic">
|
||||
{{localize "LETHALFANTASY.Label.str"}}
|
||||
{{formField systemFields.characteristics.fields.str.fields.value value=system.characteristics.str.value
|
||||
disabled=isPlayMode classes="rollable" data-char-id="str" }}
|
||||
{{formField systemFields.characteristics.fields.str.fields.percent value=system.characteristics.str.percent
|
||||
disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
<div class="character-characteristic" >
|
||||
<div class="character-characteristic">
|
||||
{{localize "LETHALFANTASY.Label.int"}}
|
||||
{{formField systemFields.characteristics.fields.int.fields.value value=system.characteristics.int.value
|
||||
disabled=isPlayMode classes="rollable" data-char-id="int" }}
|
||||
@ -129,7 +170,7 @@
|
||||
{{formField systemFields.characteristics.fields.int.fields.percent value=system.characteristics.int.percent
|
||||
disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
<div class="character-characteristic" >
|
||||
<div class="character-characteristic">
|
||||
{{localize "LETHALFANTASY.Label.wis"}}
|
||||
{{formField systemFields.characteristics.fields.wis.fields.value value=system.characteristics.wis.value
|
||||
disabled=isPlayMode classes="rollable" data-char-id="wis" }}
|
||||
@ -137,7 +178,7 @@
|
||||
{{formField systemFields.characteristics.fields.wis.fields.percent value=system.characteristics.wis.percent
|
||||
disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
<div class="character-characteristic" >
|
||||
<div class="character-characteristic">
|
||||
{{localize "LETHALFANTASY.Label.dex"}}
|
||||
{{formField systemFields.characteristics.fields.dex.fields.value value=system.characteristics.dex.value
|
||||
disabled=isPlayMode classes="rollable" data-char-id="wis" }}
|
||||
@ -145,7 +186,7 @@
|
||||
{{formField systemFields.characteristics.fields.dex.fields.percent value=system.characteristics.dex.percent
|
||||
disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
<div class="character-characteristic" >
|
||||
<div class="character-characteristic">
|
||||
{{localize "LETHALFANTASY.Label.con"}}
|
||||
{{formField systemFields.characteristics.fields.con.fields.value value=system.characteristics.con.value
|
||||
disabled=isPlayMode classes="rollable" data-char-id="con" }}
|
||||
@ -153,7 +194,7 @@
|
||||
{{formField systemFields.characteristics.fields.con.fields.percent value=system.characteristics.con.percent
|
||||
disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
<div class="character-characteristic" >
|
||||
<div class="character-characteristic">
|
||||
{{localize "LETHALFANTASY.Label.cha"}}
|
||||
{{formField systemFields.characteristics.fields.cha.fields.value value=system.characteristics.cha.value
|
||||
disabled=isPlayMode classes="rollable" data-char-id="cha" }}
|
||||
@ -161,7 +202,7 @@
|
||||
{{formField systemFields.characteristics.fields.cha.fields.percent value=system.characteristics.cha.percent
|
||||
disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
<div class="character-characteristic" >
|
||||
<div class="character-characteristic">
|
||||
{{localize "LETHALFANTASY.Label.luc"}}
|
||||
{{formField systemFields.characteristics.fields.luc.fields.value value=system.characteristics.luc.value
|
||||
disabled=isPlayMode classes="rollable" data-char-id="luc" }}
|
||||
@ -169,7 +210,7 @@
|
||||
{{formField systemFields.characteristics.fields.luc.fields.percent value=system.characteristics.luc.percent
|
||||
disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
<div class="character-characteristic" >
|
||||
<div class="character-characteristic">
|
||||
{{localize "LETHALFANTASY.Label.app"}}
|
||||
{{formField systemFields.characteristics.fields.app.fields.value value=system.characteristics.app.value
|
||||
disabled=isPlayMode classes="rollable" data-char-id="app" }}
|
||||
|
@ -8,6 +8,7 @@
|
||||
|
||||
<div class="intro-right">
|
||||
<span>{{upperFirst rollType}} : {{upperCase rollTarget.rollKey}}</span>
|
||||
<span>Formula : {{titleFormula}}</span>
|
||||
{{#each diceResults as |result|}}
|
||||
<span>{{result.dice}} : {{result.value}}</span>
|
||||
{{/each}}
|
||||
@ -41,8 +42,6 @@
|
||||
{{#unless isPrivate}}
|
||||
<div class="dice-result">
|
||||
<h4 class="dice-total">{{total}}</h4>
|
||||
<div class="dice-formula">{{formula}}</div>
|
||||
{{{tooltip}}}
|
||||
</div>
|
||||
{{/unless}}
|
||||
</div>
|
||||
|
@ -1,19 +1,22 @@
|
||||
{{log "roll-dialog" this}}
|
||||
<div class="lethalfantasy-roll-dialog">
|
||||
|
||||
{{#if isChallenge}}
|
||||
<fieldSet>
|
||||
<fieldSet>
|
||||
{{#if (eq rollType "challenge")}}
|
||||
<legend>{{localize "LETHALFANTASY.Label.challenge"}}</legend>
|
||||
{{#if hasModifier}}
|
||||
<div class="dialog-save">{{upperCase rollTarget.rollKey}} : {{formula}} + {{baseValue}}</div>
|
||||
{{else}}
|
||||
<div class="dialog-save">{{upperCase rollTarget.rollKey}} : {{formula}}</div>
|
||||
<legend>{{localize "LETHALFANTASY.Label.save"}}</legend>
|
||||
{{/if}}
|
||||
{{#if hasModifier}}
|
||||
<div class="dialog-save">{{upperCase rollTarget.rollKey}} : {{baseFormula}} + {{baseValue}}</div>
|
||||
{{else}}
|
||||
<div class="dialog-save">{{upperCase rollTarget.rollKey}} : {{baseFormula}}</div>
|
||||
{{/if}}
|
||||
</fieldSet>
|
||||
|
||||
{{#if hasModifier}}
|
||||
<fieldSet class="dialog-modifier">
|
||||
<legend>{{localize "LETHALFANTASY.Roll.modifier"}}</legend>
|
||||
<legend>{{localize "LETHALFANTASY.Roll.modifierBonusMalus"}}</legend>
|
||||
<select name="modifier" data-tooltip-direction="UP">
|
||||
{{selectOptions choiceModifier selected=modifier}}
|
||||
</select>
|
||||
@ -29,7 +32,6 @@
|
||||
</fieldSet>
|
||||
{{/if}}
|
||||
|
||||
{{/if}}
|
||||
<fieldSet>
|
||||
<legend>{{localize "LETHALFANTASY.Roll.visibility"}}</legend>
|
||||
<select name="visibility">
|
||||
|
Loading…
x
Reference in New Issue
Block a user