Other fixes for damage buttons from chat

This commit is contained in:
2026-05-20 10:53:22 +02:00
parent 6cf0880ad3
commit 9ccb0f90f0
33 changed files with 362 additions and 148 deletions
+2 -2
View File
@@ -854,7 +854,7 @@ export default class LethalFantasyUtils {
`
} else if (data.attackRollType === "monster-attack") {
damageButton = `
<div class="attack-result-damage">
<div class="attack-result-damage single-btn">
<button class="roll-damage-btn" data-attacker-id="${data.attackerId}" data-defender-id="${data.defenderId}" data-defender-token-id="${data.defenderTokenId || ""}" data-extra-shield-dr="${data.shieldDamageReduction || 0}" data-attack-key="${data.attackRollKey}" data-damage-type="monster">
<i class="fa-solid fa-burst"></i> Damage
</button>
@@ -881,7 +881,7 @@ export default class LethalFantasyUtils {
<i class="fa-solid fa-wand-magic-sparkles"></i> ${t.label} (${escapedFormula})
</button>`
}).join("")
damageButton = `<div class="attack-result-damage">${buttons}</div>`
damageButton = `<div class="attack-result-damage spell-damage">${buttons}</div>`
}
}
}