UPdate and fixes for roll in combats
Release Creation / build (release) Successful in 43s

This commit is contained in:
2026-05-18 20:26:39 +02:00
parent 7279cd752d
commit 96306623e5
47 changed files with 329 additions and 177 deletions
+5 -5
View File
@@ -10,14 +10,14 @@
{{formField systemFields.weaponType value=system.weaponType localize=true}}
{{formField systemFields.weaponClass value=system.weaponClass localize=true}}
<label>Damage Type</label>
<label>{{localize "LETHALFANTASY.Label.damageType"}}</label>
<div class="shift-right">
{{formField systemFields.damageType.fields.typeP value=system.damageType.typeP}}
{{formField systemFields.damageType.fields.typeB value=system.damageType.typeB}}
{{formField systemFields.damageType.fields.typeS value=system.damageType.typeS}}
</div>
<label>Damage</label>
<label>{{localize "LETHALFANTASY.Label.damage"}}</label>
<div class="shift-right">
{{formField systemFields.damage.fields.damageS value=system.damage.damageS}}
{{formField systemFields.damage.fields.damageM value=system.damage.damageM}}
@@ -34,7 +34,7 @@
{{/if}}
{{#if (eq system.weaponType "ranged")}}
<label>Speed</label>
<label>{{localize "LETHALFANTASY.Label.speed"}}</label>
<div class="shift-right">
{{formField systemFields.speed.fields.simpleAim value=system.speed.simpleAim}}
{{formField systemFields.speed.fields.carefulAim value=system.speed.carefulAim}}
@@ -47,7 +47,7 @@
{{formField systemFields.defense value=system.defense}}
<label>Range</label>
<label>{{localize "LETHALFANTASY.Label.range"}}</label>
<div class="shift-right">
{{formField systemFields.weaponRange.fields.pointBlank value=system.weaponRange.pointBlank}}
{{formField systemFields.weaponRange.fields.short value=system.weaponRange.short}}
@@ -60,7 +60,7 @@
{{formField systemFields.equipped value=system.equipped}}
<label>Bonuses</label>
<label>{{localize "LETHALFANTASY.Label.bonuses"}}</label>
<div class="shift-right">
{{formField systemFields.bonuses.fields.attackBonus value=system.bonuses.attackBonus}}
{{formField systemFields.bonuses.fields.defenseBonus value=system.bonuses.defenseBonus}}