Roll damages and so on
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Release Creation / build (release) Successful in 56s
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@@ -283,6 +283,7 @@
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"Label": {
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"agility": "Dexterity",
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"applyDamage": "Apply damage to:",
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"rollDamage": "Roll Damage",
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"gotoToken": "Go to token",
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"combatAction": "Combat action",
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"currentAction": "Current ongoing action",
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