Fix DR and defense values
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@@ -120,6 +120,8 @@ export default class LethalFantasyCharacter extends foundry.abstract.TypeDataMod
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magicUser: new fields.BooleanField({ initial: false }),
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clericUser: new fields.BooleanField({ initial: false }),
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hpPerLevel: new fields.StringField({ required: true, nullable: false, initial: "" }),
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naturalDR: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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magicDR: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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})
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schema.modifiers = new fields.SchemaField({
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@@ -6,9 +6,10 @@ export default class LethalFantasyShield extends foundry.abstract.TypeDataModel
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const requiredInteger = { required: true, nullable: false, integer: true }
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schema.description = new fields.HTMLField({ required: true, textSearch: true })
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schema.defense = new fields.StringField({required: true, initial: "d4", choices: SYSTEM.SHIELD_DEFENSE_DICE})
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schema.defense = new fields.StringField({ required: true, initial: "d4", choices: SYSTEM.SHIELD_DEFENSE_DICE })
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schema.movementreduction = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
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schema.hascover = new fields.BooleanField({ required: true, initial: false })
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schema.damageReduction = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
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schema.standing = new fields.SchemaField({
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min: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }),
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