Combat tab for v13
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@ -238,7 +238,7 @@ export default class LethalFantasyMonster extends foundry.abstract.TypeDataModel
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async rollProgressionDice(combatId, combatantId) {
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const rollModes = Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
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const rollModes = foundry.utils.duplicate(CONFIG.Dice.rollModes)
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const fieldRollMode = new foundry.data.fields.StringField({
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choices: rollModes,
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blank: false,
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