Roll damage + fix
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@ -9,13 +9,6 @@ import * as CHARACTERISTICS from "./characteristic-tables.mjs"
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export const SYSTEM_ID = "fvtt-lethal-fantasy"
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export const DEV_MODE = false
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export const ROLL_TYPE = Object.freeze({
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SAVE: "save",
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RESOURCE: "resource",
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DAMAGE: "damage",
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ATTACK: "attack",
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})
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export const MONEY = {
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tinbit: {
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id: "tinbit",
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@ -155,7 +148,6 @@ export const SYSTEM = {
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CHARACTERISTIC_DAMAGE,
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MONEY,
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ASCII,
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ROLL_TYPE,
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CHOICE_MODIFIERS,
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CHOICE_DICE,
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DEV_MODE,
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