Fix ranged defense + HTH attacks

This commit is contained in:
2026-05-01 23:32:53 +02:00
parent 841ed82277
commit 55d1b41ca4
4 changed files with 50 additions and 4 deletions
+12
View File
@@ -51,6 +51,9 @@
<div class="numeric">
<input type="number" name="system.attacks.{{item.key}}.damageModifier" value="{{item.damageModifier}}" data-tooltip="Damage modifier"/>
</div>
<div class="">
<input type="checkbox" name="system.attacks.{{item.key}}.noExplode" {{checked item.noExplode}} data-tooltip="No exploding dice on damage" />
</div>
<div class="attack-icons">
@@ -98,6 +101,12 @@
<div class="numeric">
<input type="number" name="system.rangedAttacks.{{item.key}}.damageModifier" value="{{item.damageModifier}}" data-tooltip="Damage modifier"/>
</div>
<div class="range">
<input type="text" name="system.rangedAttacks.{{item.key}}.range" value="{{item.range}}" data-tooltip="Weapon range (e.g. 30/90/300 ft)" placeholder="Range" />
</div>
<div class="">
<input type="checkbox" name="system.rangedAttacks.{{item.key}}.noExplode" {{checked item.noExplode}} data-tooltip="No exploding dice on damage" />
</div>
<div class="attack-icons">
@@ -149,6 +158,9 @@
<div class="numeric">
<input type="number" name="system.combatHTH.{{item.key}}.damageModifier" value="{{item.damageModifier}}" data-tooltip="Damage modifier"/>
</div>
<div class="">
<input type="checkbox" name="system.combatHTH.{{item.key}}.noExplode" {{checked item.noExplode}} data-tooltip="No exploding dice on damage" />
</div>
<div class="attack-icons">